{"version": "v9881-squad-2", "data": {"cutscene.bubble.text.id33": "Chloe, is it still far?", "window.lighthouse.refreshCount": "Max refresh count", "tech.name.id5040320": "Troop Strength vs. Monsters II", "window.alliance.buttonCreate": "Create", "troops.name.id2010307": "Dustmark VII", "window.buildingMoreDetails.tableColumn.level": "Lvl.", "toast3002.boss.description": "You cannot participate in this event!", "event3002.boss.raiting": "Ranking", "event3002.boss.battlepass": "Battle Pass", "event3002.boss.info1": "Kill Reward", "window.event.boss3002.hp": "HP", "event3002.boss.tasks.button": "Earn Points", "event3002.battlepassitem.name": "Medal of Valor", "event.name.id901.find": "Find", "event3002.battlepassitem.description": "Can be obtained through activity in the \u201cBattle for the Sands\u201d event", "event.name.id3002": "Scorpion Invasion", "event.desc.id3002": "Defend the Alliance cities!", "event3002.boss.event": "Mission", "event3002.boss.battlepassname": "Rewards", "event3002.boss.tasks.quests": "Daily Missions", "window.featureUnlock.DailyMissions": "Daily Missions", "tutor.id19004": "Click to apply upgrade", "window.stationCapture.coords": "X:{x} Y:{y}", "window.lighthouseInformation.title": "Information", "window.lighthouseInformation.missionRarity": "Rarity available:", "window.lighthouseInformation.rewards": "Rewards:", "window.receivingRewardList.title": "Rewards:", "survivors.name.id1102050": "Rurik", "window.lighthouseInformation.name": "Airship", "window.lighthouseInformation.refreshCount": "Number of missions", "window.lighthouseInformation.maximumMissionCount": "Airship level", "resource.name.id50": "Kits", "window.lighthouseInformation.description": "Complete tasks, earn rewards, and level up the airship, unlocking new missions and trophies.", "window.networkError.description": "Oops! The internet seems to have gotten caught up catching the last autumn rays. Check your connection and try again as soon as it returns!", "hero.name.id61001": "Cleo", "window.offlineIncomeReport.timeTitle": "Welcome Back!", "dialogue.id25001": "Thank you for saving us! It's a pity that the city is destroyed...", "dialogue.id25002": "You can live with us, we will protect you.", "dialogue.id25003": "We are afraid. The sun worshippers will destroy your city too.", "window.processesPanel.tabButtonTitle.city": "City", "window.processesPanel.tabButtonTitle.map": "Map", "window.processesPanel.processBlockTitle.building": "Building queue", "window.processesPanel.processBlockTitle.training": "Troops training", "window.processesPanel.processBlockTitle.research": "Tech Research", "window.processesPanel.processBlockTitle.march": "March Queue", "window.processesPanel.processTitle.building": "Queue", "window.processesPanel.processTitle.march": "March Queue", "monster.desc.Spiderhive": "Spiderhive", "monster.desc.Medusa": "Jawslick", "monster.desc.Crab": "Hullcrab", "monster.name.Scorch Hydra": "Epic Spiderhive", "window.processesPanel.processStatus.building.open": "Open", "window.processesPanel.processStatus.building.completed": "Completed", "window.processesPanel.processStatus.training.open": "Open", "window.processesPanel.processStatus.training.completed": "Completed", "window.processesPanel.processStatus.research.open": "Open", "window.processesPanel.processStatus.march.open": "Open", "window.processesPanel.processStatus.march.moveTo": "Move To", "window.processesPanel.processStatus.march.returning": "Returning", "window.processesPanel.processStatus.march.mining": "Mining", "window.processesPanel.processStatus.march.battle": "Battle", "window.processesPanel.processStatus.march.inProgress": "In Progress", "window.processesPanel.processStatus.march.waiting": "Waiting", "window.processesPanel.processStatus.research.completed": "Completed", "window.alliance.buttonSave": "Save", "window.processesPanel.processTitle.training.infantry": "Buckshots", "dialogue.id25004": "Don't be afraid! We will turn our city into a real fortress.", "monster.name.Blight King": "Epic Jawslick", "dialogue.id24001": "The path to the city is open! The girls are waiting to be rescued!", "window.stationCapture.occupant": "Occupied:", "monster.name.Voidhowl": "Epic Hullcrab", "tutor.id22001": "Build the hospital", "tutor.id22002": "Build the hospital", "tutor.id22004": "Click to apply upgrade", "window.alliance.buttonWar": "War", "window.alliance.buttonTerritory": "Territory", "window.alliance.buttonShop": "Shop", "window.alliance.buttonRating": "Rating", "window.alliance.buttonChests": "Chests", "window.alliance.buttonBattles": "Battles", "window.alliance.buttonResearches": "Researches", "window.alliance.buttonHelp": "Help", "window.stationCapture.resourceDelivered": "Water delivered:", "window.stationCapture.rating.claims.title": "Top 5 claims", "monster.desc.Scorch Hydra": "Epic Spiderhive", "title.name.id8158": "Medic", "window.receivingRewardList.taptoclose": "Tap to close", "window.allianceAnnouncement.creationError": "Alliance creation error", "window.allianceSettings.headerTitle": "Manage", "window.allianceSettings.buttonMessage": "Message", "window.stationCapture.rating.captures.title": "Top 5", "monster.desc.Blight King": "Epic Jawslick", "window.allianceSettings.buttonAllianceList": "Alliance List", "window.allianceSettings.buttonSettings": "Settings", "window.allianceSettings.buttonFlag": "Flag", "window.allianceSettings.buttonInvite": "Invite", "window.allianceSettings.buttonApprove": "Approve", "window.allianceSettings.buttonVoting": "Voting", "window.allianceSettings.buttonLeaveAlliance": "Leave Alliance", "window.allianceSettings.buttonDisbandAlliance": "Disband", "window.allianceSettings.renameError": "Alliance rename error", "window.allianceSettings.disbandConfirmText": "Do you really want to disband the alliance?", "window.chat.inviteToAllianceButton": "Invite to Alliance", "windowAllianceManagement.tabInvites": "Invites", "windowAllianceManagement.inviteAgree": "Agree", "window.chat.personalChat.search": "Search", "window.chat.personalChat.pin": "Pin", "window.chat.personalChat.unpin": "Unpin", "window.chat.personalChat.delete": "Delete", "window.chat.personalChat.report": "Report", "window.chat.personalChat.mute": "Mute", "window.chat.personalChat.unmute": "Unmute", "window.chat.inviteAllianceSended": "Invite to alliance sent", "window.alliance.headerTitle": "Alliance", "window.allianceAnnouncement.headerTitle": "Alliance announcement", "window.allianceAnnouncement.noAnnouncements": "The alliance has not yet published any announcements", "survivors.name.id1103010": "Elwen", "common.button.upgrade": "Upgrade", "window.heroes.title": "Heroes", "window.hero.tab.stats": "Stats", "window.hero.tab.skills": "Skills", "window.heroHistory.story.label": "Story {value}", "window.hero.level": "Level", "window.hero.shardsExchangeButton": "Redeem", "window.heroShardExchange.title": "Redeem Shards", "hero.button.rankup": "Rank Up", "window.stationCapture.capturedByUser": "Holding", "hero.button.exchangeShards": "Redeem", "hero.tooltip.overallStats": "Overall Stats", "window.stationCapture.capturedByEnemy": "Contested", "window.stationCapture.requirement": "Need claimed station nearby!", "monster.desc.Voidhowl": "Epic Hullcrab", "window.scoutMarch.description": "Scouting discloses enemies' defenses and resource holdings.", "hero.sort.rank": "Rank", "hero.sort.level": "Level", "hero.sort.rarity": "Rarity", "windowAllianceManagement.tabApply": "Apply", "window.heroSelect.title": "Select Hero", "window.heroSelect.sort": "Sort", "common.button.remove": "Remove", "common.button.assign": "Assign", "monster.troops.name.id2012204": "Monster Raider Lvl. 4", "window.mapCell.closeButton": "Close", "monster.troops.name.id2012205": "Monster Raider Lvl. 5", "monster.troops.name.id2012206": "Monster Raider Lvl. 6", "monster.troops.name.id2012207": "Monster Raider Lvl. 7", "survivors.name.id1103020": "Arlow", "hero.tooltip.totalPower": "Total Power", "gear.resource.name.fller3.lv4": "Blade Shard 4", "growthmissions.name.id205023": "Upgrade Shelter No. 5 to Lvl. 7", "growthmissions.name.id205056": "Upgrade Shelter No. 5 to Lvl. 9", "window.buildingUpgrade.newBuildings": "New Buildings", "monster.bounty.desc.id30011001": "Only a true hero can defeat it", "window.processesPanel.processEmptyBlockTitle.building": "Nothing to build", "window.processesPanel.processEmptyBlockTitle.march": "No possibility to march", "window.allianceManagement.tagNotFree": "Tag is not free", "window.processesPanel.processEmptyBlockTitle.training": "No possibility to train", "window.processesPanel.processEmptyBlockTitle.research": "No possibility to research", "mapLabel.name.neutral": "Neutral", "mapLabel.name.friendly": "Friendly", "mapLabel.name.enemies": "Enemies", "window.coordinates.title": "Coordinates", "window.stationCapture.forceWonByUser": "Secured", "window.coordinates.button.go": "Go", "window.deleteBookmarks.title": "Delete Bookmarks", "window.deleteBookmarks.description": "Delete selected Labels?", "window.deleteBookmarks.button.no": "No", "window.deleteBookmarks.button.confirm": "Confirm", "window.addLabel.title": "Add Label", "window.addLabel.button.add": "Add", "window.editLabel.title": "Edit Label", "window.editLabel.button.delete": "Delete", "window.editLabel.button.edit": "Edit Label", "window.personalMapLabelSettings.typeOfLabel": "Type of Label", "window.bookmarks.title": "Bookmarks", "window.bookmarks.button.selectAll": "Select All", "building.mine.furn.name.id210340800": "Millstone", "window.bookmarks.button.deleteSelected": "Delete selected", "window.bookmarks.labelInfo.timeAgo": "ago", "window.bookmarks.tab.all": "All", "window.bookmarks.tab.neutral": "Neutral", "window.bookmarks.tab.friendly": "Friendly", "window.bookmarks.tab.hostile": "Hostile", "window.bookmarks.tab.alliance": "Alliance", "toast.mapLabelAdded": "Label added", "toast.mapLabelEdited": "Label updated", "toast.mapLabelsDeleted": "Selected Labels deleted", "window.changePlayerNickname.button.rename": "Rename", "window.changePlayerNickname.placeholder": "Name can be 3-20 symbols", "window.changePlayerNickname.notValid.wrongNicknameLength": "Name has wrong length", "window.changePlayerNickname.title": "Rename your character", "window.changePlayerNickname.desc": "You can use latin symbols, numbers and '_' in your name", "window.avatarSelection.title": "Select your Avatar", "common.button.confirm": "Confirm", "window.allianceList.headerTitle": "Alliance List", "window.allianceInfo.InstantJoin": "Instant Join", "window.allianceInfo.buttonSendRequest": "Send Request", "window.stationCapture.forceWonByEnemy": "Lost", "window.chat.noMessages": "You have no messages, yet...", "window.personalMapLabelSettings.tapToInput": "Tap to input", "survivors.name.id1103030": "Soria", "building.mine.name.id103400": "Ranch", "building.mine.furn.name.id210340900": "Shower", "survivors.name.id1103040": "Corren", "window.chat.settings.waterPump.level": "Water Pump Lvl.", "growthmissions.name.id205039": "Upgrade Shelter No. 6 to Lvl. 8", "growthmissions.name.id205057": "Upgrade Shelter No. 6 to Lvl. 9", "survivors.name.id1103050": "Miriel", "mines.name.id50023": "Abandoned Cornfield Lvl. 3", "mines.name.id50025": "Abandoned Cornfield Lvl. 5", "mines.name.id50026": "Abandoned Cornfield Lvl. 6", "mines.name.id50027": "Abandoned Cornfield Lvl. 7", "mines.name.id50061": "Abandoned Smelter Lvl. 1", "mines.name.id50062": "Abandoned Smelter Lvl. 2", "mines.name.id50063": "Abandoned Smelter Lvl. 3", "mines.name.id50064": "Abandoned Smelter Lvl. 4", "mines.name.id50065": "Abandoned Smelter Lvl. 5", "mines.name.id50066": "Abandoned Smelter Lvl. 6", "mines.name.id50067": "Abandoned Smelter Lvl. 7", "mines.name.id50068": "Abandoned Smelter Lvl. 8", "mines.name.id50082": "Abandoned Silver Mine Lvl. 2", "mines.name.id50083": "Abandoned Silver Mine Lvl. 3", "mines.name.id50084": "Abandoned Silver Mine Lvl. 4", "mines.name.id50085": "Abandoned Silver Mine Lvl. 5", "window.chat.input.world": "WORLD", "growthmissions.name.id205078": "Upgrade Shelter No. 7 to Lvl. 10", "growthmissions.name.id205058": "Upgrade Shelter No. 7 to Lvl. 9", "window.stationCaptureRewards.title": "Rewards", "growthmissions.name.id205079": "Upgrade Shelter No. 8 to Lvl. 10", "building.mine.furn.desc.id210340100": "A workplace for farmers.", "window.stationCapture.controlRewards": "Control Rewards", "window.stationCaptureRewards.desc": "As a reward for participating in the event, alliances receive control over the Railway Station they successfully captured.", "tech.name.id5040430": "Troop Health vs. Monsters III", "window.mailMessage.section.troopsPower.cars": "Armored", "window.mailMessage.section.troopsPower.monocycles": "Raiders", "window.mailMessage.section.troopsPower.marksman": "Ranged", "hero.tooltip.gearPower": "Gear Power", "hero.name.id61011": "Jessie", "mines.name.id50002": "Abandoned Sawmill Lvl. 2", "mines.name.id50003": "Abandoned Sawmill Lvl. 3", "mines.name.id50086": "Abandoned Silver Mine Lvl. 6", "mines.name.id50087": "Abandoned Silver Mine Lvl. 7", "mines.name.id50088": "Abandoned Silver Mine Lvl. 8", "building.cookhouse.furn.desc.id210410700": "Ensures uninterrupted power supply to the kitchen.", "building.mine.furn.desc.id210310600": "Special table for creating and storing drawings and schematics.", "building.mine.furn.desc.id210310700": "High-performance automatic saw for quick material processing.", "building.mine.furn.desc.id210310800": "Powerful two-man saw for precise and fast cutting of wood and other materials.", "building.mine.furn.desc.id210310900": "Convenient cabinet for storing tools and materials.", "window.allianceUserInfo.buttonAcceptRequest": "Accept", "window.railwayStationInfo.rewards.troops": "Troops", "building.mine.furn.desc.id210330600": "Separates crude oil into its components.", "building.mine.furn.desc.id210311000": "High-performance automatic saw for quick material processing.", "monster.troops.name.id2012302": "Monster Ranged Lvl. 2", "monster.troops.name.id2012303": "Monster Ranged Lvl. 3", "survivors.name.id1104010": "Lyssia", "survivors.name.id1104020": "Garron", "window.allianceUserInfo.buttonDeclineRequest": "Decline", "window.stationCapture.controlChest": "Alliance Reward", "mission.name.id20103": "Assign a survivor to the Ranch", "building.mine.furn.name.id210351000": "Store Shelf", "window.railwayStationInfo.noOccupant": "Captured by the Sun Guild", "boosters.name.id300150": "Corn (1K)", "boosters.name.id300160": "Corn (10K)", "tech.name.id5040770": "Troop Strength and Health on Defense VII", "cutscene.slide.id1001": "Nuclear war destroyed the world as we knew it.", "cutscene.slide.id1002": "The maddened sun worshippers attacked the survivors' city to sacrifice them to the sun god.", "cutscene.slide.id1003": "Our brave heroine stays behind to cover the retreat of the elderly and children.", "cutscene.slide.id10021": "The crazed sun worshippers hunt for girls to sacrifice them to the sun god.", "cutscene.slide.id10031": "But two brave girls manage to escape.", "window.chat.date.yesterday": "Yesterday", "window.allianceList.usersTitle": "Users", "window.allianceList.requestsTitle": "Join Requests", "survivors.name.id1104030": "Viora", "boosters.name.id300130": "Corn (1)", "window.chat.personal.noChats": "You have no messages, yet...", "window.railwayStationInfo.resourceTrade.desc": "1. Railway stations are located on the map \u2014 key points for resource exchange.\n2. In them, you can exchange water for rare and valuable rewards.\n3. Through the Depot, you send water trucks to the nearest station.\n4. Upon dispatch, all water is deducted, and the rarity of the reward depends on its volume.\n5. When the truck returns to the city, you receive your reward.", "window.railwayStationInfo.occupied.label": "Occupied by:", "window.railwayStationInfo.totalResource.label": "Total water delivered:", "tech.name.id5050460": "Troop Strength when Attacking with Allies VI", "tech.name.id5050560": "Troop Health when Attacking with Allies VI", "survivors.name.id1104050": "Orvella", "survivors.name.id1105010": "Malgor", "survivors.name.id1105020": "Noriel", "window.processesPanel.noProcessBlockTitle.building": "Construction", "window.processesPanel.noProcessBlockTitle.training": "Training", "window.processesPanel.noProcessBlockTitle.research": "Research", "window.processesPanel.noProcessBlockTitle.march": "Marches", "window.processesPanel.noProcessBlockDescription.building": "Locked", "window.processesPanel.noProcessBlockDescription.training": "Locked", "window.processesPanel.noProcessBlockDescription.research": "Locked", "window.processesPanel.noProcessBlockDescription.march": "Locked", "window.createAlliance.wrongName": "Name is wrong!", "window.createAlliance.wrongTag": "Tag is wrong!", "survivors.name.id1105030": "Tenrik", "tutor.id3001": "Restore the cookhouse!", "tutor.id3002": "Restore the cookhouse!", "tutor.id5001": "Restore the barricade!", "tutor.id5002": "Restore the barricade!", "tutor.id16001": "The total number of survivors and their current status are displayed here", "tutor.id16002": "Evaluate the production efficiency in buildings and assign survivors to their workplaces", "tutor.id16003": "Switch to the details tab", "tutor.id16004": "Monitor the basic needs of the survivors to manage the city most effectively", "teleport.desc.id8020": "The strength of the alliance calls you, and the desert will respond \u2014 this teleport will take you to the heart of your allies' territory!", "window.allianceLabelHelp.button.confirm": "Confirm", "window.addAllianceLabel.title": "Add Label", "window.addAllianceLabel.button.add": "Add", "window.editAllianceLabel.title": "Edit Label", "window.editAllianceLabel.button.delete": "Delete", "window.editAllianceLabel.button.edit": "Edit Label", "window.allianceMapLabelSettings.typeOfLabel": "Type of Label", "survivors.name.id1105040": "Brysia", "teleport.desc.id8030": "he desert is vast, but the desert teleport allows you to tame its expanses. Specify the place, and the teleport will deliver you right where you want to be!", "teleport.name.id8010": "Random teleport", "teleport.name.id8020": "Alliance teleport", "teleport.name.id8030": "Desert teleport", "window.allianceManagement.tabCreate": "Create Alliance", "window.allianceManagement.tabJoin": "Join Alliance", "window.wall.defeat.title": "DEFEAT", "survivor.statusWindow.tooltip.happiness": "Happiness Bar", "building.4x.name.id110300": "Shooting Range", "building.4x.name.id110301": "Shooting Range", "building.4x.name.id110500": "HeliPad", "building.4x.name.id110501": "HeliPad", "time.seconds": "{seconds}s", "window.allianceLabelDetails.title": "Alliance Label Details", "window.allianceLabelDetails.setBy": "Set by:", "window.allianceLabelDetails.tapToInput": "Tap to input", "window.allianceLabelDetails.button.delete": "Delete", "window.allianceLabelDetails.button.edit": "Edit", "window.allianceLabelHelp.title": "Help", "window.allianceLabelHelp.description": "Other members use this label. Are you sure?", "window.allianceLabelHelp.button.deny": "Deny", "building.4x.name.id110201": "Moto Garage", "building.4x.name.id110401": "Auto Garage", "window.allianceMapLabelSettings.tapToInput": "Tap to input", "window.allianceMapLabelSettings.used": "Used", "window.railwayStationInfo.userResource.label": "My water delivered:", "survivors.name.id1002311": "Lucy", "window.defensemissions.victory.title": "Victory!", "window.defensemissions.victory.damage": "Damage Dealt", "window.defensemissions.victory.continue": "Continue", "window.defensemissions.victory.rewards": "Rewards", "window.defensemissions.victory.return": "Go back", "window.defensemissions.defeat.title": "Defeat", "window.defensemissions.defeat.tips": "Upgrades", "window.defensemissions.defeat.gobutton": "Go to", "window.defensemissions.defeat.upgrade": "Upgrade Heroes", "window.defensemissions.defeat.buycards": "Recruit Heroes", "window.defensemissions.defeat.battlepass": "Buy Battlepass", "window.defensemissions.defeat.restart": "Restart", "window.defensemissions.defeat.return": "Go back", "window.bonusesReview.title": "Bonus Preview", "window.bonusesReview.powerCategory": "Power", "powerSource.buildings": "Buildings", "powerSource.troops": "Troops", "powerSource.techs": "Techs", "powerSource.heroes": "Heroes", "window.hero.skillAtMaxLevel": "Skill at max level", "window.hero.tab.gear": "Gear", "window.gearSelection.title": "Select gear", "window.gearSelection.using": "Currently equipped", "window.gearSelection.noItems": "Obtain gear", "window.railwayStationInfo.requirement.label": "Requires:", "survivors.name.id1105050": "Dorrik", "survivors.name.id1106010": "Dareth", "survivors.name.id1106020": "Sylwen", "survivors.name.id1106030": "Zorvik", "mines.name.id50007": "Abandoned Sawmill Lvl. 7", "window.gearInfo.title": "Gear Info", "window.gearUpgrade.title": "Upgrade Gear", "gear.button.unequipAll": "Unequip All", "gear.button.unequip": "Unequip", "gear.button.change": "Change", "gear.button.upgrade": "Upgrade", "window.heroesdeployment.selectheroes": "Select Heroes", "hero.tooltip.overallStats.stats": "Runner", "hero.tooltip.overallStats.effects": "Marches", "common.strength.word": "Strength", "common.health.word": "Health", "hero.name.id610110": "Jessie", "building.4x.name.id117101": "Barricade", "map.cell.empty": "Desert field", "window.railwayStationInfo.resourceChest": "Water Chest", "window.stationCapture.line": "Line {value}", "window.mapCell.info.occupiedByMonsters": "Sun Guild", "allianceChest.tooltip.contains": "Contains", "window.stationCapture.unclaim": "Unclaim", "building.mine.furn.name.id210330900": "Shower For Workers", "retention.widgetCompletedMission.title.id2000": "TAP TO ENTER BATTLE!", "building.mine.furn.name.id210330800": "Changing Room", "building.mine.furn.name.id210331000": "Oil Pump", "monster.troops.name.id2012305": "Monster Ranged Lvl. 5", "monster.troops.name.id2012306": "Monster Ranged Lvl. 6", "monster.troops.name.id2012307": "Monster Ranged Lvl. 7", "monster.troops.name.id2012402": "Monster Armored Lvl. 2", "monster.troops.name.id2012403": "Monster Armored Lvl. 3", "gear.button.quickEquip": "Quick Equip", "widget.mailMessage.scoutReport.previewHeader": "Scout Report", "window.heroesdeployment.start": "Start", "building.mine.furn.desc.id210330900": "Place for cleaning workers from oil contamination.", "monster.name.id30010102": "Raider Lvl. 2", "monster.name.id30010103": "Raider Lvl. 3", "monster.name.id30010104": "Raider Lvl. 4", "retention.widgetCompletedMission.desc.id2000": "Sun worshippers are arriving", "survivors.name.id1106040": "Cyrilla", "building.mine.furn.name.id210330700": "Crude Oil Conveyor", "building.4x.name.id119101": "Arena", "widget.upgradeRequirement.button.go": "Go", "window.citizenStatus.grade.neutral": "Ok", "window.chat.title": "Chat", "common.time.sec": "{sec} sec", "monster.troops.name.id2012404": "Monster Armored Lvl. 4", "monster.desc.id30010101": "Sand Rat - a nimble monster inhabiting the deserts, resembling a huge rat with sharp teeth.", "monster.desc.id30010116": "An ancient monster whose appearance is accompanied by sand tornadoes and the hum of the desert", "monster.troops.name.id2012501": "Monster Flying Lvl. 1", "survivors.name.id1106050": "Maelor", "sales.attention.hot": "HOT", "boosters.name.id300490": "Stamina (10)", "troops.name.id2010409": "Graveler IX", "dailymissions.name.id10105": "Train 10 Buckshots", "survivors.name.id1209040": "Orien", "dailymissions.name.id10104": "Defeat 5 cultists", "window.chat.scrollCell.defaultTitle": "New message type", "monster.name.id30010107": "Flamberg Lvl. 7", "backpack.other.name": "Other", "resource.name.id5": "Gem", "building.mine.furn.name.id210310100": "Workbench", "tech.desc.id5021050": "Increases Wrecker strength.", "resource.name.id65": "Epic shard", "resource.name.id66": "Rare shard", "resource.name.id67": "Legendary shard", "tech.army.name.id5130100": "Troops strength III", "tech.army.name.id5130200": "Infantry strength III", "tech.army.name.id5130300": "Infantry Health III", "tech.army.name.id5130400": "Troops Deployment Capacity III", "tech.army.name.id5130500": "March speed III", "tech.army.name.id5130600": "Troops Health III", "tech.army.name.id5140100": "Troops strength IV", "window.scoutMarch.cost": "Cost", "tech.army.desc.id5130100": "Increases the strength of all soldiers.", "tech.army.desc.id5130200": "Increases the strength of infantry.", "backpack.speedups.name": "Speedups", "dailymissions.name.id10115": "Train 30 Spinouts", "resource.name.id55": "Mutagen", "backpack.gear.name": "Gear", "starterpack.name.id100009": "Novice Bonus", "backpack.resource.name": "Resources", "name.waterCapacityIncreaseNumber": "Amount of transported water", "backpack.income.name": "Bonuses", "survivors.name.id1010111": "Alexander", "survivors.name.id1020111": "Benjamin", "survivors.name.id1030111": "Christopher", "survivors.name.id1040111": "Abigail", "survivors.name.id1050111": "Beatrice", "window.offlineIncomeReport.closeButton": "Close", "speedup.name.id.9940": "March Speedup (75%)", "cutscene.bubble.text.id14": "What could be better than a steak!", "tutor.id8001": "Build the Heisenberg's Hut", "cutscene.bubble.text.id17": "Please don't kill them!", "cutscene.bubble.text.id19": "Even a fence can be a work of art!", "character.name.id1001": "Maria", "character.name.id1002": "Chloe", "character.name.id1003": "James", "character.name.id1004": "Survivors", "character.name.id1008": "Jeanne", "building.cookhouse.name.id104100": "Place for a cookhouse", "building.cookhouse.name.id104101": "Cookhouse", "building.clinic.furn.name.id210811200": "Toilet", "minigame.bubble.text.id1": "Faster!", "cutscene.bubble.text.id18": "I love the smell of fresh lumber in the morning!", "building.mine.furn.name.id210310900": "Locker", "building.clinic.furn.name.id210811000": "Ward Trolley", "window.mapCell.info.recommended.power": "Monster's power:", "hud.mapLegendView.creaturePolarTerror": "Polar Terror", "cutscene.bubble.text.id16": "Coyotes\u2014damn it!", "window.stimulatingEvent.TreatmentOfTroops.obtainMedKit": "Get a medkit", "cutscene.bubble.text.id1029": "Damn sun worshippers!", "recommended.power": "Monster's power:", "survivors.name.id1210010": "Eliyne", "character.name.id1007": "Domino", "building.clinic.furn.desc.id210810900": "For washing hands and other body parts.", "building.clinic.furn.desc.id210811000": "A trolley filled with medicines and doctors' tools.", "building.clinic.furn.desc.id210811100": "A cabinet for disinfecting and storing medical tools.", "building.clinic.furn.desc.id210811200": "Essentials.", "dailymissions.name.id10119": "Heal 10 units", "window.lighthouseMissionPreview.longMarchWarning": "The reinforcement march will take {time}. Are you sure?", "window.forwardrunner.defeat.title": "DEFEAT", "window.stationCapture.rewards.label": "Rewards", "window.stationCapture.info.label": "Rules", "dailymissions.name.id10120": "Heal 20 units", "dailymissions.name.id10121": "Heal 30 units", "window.settings.other": "Other", "window.scheduleAndResources.resourcesTitle": "Resources", "window.scheduleAndResources.scheduleTitle": "Schedule", "window.scheduleAndResources.resource": "Resource", "window.scheduleAndResources.production": "Production", "building.clinic.furn.name.id210810800": "Medicine Cabinet", "building.clinic.furn.name.id210810900": "Washbasin", "building.clinic.furn.name.id210811100": "Disinfection Cabinet", "hud.mapLegendView.personalResources": "Personal Resources", "dialogue.id107001": "So, James, what happened to you?", "dialogue.id107002": "I\u2019m a hunter, but today I was the prey. Damn coyotes!", "hero.header.id61011": "Jessie header placeholder", "map.village.name.id4093": "Poxhollow", "window.scheduleAndResources.description": "Run the city, improve buildings, and care for the people to ensure the health and happiness of survivors.", "window.profile.button.invite.alliance": "Invite to alliance", "window.settings.chatTranslationLanguage": "Chat Translation Language", "window.availableSurvivors.title": "Available Survivors", "window.availableSurvivors.showFilters": "Quick Filters", "window.availableSurvivors.hideFilters": "Hide", "popup.settings.confirm.title": "Change language", "popup.settings.confirm.description": "To apply the language change, the application needs to be rebooted. Would you like to reboot now?", "popup.settings.confirm.cancel": "Cancel", "popup.settings.confirm.accept": "Accept and reboot", "popup.settings.confirm.translation": "Also change chat translation language", "window.settings.other.playerId": "Player ID", "window.settings.other.codeCopied": "Code is copied", "window.availableSurvivors.confirmRemove": "Remove worker?", "window.availableSurvivors.productionBonus": "Production bonus", "window.scheduleAndResources.store": "Store", "window.alerts.button.ignoreAll": "Ignore All", "building.4x.name.id117100": "Place for a Barricade", "window.barricade.radiantMenu.defence": "Defense", "building.clinic.furn.name.id210810100": "Nursing Station", "building.clinic.furn.name.id210810200": "Sickbed", "window.settings.other.deleteCode": "Code", "building.clinic.furn.desc.id210810100": "A place where doctors receive and treat the sick.", "building.clinic.furn.desc.id210810200": "A bed for patients to rest and recover.", "building.clinic.furn.desc.id210810800": "A cabinet for storing medications.", "building.shelter.furn.name.id210110800": "Mini Heater", "resource.desc.id436": "After purchasing this offer, a free offer appears in the Personal category.", "widget.mailMessage.AllianceWelcomeMessage.previewHeader": "Reward notification", "building.cookhouse.furn.name.id210410100": "Stove", "building.mine.furn.name.id210340600": "Water Tube", "hud.mapLegendView.resources": "Resources", "hud.mapLegendView.threats": "Threats", "building.cookhouse.furn.name.id210410400": "Serving Table", "building.cookhouse.furn.name.id210410500": "Serving Table", "building.mine.furn.desc.id210320100": "Processing station for purifying iron ore.", "building.mine.furn.desc.id210320600": "Place for storing tools.", "building.mine.furn.desc.id210320700": "Workbench for more complex tasks.", "building.mine.furn.desc.id210320800": "Lockers for changing.", "map.village.name.id4021": "Motor Sanctum", "building.mine.name.id103100": "Place for a Sawmill", "building.mine.furn.name.id210320800": "Locker", "building.shelter.furn.name.id210110900": "Rug", "building.mine.name.id103101": "Sawmill", "building.mine.furn.name.id210320100": "Blacksmith Workbench", "building.mine.furn.name.id210320600": "Tool Cabinet", "building.mine.furn.name.id210320700": "Automatic Workbench", "building.mine.furn.name.id210320900": "Hydraulic Press", "building.mine.furn.name.id210321000": "Disposer", "building.mine.name.id103200": "Place for an Iron Mine", "building.mine.name.id103201": "Iron Mine", "building.mine.name.id103501": "Silver Mine", "building.shelter.name.id101300": "Place for a shelter ", "hud.searchButton": "Search", "head.resource10M": "10M", "building.shelter.name.id101301": "Shelter No. 3", "building.shelter.furn.desc.id210110100": "A place for Survivors to sleep.", "building.shelter.furn.desc.id210110300": "A place for reading books and writing journals.", "sales.category.starterpack#9.name": "Novice Pack", "window.bonusOffer.activateButton": "Activate", "resource.desc.id134": "When you buy this deal, you instantly get a bonus reward for free. Your gift is already waiting!", "building.shelter.name.id101800": "Place for a shelter ", "building.mine.name.id103401": "Ranch", "building.mine.furn.name.id210340700": "Silo Box", "building.mine.furn.name.id210350100": "Worker's Station", "building.mine.furn.name.id210350600": "Disposer", "survivors.name.id1210020": "Xanos", "building.mine.furn.name.id210350700": "Lockers", "building.mine.furn.name.id210350800": "Hydraulic Press", "window.bonusOffer.prolongButton": "Extend", "building.mine.furn.desc.id210350600": "A machine that mercilessly gets rid of the unnecessary \u2014 leaving only pure silver and order.", "sales.category.specialagent.desc": "Get a unique survivor for your Command Center! Agent Harper boosts your army\u2019s power and helps crush your enemies!", "weapon.desc.id510133": "Picked up rifle", "building.shelter.furn.name.id210110100": "Bunk Bed", "building.shelter.furn.name.id210110300": "Desk", "building.shelter.furn.name.id210110400": "Washbasin", "building.shelter.furn.name.id210110500": "Bookshelf", "building.shelter.furn.name.id210110600": "Toilet", "building.shelter.furn.name.id210110700": "Clothes Rack", "window.mailMessage.section.battleOverview.troops": "Troops", "building.shelter.name.id101100": "Place for a shelter", "building.shelter.name.id101700": "Place for a shelter ", "window.info.temperature.weather": "Weather", "building.shelter.name.id101200": "Place for a shelter ", "bonus.name.id8400": "Novice Bonus", "furnace.waterSupply": "Water Supply", "window.defensemissions.defeat.damage": "Damage", "building.shelter.name.id101400": "Place for a shelter ", "window.stimulatingEvent.TreatmentOfTroops": "Heal a unit (for 1 power)", "building.shelter.name.id101500": "Place for a shelter ", "window.marchSpeedup.button.use": "Use", "dialogue.id27001": "Thank you! I never thought anyone would come for us.", "dialogue.id27002": "Well, you\u2019re with us now \u2013 and no one\u2019s laying a finger on you again.", "building.shelter.name.id101600": "Place for a shelter ", "tech.name.id5020640": "Dustmarks Strength IV", "event.name.id859": "Hero Recruitment", "event.desc.id859": "Find your champion", "title.name.id8209": "Master of Recruitment", "title.name.id8159": "Curator of the Summoned", "title.desc.id8209": "25% troops health", "condition.reachedTech": "{name} Lvl. {level}", "common.level": "Level: {level}", "common.level.word": "Level", "common.button.claim": "Claim", "common.button.claimed": "Collected", "condition.reachedFurnitureInBuilding": "Reach {furniture} in {building}", "condition.survivorLinkedToBuilding": "Assign a survivor to {building}", "title.name.id8206": "Bone Marshal", "common.button.finish": "Finish", "effect.desc.ironProductionTimeReduceNumber": "Reduces iron production time.", "effect.desc.mapCaravanCapacityIncreasePercent": "Increases the carrying capacity of caravans.", "effect.desc.troopsHelicopterHealthIncreasePercent": "Increases the health of helicopters.", "effect.desc.buildingConstructionDiscountPercent": "Reduces the costs of building construction.", "effect.desc.buildingConstructionSpeedPercent": "Increases the speed of building construction.", "effect.desc.coalProductionIncreaseNumber": "Increases coal production.", "hud.mapLegendView.creatureMiasma": "Miasma", "building.watertown.name.id105101": "Water Pump", "building.shelter.name.id101701": "Shelter No. 7", "building.shelter.name.id101801": "Shelter No. 8", "window.vip.zeroLevelEffectsDescription": "Upgrade your VIP level to Lvl. 1 to get the following benefits:", "growthmissions.name.id205146": "Upgrade Training Grounds to Lvl. 10", "growthmissions.name.id205252": "Upgrade Training Grounds to Lvl. 18", "effect.desc.coalProductionIncreasePercent": "Increases coal production.", "effect.desc.coalProductionTimeReduceNumber": "Reduces coal production time.", "effect.desc.ironProductionIncreaseNumber": "Increases iron production.", "effect.desc.ironProductionIncreasePercent": "Increases iron production.", "title.name.id8156": "Warlord", "hero.desc.id61011": "Jessie desc placeholder", "effect.desc.mapMarchQueueAddNumber": "Increases the number of available march queues.", "effect.desc.mapPortalAddNumber": "Adds a new portal.", "furnace.actionPanel": "Action Panel", "furnace.cost": "Cost", "furnace.description": "Description", "furnace.maxPower": "Max Power", "furnace.offButton": "Off", "furnace.onButton": "On", "furnace.onOff": "On/Off", "head.resource1": "1", "head.resource10": "10", "head.resource100": "100", "head.resource100K": "100K", "head.resource10K": "10K", "head.resource1K": "1K", "head.resource1M": "1M", "head.resource5K": "5K", "hud.achievementButton": "Achievement", "hud.allianceButton": "Alliance", "hud.backpackButton": "Backpack", "hud.bonusesButton": "Bonuses", "hud.button.temperature.cantViewOnMap": "Can only be viewed in your city!", "hud.helicopterButton": "Buzzbat ", "hud.chatButton": "Chat", "hud.cityButton": "City", "hud.dealsButton": "Deals", "hud.eventButton": "Event", "hud.heroesButton": "Heroes", "hud.mailButton": "Mail", "hud.mapButton": "Map", "hud.mapLegendView.allianceResources": "Alliance Resources", "hud.mapLegendView.creatureBeasts": "Beasts", "hud.settingsButton": "Settings", "hud.shopButton": "Shop", "hud.tasksButton": "Tasks", "hud.worldButton": "World", "mg.buff.name.id3001": "Firerate +50%", "mg.buff.name.id3002": "Firerate +25%", "mg.buff.name.id3003": "Bullet Speed +100%", "mg.buff.name.id3004": "Bullet Speed -25%", "mg.buff.name.id3005": "Damage +50%", "survivors.name.id1210030": "Nara", "mg.buff.name.id3006": "Damage -25%", "mg.buff.name.id3007": "Bullet Speed +50%", "mg.buff.name.id3008": "Bullet Speed -25%", "building.mine.furn.desc.id210350800": "Hydraulic press \u2014 crushes, compacts, and does all this with the grace of a blacksmith's hammer.", "growthmissions.name.id205438": "Upgrade Training Grounds to Lvl. 30", "building.mine.furn.desc.id210350900": "Here, silver is tempered in the heat to become stronger and brighter.", "tech.economy.name.id5010202": "Wood production I", "widget.mailMessage.sealCapture.transfered.previewMain": "You got a new seal from an alliance teammate!", "mines.desc.id50061": "An abandoned smelter that, surprisingly, still works. Allows you to gather some usable iron.", "building.mine.furn.desc.id210351000": "Organizer for tools and supplies \u2014 so that even in the mine there is order and everything is at hand!", "growthmissions.name.id205359": "Upgrade Moto Garage to Lvl. 10", "growthmissions.name.id205278": "Upgrade Oil Refinery to Lvl. 25", "window.stationCapture.claimed": "Claimed", "growthmissions.name.id206003": "Upgrade Water Pump to Lvl. 15", "growthmissions.name.id208001": "Train 100 Buckshot Lvl. 1", "growthmissions.name.id208005": "Train 800 Buckshot Lvl. 2", "growthmissions.name.id208013": "Train 130000 Buckshot Lvl. 6", "growthmissions.name.id208021": "Train 210000 Buckshot Lvl. 10", "tech.army.name.id5161100": "Heavy armor strength VI", "troops.dead.name.id2040301": "Dustmark I", "troops.name.id2010410": "Graveler X", "growthmissions.name.id213009": "Upgrade 3 heroes to Lvl. 45", "growthmissions.name.id208026": "Train 260000 Buckshot Lvl. 13", "dailymissions.name.id10110": "Gather 10,000 Oil", "growthmissions.name.id208027": "Train 270000 Buckshot Lvl. 13", "growthmissions.name.id209003": "Train 800 Dustmark Lvl. 8", "growthmissions.name.id209007": "Train 5000 Dustmark Lvl. 9", "growthmissions.name.id209010": "Train 10000 Dustmark Lvl. 10", "growthmissions.name.id209014": "Train 20000 Dustmark Lvl. 11", "growthmissions.name.id209020": "Train 55000 Dustmark Lvl. 12", "growthmissions.name.id209023": "Train 80000 Dustmark Lvl. 13", "growthmissions.name.id210005": "Train 1500 Spinout Lvl. 9", "troops.name.id2010411": "Graveler XI", "mission.name.id10102": "Assign 1 Survivor to Sawmill", "troops.name.id2010412": "Graveler XII", "growthmissions.name.id210006": "Train 2000 Spinout Lvl. 10", "mission.name.id10104": "Assign 1 Survivor to Cookhouse", "troops.name.id2010413": "Graveler XIII", "resource.name.id30": "Uranium", "troops.name.id2010414": "Graveler XIV", "troops.name.id2010415": "Graveler XV", "building.mine.furn.desc.id210340600": "Here, corn undergoes water procedures to be fresh and ready for great deeds!", "tech.name.id5040350": "Troop Strength vs. Monsters V", "window.mailMessage.stationCapture.finished": "Dear Governor!\n\nThe Railway Station Capture event has ended. Here is the list of all stations your alliance captured.", "window.mailMessage.stationCapture.capturePhaseStarted": "Dear Governor!\n\nThe Railway Station Capture phase has begun, and your alliance has registered for the following stations: {stations}", "widget.mailMessage.stationCapture.started.previewMain": "Alliance leaders, hurry to register at the railway station!", "mission.name.id30106": "Upgrade Cookhouse to Lvl. 2", "troops.name.id2010502": "Buzzbat II", "resource.name.id15": "Corn", "resource.name.id20": "Iron", "resource.name.id25": "Oil", "mission.name.id30104": "Upgrade 2 Bunk beds in Shelter No. 2 to Lvl. 4", "troops.name.id2010501": "Buzzbat I", "troops.name.id2010503": "Buzzbat III", "troops.name.id2010504": "Buzzbat IV", "troops.name.id2010505": "Buzzbat V", "name.buildingConstructionDiscountPercent": "Construction discount", "name.buildingConstructionSpeedPercent": "Construction speed", "widget.mailMessage.stationCapture.finished.previewMain": "The Event Finished", "troops.name.id2010506": "Buzzbat VI", "name.mapMarchQueueAddNumber": "March", "resource.name.id35": "Valor", "resource.name.id40": "Stamina", "resource.name.id45": "Silver", "tech.army.name.id5160300": "Infantry Health VI", "tech.army.name.id5160400": "Troops Deployment Capacity VI", "weapon.desc.id510134": "Picked up nail gun", "tech.army.name.id5160900": "Maximum portals VI", "resource.desc.id35": "Can be obtained as a reward for defeating a monster. Used for studying technologies.", "tech.army.name.id5150300": "Infantry Health V", "tech.army.name.id5150400": "Troops Deployment Capacity V", "window.info.tipsTitle": "Tips", "growthmissions.name.id210017": "Train 23000 Spinout Lvl. 12", "troops.name.id2010507": "Buzzbat VII", "window.stimulatingEvent.OpenGachaWithHeroes.info.header": "Open 1 chest", "widget.mailMessage.stationCapture.captureVictory.previewMain": "<color=#2F9400>Capture of the {name}</color>", "widget.mailMessage.stationCapture.captureLoss.previewMain": "<color=#E95145>Loss of the {name}</color>", "dialogue.id113702": "Damn sun freaks. 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Keep it up and we\u2019ll have folks sleepin\u2019 soft and eatin\u2019 good in no time.", "mission.name.id30103": "Assign a survivor to the Oil Refinery", "survivors.name.id1212070": "Kestrel", "dialogue.id13601": "There's beauty in every corner we build. Let\u2019s keep going!", "window.sealCapture.infoBottomText": "1. Each Seal corresponds to a railway station with the same name (e.g., Seal E5 activates Station E5).\n\n2. If an alliance holds a Seal that matches its station at the end of the event, that station receives a special bonus that lasts until the next event.\n\n3. 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His father hunted, his mother shot better than anyone around. But the world had already fallen apart before he learned to read. He survived because he stayed away from where others died.", "resource.name.id137": "Double Value Deal", "starterpack.desc.id100009": "\u25c6 Instantly complete construction and research!\n\u25c6 Marches, healing, and training are 10\u00d7 faster!\n\u25c6 Active up to Water Tower Level 15!", "name.waterCapacityIncreasePercent": "Minimum Water Load", "desc.waterCapacityIncreasePercent": "Reduces Truck Fill Requirement", "name.waterTruckSpeedBaseIncreasePercent": "Truck Speed", "desc.waterTruckSpeedBaseIncreasePercent": "Increases Truck Speed", "name.barricadeautoHealingCountPerMinutePercent": "Barricade Recovery", "tech.name.id5021870": "Buzzbats Strength VII", "window.confirmation.mapIsUnavailable": "Map is unavailable right now.", "toast.mapIsUnavailable": "Map is unavailable right now.", "window.confirmation.button.okay": "Ok", "cutscene.bubble.text.id2": "Phew! We almost got caught!", "resource.name.id43": "Professor's Microscope", "resource.desc.id43": "More microscopes \u2014 more discoveries. Adds a research queue", "toast.upgradeBuildingToUnlockWorkingSlot": "{buildingName}: Upgrade to Lvl. {level} to unlock a work slot", "window.trainingGround.title": "Parade Ground", "window.building.level": "Lvl. {level}", "window.chat.friends.addFriends": "Add friends", "growthmissions.name.id211013": "Collect 1500 Graveler Lvl. 13", "growthmissions.name.id211026": "Collect 15000 Graveler Lvl. 15", "chestofhonor.name.id2008": "Chest of Honor Lvl. 1", "tech.name.id5030240": "Troops Training Speed IV", "window.trainingGround.empty": "Your troops haven't been assembled yet", "window.troopsInfo.troopEffectsTitle": "{name} Bonuses:", "widget.mailMessage.cryptReport.previewHeader": "Looting Report", "widget.mailMessage.cryptReport.previewMain": "Looting complete", "growthmissions.name.id212014": "Collect 600 Buzzbat Lvl. 15", "common.level.short": "Lvl. {level}", "growthmissions.name.id205345": "Upgrade Auto Garage to Lvl. 1", "growthmissions.name.id205393": "Upgrade Auto Garage to Lvl. 4", "window.building.survivorsView.lockedSlotTooltipBuildingRequirement": "{buildingName} Lvl. {level}", "window.sealCapture.phaseDescription.capture": "The Seals of the Ancient Cities are the key to power in these lands. Only the chosen few can collect them and lead the people. But anyone who claims a Seal becomes a target... and a contender for dominion over the Wasteland.", "survivor.statusWindow.stats.thirst.low": "People are dying of thirst!", "map.village.name.id4094": "Quicksand Bastion", "window.sealCapture.phaseDescription.reward": "The Seals of the Ancient Cities are the key to power in these lands. Only the chosen few can collect them and lead the people. But anyone who claims a Seal becomes a target... and a contender for dominion over the Wasteland.", "monster.troops.name.id2012102": "Monster Melee Lvl. 2", "window.sealCapture.userConquest.label": "Conquest: {value}", "window.sealCapture.userRanking.label": "Ranking: {value}", "window.mailMessage.statBonus.lightArmorHealth": "Dustmark Health", "destination.title.id7000": "Truck Parking", "window.authorizationError.button.retry": "Retry", "window.missions.completeChapterFirst": "Complete chapter first", "destination.title.id7100": "Railway Station", "chestofhonor.name.id2011": "Chest of Honor Lvl. 4", "chestofhonor.name.id2012": "Chest of Honor Lvl. 5", "chestofhonor.name.id2013": "Chest of Honor Lvl. 6", "chestofhonor.name.id2014": "Chest of Honor Lvl. 7", "chestofhonor.name.id2015": "Chest of Honor Lvl. 8", "chestofhonor.name.id2016": "Chest of Honor Lvl. 9", "chestofhonor.name.id2017": "Chest of Honor Lvl. 10", "chestofhonor.name.id2018": "Chest of Honor Lvl. 11", "window.researchCenter.researchButton": "Research", "cutscene.bubble.text.id10": "Nighty-night.", "alliancechest.desc.id2003": "This set strengthens your alliance by delivering essential level III resources to all members.", "destination.desc.id7100": "Exchange water for batteries", "tech.desc.id5030330": "Increasing technology research speed in the research center.", "tech.desc.id5030340": "Increases the amount of experience produced.", "tech.desc.id5030350": "Get a unique survivor skilled in troop training.", "tech.desc.id5030360": "Get a unique survivor skilled in science.", "tech.desc.id5030370": "Get a unique bartender survivor who excels in working at the saloon.", "window.survivorUpgrade.selectSurvivors.listHeader": "Survivors", "window.survivorUpgrade.selectSurvivors.confirmButton": "Confirm", "tech.name.id5030250": "Troops Training Speed V", "tech.economy.name.id5050305": "Coal Production V", "map.village.name.id4095": "Rustfang", "tech.desc.id5030320": "Increasing troops training limit in training camps.", "mapLabel.name.sun": "sun", "cutscene.bubble.text.id11": "Man, feels good to be home after a hunt.", "popup.battleResult.defeat": "Defeat", "popup.battleResult.victory": "Victory", "tech.desc.id5030520": "Increases the amount of experience produced.", "tech.desc.id5030530": "Increases the amount of experience produced.", "tech.desc.id5030540": "Increases the amount of experience produced.", "tech.desc.id5030550": "Increases the amount of experience produced.", "tech.desc.id5030560": "Increases the amount of experience produced.", "tech.desc.id5030420": "Increases technology research speed in the research center.", "tech.desc.id5030440": "Increases technology research speed in the research center.", "tech.desc.id5030450": "Increases technology research speed in the research center.", "tech.desc.id5030460": "Increases technology research speed in the research center.", "map.village.name.id4096": "Scorchbelly", "tech.desc.id5030470": "Increases technology research speed in the research center.", "resource.desc.id50": "Can be purchased in the shop. Used to heal severely injured units.", "monster.troops.name.id2012101": "Monster Melee Lvl. 1", "crypt.desc.id52000": "Send brave heroes here to obtain components for crafting PvE gear.", "crypt.desc.id52001": "Send brave heroes here to obtain components for crafting PvE gear.", "crypt.desc.id52002": "Send brave heroes here to obtain components for crafting PvE gear.", "crypt.desc.id52003": "Send brave heroes here to obtain components for crafting PvE gear.", "window.stimulatingEvent.action": "Go", "monster.troops.name.id2012110": "Monster Melee Lvl. 10", "survivor.statusWindow.stats.satiety.low": "People are starving!", "survivor.statusWindow.stats.rest.low": "People are completely drained!", "survivor.statusWindow.tooltip.mood": "Mood Bar", "map.village.name.id4097": "Thornmire", "map.village.name.id4098": "Ulgrave", "hero.history.description.james.2": "He walked alone, without a map, without a plan, a rifle on his back and a weary stride. His laziness saved him more often than speed. While others ran into traps, he sat by the fire and waited. The prey came to him. He didn\u2019t need to chase, only to shoot straight.", "crypt.desc.id52004": "Send brave heroes here to obtain components for crafting PvE gear.", "window.mailMessage.stationCapture.started": "Captain!\nThe event <color=#B47700>\u201cRailway Clash\u201d</color> has begun!\n\nAlliance members with ranks R4 and R5 can register their alliance for each railway station, provided the station borders one already controlled by the alliance. Keep in mind that during the registration phase, monsters have a 50% chance to capture a station.", "tech.economy.name.id5050304": "Coal Production V", "window.confirmation.button.send": "Send", "window.throne.flag": "Flag", "window.throne.info": "Info", "window.throne.king": "King", "monster.troops.name.id2012208": "Monster Raider Lvl. 8", "retention.id6000.mission01": "Upgrade Silver Mine to Lvl. 6", "boosters.name.id301009": "Loot Chest Lvl 9", "monster.troops.name.id2012304": "Monster Ranged Lvl. 4", "retention.id7000.mission01": "Build Shelter No.6", "survivors.name.id1212090": "Corvina", "building.cookhouse.furn.name.id210410900": "Dining Table", "resource.desc.id57": "You gain Conquest Points when you defeat enemy troops in a location that contains a Seal.", "dailymissions.name.id10112": "Gather 3,000 Iron", "window.realmTitles.ministers.tab.header": "The King can appoint Ministers", "window.throne.changeFlag.panel": "Change Wasteland Flag", "retention.id8000.mission01": "Build Shelter No.7", "tech.economy.name.id5050306": "Coal Production V", "monster.name.id30010131": "Thrasher Lvl. 6", "window.throne.flag.change.success": "You have changed the Wasteland Flag", "crypt.desc.id52010": "Send brave heroes here to obtain components for crafting Research gear.", "crypt.desc.id52011": "Send brave heroes here to obtain components for crafting Research gear.", "crypt.desc.id52012": "Send brave heroes here to obtain components for crafting Research gear.", "window.allianceUserTooltip.deleteMember": "Delete", "monster.name.id30010117": "Barrage Lvl. 17", "monster.name.id30010133": "Thrasher Lvl. 8", "growthmissions.name.id208020": "Train 200000 Buckshot Lvl. 10", "crypt.desc.id52013": "Send brave heroes here to obtain components for crafting Research gear.", "crypt.desc.id52014": "Send brave heroes here to obtain components for crafting Research gear.", "crypt.desc.id52020": "Send brave heroes here to obtain components for crafting PvP gear.", "crypt.desc.id52021": "Send brave heroes here to obtain components for crafting PvP gear.", "crypt.desc.id52022": "Send brave heroes here to obtain components for crafting PvP gear.", "crypt.desc.id52023": "Send brave heroes here to obtain components for crafting PvP gear.", "crypt.desc.id52024": "Send brave heroes here to obtain components for crafting PvP gear.", "window.electionOfKing.title": "King Election", "window.mailMessage.troopstype.lightVehicles": "Dustmarks", "starterpack.name.id100004": "+1 March Queue", "starterpack.name.id100008": "+1 Research Queue", "tech.army.desc.id5130300": "Increases the health of infantry.", "tech.army.desc.id5130400": "Increases the number of troops that can be trained.", "tech.army.desc.id5130500": "Increases march speed.", "tech.army.desc.id5130600": "Increases the health of all soldiers.", "tech.army.desc.id5140700": "Increases the strength of light vehicles.", "tech.army.desc.id5140800": "Increases the health of light vehicles.", "tech.army.desc.id5151000": 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"mission.name.id90110": "Research Tech: Tooling Up 1", "mission.name.id90111": "Research Tech: Command Tactics", "starterpack.desc.id100001": "Allows you to construct two buildings at once, speeding up your base development.", "mission.name.id90108": "Build Heisenberg's Hut", "mission.name.id60104": "Build Silver Mine", "tech.desc.id5030570": "Increases the amount of experience produced.", "mission.name.id50107": "Build the Event Radar", "mission.name.id60102": "Upgrade Water Pump to Lvl. 6", "\u0441hapter.desc.id10700": "WAR AT THE GATES", "storySlides.tapToContinue": "Tap to continue", "mission.rewardCollected": "Mission reward received", "mg.buff.name.id3009": "Critical Chance +50%", "cutscene.slide.id10011": "Nuclear war destroyed the world as we knew it.", "building.cookhouse.furn.name.id210411000": "Dining Table", "mg.buff.name.id3010": "Critical Chance -10%", "tutor.id10001": "Build the explorers' cabin", "furnace.status": "Status", "furnace.statusGood": "Water supply level is satisfactory", "furnace.statusBad": "Water level is low!", "furnace.enabled": "Enabled", "furnace.disabled": "Disabled", "mg.name.id6120201": "Flamethrower", "toast.cityHasNoEmptyBeds": "There are no empty beds in the City!", "window.building.lockedSurvivorSlot": "Locked", "toast.survivorSlotIsLocked": "Unlocks on building level {level}", "window.leaderboard.ratingAllianceCapturedVillagesNumber": "Alliance village capture", "troops.name.id2107208": "Solpiercer VIII", "cutscene.bubble.text.id13": "Someone else out here?", "starterpack.desc.id100004": "Unlocks an extra march queue for simultaneous attacks.", "window.questsMarathon.pointsObtainableToday": "Points Obtainable Today", "window.offlineIncomeReport.title": "Offline Income Report", "window.offlineIncomeReport.rewardTitle": "Rewards", "window.mapCell.label.supermob.maxMarches": "Maximum marches sent in this event", "building.cookhouse.furn.name.id210411200": "Pantry", "window.minigame.train.tutor.push": "PUSH THE BUTTON!", "window.missions.startButton": "Go", "shedule.name.id1": "Healing", "shedule.name.id2": "Sleep", "shedule.name.id3": "Rest", "shedule.name.id4": "Work", "shedule.name.id5": "Eat", "shedule.desc.id1": "Survivors must receive the treatment to stay alive", "shedule.desc.id2": "A full night's sleep empowers your survivors to face any challenge with renewed strength", "shedule.desc.id3": "Avoid disturbing your survivors during their valuable rest time", "building.mine.furn.name.id210340100": "Inventory Stand", "shedule.desc.id4": "Everyone needs to work hard to survive in this harsh new world", "shedule.desc.id5": "Survivors work best on a full stomach", "window.settings.title": "Game Settings", "building.4x.desc.id119101": "A stage where the best warriors clash. Improve your ranking to obtain rewards", "building.4x.desc.id120101": "A monument that records historical moments", "tutor.id10002": "Build the explorers' cabin", "tutor.id10004": "Click to apply upgrade", "window.featureUnlock.heroes": "Heroes", "window.featureUnlock.backpack": "Backpack", "window.featureUnlock.shop": "Shop", "window.featureUnlock.alliances": "Alliance", "window.featureUnlock.missions": "Tasks", "window.featureUnlock.GrowthMissions": "Growth Missions", "window.minigame.tutor.header": "Hold your finger inside the area \r\nDrag to aim", "mg.name.id6120301": "Railgun", "mg.name.id6120401": "Machine gun", "tech.desc.id5030640": "Get a unique survivor skilled in troop training.", "window.featureUnlock.continue": "Tap to continue", "dialogue.id1002": "Come on, girl! JUST. PUSH. HARDER!!!", "window.stimulatingEvent.milestone.rewards": "Event Reward", "monster.name.id30010118": "Barrage Lvl. 18", "window.featureUnlock.exploration": "Breakout", "window.minigame.tutor.view.start": "TAP TO START", "hero.history.description.lola.1": "Lola was born in a metal barrel under the ruins of an old parking lot. No one knew the exact date. She grew up among smoke, gunfire, and bikes, learning to laugh before she could talk. She wore her first helmet at five \u2014 it didn\u2019t save her, but it looked cool.", "tech.desc.id5030750": "Get a unique survivor skilled in science.", "tech.economy.name.id5050307": "Coal Production V", "dialogue.id4001": "Ah, I almost forgot what clean water tastes like!", "window.researchCenter.speedupTitle": "Research Speedup", "dialogue.id2003": "Stay sharp, girl - I'm with you! Let's ransack this town for supplies.", "dialogue.id3002": "Hmm... Let's rip the motor off our handcar. Saved us once, could save us again.", "dialogue.id4002": "Look, green\u2019s popping up everywhere! And flowers! We're the richiest girls alive!", "tech.desc.id5030870": "Get a unique bartender survivor who excels in working at the saloon.", "dialogue.id17002": "Good ni... Wait! What are those scary sounds?!", "tutor.id7004": "Tutor test(WIP)", "dialogue.id4004": "Yeah! Can\u2019t wait to sleep in a real bed instead of on this rock\u2011hard sand.", "dialogue.id5001": "Hands up \u2014 who the hell\u2026? Oh, sorry \u2014 didn\u2019t expect to find girls here.", "dialogue.id5002": "Charming reception, really! That how you say thanks for the pump?", "dialogue.id5003": "Thanks, ladies. With water back, there\u2019s hope \u2014 and I owe you. How can I repay you?", "dialogue.id5004": "Honestly, we\u2019ve been dreaming of food for three days.", "dialogue.id5005": "Say no more. I\u2019ve got fresh venison \u2014 dinner\u2019s on me.", "toast.event.notStarted": "Event has not started yet", "window.settings.linked.failed": "Authentication failed, please try again later", "tech.desc.id5020220": "Increases Basher health.", "dialogue.id8001": "Those damn coyotes stole all our meat!", "window.settings.sfx": "SFX", "window.settings.languages": "Languages", "cutscene.bubble.text.id20": "I see fire on the horizon!", "dialogue.id7003": "Finally, I feel safe\u2014wait, what\u2019s that noise?!", "dialogue.id8002": "Lucky you\u2019ve lasted this long with no defenses. Good thing it was coyotes, not sun worshippers.", "dialogue.id11001": "We\u2019re legends! Nobody\u2019s ever beaten those lunatics like that!", "tech.economy.name.id5050300": "Coal Production V", "cutscene.bubble.text.id7": "This house looks pretty.", "dialogue.id18002": "Look, they have a girl in a cage!", "dialogue.id8004": "Tools and machines? That sounds like music to me! Let\u2019s start cutting and drilling!", "dialogue.id9001": "These boards should patch the fence right up.", "dialogue.id9002": "Sweet! No coyote\u2019s sneaking in now.", "dialogue.id10001": "Did you think you could escape the Sun? We offer blood every day \u2014 and today it\u2019s yours!", "dialogue.id10002": "Back off, fanatic! Try a normal hobby for once!", "cutscene.bubble.text.id6": "Call me the Oasis Maker!", "bonus.name.id8302": "Shield for 24h", "tech.desc.id5040120": "Increases your troops' march speed.", "window.anotherConnectionTerminate.name": "Connection Lost", "window.leaderboard.ratingUserAllianceHelpContribution": "Assistance provided to alliance members", "dialogue.id11003": "Someone is at the gate again! Are they back?!", "window.allianceRanksInfo.privilege.sendMessageToAllianceMembers": "Send message to alliance members", "survivors.name.id1000711": "Henry", "survivors.name.id1000811": "Isaac", "survivor.statusWindow.stats.mood.low": "People are in depression!", "dialogue.id11002": "Sun freaks are like sunrise \u2014 they always come back. Bet next time they\u2019ll bring friends.", "dialogue.id12001": "We escaped those sun\u2011worshipper cages. We\u2019re terrified \u2014 can you take us in?", "dialogue.id12002": "Yesterday we were in your shoes. Come on in, but it\u2019ll be a tight squeeze.", "dialogue.id12003": "Don't worry, we\u2019re hard workers. We\u2019ll haul supplies and help rebuild the town.", "cutscene.bubble.text.id3": "Look! The water pump!", "widget.mailMessage.emptyDestinationReport.previewHeader": "Attack target disappeared!", "dialogue.id16004": "I'm an American, that's kinda our thing.", "dialogue.id17001": "It was a tough day, but at least we won't die of thirst. Good night, girls!", "window.missions.dailyReminingTime": "Time remaining:", "window.missions.dailyGoButton": "Go", "window.missions.dailyCollectButton": "Collect", "survivors.name.id1212100": "Ziven", "dialogue.id18003": "We will sacrifice her right here, and then the Sun God will help us conquer your city!", "survivors.name.id1000911": "Emily", "survivors.name.id1001011": "Fiona", "dialogue.id15001": "Water\u2019s gone, and the grass is turning to dust!", "dialogue.id16001": "People are collapsing from thirst \u2014 are we really going to die after everything was going so well?", "cutscene.bubble.text.id8": "Whoa \u2014 this bed is just like the one I had as a kid.", "survivors.name.id1319010": "Deyla", "window.sealCapture.phaseName.prepare": "Preparation", "window.sealCapture.phaseName.capture": "Seal capture", "window.sealCapture.phaseName.reward": "Distribution of rewards", "survivors.name.id1321010": "Nana", "dialogue.id18004": "Girls, please save me! Don't let these lunatics burn me!", "dialogue.id19001": "I was already afraid that the same thing would happen to me as to the other girls.", "dialogue.id19002": "Wait, there are other girls?", "activitypoint.name.id1100": "Activity point", "sales.name.SpeedupPack": "Speedup Pack", "sales.name.SpeedupPack4x": "Speedup Pack: x4 VALUE!", "dialogue.id19003": "Yes, you have a paradise here, but in other cities, sun worshippers are doing terrible things. Every day there is a new victim.", "dialogue.id19004": "We must save them! But there are sun worshippers' ambushes all over the desert...", "dialogue.id19005": "They have piercings in their nipples? Say no more, we're going on an adventure!", "window.mapCell.label.supermob.availableMarches": "Available marches: {marches}/{total}", "dialogue.id19006": "I know where these ambushes are. I will help you break through to the next city.", "mission.name.id20101": "Build the Ranch", "survivors.name.id1001111": "Jack", "survivors.name.id1001211": "Kevin", "survivors.name.id1001311": "Liam", "dialogue.id22001": "This is going to take a while... Maybe we should try to speed up the process somehow?", "dialogue.button.skip": "Skip", "window.settings.account": "Account", "window.settings.characters": "Characters", "window.settings.notifications": "Notifications", "window.settings.language": "Language", "window.settings.contact": "Contact Us", "window.allianceMembers.onlineStatus": "Online", "window.settings.policy": "Privacy Policy", "window.settings.terms": "Service Terms", "window.settings.restore": "Restore Game", "window.settings.sound": "Sound", "window.settings.music": "Music", "cutscene.bubble.text.id1": "Push that lever harder!", "window.updateRequired.button.update": "Update", "cutscene.bubble.text.id28": "Damn, we're out of fuel!", "cutscene.bubble.text.id21": "I have a bad feeling about this...", "cutscene.bubble.text.id24": "Burn them all!", "cutscene.bubble.text.id25": "Let's fight those psychos!", "cutscene.bubble.text.id26": "Please don't shoot!", "cutscene.bubble.text.id27": "Hey, what do you want?", "survivors.name.id1001411": "Grace", "cutscene.bubble.text.id22": "The Sun God hungers for sacrifice!", "cutscene.bubble.text.id23": "Damn, the sun freaks are back!", "building.cookhouse.furn.desc.id210410600": "A waste sorting bin.", "cutscene.bubble.text.id29": "We did it! The Water Pump is pumping!", "cutscene.bubble.text.id30": "Damn sun worshippers!", "cutscene.bubble.text.id31": "My God, there are so many of them!", "cutscene.bubble.text.id32": "Thank you for saving me!", "window.citizenStatus.grade.good": "Good", "window.citizenStatus.grade.bad": "Bad", "window.maintenance.button.retry": "Try again", "survivors.name.id1301020": "Gordon", "window.maintenance.name": "Maintenance", "window.updateRequired.description": "An update is required to continue. Please install the latest version of the app.", "window.updateRequired.title": "Update Required", "window.settings.settings": "Settings", "window.citizenStatus.buildingWorkers": "Building Workers", "window.citizenStatus.bonus": "Bonus", "window.fatalerror.title": "Fatal Error", "window.fatalerror.description": "An unexpected error has occurred. Please restart the application.", "window.fatalerror.button.restart": "Restart", "window.availableSurvivors.filterAll": "All", "furnace.needs": "Consumption", "furnace.power": "Power", "survivors.name.id1000111": "Daniel", "survivors.name.id1000211": "Edward", "survivors.name.id1000411": "Caroline", "survivors.name.id1000511": "Diana", "survivors.name.id1000611": "George", "desc.waterProductionIncreaseNumber": "Water production in the building", "desc.waterProductionReduceNumber": "Water consumption in the building", "widget.mailMessage.AllianceWelcomeMessage.previewMain": "Congratulations on joining the alliance!", "tech.economy.name.id5020300": "Coal Production II", "tech.economy.name.id5020301": "Coal Production II", "tech.economy.name.id5020302": "Coal Production II", "survivors.name.id1000311": "Soldier", "tech.economy.name.id5020303": "Coal Production II", "tech.economy.name.id5020304": "Coal Production II", "tech.economy.name.id5030300": "Coal Production III", "tech.economy.name.id5030301": "Coal Production III", "tech.economy.name.id5030302": "Coal Production III", "tech.economy.name.id5030303": "Coal Production III", "tech.economy.name.id5030304": "Coal Production III", "tech.economy.name.id5030305": "Coal Production III", "tech.economy.name.id5040300": "Coal Production IV", "tech.economy.name.id5040301": "Coal Production IV", "tech.economy.name.id5040302": "Coal Production IV", "tech.economy.name.id5040303": "Coal Production IV", "tech.economy.name.id5040304": "Coal Production IV", "tech.economy.name.id5040305": "Coal Production IV", "tech.economy.name.id5040306": "Coal Production IV", "tech.desc.id5040150": "Increases your troops' march speed.", "tech.desc.id5040160": "Increases your troops' march speed.", "window.alliance.creationInProgress": "The alliance is being created, please wait a moment.", "window.marchBuilder.possibleWin": "Possible you will win", "mission.name.id90106": "Build Research Center", "tech.economy.name.id5060300": "Coal Production VI", "tech.economy.name.id5060301": "Coal Production VI", "tech.economy.name.id5060302": "Coal Production VI", "tech.economy.name.id5060303": "Coal Production VI", "tech.economy.name.id5060304": "Coal Production VI", "tech.economy.name.id5060305": "Coal Production VI", "tech.economy.name.id5060306": "Coal Production VI", "tech.economy.name.id5060307": "Coal Production VI", "tech.economy.name.id5060308": "Coal Production VI", "dialogue.button.continue": "Continue", "toast.buildingQueueFull": "Something is already being built in your city", "window.marchBuilder.possibleLose": "Possible you will lose", "window.marchBuilder.unknownEnemyPower": "Unknown enemy power", "building.cookhouse.furn.name.id210410700": "Generator", "window.sealCapture.notRated.lable": "Not Rated", "window.allianceList.notFound": "Not found", "building.cookhouse.furn.desc.id210410800": "A cabinet for storing dishes.", "building.cookhouse.furn.name.id210410600": "Trash Can", "building.cookhouse.furn.name.id210410800": "Dining Cabinet", "window.materialCraft.title": "Materials", "toast.furnitureUpgradeConditionIsUnavailable": "Condition is not available", "window.chat.friends.title": "Friends", "window.anotherConnectionTerminate.description": "Someone is trying to log into your account from another device.", "window.allianceMembers.allianceRank": "Alliance rank", "window.allianceRanksInfo.title": "Rank Privileges", "mission.name.id50103": "Upgrade Iron Mine to Lvl. 5", "window.mailMessage.bonuses.empty": "No bonuses", "window.chat.friends.friendRequests": "Friend requests", "window.mailMessage.bonuses.commonTroops": "CommonTroops", "building.cookhouse.furn.desc.id210411000": "Dining table for survivors.", "window.anotherConnectionTerminate.button.retry": "Retry", "growthmissions.name.id212010": "Collect 300 Buzzbat Lvl. 15", "mission.name.id70101": "Build the Airship", "mission.name.id50104": "Upgrade a Hero to Lvl. 5", "mission.name.id50105": "Build Shelter No. 4", "tech.desc.id5020740": "Increases Duster health.", "tech.desc.id5020840": "Increases Duster strength and health.", "tech.desc.id5021150": "Increases Wrecker health.", "window.aboutreward.description": "Kill reward \u2013 received by the march leader who killed the monster\nDistributed reward \u2013 players receive reward proportional to damage dealt to the monster", "survivors.name.id1301030": "Giada", "mission.name.id60108": "Upgrade Water Pump to Lvl. 7", "mission.name.id80101": "Upgrade Employment Center to Lvl. 8", "mission.name.id70105": "Build the Embassy", "window.aboutreward.leaderReward": "Kill reward", "window.chat.button.send": "Send", "building.mine.furn.name.id210311000": "Automatic Saw", "mission.name.id70104": "Train 100 Buckshot Lvl. 1", "mission.name.id90109": "Make 10 Alliance Contributions", "mission.name.id70103": "Build Training Camp", "mission.name.id80104": "Build Shooting Range", "building.mine.furn.desc.id210310100": "Table for simple carpentry work.", "building.mine.furn.name.id210310600": "Drafting Table", "building.mine.furn.name.id210310700": "Automatic Saw", "building.mine.furn.name.id210310800": "Two-man Saw", "monster.name.id30010105": "Raider Lvl. 5", "monster.name.id30010106": "Flamberg Lvl. 6", "monster.name.id30010110": "Flamberg Lvl. 10", "toast.furnitureUpgradePriceIsUnavailable": "Not enough items for upgrade", "monster.name.id30010111": "Brawler Lvl. 11", "window.chat.reciepient": "Recipient", "monster.name.id30010112": "Brawler Lvl. 12", "monster.name.id30010113": "Brawler Lvl. 13", "window.chat.tabTitle.world": "World", "monster.name.id30010114": "Brawler Lvl. 14", "event3002.boss.name": "Scorpion", "tech.desc.id5040170": "Increases your troops' march speed.", "monster.name.id30010115": "Brawler Lvl. 15", "monster.name.id30010119": "Barrage Lvl. 19", "monster.name.id30010120": "Barrage Lvl. 20", "monster.name.id30010121": "Shredder Lvl. 21", "monster.name.id30010122": "Shredder Lvl. 22", "monster.name.id30010123": "Shredder Lvl. 23", "monster.name.id30010124": "Shredder Lvl. 24", "monster.name.id30010125": "Shredder Lvl. 25", "window.chat.recepient.tip": "Enter recipient", "window.chat.content": "Content", "window.chat.content.tip": "256 character limit", "tech.category.name.economy": "Economy", "tech.category.name.army": "Army", "speedup.header.id.9010": "1 min.", "speedup.header.id.9020": "5 min.", "speedup.header.id.9030": "1 h.", "speedup.header.id.9040": "3 h.", "speedup.header.id.9050": "8 h.", "speedup.header.id.9060": "1 d.", "speedup.header.id.9910": "10%", "speedup.header.id.9920": "25%", "speedup.header.id.9930": "50%", "speedup.header.id.9940": "75%", "window.aboutreward.teammateReward": "Participant reward", "tech.desc.id5040220": "Increases resource gathering speed from resource points on the map.", "building.4x.name.id124100": "House of Decrees", "window.allianceRanksInfo.tableHeader": "Action / Rank", "window.allianceRanksInfo.privilege.delete": "Delete alliance", "building.4x.desc.id124100": "A majestic building where the most important city issues are discussed. Here, strategic decisions are made that shape the future and prosperity of your city.", "reserchcenter.researchcost": "Research Cost", "tech.desc.id5040230": "Increases resource gathering speed from resource points on the map.", "growthmissions.name.id208002": "Train 200 Buckshot Lvl. 1", "window.researchCenter.techMax": "Research is upgraded to the maximum", "toast.upgradeConditionNotMetForFurniture": "Next level of building required", "cutscene.tooltip.text.morning": "The next morning...", "building.mine.name.id103300": "Coal Mine", "window.minigame.victory.title": "VICTORY!", "window.minigame.victory.rewards": "Rewards:", "window.minigame.victory.touch": "Tap to continue", "building.4x.name.id116101": "Hospital", "building.mine.name.id103301": "Oil Refinery", "mission.name.id80106": "Build Hospital", "window.missions.noMissions": "No missions available", "widget.furniture.button.next": "Next", "dialogue.id16501": "It worked! We have water again!", "growthmissions.name.id208004": "Train 600 Buckshot Lvl. 2", "building.mine.furn.name.id210350900": "Muffle Furnace", "hero.history.description.lola.3": "In the town of Dust-4, they called her \u201cthe helmeted hurricane.\u201d She didn\u2019t ask \u2014 she went. And if someone said \u201cyou can\u2019t,\u201d it meant \u201cLola, try twice.\u201d She rode on train roofs, shot at gas tanks for fun, and once hijacked a fuel truck just because.", "window.sealInfo.title": "Seal Information", "window.sealInfo.headerOwner": "Owner", "window.sealInfo.headerGiveAway": "Give Away", "window.sealInfo.noOwner": "No owner", "condition.heroesAtLeastLevel": "Heroes of level {level}: {count}/{goal}", "condition.heroesAtLeastRank": "Heroes of rank {rank}: {count}/{goal}", "window.craft.speedupTitle": "Boosters", "window.sealInfo.transferSealTitle": "Transfer of seal", "window.sealCaptureEvent.prepareInfoTab": "Info", "window.sealCaptureEvent.prepareTitlesTab": "Titles", "window.sealCaptureEvent.header": "Seal Capture", "window.sealCapture.rules.label": "Rules", "survivors.name.id1301040": "Alton", "cutscene.tooltip.text.hunger": "Your City is starving!", "window.sealCapture.pathToSenate": "Path to Senate", "window.stationCapture.claim.conditionIsNotMet": "Registration forbidden", "window.sealCapture.titles.veterans": "Veterans", "window.sealCaptureRules.tabRules": "Rules", "hero.history.description.lola.4": "When the power tower collapsed, everyone got scared. Everyone except Lola. She ran into the locked station shouting \u201ccrank the music!\u201d and came out with new scars and a new generator. She didn\u2019t care about the past. She was building her present \u2014 out of wreckage and laughter.", "window.sealCapture.titles.senate": "Senator", "windows.chat.errorSend.WasWaterPumpLvl": "Message not sent: the recipient has restricted incoming messages.", "toast.notEnoughResource": "Not enough resources", "window.sealCaptureRules.tabHistory": "History", "button.stationControlRewards.claim": "Claim", "window.sealCaptureRules.headlineHeader": "Headline", "window.sealCaptureRules.textRules": "Long text with rule points", "growthmissions.name.id208006": "Train 2400 Buckshot Lvl. 3", "survivors.name.id1302010": "Drez", "survivors.name.id1302020": "Seraph", "growthmissions.name.id208007": "Train 7200 Buckshot Lvl. 3", "growthmissions.name.id208008": "Train 30000 Buckshot Lvl. 4", "growthmissions.name.id208009": "Train 60000 Buckshot Lvl. 4", "growthmissions.name.id208010": "Train 100000 Buckshot Lvl. 5", "growthmissions.name.id208011": "Train 110000 Buckshot Lvl. 5", "growthmissions.name.id208012": "Train 120000 Buckshot Lvl. 6", "window.sealCaptureRules.textHistory": "Long text with the event lore", "window.sealCaptureRules.headerTitle": "Rules and History", "window.sealCaptureRules.capturesByMe": "Seals Captures by Me", "window.sealCaptureRules.capturesByAllinace": "Seals Captures by Alliance", "window.sealCaptureRules.otherSeals": "Other Seals", "tech.desc.id5040240": "Increases resource gathering speed from resource points on the map.", "tech.desc.id5040250": "Increases resource gathering speed from resource points on the map.", "tech.desc.id5040260": "Increases resource gathering speed from resource points on the map.", "tech.desc.id5040270": "Increases resource gathering speed from resource points on the map.", "tech.desc.id5040330": "Increases your troops' strength against monsters on the map.", "tech.desc.id5040340": "Increases your troops' strength against monsters on the map.", "gear.resource.description.main1": "Main component for gear crafting.", "hero.history.description.lola.5": "Now she shows up out of nowhere \u2014 with a shotgun, a laugh, and a wild spark in her eye. Lola\u2019s no hero and no lunatic. She just lives loud while the world falls apart. And if you survived near her \u2014 consider yourself lucky. Or just well ducked.", "gear.resource.description.main2": "Main component for gear crafting.", "window.obtainMoreStamina.sourceDesc.packs": "Obtain from specific packs", "window.stationCapture.monsters.label": "Lost Stations", "window.lostStations.title": "Lost Stations", "growthmissions.name.id208014": "Train 140000 Buckshot Lvl. 7", "growthmissions.name.id208015": "Train 150000 Buckshot Lvl. 7", "growthmissions.name.id208017": "Train 170000 Buckshot Lvl. 9", "gear.resource.name.main1.lv1": "Chromium 1", "gear.resource.name.main2.lv1": "Ferrite 1", "toast.gearSlotIsLocked": "Locked", "window.vip.upgradeButton": "Upgrade", "window.vip.shopButton": "Shop", "toast.tavernIsLocked": "Saloon construction required", "window.lostStations.subtitle": "Sun Worshippers attacked!", "gear.resource.description.fller1": "Additional component for gear crafting.", "gear.resource.description.filler2": "Additional component for gear crafting.", "gear.resource.description.fller3": "Additional component for gear crafting.", "gear.resource.description.fller4": "Additional component for gear crafting.", "gear.resource.description.filler5": "Additional component for gear crafting.", "gear.resource.description.fller6": "Additional component for gear crafting.", "gear.resource.description.fller7": "Additional component for gear crafting.", "gear.resource.description.filler8": "Additional component for gear crafting.", "gear.resource.description.fller9": "Additional component for gear crafting.", "growthmissions.name.id208018": "Train 180000 Buckshot Lvl. 9", "tech.desc.id5040350": "Increases your troops' strength against monsters on the map.", "building.4x.name.id110200": "Moto Garage", "sales.attention.gift": "GIFT", "legend.monster.name.id101": "Monster", "window.obtainMoreStamina.button.buyAndUse": "Buy & Use", "window.obtainMoreStamina.button.go": "Go", "window.obtainMoreStamina.sourceTitle.card": "Weekly Speedup Card", "window.obtainMoreStamina.sourceTitle.packs": "Buy Packs", "window.obtainMoreStamina.sourceTitle.vip": "VIP Shop", "window.obtainMoreStamina.sourceTitle.token": "Activity Token", "window.obtainMoreStamina.sourceDesc.card": "Obtain through purchase", "window.obtainMoreStamina.sourceDesc.vip": "Available to buy in the store", "window.allianceTerritory.villages.noVillages": "No villages captured", "event.name.id110": "Seal Capture", "hud.mapLegendView.sector.level": "Lvl. {value}", "hud.mapLegendView.sector.levelInterval": "Lvl. {min}-Lvl. {max}", "growthmissions.name.id208019": "Train 190000 Buckshot Lvl. 9", "legend.monster.name.id103": "Valor Monster", "legend.monster.name.id102": "Group Monster", "mission.name.id90107": "Build the Moto Camp", "windows.chat.changeGroupName.groupName": "Group Name", "toast.haveNoWorklessSurvivors": "You have no free residents!", "event.desc.id110": "Only the strongest will be in the Senate! Only the strongest will be Desert King!", "monster.tutorial.name.id30015101": "Cultist Lvl. 1", "toast.marchQueueFull": "The march queue is full!", "toast.notEnoughSpeedup": "Not enough speed ups!", "toast.notImplemented": "Under development", "toast.researchQueueFull": "Scientists cannot study two technologies simultaneously!", "toast.selectTroops": "You need to select troops to continue", "widget.marchOverlay.cell": "Choose a location", "widget.marchOverlay.origin": "Starting point", "widget.marchOverlay.recall": "Return", "widget.marchOverlay.speedup": "SpeedUp's", "sourceDescriptionAllianceChest.resources.id2631": "{player} purchased a bundle from the Resources category", "window.autoSpeedup.reduced": "The timer is reduced by: {time}", "growthmissions.name.id208022": "Train 220000 Buckshot Lvl. 11", "growthmissions.name.id208023": "Train 230000 Buckshot Lvl. 11", "growthmissions.name.id208024": "Train 240000 Buckshot Lvl. 12", "widget.marchOverlay.troops": "Troops deployment", "map.village.name.id4015": "Gridfall", "map.village.name.id4019": "Kilnrest", "growthmissions.name.id208025": "Train 250000 Buckshot Lvl. 12", "window.allianceRanksInfo.privilege.changeName": "Change alliance name", "sourceDescriptionAllianceChest.starterpack.id2652": "{player} purchased a bundle from the Starter Packs category", "sourceDescriptionAllianceChest.starterpack.id2653": "{player} purchased a bundle from the Starter Packs category", "desc.barricadeautoHealingCountPerMinutePercent": "Increases Barricade Recovery Speed", "name.barricadeHealthPercent": "Barricade Durability", "desc.barricadeHealthPercent": "Increases Barricade Durability", "troops.name.id2107209": "Solpiercer IX", "troops.name.id2107215": "Solpiercer XV", "troops.name.id2107301": "Dunewheel I", "troops.name.id2107302": "Dunewheel II", "troops.name.id2107303": "Dunewheel III", "troops.name.id2107304": "Dunewheel IV", "troops.name.id2107305": "Dunewheel V", "troops.name.id2107306": "Dunewheel VI", "troops.name.id2107307": "Dunewheel VII", "troops.name.id2107308": "Dunewheel VIII", "troops.name.id2107309": "Dunewheel IX", "randomchest.name.id2114": "Surprise Box Lvl.5", "window.allianceTerritory.tab.railwayStations": "Railways", "window.allianceTerritory.tab.territory": "Territory", "window.allianceTerritory.title": "Territory", "window.allianceTerritory.tab.villages": "Oases", "window.allianceTerritory.railwayStations.noStations": "Your alliance does not have captured railway stations yet", "window.controlRewardsStationInfo.resourceLabel": "Water Trade Reward", "window.craft.gear.stats": "Equipment Stats", "window.craft.gear.button": "Craft Equipment", "window.craft.gear.title": "Equipment Crafting Window", "widget.mailMessage.controlReward.previewHeader": "Water Trade Report", "mail.stationControlReward.header": "Water Trade Report", "window.mailMessage.stationControlReward": "Who gave the most today? \nTrack the daily water contributions to each station.\nRefreshed every day at 00:00 UTC.", "toast.cityIsUnderAttack": "Your city is under attack!", "toast.cityIsPreparingForIncomingAttack": "Your city is preparing for incoming attack!", "tutor.id17001": "Build the Airship", "tutor.id17002": "Build the Airship", "window.railwayStationInfo.rewards.chest.production": "Water per hour:", "map.battler.name.id30013101": "Exploration Lvl. 1", "window.lighthouse.titile": "Airship missions", "growthmissions.name.id208028": "Train 280000 Buckshot Lvl. 14", "growthmissions.name.id208029": "Train 290000 Buckshot Lvl. 14", "growthmissions.name.id208030": "Train 300000 Buckshot Lvl. 15", "window.mailMessage.section.rewards": "Loot", "window.scheduleAndResources.productionRate": "{production}/min", "rarity.desc.id10": "rarity.desc.id10", "sealCapture.desc.id6011": "Seal that activates a railway station A1", "sealCapture.desc.id6012": "Seal that activates a railway station B1", "sealCapture.desc.id6013": "Seal that activates a railway station C1", "sealCapture.desc.id6014": "Seal that activates a railway station D1", "sealCapture.desc.id6015": "Seal that activates a railway station E1", "sealCapture.desc.id6016": "Seal that activates a railway station F1", "sealCapture.desc.id6017": "Seal that activates a railway station G1", "sealCapture.desc.id6018": "Seal that activates a railway station H1", "sealCapture.desc.id6019": "Seal that activates a railway station A2", "sealCapture.desc.id6020": "Seal that activates a railway station B2", "growthmissions.name.id209001": "Train 500 Dustmark Lvl. 8", "sealCapture.desc.id6021": "Seal that activates a railway station C2", "sealCapture.desc.id6022": "Seal that activates a railway station D2", "sealCapture.desc.id6023": "Seal that activates a railway station E2", "survivors.name.id1302030": "Quoran", "sealCapture.desc.id6024": "Seal that activates a railway station F2", "sealCapture.desc.id6025": "Seal that activates a railway station G2", "sealCapture.desc.id6026": "Seal that activates a railway station H2", "sealCapture.desc.id6027": "Seal that activates a railway station A3", "sealCapture.desc.id6028": "Seal that activates a railway station B3", "rarity.desc.id20": "rarity.desc.id20", "sealCapture.desc.id6029": "Seal that activates a railway station C3", "sealCapture.desc.id6030": "Seal that activates a railway station D3", "name.afkChestmaxCollectIntervalNumber": "AFK Production Time", "sealCapture.desc.id6031": "Seal that activates a railway station E3", "sealCapture.desc.id6032": "Seal that activates a railway station F3", "sealCapture.desc.id6033": "Seal that activates a railway station G3", "sealCapture.desc.id6034": "Seal that activates a railway station H3", "sealCapture.desc.id6035": "Seal that activates a railway station A4", "sealCapture.desc.id6036": "Seal that activates a railway station B4", "sealCapture.desc.id6037": "Seal that activates a railway station C4", "survivors.name.id1302040": "Cyira", "survivors.name.id1303010": "Lura", "sealCapture.desc.id6038": "Seal that activates a railway station D4", "sealCapture.desc.id6039": "Seal that activates a railway station E4", "sealCapture.desc.id6040": "Seal that activates a railway station F4", "sealCapture.desc.id6041": "Seal that activates a railway station G4", "sealCapture.desc.id6042": "Seal that activates a railway station H4", "window.stimulatingEvent.leaderboard": "Leaderboard", "window.minigame.grenade.widget.title": "Throw the Dynamite!", "sealCapture.desc.id6043": "Seal that activates a railway station A5", "sealCapture.desc.id6044": "Seal that activates a railway station B5", "sealCapture.desc.id6045": "Seal that activates a railway station C5", "sealCapture.desc.id6046": "Seal that activates a railway station D5", "sealCapture.desc.id6047": "Seal that activates a railway station E5", "sealCapture.desc.id6048": "Seal that activates a railway station F5", "sealCapture.desc.id6049": "Seal that activates a railway station G5", "sealCapture.desc.id6050": "Seal that activates a railway station H5", "sealCapture.name.id6011": "Seal A1", "sealCapture.name.id6012": "Seal B1", "sealCapture.name.id6013": "Seal C1", "sealCapture.name.id6014": "Seal D1", "sealCapture.name.id6015": "Seal E1", "sealCapture.name.id6016": "Seal F1", "sealCapture.name.id6017": "Seal G1", "sealCapture.name.id6018": "Seal H1", "sealCapture.name.id6019": "Seal A2", "sealCapture.name.id6020": "Seal B2", "entity.tooltip.owned": "Owned", "sealCapture.name.id6021": "Seal C2", "sealCapture.name.id6022": "Seal D2", "sealCapture.name.id6023": "Seal E2", "sealCapture.name.id6024": "Seal F2", "sealCapture.name.id6025": "Seal G2", "sealCapture.name.id6026": "Seal H2", "sealCapture.name.id6027": "Seal A3", "sealCapture.name.id6028": "Seal B3", "sealCapture.name.id6029": "Seal C3", "sealCapture.name.id6030": "Seal D3", "sealCapture.name.id6031": "Seal E3", "sealCapture.name.id6032": "Seal F3", "sealCapture.name.id6033": "Seal G3", "sealCapture.name.id6034": "Seal H3", "sealCapture.name.id6035": "Seal A4", "sealCapture.name.id6036": "Seal B4", "sealCapture.name.id6037": "Seal C4", "hero.history.description.matoaka.2": "Her first companion was a wolf pup she rescued from a trap. They grew up together: hunting, sleeping in the snow, sharing silence. Words weren\u2019t needed. A glance, a breath, a movement \u2014 that was enough. She learned from beasts, and the beasts trusted her.", "hero.history.description.matoaka.4": "Travelers spoke of a woman with a wolf, walking the wastelands like a spirit. She took nothing extra, left no trace. Her arrival meant either salvation \u2014 or a final mistake. But she always kept walking, beneath the moon and above the skulls.", "sealCapture.name.id6038": "Seal D4", "sealCapture.name.id6039": "Seal E4", "sealCapture.name.id6040": "Seal F4", "sealCapture.name.id6041": "Seal G4", "sealCapture.name.id6042": "Seal H4", "sealCapture.name.id6043": "Seal A5", "sealCapture.name.id6044": "Seal B5", "sealCapture.name.id6045": "Seal C5", "growthmissions.name.id208003": "Train 400 Buckshot Lvl. 1", "boosters.name.id300140": "Corn (100)", "hero.history.description.varrava.1": "When the sky crashed to the earth, Varrrava\u2019s tribe burned in a storm of fire. He survived \u2014 charred, wounded, hollow inside. The hunters gave him a name: the one who walked out of flame. Since then, he\u2019s spoken little. The fire speaks for him.", "hero.history.description.varrava.2": "They found him among the smoldering bones, a shard of pipe in his hand. He didn\u2019t ask for water or complain \u2014 he just watched. Since childhood, he\u2019d been taught: if you want to live \u2014 take. If something stands in your way \u2014 burn it. He didn\u2019t write words. He scorched them into metal.", "sealCapture.name.id6046": "Seal D5", "sealCapture.name.id6047": "Seal E5", "sealCapture.name.id6048": "Seal F5", "sealCapture.name.id6049": "Seal G5", "sealCapture.name.id6050": "Seal H5", "growthmissions.name.id208016": "Train 160000 Buckshot Lvl. 8", "tech.desc.id5040360": "Increases your troops' strength against monsters on the map.", "legend.monster.name.id104": "Sun Guild", "monster.name.SunCamp": "Sun Guild Camp", "title.name.id7117": "Senate", "title.name.id7118": "Veteran", "window.info.conquestPointsTitle": "Conquest points", "window.sealCapture.undefinedSeal": "No one has found a seal yet", "title.desc.id7117": "Given in the Seal Capture event\nSoldier strength: <color=#2F9400>+10%</color>", "title.desc.id7118": "Given in the Seal Capture event\nSoldier strength: <color=#2F9400>+5%</color>", "growthmissions.name.id209004": "Train 2000 Dustmark Lvl. 8", "growthmissions.name.id209005": "Train 3000 Dustmark Lvl. 9", "growthmissions.name.id209006": "Train 4000 Dustmark Lvl. 9", "tech.desc.id5040420": "Increases your troops' health against monsters on the map.", "tech.name.id5040230": "Resource Gathering Speed on Map III", "survivors.name.id1303020": "Brynar", "survivors.name.id1303030": "Mara", "dialogue.id33003": "Overall, they are ready for battle, now we just need to find a fight!", "effect.desc.troopsHeavyArmorHealthIncreasePercent": "Increases the health of heavy armored vehicles.", "effect.desc.troopsHeavyArmorStrengthIncreasePercent": "Increases the attack of heavy armored vehicles.", "resource.name.id90": "Megaphone", "growthmissions.name.id209008": "Train 6000 Dustmark Lvl. 9", "growthmissions.name.id209009": "Train 7500 Dustmark Lvl. 10", "tech.desc.id5040440": "Increases your troops' health against monsters on the map.", "tech.desc.id5040450": "Increases your troops' health against monsters on the map.", "tech.desc.id5040460": "Increases your troops' health against monsters on the map.", "hero.history.description.varrava.3": "He built his flamethrower from old pipes, scraps of machines, and the memory of pain. Every time he pulled the trigger, it was as if he heard the song of a dead world. He didn\u2019t need meaning. Only heat. He didn\u2019t approach the enemy. He walked through them.", "tutor.id26004": "Click to apply upgrade", "building.watertown.desc.id105101": "Provides life-giving warmth over a large area.", "building.4\u0445.desc.id106100": "Suggestion Box.", "building.4\u0445.desc.id107100": "Explorers Cabin.", "effect.desc.troopsInfantryHealthIncreasePercent": "Increases the health of infantry.", "building.4x.desc.id114100": "The Embassy handles requests for assistance and reinforcements within the alliance.", "effect.desc.mapMarchSpeedPercent": "Increases the speed of troop movement.", "building.4x.desc.id113100": "The Research Center allows you to study technologies. Upgrading unlocks more advanced tech.", "growthmissions.name.id209011": "Train 12500 Dustmark Lvl. 10", "growthmissions.name.id209012": "Train 15000 Dustmark Lvl. 10", "growthmissions.name.id209013": "Train 17500 Dustmark Lvl. 11", "effect.desc.mapPortalDurationIncreasePercent": "Increases the duration of the portal.", "effect.desc.mapResourceGatheringIncreasePercent": "Increases the speed of resource gathering on the map.", "effect.desc.meatProductionIncreaseNumber": "Increases meat production.", "effect.desc.meatProductionIncreasePercent": "Increases meat production.", "survivors.name.id1303040": "Harker", "effect.desc.meatProductionTimeReduceNumber": "Reduces meat production time.", "effect.desc.silverProductionIncreaseNumber": "Increases silver production.", "effect.desc.silverProductionIncreasePercent": "Increases silver production.", "effect.desc.silverProductionTimeReduceNumber": "Reduces silver production time.", "effect.desc.techResearchDiscountIncreasePercent": "Reduces the costs of research.", "effect.desc.techResearchSpeedIncreasePercent": "Increases the speed of research.", "effect.desc.troopsDeploymentCapacityPercent": "Increases the number of troops in march.", "toast.truckParking.notEnoughResource": "You need minimum {value} of water to load a truck", "effect.desc.troopsHelicopterStrengthIncreasePercent": "Increases the attack of helicopters.", "boosters.desc.id300010": "Grants 1 Gem.", "effect.desc.troopsInfantryStrengthIncreasePercent": "Increases the attack of infantry.", "effect.desc.troopsInfirmarySpeedIncreasePercent": "Increases the healing speed of all your units in the hospital", "effect.desc.troopsPlaneHealthIncreasePercent": "Increases the health of airplanes.", "effect.desc.troopsPlaneStrengthIncreasePercent": "Increases the attack of airplanes.", "effect.desc.troopsStrengthIncreasePercent": "Increases the attack of all soldiers.", "effect.desc.troopsTrainingCapacityIncreasePercent": "Increases the capacity of the training camp.", "effect.desc.troopsTrainingSpeedIncreasePercent": "Increases the speed of troop training.", "effect.desc.woodProductionIncreaseNumber": "Increases wood production.", "effect.desc.woodProductionIncreasePercent": "Increases wood production.", "effect.desc.woodProductionTimeReduceNumber": "Reduces wood production time.", "window.mailMessage.totalPower.commonBonuses": "Bonuses", "effect.desc.troopsLightArmorStrengthIncreasePercent": "Increases Sniper Strength", "speedup.desc.id.9020": "Speeds up any queue in the city for 5 minutes.", "speedup.desc.id.9030": "Speeds up any queue in the city for 1 hour.", "speedup.desc.id.9040": "Speeds up any queue in the city for 3 hours.", "speedup.desc.id.9050": "Speeds up any queue in the city for 8 hours.", "growthmissions.name.id209015": "Train 30000 Dustmark Lvl. 11", "marathon.hero.doc.time.label": "Time until next reward:", "window.backpackSummary.commonSpeedup": "City process speedups", "window.backpackSummary.marchSpeedup": "March speedups", "window.backpackSummary.speedups": "SpeedUp's", "window.backpackSummary.title": "Resource and speedup summary", "window.backpackSummary.totalItems": "Total items", "window.backpackSummary.totalResources": "Total resources", "window.backpackSummary.totalSpeedup": "Total speedup time", "window.buildingUpgrade.power": "Power", "window.info.powerUp": "The criteria to determine your Power Rating will change as your water pump level increases", "window.linkSurvivor.button.link": "Link", "window.mailMessage.button.star": "Pin", "window.mailMessage.button.unstar": "Unpin", "window.mailMessage.section.lootable.title": "Lootable", "window.buildingUpgrade.maxLevel": "Max level", "window.replenishResources.warning": "You will still lack some resources even after using all boosters. Are you sure?", "speedup.desc.id.9910": "Speeds up the march by 10%.", "speedup.desc.id.9920": "Speeds up the march by 25%.", "speedup.desc.id.9930": "Speeds up the march by 50%.", "retention.id2000.message03": "We\u2019re almost there!", "window.lostStations.desc": "Some of our alliance\u2019s stations have been taken over by monsters. But don\u2019t worry \u2014 we can take them back! You\u2019ll automatically join the battle to reclaim them.", "resource.desc.id55": "Increases a Hero's level.", "retention.id2000.message04": "No shadow will save you!", "name.leadershipClanMarchIncreaseNumber": "Group March Capacity", "window.obtainMoreStamina.button.use": "Use", "boosters.desc.id300126": "Grants 10,000 000 Wood.", "window.profile.button.leaderboard": "Top", "tutor.id13004": "Click to apply upgrade", "window.barricade.title": "Barricade", "window.barricade.allHeroesPower": "Heroes' Power on Barricade: <sprite=0> <size=48>{power}</size>", "tutor.id4004": "Click to apply upgrade", "tutor.id5004": "Click to apply upgrade", "tutor.id8003": "Work in progress...", "tutor.id9003": "Work in progress...", "tutor.id17003": "Work in progress...", "tutor.id13003": "Work in progress...", "tutor.id9004": "Click to apply upgrade", "tutor.id17004": "Click to apply upgrade", "dialogue.button.tapToContinue": "Tap to continue", "tutor.id13001": "Build the Hero Hall", "tutor.id13002": "Build the Hero Hall", "window.barricade.maxHealth": "Maximum Barricade Health", "window.barricade.onFire": "Barricade on Fire!", "window.barricade.blockHeroesToMarchSelection": "Do not send heroes on the march.", "window.barricade.damaged": "Barricade Damaged", "growthmissions.name.id209016": "Train 35000 Dustmark Lvl. 11", "boosters.name.id300500": "Mutagen (1K)", "boosters.name.id300520": "Mutagen (10K)", "window.profile.button.clan": "Alliance", "growthmissions.name.id209017": "Train 40000 Dustmark Lvl. 12", "Adjective1": "Desert", "window.trainingCamp.finish": "Task completed", "tutor.id4002": "Build the sawmill!", "window.building.waterTitle": "Water usage", "window.waterTower.description.title": "Description", "window.waterTower.level.fair": "Poor", "window.waterTower.level.poor": "Critical", "window.waterTower.level.good": "Good", "furnace.supply": "Surplus", "survivors.name.id1304010": "Malik", "window.forwardrunner.victory.title": "VICTORY", "name.leadershipSoloMarchIncreaseNumber": "March troop capacity", "window.forwardrunner.tutor.view.start": "TAP!", "Adjective2": "Venomous", "window.obtainMoreStamina.title": "Obtain More", "desc.leadershipSoloMarchIncreaseNumber": "Increases the size of the army in solo marches", "Noun1": "Gryff", "window.minigame.mission.completed": "Success", "Noun2": "Snake", "window.afkChest.productionRateHours": "+{production}/hour", "window.afkChest.dropListTooltipDescription": "Possible reward:", "window.groupChatSettings.groupName": "Group Name", "window.groupChatSettings.quitGroup": "Quit Group", "desc.leadershipClanMarchIncreaseNumber": "Increases army size in group marches", "window.stimulatingEvent.rewards": "Rewards", "window.stimulatingEvent.rules": "Rules", "window.stimulatingEvent.nonValorMonsters.defeatMonster": "Defeat monster of level {level}", "time.days": "{days}d", "window.stimulatingEvent.nonValorMonsters.obtainMedKit": "Get a medkit", "window.forwardrunner.tutor.view.title": 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And he\u2019s still burning.", "dialogue.id16003": "But how will you find oil in the desert?", "tech.desc.id5040550": "Increases battery efficiency when exploring bunkers on the map.", "tutor.id9002": "Build the Oil Refinery", "window.alliance.buttonMembers": "Members", "window.alliance.buttonMessage": "Message", "window.sealCapture.powerOfSeal": "Power of The Seal", "mail.sealCapture.userSummaryInfo": "\u0422\u0443\u0442 \u043d\u0430\u0434\u043e \u0440\u0430\u0437\u0434\u0435\u043b\u0438\u0442\u044c \u0434\u043b\u044f \u0442\u0440\u0435\u0445 \u0440\u0430\u0437\u043d\u044b\u044a \u043f\u0438\u0441\u0435\u043c. \u0412\u0418\u0422\u0410\u041b\u042f\u042f\u042f\u042f", "window.sealCaptureRules.textHistory1": "Once the world was ruled by the Ancient Cities, each governed by a mysterious Seal of Power \u2014 an artifact that connected the city to the energy of the land. These seals bestowed strength, order, and prosperity. 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Blonde curls, steady stride, a gaze that silenced even the loudest. Everyone thought she was just decoration from someone else's caravan. The first to grab her hand was the last to ever do it.", "window.mailMessage.sealCapture.transfered": "[user] transferred their seal to you", "widget.mailMessage.sealCapture.transfered.previewHeader": "Event: Seal Capture", "dialogue.id103002": "Meow...", "dialogue.id103101": "No one is going to die, little girl. Maria, you can start the pump, right?", "growthmissions.name.id210019": "Train 25000 Spinout Lvl. 13", "growthmissions.name.id210020": "Train 27500 Spinout Lvl. 13", "gear.resource.name.fller6.lv2": "Filter Unit 2", "gear.resource.name.fller7.lv2": "Fuel Canister 2", "gear.resource.name.filler8.lv2": "Bolt Frame 2", "survivors.name.id1306020": "Eryken", "resources.collection.name.id72027": "Calla Lily", "widget.retentionQuest.warning": "SUN WORSHIPPERS INCOMING!", "window.chat.group.name.input": "Tap to input", "window.chat.group.rename.description": "Only letters, numbers and spaces are allowed.", "window.chat.group.rename.save": "Set", "window.chat.group.search.notFound": "Users not found", "window.chat.group.search.inviteLimitReached": "Invite limit reached", "window.chat.settings.title1": "Personal messages:", "window.chat.settings.title2": "Friend Request:", "window.chat.settings.player.send": "Can send only players with:", "window.chat.settings.change": "Change", "window.chat.settings.save": "Save", "window.allianceInfo.maxExpirience": "Max", "toast.cantUseTeleportInThisCell": "Can`t use teleport in this cell", "window.lighthouse.levelup.title": "New level!", "window.lighthouse.taptoclose": "Tap to close", "survivors.name.id1306030": "Vito", "window.chat.group.admin": "Admin", "window.hospital.bannerSelectTroops": "Select troops for treatment", "window.hospital.overviewTitle": "Description", "window.buildingFoundation.new": "New!", "hero.history.description.barbara.2": "She was taught to survive not with fists, but with timing. 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We need a steadier food source", "retention.id1000.message01": "We need to upgrade the city wall as soon as possible!", "gear.resource.name.main3.lv3": "Polymat 3", "gear.resource.name.fller1.lv3": "Scrap Plate 3", "retention.id1000.message02": "The city needs more space to develop, we urgently need a new wall!", "retention.title.id1000": "Expansion of the city territory", "window.retentionQuest.timeLeft": "Time left:", "window.retentionQuest.mission.goButton": "GO", "reward.tooltip.entityValue": "Value:", "condition.heroRank": "Requires rank {star}", "condition.contextHeroLevel": "Requires level {level}", "window.mapCell.button.scout": "Scout", "window.heroesdeployment.notroops": "No heroes", "growthmissions.name.id212007": "Collect 175 Buzzbat Lvl. 15", "growthmissions.name.id212008": "Collect 200 Buzzbat Lvl. 15", "growthmissions.name.id212009": "Collect 250 Buzzbat Lvl. 15", "growthmissions.name.id212011": "Collect 350 Buzzbat Lvl. 15", "window.stimulatingEvent.CityBuilder.info3.item": "Speedup 1h", "window.stimulatingEvent.CityBuilder.info4.item": "Speedup 3h", "hero.history.description.barbara.4": "Over the years, her name became something of a legend. Barbara could enter any fortress, slip past the guards, disarm a table, and vanish before dawn. People argued about who she used to be \u2014 a soldier, an actress, a killer. But no one doubted one thing: she always won.", "troops.desc.id2010113": "Melee", "survivors.name.id1307010": "Azura", "troops.desc.id2010114": "Melee", "troops.desc.id2010115": "Melee", "troops.desc.id2010201": "Raiders", "troops.desc.id2010202": "Raiders", "troops.desc.id2010203": "Raiders", "troops.desc.id2010204": "Raiders", "troops.desc.id2010205": "Raiders", "troops.desc.id2010206": "Raiders", "troops.desc.id2010207": "Raiders", "troops.desc.id2010208": "Raiders", "troops.desc.id2010301": "Ranged", "troops.desc.id2010302": "Ranged", "troops.desc.id2010303": "Ranged", "troops.desc.id2010304": "Ranged", "troops.desc.id2010305": "Ranged", "troops.desc.id2010306": "Ranged", "troops.desc.id2010307": "Ranged", "troops.desc.id2010401": "Armored", "troops.desc.id2010402": "Armored", "troops.desc.id2010403": "Armored", "window.stimulatingEvent.CityBuilder.info5.item": "Speedup 8h", "window.mapSearch.filterOasis": "Water", "troops.desc.id2010105": "Melee", "troops.desc.id2010106": "Melee", "troops.desc.id2010107": "Melee", "troops.desc.id2010108": "Melee", "troops.desc.id2010109": "Melee", "troops.desc.id2010110": "A frontline assault trooper who delivers powerful melee strikes.", "troops.desc.id2010111": "Melee", "troops.desc.id2010112": "Melee", "mapLabel.name.star_02": "Pentacle", "mapLabel.name.star_01": "Guiding Star", "troops.desc.id2010501": "Flying", "gear.resource.name.filler2.lv3": "Wire Mesh 3", "gear.resource.name.fller3.lv3": "Blade Shard 3", "gear.resource.name.fller4.lv3": "Power Cell 3", "window.titlesWindow.name": "Titles", "window.titlesWindow.activeTitles": "Active:", "\u0441hapter.desc.id10600": "BUILDING POWER", "window.buildingMoreDetails.upgradeButton": "Upgrade", "window.stimulatingEvent.CityBuilder.info6.item": "Speedup 1d", "window.stimulatingEvent.Resources.info1.item": "1 Wood", "window.stimulatingEvent.Resources.info2.item": "1 Corn", "map.village.name.id4058": "Knellfrost", "tech.desc.id5040870": "Get a unique hero to strengthen you!", "troops.desc.id2010404": "Armored", "window.stimulatingEvent.Resources.info3.item": "1 Oil", "window.stimulatingEvent.Resources.info4.item": "1 Iron", "widget.expeditionMarchQueue.title": "Expedition", "window.processesPanel.processBlockTitle.expeditionMarch": "Expedition", "widget.marchQueue.title": "March", "\u0441hapter.desc.id10100": "MATTER OF LIFE AND DEATH", "resource.desc.id66": "Used to obtain hero shards.", "\u0441hapter.desc.id10200": "RACE AGAINST DAWN", "mission.name.id10106": "Mission unavailable", "mission.name.id10107": "Mission unavailable", "mission.name.id10108": "Mission unavailable", "button.deals": "Deals", "common.loading": "Loading...", "common.purchasing": "Purchasing...", "window.allianceChests.dailyLimit": "Daily Loot Chest Limit: {current}/{max}", "resource.desc.id67": "Used to obtain hero shards.", "resource.desc.id68": "Used to obtain hero shards.", "resource.desc.id69": "Used to obtain hero shards.", "resource.desc.id70": "Used to obtain hero shards.", "sales.starterpack.id125": "Harper", "sale.survivorHarper.label": "Agent Harper", "randomChest.material.name.id302522": "Random R3 Material Chest", "\u0441hapter.desc.id10900": "RAY OF HOPE", "gear.resource.name.filler5.lv3": "Gearbox 3", "gear.resource.name.fller6.lv3": "Filter Unit 3", "gear.resource.name.fller7.lv3": "Fuel Canister 3", "survivors.name.id1307020": "Caelan", "window.allianceChests.title": "Alliance Chests", "window.allianceChests.tabLoot": "Loot", "window.allianceChests.tabGift": "Gift", "window.allianceChests.buttonTabHeader": "Go", "window.allianceChests.tabGiftDescription": "When you purchase any treasure pack, each ally receives a gift", "window.allianceChests.tabLootDescription": "Defeat group monster to obtain loot chest", "growthmissions.name.id212012": "Collect 400 Buzzbat Lvl. 15", "growthmissions.name.id212013": "Collect 500 Buzzbat Lvl. 15", "hero.history.description.barbara.5": "At dawn, Barbara adjusts her hair in a cracked mirror. Makeup under dust, heels in place, revolvers polished to a shine. In the wastelands, everything breaks, rusts, and is forgotten. But she remains, a reminder that beauty can shoot first.", "window.sales.title.deal": "Deals", "common.free.word": "Free", "sale.remainingPurchases": "Remaining: {value}", "window.allianceChests.chestOfHonorTitle": "Chest of Honor", "window.sales.title.topup": "Sale", "window.allianceChests.buttonClaim": "Claim", "sales.category.special.name": "Special", "sales.category.resources.name": "Resources", "sales.category.battles.name": "Battles", "sales.category.personnel.name": "Personnel", "window.battleLog.title": "Battle LOG", "window.missions.chestTitle": "Reward", "window.sales.title": "Sale", "randomChest.material.name.id302523": "Random R4 Material Chest", "dialogue.id116003": "But how will you find oil in the desert?", "dialogue.id116004": "I'm an American, that's kinda our thing.", "growthmissions.name.id212015": "Collect 700 Buzzbat Lvl. 15", "growthmissions.name.id212016": "Collect 800 Buzzbat Lvl. 15", "growthmissions.name.id212017": "Collect 900 Buzzbat Lvl. 15", "growthmissions.name.id212018": "Collect 1000 Buzzbat Lvl. 15", "growthmissions.name.id212019": "Collect 1200 Buzzbat Lvl. 15", "growthmissions.name.id212020": "Collect 1400 Buzzbat Lvl. 15", "growthmissions.name.id212021": "Collect 1600 Buzzbat Lvl. 15", "growthmissions.name.id212022": "Collect 1800 Buzzbat Lvl. 15", "growthmissions.name.id212023": "Collect 2000 Buzzbat Lvl. 15", "hero.header.id61001": "Cleo header placeholder", "hero.desc.id61001": "Cleo desc placeholder", "hero.name.id610010": "Cleo", "alliance.none": "Not in alliance", "window.powerdetails.tiitle": "More details", "window.titlesWindow.noActiveTitles": "You have no active titles", "growthmissions.name.id212025": "Collect 3000 Buzzbat Lvl. 15", "growthmissions.name.id212026": "Collect 3500 Buzzbat Lvl. 15", "window.profile.button.alliance": "Alliance", "window.profile.button.personalChat": "Chat", "growthmissions.name.id212027": "Collect 4000 Buzzbat Lvl. 15", "dialogue.id116502": "Meow...", "hero.history.description.norah.1": "When the massacre began, Nora was hiding in the ventilation. The cultists butchered the entire tech sector. The women she lived and worked with didn\u2019t scream. They just disappeared, one after another. Only silence and a solid bolt jamming the hatch saved her.", "growthmissions.name.id212028": "Collect 5000 Buzzbat Lvl. 15", "tech.name.id5040360": "Troop Strength vs. Monsters VI", "tech.name.id5040370": "Troop Strength vs. Monsters VII", "tech.name.id5040420": "Troop Health vs. Monsters II", "window.profile.button.stats": "Stats", "survivors.desc.id1050131": "Miner", "head.resource50K": "50K", "randomChest.material.name.id302524": "Random R5 Material Chest", "growthmissions.name.id212029": "Collect 7500 Buzzbat Lvl. 15", "survivors.name.id1307030": "Vana", "window.titlesWindow.inactiveTitles": "Inactive:", "mission.name.id20111": "Upgrade 1 Bunk bed in Shelter No. 2 to Lvl.v 2", "mission.name.id20112": "Upgrade 1 Desk in Shelter No. 2 to Lvl.v 2", "window.hero.rankPowerBonus": "+{value}", "window.heroes.recruitHero": "Recruit Hero", "hero.tooltip.levelPower": "Level Power", "hero.tooltip.rankPower": "Rank Power", "hero.tooltip.skillsPower": "Skills Power", "hero.sort.power": "Power", "sale.time.days.hours.minutes.seconds": "{days}d {hours}h:{minutes}m:{seconds}s", "growthmissions.name.id212030": "Collect 10000 Buzzbat Lvl. 15", "alliancechest.desc.id2004": "This set strengthens your alliance by delivering essential level IV resources to all members.", "window.heroes.drillCamp": "Training", "sale.time.days.hours.minutes": "{days}d {hours}h:{minutes}m", "sale.time.hours.minutes.seconds": "{hours}h:{minutes}m:{seconds}s", "sale.time.days.hours": "{days}d {hours}h", "sale.time.hours.minutes": "{hours}h:{minutes}m", "sale.time.days": "{days}d", "sale.time.hours": "{hours}h", "troop.specialEffects.empty": "No effects present", "mission.name.id60103": "Train 50 Buckshot Lvl. 1", "sales.name.id504": "Fast Grow Pack", "survivors.name.id1307040": "Kaos", "sales.name.id704": "Mini Fast Growth Pack", "sales.name.id604": "Large Fast Growth Pack", "sales.name.id502": "Speedup Pack", "sales.name.id702": "Mini Speedup Pack", "window.sales.noSales": "There are currently no promotions, but there will definitely be soon!", "window.profile.title": "Profile", "window.profile.button.titles": "Titles", "window.profile.button.skins": "Skins", "window.profile.button.troops": "Troops", "\u0441hapter.name.id10100": "CHAPTER 1", "\u0441hapter.name.id10200": "CHAPTER 2", "\u0441hapter.name.id10300": "CHAPTER 3", "\u0441hapter.name.id10400": "CHAPTER 4", "\u0441hapter.name.id10500": "CHAPTER 5", "\u0441hapter.name.id10600": "CHAPTER 6", "\u0441hapter.name.id10700": "CHAPTER 7", "\u0441hapter.name.id10800": "CHAPTER 8", "\u0441hapter.name.id10900": "CHAPTER 9", "sales.name.id602": "Large Speedup Pack", "alliancechest.name.id2000": "Loot Chest", "alliancechest.name.id2001": "Survivor's Package I", "alliancechest.name.id2002": "Survivor's Package II", "survivors.desc.id1010141": "Lumberjack", "survivors.desc.id1020141": "Farmer", "survivors.desc.id1030141": "Engineer", "survivors.desc.id1040141": "Blacksmith", "survivors.desc.id1050141": "Miner", "survivors.desc.id1010151": "Lumberjack", "alliancechest.name.id2003": "Survivor's Package III", "alliancechest.name.id2004": "Survivor's Package IV", "alliancechest.name.id2005": "Survivor's Package V", "alliancechest.name.id2006": "Survivor's Package VI", "survivors.name.id1308010": "Luma", "alliancechest.name.id2007": "Survivor's Package VII", "hero.history.description.norah.2": "For three days she crawled through dead pipes until she found a warehouse with an exoskeleton. A prototype for heavy labor. It was meant to be operated by a crew of three. Nora handled it alone. An hour later, she stepped outside. Two hours later, the cultists started to burn.", "chestofhonor.name.id2010": "Chest of Honor Lvl. 3", "alliancechest.desc.id2001": "This set strengthens your alliance by delivering essential level I resources to all members.", "alliancechest.desc.id2002": "This set strengthens your alliance by delivering essential level II resources to all members.", "alliancechest.desc.id2000": "Contains survival resources.", "chestofhonor.name.id2009": "Chest of Honor Lvl. 2", "hero.history.description.norah.3": "She wasn\u2019t taking revenge. She was clearing ground. Like a mech scrapes off rust. Calmly, step by step. The machine gun became her voice, the armor her skin. She wasn\u2019t looking for comfort. She was looking for a place where no one would die to screams and darkness again.", "gear.resource.name.filler8.lv3": "Bolt Frame 3", "gear.resource.name.fller9.lv3": "Ceramic Lining 3", "skill.maria.name.id16101": "Building tool", "hero.history.description.norah.4": "People saw a monster in her. A woman made of steel. But children reached for her, they felt safe near her. She could calibrate instruments, repair water pumps, and always knew where it was safe. Nora never spoke about herself. Why would she, if they were alive?", "hero.history.description.norah.5": "Every morning she steps out of shelter, checks her ammo, and calibrates the joints. The exoskeleton creaks, but it works. In the reflection of a metal plate are her tired eyes, and behind them, steady determination. Nora doesn\u2019t lead. She just walks. And behind her, silence and order follow.", "alliancechest.desc.id2008": "Send Survivor's Packages to unlock the Chest of Honor!", "alliancechest.desc.id2009": "Send Survivor's Packages to unlock the Chest of Honor!", "alliancechest.desc.id2010": "Send Survivor's Packages to unlock the Chest of Honor!", "alliancechest.desc.id2011": "Send Survivor's Packages to unlock the Chest of Honor!", "alliancechest.desc.id2012": "Send Survivor's Packages to unlock the Chest of Honor!", "gear.resource.name.main1.lv4": "Chromium 4", "gear.resource.name.main2.lv4": "Ferrite 4", "gear.resource.name.main3.lv4": "Polymat 4", "alliancechest.desc.id2013": "Send Survivor's Packages to unlock the Chest of Honor!", "alliancechest.desc.id2014": "Send Survivor's Packages to unlock the Chest of Honor!", "alliancechest.desc.id2015": "Send Survivor's Packages to unlock the Chest of Honor!", "alliancechest.desc.id2016": "Send Survivor's Packages to unlock the Chest of Honor!", "alliancechest.desc.id2017": "Send Survivor's Packages to unlock the Chest of Honor!", "alliancechest.desc.id2018": "Send Survivor's Packages to unlock the Chest of Honor!", "window.allianceChests.buttonClaimAll": "Claim All", "window.AllianceChests.noChestsToClaim": "No chests to claim!", "window.allianceChests.alreadyCollected": "Collected", "randomChest.material.name.id302525": "Random R6 Material Chest", "sale.time.minutes.seconds": "{minutes}m:{seconds}s", "sale.time.minutes": "{minutes}m", "mission.name.id90112": "Train 10 Spinout Lvl. 1", "skill.cleo.name.id17101": "Burst", "skill.cleo.name.id17201": "Shard Storm", "skill.cleo.name.id17301": "Battle Cry", "skill.cleo.name.id17401": "Steel Discipline", "skill.maria.name.id16201": "Nail down", "skill.maria.name.id16301": "Stock up on food", "hero.name.id61017": "Cleo", "hero.name.id610170": "Cleo", "hero.header.id61017": "Explosive temper", "survivors.desc.id1020151": "Farmer", "survivors.desc.id1030151": "Engineer", "survivors.desc.id1040151": "Blacksmith", "survivors.desc.id1050151": "Miner", "hero.tooptip.skills": "Abilities", "hero.desc.id61020": "Emma", "window.survivorHall.preview.noAttributes.description": "You don't have any assigned survivors yet, or they're currently working in a field that doesn't match their strengths.\nAssign them to suitable work to activate the bonuses.", "gear.resource.name.fller1.lv4": "Scrap Plate 4", "skill.maria.name.id16401": "Harvest", "building.shelter.desc.id101200": "A safe place for Survivors to rest.", "building.shelter.desc.id101201": "A safe place for Survivors to rest.", "dialogue.id124002": "Damned sun worshippers! I\u2019ll make their corpses pray on their knees.", "map.village.name.id4077": "Rustgarde", "map.village.name.id4078": "Ashenford", "randomChest.material.name.id302526": "Random R7 Material Chest", "tech.name.id5040440": "Troop Health vs. Monsters IV", "map.village.name.id4079": "Bleakmarsh", "retentionQuest.reward.message2000": "Others will come after us!", "map.village.name.id4081": "Dustwallow", "map.village.name.id4082": "Emberfall", "survivors.name.id1308020": "Tyros", "dialogue.id125501": "Mom! Can you hear me?!", "hero.history.description.connor.1": "When everything exploded, Connor ended up under the rubble. Dust choked his lungs, concrete shattered his bones. He didn\u2019t call for help \u2014 there wouldn\u2019t have been any. He crawled out on his own, leaving behind a leg, a right arm, and everything he knew about justice. The world collapsed. He stood up.", "map.village.name.id4083": "Frostbite Pass", "map.village.name.id4084": "Gorefang Ridge", "dialogue.id125004": "Start CPR, now!", "toast.haveNoSurvivorsWithCompatibleProfession": "No survivors with the required profession.", "retention.title.id2000": "SUN WORSHIPPERS INCOMING!", "map.village.name.id4101": "Xerxes' Grave", "monster.name.Mimic": "Mimic", "monster.name.Sandworm": "Sandworm", "monster.desc.Elephant": "These armored giants emerged from the submerged caves at the bottom of the violet lake, where they fed on pure Valor-energy for centuries.", "common.march.cantSpeedup": "Cannot accelerate the march", "common.building.queueIsFull": "Building queue is full", "window.allianceMembers.allianceRank5": "Rank 5", "window.allianceMembers.allianceRank4": "Rank 4", "window.allianceMembers.allianceRank3": "Rank 3", "monster.desc.Sandworm": "Not first noticed by sight but by the shadow and the trembling earth \u2014 the progenitor of all deserts has returned to the hunt.", "window.survivorPreview.recruitButton": "Recruit", "monster.troops.name.Mimic": "Mimic", "monster.troops.name.Sandworm": "Sandworm", "monster.troops.desc.Elephant": "These armored giants emerged from the submerged caves at the bottom of the violet lake, where they fed on pure Valor-energy for centuries.", "window.allianceMembers.allianceRank2": "Rank 2", "window.allianceMembers.allianceRank1": "Rank 1", "window.allianceRanksInfo.privilege.sendItemsIntoAlliance": "Send items into alliance", "monster.troops.desc.Sandworm": "Not first noticed by sight but by the shadow and the trembling earth \u2014 the progenitor of all deserts has returned to the hunt.", "window.aboutreward.mainReward": "Distributed reward", "window.sealCapture.infoStep2": "March leaders receive seals for destroying camps.", "window.sealCapture.infoStep3": "Seals can be stolen from player cities.", "window.sealCapture.infoStep4": "Points are earned in battles for seals.", "window.sealCapture.infoStep5": "Players with seals or in the top 20 become senators.", "window.sealCapture.infoStep6": "Top 100 become veterans.", "randomChest.material.name.id302527": "Random R8 Material Chest", "tech.desc.id5050150": "Increases your troops' march speed on the map.", "window.allianceRanksInfo.privilege.inviteToAlliance": "Send invite to alliance", "boosters.desc.id300020": "Grants 10 Gems.", "hero.history.description.connor.2": "His first prosthetic was a piece of channel steel strapped on with belts. His first \"weapon\" was a nail gun. He didn\u2019t make plans. He just walked. Through ash, through bones, through forgotten streets. People either stepped aside or died. He didn\u2019t take pride in it. He got used to it.", "hero.history.description.connor.3": "Over time, he found technicians who replaced the scrap with steel, wiring, and implants. His arm became a weapon, his leg a survival engine. Connor didn\u2019t look for his former self. He didn\u2019t believe in going back. He became something new \u2014 not a man, not a machine. A tool.", "hero.history.description.connor.4": "Settlements argued over who he was \u2014 a nomad, a mercenary, a wandering soldier. He didn\u2019t correct them. He came when things fell apart and left when it was quiet. He promised nothing. He just acted. Directly, coldly, precisely. Like a mechanism.", "boosters.desc.id300250": "Grants 1 Oil.", "alliancechest.desc.id2005": "This set strengthens your alliance by delivering essential level V resources to all members.", "alliancechest.desc.id2006": "This set strengthens your alliance by delivering essential level VI resources to all members.", "alliancechest.desc.id2007": "This set strengthens your alliance by delivering essential level VII resources to all members.", "destination.title.id6000": "Abandoned Log Truck", "window.allianceRanksInfo.privilege.changeAutoAcceptJoinRequests": "Change auto accept join requests", "map.village.name.id4099": "Viper's End", "survivors.name.id1308030": "Vael", "hero.history.description.connor.5": "At dawn, Connor stands up, checks his joints, turns the gun. Metal clicks, skin pulls tight over scars. He walks through the sand without leaving tracks. There is no revenge in him. No hope. Only the step. Only the target. And behind him, a silent reminder that a man can become anything when there is no other choice.", "window.confirm.tryLink.tooltip": "This account is already linked to another city in the desert. 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Strength, after all, wasn\u2019t always loud or heroic.", "fake.player.name1": "John_Doe", "map.village.name.id4111": "Hollowshade", "map.village.name.id4112": "Ironscar", "hero.history.description.chloe.2": "By the light of a smoking candle Chloe carefully tested the restored board Her fingers trembled with tension but the faint spark gave hope The device it seemed could still work And if she succeeded tomorrow the camp would wake to a steady hum not to screams", "hero.history.description.chloe.3": "At noon Chloe replaced the bent part exhaled and listened Through the hum of the system a thin hiss broke through after which the water moved through the pipes again That meant it was not in vain Her patience and precision worked once more A small victory unnoticed but thanks to it everyone would survive", "hero.history.description.chloe.4": "Adjusting a delicate gasket, Chloe recalled how Jesse once bartered for a rare coupling. Every component, carefully tuned, brought them closer to smoother output. In this subtle craft, success meant less waste, fewer breakdowns, and a gentle hum of progress beneath the dusty air.", "hero.history.description.chloe.5": "Night settled as Chloe fine-tuned a misaligned valve. Each subtle correction promised a steadier resource stream. The settlement\u2019s future leaned on this balance\u2014no miracles, just small gains. With each part aligned, the quiet rhythm of functioning machinery offered hope against the odds.", "hero.history.description.angel.1": "They called her Angel even back when she only helped the wounded and searched for survivors among the ruins of temples. No one knew her name, only that she descended from above in rays of dust and pulled the living from beneath dead walls. 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"hero.history.description.angel.5": "At dawn, she rises above the cliffs, wings rustling like the breath of wind. There is no anger or joy in her eyes. Only determination. The Angel does not forgive or judge. She flies because she can. 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No one remembered what science was anymore, but he did. 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Please rate us!", "window.rateUs.submitButton": "Submit", "window.feedback.title": "Feedback", "window.feedback.description": "What can we do to make the game better for you?", "window.feedback.tapToInput": "Tap to input", "window.feedback.submitButton": "Submit", "window.tavern.hero.5002.chest": "Hero Chest", "tag.troops.name.id2": "Assault", "weapon.desc.id510128": "Automatic Rifle picked up", "weapon.desc.id510129": "Crossbow picked up", "tag.troops.name.id1": "Mobile", "fake.player.name2": "The King777", "weapon.desc.id510130": "Railgun picked up", "window.heroShardExchange.shardsToRank": "Exchange {value} shards to upgrade by 1 stage", "skill.type1": "Weapon Skill", "survivors.name.id1311010": "Viona", "skill.type2": "Tactical Skill", "skill.type3": "Strategic Skill", "window.lighthouse.button.explore": "Explore", "window.lighthouse.button.attack": "Attack", "hero.name.id610120": "James", "hero.name.id610140": "Domino", "hero.name.id610160": "Maria", "hero.name.id610200": "Emma", "window.battleLog.attacks": "Attacks", "window.battleLog.attackInfo": "{attacker} attack {defender} with:", "window.battleLog.dmg": "Damage", "ChainedMission.name.id401004": "Liberation", "hero.header.id61012": "James", "hero.header.id61014": "Domino", "hero.header.id61016": "Maria", "sales.name.HealingKits": "Big Healing Kit Bundle", "hero.header.id610140": "Domino Shard", "hero.header.id610160": "Maria Shard", "hero.header.id610170": "Cleo Shard", "hero.desc.id610120": "James Shard.", "hero.desc.id610130": "Chloe Shard.", "hero.desc.id610140": "Domino Shard.", "hero.desc.id610160": "Maria Shard.", "hero.desc.id610170": "Cleo Shard.", "hero.desc.id610200": "Emma Shard.", "sales.name.HealingKits2x": "Big Healing Kit Bundle: x2 VALUE!", "window.trainingCamp.unlocksAt": "Unlocks at {building}", "sales.name.MightyArmy": "Mighty Army", "survivors.name.id1311020": "Odran", "survivors.name.id1311030": "Vaeelle", "window.allSaleRewards.title": "Full Reward", "sales.name.MightyArmy2x": "Mighty Army: x2 VALUE!", "sales.name.MarchSpeedup": "Army Speedup", "sales.name.MarchSpeedup2x": "Army Speedup: x2 VALUE!", "gear.name.t1.archeology.head": "Seeker's Helmet", "gear.name.t1.archeology.body": "Explorer's Vest", "gear.name.t1.archeology.boots": "Traveler's Boots", "gear.name.t1.archeology.hands": "Scout's Gloves", "gear.name.t1.archeology.decor1": "Archaeologist's Compass", "gear.name.t1.archeology.decor2": "Ancient Amulet", "gear.name.t1.pvp.vehicle.head": "Conqueror's Helmet", "gear.name.t1.pvp.vehicle.body": "Plates of Endless Wrath", "gear.name.t1.pvp.vehicle.boots": "Thunderlord's Boots", "gear.name.t1.pvp.vehicle.hands": "Gauntlets of Destruction", "gear.name.t1.pvp.vehicle.decor1": "Punisher's Seal", "gear.name.t1.pvp.vehicle.decor2": "Lord's Amulet", "cutscene.bubble.text.id41": "Chloe, is it far away?", "cutscene.bubble.text.id42": "I see a light ahead!", "cutscene.bubble.text.id43": "Oh no!", "cutscene.bubble.text.id44": "That\u2019s not light, it\u2019s fire!", "hero.header.id610110": "Jessie Shard", "hero.header.id610120": "James Shard", "hero.header.id610130": "Chloe Shard", "head.resource500": "500", "hero.header.id610200": "Emma Shard", "resource.name.id91": "Star", "sales.name.FastGrowPack": "Large Resource Pack", "cutscene.bubble.text.id45": "Are we late!?", "window.featureUnlock.map": "Map", "dialogue.id24501": "We can still save them!", "sales.name.FastGrowPack2x": "Large Resource Pack: x2 VALUE!", "tech.desc.id5041050": "An additional hero slot in bunker marches will become available", "sales.name.FastGrowPack4x": "Fast Grow Pack: x4 VALUE!", "sales.name.TimeOfTechnology": "Time of Technology", "sales.name.TimeOfTechnology2x": "Time of Technology: x2 VALUE!", "sales.name.TimeOfTechnology4x": "Time of Technology: x4 VALUE!", "head.resource2.5K": "2.5K", "alliance.help.assistanceProvided": "Assistance provided", "sales.name.TeleportYourCity": "Desert Teleport", "sales.name.TeleportYourCity2x": "Desert Teleport: x2 VALUE!", "sales.name.TeleportYourCity4x": "Desert Teleport: x4 VALUE!", "survivors.name.id1311040": "Marion", "title.name.id7113": "Trial of Lust", "title.name.id7114": "Trial of the Rebel", "title.name.id7115": "Trial of the Coward", "building.4x.header.id127101": "Event Radar", "sales.name.ChangeYourName": "New Name for a New World", "sales.name.ChangeYourName2x": "New Name for a New World: x2 VALUE!", "sales.name.ChangeYourName4x": "New Name for a New World: x4 VALUE!", "window.battleDetails.tableColumn.injured": "Heavily Injured", "boosters.name.id302002": "VIP (100)", "resource.name.id75": "Name Change Ticket", "sales.name.SpeedupPack2x": "Speedup Pack: x2 VALUE!", "hero.history.description.doc.4": "One day he found an abandoned warehouse. Gas. Fertilizers. Syringes. His heart beat rarely, but with each breath \u2014 stronger. He spent the night in silence, preparing \u201cprototypes.\u201d The wind rocked the doors. The wolves stayed away. Even beasts knew that what worked inside wasn\u2019t a man \u2014 but a catalyst.", "tech.name.id5040940": "Hero Slot for Bunker Marches", "name.marchHeroesBaseCount": "Slot in March", "resource.desc.id75": "Allows you to change the nickname in your profile.", "boosters.name.id302001": "VIP (10)", "boosters.name.id302003": "VIP (1K)", "boosters.name.id302004": "VIP (10K)", "boosters.name.id302005": "VIP (100K)", "boosters.name.id302101": "First Aid Kit (100)", "boosters.desc.id302003": "Grants 1 000 VIP points.", "map.village.name.id4066": "Thornchapel", "boosters.desc.id302004": "Grants 10 000 VIP points.", "hero.token.name.id601": "Emma", "survivors.name.id1312010": "Kaida", "boosters.name.id302104": "First Aid Kit (10K)", "boosters.name.id302105": "First Aid Kit (50K)", "boosters.name.id302201": "Alloy (100)", "boosters.name.id302202": "Alloy (1K)", "boosters.name.id302203": "Alloy (5K)", "boosters.name.id302204": "Alloy (10K)", "boosters.name.id302205": "Alloy (50K)", 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"Jareth", "resource.name.id60": "Silver Ticket", "resource.name.id61": "Gold Ticket", "map.village.name.id4067": "Voidrift", "map.village.name.id4068": "Barrowfield", "sales.category.starterpack#1.name": "+1 Construction Queue", "window.backpack.useButton": "Use", "window.maintenance.description": "We've encountered technical difficulties, but don't worry \u2014 you'll soon be able to conquer the WASTELAND again!", "button.locked.chat": "Chat will soon open as part of the story.", "chest.name.id2120": "Alliance War Chest", "button.locked.heroes": "Mighty heroes will soon stand to protect you.", "hero.shard.name.id602": "Emma: Shard", "chest.name.id2121": "Alliance War Chest", "chest.name.id2122": "Alliance War Chest", "resource.name.id62": "Gold Survivor Ticket", "map.village.name.id4069": "Vulture\u2019s End", "map.village.name.id4070": "Deadwater", "dailymissions.name.id10109": "Gather 50,000 Wood", "window.allianceChangeFlag.colorAndForm": "Color and Form", 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of the desert and now wants to fight you!", "hero.shard.desc.id602": "Collect 10 shards and get a full-fledged hero.", "sales.category.starterpack#2.name": "Starter Pack", "sale.rewards.label": "Rewards", "button.freeFinish": "Instant Build", "cutscene.bubble.text.id46": "Get us out of here!", "cutscene.bubble.text.id47": "Johnny, they\u2019re in the trees!", "cutscene.bubble.text.id48": "Don\u2019t leave us with the psychos!", "cutscene.bubble.text.id49": "We\u2019re too young to die!", "cutscene.bubble.text.id50": "Aaaaaaaah!", "window.tavern.title": "Saloon", "toast.mapCellBlocked": "Impossible to select cell", "chainedMission.name.id401005": "Moving towards the objective", "chainedMission.name.id401007": "Battle for the city", "map.village.name.id4071": "Ironhold", "chainedMission.name.id401006": "Sister in Arms", "WaterCategoryShop.name": "Freight Car", "gear.resource.name.main1.lv2": "Chromium 2", "dialogue.id25006": "We couldn't have done it without you.", 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Hurry up!", "gear.resource.name.fller1.lv2": "Scrap Plate 2", "dialogue.id29002": "Lower that chainsaw, sweetheart! We\u2019re here to rescue a mother and daughter from the sun freaks.", "dialogue.id29003": "Those bastards burned my sisters! I\u2019ll make them pay \u2013 and God will see justice, not sin.", "map.village.name.id4072": "Sand\u2019s Mercy", "map.village.name.id4073": "Coppertown", "map.village.name.id4074": "Dusthaven", "map.village.name.id4075": "Blackmire", "boosters.desc.id300190": "Grants 1 Iron.", "window.settings.userInfo": "User Info", "window.settings.linkAccount": "Link Account", "window.mailMessage.section.saleRewards": "Rewards", "window.settings.linked.alreadyLinked": "Linked", "sales.name.HiringHeroesr": "Hiring Heroes", "sales.name.HiringHeroesr2x": "Hiring Heroes: x2 VALUE!", "sales.name.HiringHeroesr4x": "Hiring Heroes: x4 VALUE!", "window.lighthouse.button.allianceHelp": "Help", "tutor.id18002": "I see the sun worshippers' squads!", "tutor.id18006": "We can't handle enemies like these on our own; we need an army", "hero.history.description.doc.5": "At dawn, Heisenberg raised a jar with a smoking solution and whispered: \u201cNow you will hear chemistry.\u201d His voice was calm, like a lecturer\u2019s before an explosion. When fire rose above the horizon, no one could tell whether it was an experiment\u2026 or the first sign of a new reality.", "sales.name.HiringSettlers": "Recruit Survivors!", "window.tavern.hero.5003.chest": "Legendary Heroes", "window.tavern.common.survivor.chest": "Survivors", "hud.lighthouseButton": "Airship", "sales.name.HiringSettlers2x": "Recruit Survivors: x2 BONUS!", "sales.name.HiringSettlers4x": "Recruit Survivors: x4 BONUS!", "gear.resource.name.filler2.lv2": "Wire Mesh 2", "survivors.history.description.id9300200": "\u041a\u043e\u0433\u0434\u0430-\u0442\u043e \u0417\u0430\u0445\u0430\u0440 \u0431\u044b\u043b \u0432\u0435\u043b\u0438\u043a\u0438\u043c \u0432\u043e\u0438\u043d\u043e\u043c \u043f\u0443\u0441\u0442\u044b\u043d\u0438. \u0415\u0433\u043e \u0438\u043c\u044f \u0437\u043d\u0430\u043b\u0438 \u043a\u0430\u0440\u0430\u0432\u0430\u043d\u0449\u0438\u043a\u0438, \u0443\u0431\u0438\u0439\u0446\u044b \u0438 \u0442\u0435, \u043a\u0442\u043e \u043f\u0440\u0430\u0432\u0438\u043b \u0440\u0430\u0441\u043a\u0430\u043b\u0451\u043d\u043d\u044b\u043c\u0438 \u0437\u0435\u043c\u043b\u044f\u043c\u0438. \u041e\u043d \u043f\u0435\u0440\u0435\u0436\u0438\u043b \u0431\u0438\u0442\u0432\u044b, \u043a\u043e\u0442\u043e\u0440\u044b\u0435 \u0434\u043e\u043b\u0436\u043d\u044b \u0431\u044b\u043b\u0438 \u0435\u0433\u043e \u0443\u0431\u0438\u0442\u044c, \u0438 \u0432\u0438\u0434\u0435\u043b \u0442\u043e, \u043e \u0447\u0451\u043c \u043e\u0441\u0442\u0430\u043b\u044c\u043d\u044b\u0435 \u0434\u0430\u0436\u0435 \u043d\u0435 \u0434\u043e\u0433\u0430\u0434\u044b\u0432\u0430\u044e\u0442\u0441\u044f. \n\n\u041d\u043e \u043e\u043d \u043e\u0441\u0442\u0430\u0432\u0438\u043b \u0432\u0441\u0451 \u044d\u0442\u043e \u043f\u043e\u0437\u0430\u0434\u0438. \u041e\u043d \u043d\u0435 \u0440\u0430\u0441\u0441\u043a\u0430\u0437\u044b\u0432\u0430\u0435\u0442, \u043f\u043e\u0447\u0435\u043c\u0443 \u0443\u0448\u0451\u043b. \u041b\u044e\u0434\u0438 \u0448\u0435\u043f\u0447\u0443\u0442\u0441\u044f, \u0447\u0442\u043e \u043e\u043d \u0437\u043d\u0430\u0435\u0442 \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u043c\u043d\u043e\u0433\u043e \u2014 \u043e \u0442\u0430\u0439\u043d\u044b\u0445 \u0433\u043e\u0440\u043e\u0434\u0430\u0445 \u043f\u043e\u0434 \u043f\u0435\u0441\u043a\u0430\u043c\u0438, \u043e \u0434\u0440\u0435\u0432\u043d\u0438\u0445 \u0442\u0435\u0445\u043d\u043e\u043b\u043e\u0433\u0438\u044f\u0445, \u043e \u0442\u0435\u0445, \u043a\u0442\u043e \u043d\u0430 \u0441\u0430\u043c\u043e\u043c \u0434\u0435\u043b\u0435 \u043f\u0440\u0430\u0432\u0438\u0442 \u044d\u0442\u043e\u0439 \u043c\u0451\u0440\u0442\u0432\u043e\u0439 \u0437\u0435\u043c\u043b\u0451\u0439. \n\n\u041e\u043d \u043d\u0435 \u0438\u0449\u0435\u0442 \u0432\u043e\u0439\u043d\u044b, \u043d\u043e \u0438 \u043d\u0435 \u0431\u043e\u0438\u0442\u0441\u044f \u0435\u0451. \u0415\u0433\u043e \u0440\u0443\u043a\u0438 \u0432\u0441\u0451 \u0435\u0449\u0451 \u043f\u043e\u043c\u043d\u044f\u0442, \u043a\u0430\u043a \u0434\u0435\u0440\u0436\u0430\u0442\u044c \u043e\u0440\u0443\u0436\u0438\u0435, \u0430 \u0432\u0437\u0433\u043b\u044f\u0434 \u2014 \u0442\u043e\u0442, \u043a\u043e\u0442\u043e\u0440\u044b\u0439 \u0432\u0438\u0434\u0438\u0442 \u0441\u043c\u0435\u0440\u0442\u044c \u0437\u0430\u0434\u043e\u043b\u0433\u043e \u0434\u043e \u0435\u0451 \u043f\u0440\u0438\u0445\u043e\u0434\u0430. \n\n\u0417\u0430\u0445\u0430\u0440 \u043d\u0435 \u0440\u0430\u0441\u0441\u043a\u0430\u0437\u044b\u0432\u0430\u0435\u0442 \u0441\u0432\u043e\u0438\u0445 \u0442\u0430\u0439\u043d. \u041d\u043e \u0435\u0441\u043b\u0438 \u043e\u0434\u043d\u0430\u0436\u0434\u044b \u043f\u0443\u0441\u0442\u044b\u043d\u044f \u0432\u0435\u0440\u043d\u0451\u0442\u0441\u044f \u0437\u0430 \u043d\u0438\u043c... \u043e\u043d \u0441\u0434\u0435\u043b\u0430\u0435\u0442 \u0441\u0432\u043e\u0439 \u0432\u044b\u0431\u043e\u0440.", "window.chainedMission.lockDescription": "Firstly Complete Previous Challenge!", "toast.chainedMissionIsAlreadyDone": "Mission is already done!", "window.chainedMissions.title": "Story missions", "toast.lighthouseMissionMarchIsAlreadyInProcess": "Lighthouse mission march is already in process", "window.lighthouseMissionCreature.powerLabel": "Target power:", "window.mailMessage.salePurchase.title": "Successful Purchase!", "window.mailMessage.salePurchase.message": "Rewards have already been added to your account \u2013 check your inventory and use them wisely!", "gear.resource.name.fller3.lv2": "Blade Shard 2", "window.mailMessage.scoutNotification.title": "Warning!", "monster.name.id30010132": "Thrasher Lvl. 7", "window.allianceHelp.timeReduced": "Timer decreased. Time left:", "window.chainedMissionsInfo.header": "Story missions", "window.chainedMissionsInfo.description": "Somewhere in the nearby wastelands lies a sinister city of sun worshippers, where these barely literate and aesthetically lacking fanatics carry out their daily auto-da-f\u00e9, unaware that their religion greatly exaggerates the causal connection between the sunrise and burning people at the stake.", "window.obtainMore.buyButton": "Buy {value}", "skill.emma.name.id20101": "Handheld chainsaw", "skill.emma.name.id20201": "Bladed Redemption", "gear.resource.name.fller4.lv2": "Power Cell 2", "toast.saleIsNotAvailable": "Reward will be available in {cooldown}", "building.4x.name.id121100": "Employment Center", "survivors.desc.id1000111": "-", "boosters.desc.id300240": "Grants 500,000 Iron.", "boosters.desc.id300426": "Grants 10,000 000 Valor.", "monster.name.id30010109": "Flamberg Lvl. 9", "window.truckSendInfo.rewards": "Rewards", "window.createAlliance.conditionWaterLevel": "Water pump level", "survivors.name.id1312040": "Seral", "monster.name.id30010134": "Thrasher Lvl. 9", "monster.name.id30010135": "Thrasher Lvl. 10", "hero.history.description.cheecho.3": "When bandits from the Rust Gang tried to take over the settlement, Cheecho greeted them with a song \u2014 and with fire. His guitar case was a trap: inside were mechanics, deception, and a revolver. \"Hey, amigos... this serenade is the last in your setlist.\" A shot, a roll, smoke, applause.", "https://window.stimulatingEvent.supermob.newRecord.info": "New Record! \nYou dealt {value} damage to the Beast!", "window.stimulatingEvent.supermob.newRecord.damage": "Your current record:", "hero.tooltip.skills": "Hero Abilities", "skill.emma.description.id20301": "Has a 70% chance to wound the enemy, reducing their defense.", "skill.emma.description.id20401": "Increases healing speed by {troopsInfirmarySpeedIncreasePercent}.", "window.dialogueSkip.title": "Skip dialogue", "window.dialogueSkip.description": "Are you sure you want to skip this part of the storyline?", "window.dialogueSkip.button.deny": "Return", "window.dialogueSkip.button.confirm": "Skip", "window.settings.deleteAccount": "Delete", "window.survivorUpgrade.unlinkSurvivor": "Remove Survivor", "chest.name.id302510": "Random Material Chest Lv. 1", "toast.survivor.autoUpgrade.none": "Not Enough Survivors", "window.survivorUpgrade.survivorIsMaxLevel": "Maximum Level", "window.survivorUpgrade.survivorIsWorking": "Survivor at Work", "toast.survivorUpgradeIsUnavailable": "Upgrade Unavailable", "toast.survivorUpgradeSurvivorIsWorking": "Survivor Assigned to Work", "map.village.name.id4076": "Sunscorch", "map.village.name.id4080": "Copperden", "map.village.name.id4085": "Hollowspire", "map.village.name.id4086": "Ironmire", "map.village.name.id4087": "Junkside", "map.village.name.id4088": "Krakenscar", "map.village.name.id4089": "Lashwind", "map.village.name.id4090": "Moonshroud", "toast.survivor.autoUpgrade": "Upgraded {value}", "map.village.name.id4091": "Necrospire", "map.village.name.id4092": "Obelisk Wastes", "survivor.statusWindow.tooltip.description": "Keep an eye on survivor bars to maintain their efficiency.", "dailymissions.name.id10108": "Upgrade any building", "survivors.name.id1312050": "Orya", "window.allianceRanksInfo.privilege.changeLeader": "Change alliance leader", "window.allianceRanksInfo.privilege.mapLabel": "Handle map labels", "window.allianceRanksInfo.current": "Current", "window.allianceInfo.requires": "Requires:", "window.allianceInfo.alreadyRequested": "Join request sent", "window.allianceRanksInfo.privilege.changeJoinRequirements": "Change join requirements", "window.allianceRanksInfo.privilege.changeLocale": "Change locale", "window.allianceRanksInfo.privilege.changeMessage": "Change message", "window.allianceRanksInfo.privilege.changeAllianceLogo": "Change logo", "window.allianceRanksInfo.privilege.changeRankAliases": "Change rank alias", "window.allianceChangeLocale.Title": "Change language ", "condition.completedChainedMission": "Mission \"{missionName}\" completed", "window.rateUs.heroPhraseBubble": "Ooh! What can we do to make the game better for you?", "window.rateUs.tapToInputFeedback": "Tap to input", "window.rateUsThanks.title": "Thanks for the rating!", "window.rateUsThanks.tapToClose": "Tap anywhere to return to city", "window.missions.dailyClaimAllButton": "Claim All", "gear.resource.name.filler2.lv4": "Wire Mesh 4", "window.truckParking.title": "Parking", "condition.completedMissionsChain": "Airship story missions", "sales.name.id801": "Gift", "gear.resource.name.filler8.lv4": "Bolt Frame 4", "map.village.name.id4119": "Plaguepits", "skill.chloe.name.id13401": "Marksmanship", "window.truckSendInfo.sendResource.label": "Water in the truck", "window.truckSendInfo.send": "Send", "sales.category.specialagent.name": "Survivor", "growthmissions.name.id205101": "Upgrade Employment Center to Lvl. 11", "growthmissions.name.id205114": "Upgrade Employment Center to Lvl. 12", "window.truckParking.sendResource.label": "Water in the city", "window.allianceUserTooltip.deleteMemberButton": "Delete", "growthmissions.name.id205201": "Upgrade the Hospital to Lvl. 19", "skill.chloe.description.id13401": "Increases Melee health by {troopsInfantryHealthIncreasePercent}.", "window.allianceUserTooltip.deleteMemberConfirm": "Are you sure you want to expel member {name} from the alliance?", "window.allianceRanksInfo.privilege.deleteMember": "Delete alliance member", "window.hospital.pleaseSelectTroops": "Please select troops to heal!", "window.hospital.waitForMedkitGeneration": "Wait for medkit generation!", "common.userStats.power": "Power", "boosters.desc.id302401": "Grants 1 Battery.", "gear.resource.name.fller9.lv4": "Ceramic Lining 4", "common.alliance.maxMembersCountExceeded": "Max members count exceeded", "skill.domino.name.id14101": "Step back!", "skill.domino.name.id14201": "Steel wave", "skill.domino.name.id14301": "Hard work", "skill.domino.name.id14401": "Scrap search", "widget.mailMessage.allianceDecreeMessage.previewMain": "Author: {autor}", "gear.resource.name.main1.lv5": "Chromium 5", "gear.resource.name.main2.lv5": "Ferrite 5", "gear.resource.name.main3.lv5": "Polymat 5", "common.userStats.waterTowerLevel": "Water Pump", "growthmissions.name.id205214": "Upgrade the Hospital to Lvl. 20", "growthmissions.name.id205228": "Upgrade the Hospital to Lvl. 21", "growthmissions.name.id205242": "Upgrade the Hospital to Lvl. 22", "gear.resource.name.fller1.lv5": "Scrap Plate 5", "gear.resource.name.filler2.lv5": "Wire Mesh 5", "gear.resource.name.fller3.lv5": "Blade Shard 5", "gear.resource.name.fller4.lv5": "Power Cell 5", "mission.name.id70107": "Upgrade Maria to Lvl. 10", "window.throne.changeFlag.choose": "Choose Wasteland Flag", "boosters.desc.id302404": "Grants 1K Battery.", "resource.name.id6": "Battery", "resource.desc.id6": "Use this flashlight battery to explore ancient structures and search for gear resources.", "window.marches.title": "Marches", "window.marches.action.recall": "Recall", "window.marches.tab.war": "War", "window.realmTitles.titleInfo.noPlayer": "No player assigned", "window.realmTitles.assignPlayer": "Assign", "window.realmTitles.removePlayer": "Remove", "window.realmTitles.assign.success": "Title assigned!", "window.realmTitles.remove.success": "Title removed!", "window.realmTitles.history": "Assignments history", "name.collectiom.group.id21": "Common Plants", "window.throne.changeFlag.onlyKing": "Only the King can change the flag", "window.throne.changeFlag.cooldown.label": "Time to next flag change:", "window.marches.status.stay.mining": "In the mine", "window.marches.status.stay.marching": "Marching", "window.marches.reinforcement.action.recall": "Recall", "window.marches.action.speedup": "Accelerate", "window.marches.tab.my": "My marches", "window.marches.tab.reinforce": "Reinforcements", "window.marches.widget.title.heroes": "Heroes", "window.marches.widget.title.troops": "Troops", "window.marches.widget.unknown": "Unknown", "window.marches.reinforcement.action.withdraw": "Recall", "window.marches.reinforcement.widget.title": "Reinforcement power:", "event.desc.id863": "Unleash the beast\u2019s fury", "survivors.name.id1312060": "Riven", "survivors.name.id1312070": "Isolde", "survivors.name.id1312080": "Zevik", "window.marches.reinforcement.recall.confirmation.message": "Recall Your Reinforcement Troops? All troops will return to the base.", "window.marches.recall.confirmation.message": "Recall Your Troops? All troops will return to the base.", "window.mapCell.button.reinforce": "Reinforcement", "window.reinforcement.title": "Reinforcements", "window.reinforcement.sendmarch": "Tap to send reinforcement troops", "window.marches.status.stay.reinforcement": "In reinforcement", "window.allianceGroupMessage.titleContent": "Content:", "window.marches.reinforcement.status.stay": "Arrived", "window.marches.reinforcement.status.marching": "Marching", "window.marches.reinforcement.confirmation.no": "No", "window.marches.reinforcement.confirmation.yes": "Yes", "window.marches.confirmation.no": "No", "window.marches.confirmation.yes": "Yes", "window.mapCell.teleportationInfo.marchesExist": "There are marches, teleportation is not allowed.", "window.marches.status.stay": "Marching", "window.throneRewards.rewardOnCooldown": "You can\u2019t give this reward too often", "growthmissions.name.id205127": "Upgrade Employment Center to Lvl. 13", "window.allianceSettings.leaveWithReinforcements": "Leave alliance with reinforcements", "window.allianceLog.tabWars": "Wars", "window.allianceLog.tabMembers": "Members", "window.allianceLog.tabMessages": "Messages", "window.allianceLog.tabEvents": "Events", "window.allianceLog.title": "History", "window.marches.unknown": "unknown", "window.allianceLog.empty": "There are no logs here", "map.label.myCity": "My City", "window.marchOverview.shortStatus.marching": "Marching", "window.marchOverview.status.marching": "Move to X: {x} Y:{y}", "window.marchOverview.status.returning": "Returning", "window.marchOverview.status.mining": "Mining", "window.marchOverview.status.unknown": "Wait", "window.mapCell.teleportationInfo.disbandReinforcements.confirmation": "All reinforcements that are in your city will return to their players' cities.", "window.marches.disbandAllReinforcement": "Disband everyone", "window.coordinates.state": "Wasteland:", "window.alerts.emptyTab": "You have no reinforcements", "window.marchOverview.status.reinforcement": "Reinforcement", "window.marchOverview.status.battle": "Battle", "growthmissions.name.id205257": "Upgrade the Hospital to Lvl. 23", "window.throneRewards.selectPlayer": "Select a player to give the reward {value}", "window.throneRewards.reward.give.success": "Reward given to player", "growthmissions.name.id205140": "Upgrade Employment Center to Lvl. 14", "survivors.name.id1312090": "Nerise", "survivors.name.id1312100": "Loric", "survivors.name.id1312110": "Lysara", "survivors.name.id1312120": "Merek", "window.throne.selectUser.name": "Select user", "window.throne.searchUser.placeholder": "Enter user name", "hero.history.description.emma.3": "In the burned monastery Emma found a surviving prayer book The pages were charred but the text could still be read In the margins she marked warehouse shelter clean water The sacred became navigation And every line now guided her through dust and pain", "hero.history.description.emma.4": "They begged for water and the supplies were almost gone Emma silently took a canteen from her bag and handed it over \"Prayer gives strength\" she said and turned away Inside she knew tomorrow they might be attacked And if she did not survive who would then say those words", "growthmissions.name.id205272": "Upgrade the Hospital to Lvl. 24", "growthmissions.name.id205287": "Upgrade the Hospital to Lvl. 25", "growthmissions.name.id205302": "Upgrade the Hospital to Lvl. 26", "name.collectiom.group.id22": "Rare Plants", "hero.history.description.emma.5": "After the battle Emma buried the dead and whispered funeral prayers Someone shouted from the crowd that it made no sense She looked at the child standing nearby and calmly replied As long as they are remembered they are alive The people fell silent Silence too knows how to believe", "hero.history.description.maria.1": "Maria froze by the cracked wall of the settlement, weighing the rebar fragments in her mind. \"We'll pour concrete with broken glass \u2014 it's cheaper than barbed wire,\" she told the team, adjusting the scarf on the head of a child who had brought her water. The toddler pointed at the blueprint: \"Is this a house?\" \u2014 \"A fortress,\" she corrected, but smiled.", "hero.history.description.maria.2": "The argument over rations threatened to turn into a fight. Maria squeezed between the men, holding scales made from two tin cans and a stick. \"Let's weigh your arguments,\" she declared, placing nails in the pans. When the \"offended\" side tipped the scale, everyone laughed. The conflict dissolved like campfire smoke.", "hero.history.description.maria.3": "She spent the night in an unfinished mill, checking calculations on the wall with charcoal. In the morning, she found children molding \"bricks\" out of mud and straw. \"We're helping!\" they shouted. Maria showed them how to shape the blocks properly. By evening, a dozen were drying in the sun \u2014 crooked but sturdy. \"Better than my first projects,\" she admitted.", "window.throne.selectUser.select": "Select", "window.realmTitles.name": "Titles", "window.realmTitles.ministers.tab.button": "Ministers", "window.realmTitles.offenders.tab.button": "Offenders", "window.mailMessage.infoExpiredTitle": "Information", "hero.history.description.maria.4": "The downpour flooded the basement with medicine. Maria, waist-deep in water, built a dam from doors and blankets. \"The cement will set in an hour!\" her assistant shouted. \"We have half an hour,\" she replied, tearing off her sleeve to make a tourniquet for the wounded. When the water receded, her hands were trembling \u2014 but the first aid kits were dry.", "survivors.name.id1312130": "Miren", "hero.history.description.maria.5": "After the raid on the abandoned factory, she brought back not tools, but a pot with a withered flower. \"This is foolish,\" the guard grumbled. A month later, the flower planted near the child's crib bloomed with crimson buds. Maria, usually sparing with words, said: \"Materials are needed to fortify the settlement. Flowers heal the soul.\"", "hero.history.description.domino.2": "She was clearing rubble in an underground parking lot when she heard a child crying. She pulled the boy out from under the concrete slabs, shielding him with her body. \"You\u2019re like a mole,\" she laughed hoarsely, wiping dust from his face. \"Just without the cape.\" The child clung to her torn jacket, refusing to let go.", "growthmissions.name.id205153": "Upgrade Employment Center to Lvl. 15", "name.collectiom.group.id23": "Epic Plants", "resource.desc.id137": "After purchase, you\u2019ll get the same deal again with doubled rewards. Maximum value for the same price!", "resource.name.id131": "Free Bonus Reward", "survivors.name.id1312140": "Naros", "hero.history.description.domino.3": "At night, Domino repaired the wind turbine on the shelter\u2019s roof, fastening the blades with wire. \"Used to fix bathroom faucets\u2014same principle,\" she grumbled, ignoring warnings about the risk. By morning, the generator was running. \"At least we can charge the radio now,\" she nodded at the old receiver as if it was nothing.", "hero.history.description.domino.4": "She taught a group of teenagers how to tie knots, demonstrating loops on a piece of cable. \"If you can't fight\u2014tie. If you can't tie\u2014run,\" she repeated like a mantra. Then she showed a scar on her palm: \"A manhole cover taught me this\u2014never trust metal.\"", "hero.history.description.domino.5": "When the camp was attacked, Domino threw a can filled with nails and flammable liquid at the raiders. The explosion was weak, but the noise was deafening. \"Worked on a construction site\u2014should work here too,\" she muttered, retreating to the tunnel. Later, she found the same can in the trash\u2014dented but intact. She picked it up. \"Might need it again.\"", "window.marches.disbandAllReinforcement.noReinforcements": "No marches to disband", "window.marches.emptyReinforcementTab": "There are no reinforcements in your city", "window.marches.emptyMyTab": "No one is fighting. Finally, peace in the wasteland?", "window.marches.emptyWarTab": "All your marches are in the city", "window.settings.graphicsQuality": "Graphics Quality", "window.settings.graphicsQuality.desc": "Lowering graphics quality may reduce battery usage, prevent overheating, and boost performance, but the game's visuals will take a hit", "window.settings.graphicsQuality.low": "Low", "window.settings.graphicsQuality.medium": "Medium", "window.settings.graphicsQuality.high": "High", "window.settings.graphicsQuality.ultra": "Ultra", "gear.resource.name.filler5.lv5": "Gearbox 5", "gear.resource.name.fller6.lv5": "Filter Unit 5", "tech.desc.id5040520": "Increases battery efficiency when exploring bunkers on the map.", "growthmissions.name.id205166": "Upgrade Employment Center to Lvl. 16", "window.kingRewards.name": "Rewards", "window.kingRewards.history.button": "History", "window.kingRewards.history.name": "Activation history", "gear.resource.name.fller7.lv5": "Fuel Canister 5", 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"window.allianceGroupMessage.invalidMembers": "Select recipients", "widget.mailMessage.allianceGroupMessage.previewMain": "Author: {autor}", "widget.mailMessage.widgetTitle": "Alliance message", "feature.battlepass.maxLevel": "Maximum Level", "title.name.id7103": "Minister of Health", "window.throne.king.info.header": "King Info", "widget.mailMessage.allianceDecreeMessage.previewHeader": "Alliance notification", "allianceLog.id3": "{enemy} attacked {player} and won", "allianceLog.id4": "{enemy} attacked {player} and lost", "widget.mailMessage.allianceGroupMessage.previewHeader": "Alliance message", "allianceLog.name.id11": "Player joined the alliance", "allianceLog.id11": "{member} joined the alliance", "window.afkChest.level": "Level: {level}", "allianceLog.name.id6": "Rank lvl up!", "allianceLog.name.id5": "Rank lvl down!", "map.village.name.id4120": "Quarrel's End", "window.buildingUpgrade.radar.newFilter": "NEW:", "map.village.name.id4121": "Rustgouge", "map.village.name.id4122": 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Claim your reward while it is available, otherwise it will be lost!", "window.allianceSettings.buttonHistory": "Alliance Log", "allianceLog.id1": "{player} attacked {enemy} and won", "allianceLog.id2": "{player} attacked {enemy} and lost", "allianceLog.id5": "{player} demoted {member}<color=#E95145> from {oldRank} to {newRank}</color>", "allianceLog.name.id4": "City Defence: <color=#E95145>Defeat</color>", "growthmissions.name.id205317": "Upgrade the Hospital to Lvl. 27", "tech.name.id5030530": "Experience Gain Speed III", "tooltips.calendar.rewards": "Reward", "resource.desc.id2": "This barrel is filled with vital water \u2014 the most valuable resource in the wasteland. Turn it in at the railway station to receive rare and useful rewards", "resource.name.id2": "Water Barrel", "window.realmTitles.assignPlayer.select": "Select", "window.realmTitles.titleAssign.cooldown": "Cooldown", "window.realmTitles.titleAssign.tooOften": "Too Often", "tech.desc.id5040540": "Increases battery efficiency when exploring bunkers on the map.", "window.throne.title.bonuses": "Bonuses", "throne.treasuryAction.description.id2": "Grants a valuable reward", "throne.treasuryAction.name.id3": "Epic Bounty", "throne.treasuryAction.description.id3": "A rare treasure awaits", "throne.treasuryAction.name.id4": "Legendary Tribute", "throne.treasuryAction.description.id4": "Bestows an extraordinary blessing", "gear.resource.name.filler8.lv5": "Bolt Frame 5", "map.village.name.id4234": "Burntrail", "hero.history.description.cheecho.5": "Today, Cheecho is a myth. Some say he helps settlements and disappears with the sunset. Others believe he\u2019s just searching for his guitar and his next love. \"I\u2019m no savior... just a man with rhythm and a revolver. Viva el amor, even in hell.\"", "tech.name.id5040560": "Battery Efficiency for Bunkers VI", "destination.desc.id7000": "Exchange water for batteries", "name.batteryEfficency": "Battery Efficiency", "chestAlliance.desc.id2639": "Special alliance chest with resources, obtained after purchasing a Personnel deal.", "chestAlliance.desc.id2640": "Special alliance chest with resources, obtained after purchasing a Personnel deal.", "window.groupMarchSelector.button.change": "Change", "title.desc.id7002": "Small but swift", "title.desc.id7100": "The supreme ruler", "title.desc.id7101": "Second-in-command", "title.desc.id7103": "Guardian of public health", "title.desc.id7104": "Protector of the state", "title.desc.id7105": "Master of long-term strategy", "title.desc.id7106": "Bringer of knowledge", "title.desc.id7112": "A test of laziness and inaction", "title.desc.id7113": "A test of dangerous temptation", "title.desc.id7115": "A test of fear and hesitation", "title.desc.id7116": "A test of ignorance and folly", "window.groupMarchSelector.leader": "Lead", "window.changeText.title": "Change text", "window.changeText.description": "Edit the text", "window.changeText.buttonOk": "Ok", "window.groupMarchSelector.selected": "Selected", "window.truckParking.station.label": "Nearest railway station:", "window.truckInfo.title": "Trucks", "window.truckInfo.tab.rewards": "Reward", "window.truckInfo.tab.chances": "Chances", "gear.resource.name.fller9.lv5": "Ceramic Lining 5", "gear.resource.name.main1.lv6": "Chromium 6", "gear.resource.name.main2.lv6": "Ferrite 6", "gear.resource.name.main3.lv6": "Polymat 6", "gear.resource.name.fller1.lv6": "Scrap Plate 6", "gear.resource.name.filler2.lv6": "Wire Mesh 6", "gear.resource.name.fller3.lv6": "Blade Shard 6", "common.count.word": "Water", "gear.resource.name.fller4.lv6": "Power Cell 6", "gear.resource.name.filler5.lv6": "Gearbox 6", "gear.resource.name.fller6.lv6": "Filter Unit 6", "gear.resource.name.fller7.lv6": "Fuel Canister 6", "gear.resource.name.filler8.lv6": "Bolt Frame 6", "gear.resource.name.fller9.lv6": "Ceramic Lining 6", "gear.resource.name.main1.lv7": "Chromium 7", "gear.resource.name.main2.lv7": "Ferrite 7", "gear.resource.name.main3.lv7": "Polymat 7", "gear.resource.name.fller1.lv7": "Scrap Plate 7", "gear.resource.name.filler2.lv7": "Wire Mesh 7", "map.village.name.id4126": "Wraithspine", "map.village.name.id4127": "Xerxeth", "gear.resource.name.fller3.lv7": "Blade Shard 7", "gear.resource.name.fller4.lv7": "Power Cell 7", "gear.resource.name.filler5.lv7": "Gearbox 7", "gear.resource.name.fller6.lv7": "Filter Unit 7", "gear.resource.name.fller7.lv7": "Fuel Canister 7", "gear.resource.name.filler8.lv7": "Bolt Frame 7", "gear.resource.name.fller9.lv7": "Ceramic Lining 7", "gear.resource.name.main1.lv8": "Chromium 8", "gear.resource.name.main2.lv8": "Ferrite 8", "gear.resource.name.main3.lv8": "Polymat 8", "widget.building.truck": "Trucks", "skill.tomgunn.name.id26101": "Tactical Pointer", "gear.resource.name.fller1.lv8": "Scrap Plate 8", "destination.title.id6200": "Wrecked Oil Pickup", "destination.title.id6300": "Broken Iron Cart", "map.village.name.id4020": "Lantern\u2019s End", "window.newChapter.tapToClose": "Tap to continue", "window.throneRewards.historyEntry": "{sender} gave {receiver} {reward}. {description}", "map.throneCellWindow.name.noKing": "Controlled by Mercenaries", "building.4x.desc.id115100": "A hut where Heisenberg produces his reagents. Upgrading the building increases reagent production.", "building.4x.name.id128101": "Parade Ground", "hero.name.id610150": "Doc", "window.profile.button.openTitles": "Titles", "map.legend.king.name": "King: {value}", "hero.name.id610180": "Cheecho", "hero.name.id610210": "Varrava", "hero.name.id610230": "Barbara", "map.railway.name.id731": "Railway Station G4", "hero.name.id610240": "Norah", "hero.name.id610250": "Connor", "hero.name.id610270": "Sarge", "hero.name.id610280": "Angel", "window.railwayStationInfo.rewards.chest.production.value": "{h}/h", "hero.name.id610290": "Lola", "hero.desc.id610150": "Doc Shard", "hero.desc.id610180": "Cheecho Shard", "hero.desc.id610190": "Matoaka Shard", "hero.desc.id610210": "Varrava Shard", "hero.desc.id610230": "Barbara Shard", "gear.resource.name.filler2.lv8": "Wire Mesh 8", "gear.resource.name.fller3.lv8": "Blade Shard 8", "gear.resource.name.fller4.lv8": "Power Cell 8", "gear.resource.name.filler5.lv8": "Gearbox 8", "gear.resource.name.fller6.lv8": "Filter Unit 8", "gear.resource.name.fller7.lv8": "Fuel Canister 8", "gear.resource.name.filler8.lv8": "Bolt Frame 8", "gear.resource.name.fller9.lv8": "Ceramic Lining 8", "hero.desc.id610240": "Norah Shard", "building.4x.name.id115101": "Heisenberg's Hut", "hero.desc.id610250": "Connor Shard", "hero.desc.id610270": "Sarge Shard", "hero.desc.id610280": "Angel Shard", "hero.desc.id610290": "Lola Shard", "hero.name.id61015": "Doc", "hero.name.id61018": "Cheecho", "hero.name.id61019": "Matoaka", "hero.name.id61021": "Varrava", "hero.name.id61023": "Barbara", "hero.name.id61024": "Norah", "hero.name.id61025": "Connor", "hero.name.id61027": "Sarge", "hero.name.id61028": "Angel", "map.village.name.id4000": "Mica Step", "map.village.name.id4001": "Niterbowl", "tech.desc.id5050340": "Increases your troops' health during attacks.", "tech.desc.id5050350": "Increases your troops' health during attacks.", "tech.desc.id5050360": "Increases your troops' health during attacks.", "tech.desc.id5050370": "Increases your troops' health during attacks.", "window.groupMarchSelector.title": "Group Details", "window.groupMarchSelector.widget.title": "Group March with reinforcement", "window.groupMarchSelector.widget.target": "Target", "window.groupMarchSelector.widget.unknown": "Unknown", "window.groupMarchSelector.deploy": "Send", "window.groupMarchSelector.all": "All", "widget.building.afkChest": "AFK Chest", "window.createAlliance.wrongDecree": "Invalid message", "window.truckParking.sendResource.info.title": "Water Barrel", "window.truckParking.sendResource.info.desc": "Obtain water barrels from daily missions, map oases, and airship missions.", "window.truckParking.station.info.title": "Target Station", "window.truckParking.station.info.desc": "Trucks send water to the nearest railway station.", "map.village.name.id4298": "Echoforge Citadel", "window.marches.reinforcement.send": "Tap to send reinforcement troops", "window.marchOverview.status.reinforcementInMarch": "Marching", "throne.treasuryAction.name.id1": "Small Gift", "throne.treasuryAction.description.id1": "Grants Small Gift", "throne.treasuryAction.name.id2": "Generous Gift", "name.coalProductionIncreaseNumber": "Oil production", "name.coalProductionIncreasePercent": "Oil production", "name.coalProductionTimeReduceNumber": "Oil production time", "window.survivorUpgrade.toast.selectedMaxCount": "Selected max required survivors!", "window.survivorUpgrade.selectSurvivors.header": "Select survivors", "skill.tomgunn.name.id26201": "Air Strike", "survivors.name.id1312160": "Kaedor", "window.survivorUpgrade.selectSurvivors.label": "Select survivors for upgrade", "truckParking.name.1": "Common Truck", "map.village.name.id4128": "Yawning Maw", "map.village.name.id4129": "Ziggurath", "window.truckInfo.rewards.rewards": "Rewards", "window.mapCell.button.groupmarch": "Group March", "building.4x.name.id123100": "Truck Parking", "hero.name.id61029": "Lola", "map.village.name.id4130": "Ashenvein", "hero.history.description.james.3": "He didn\u2019t seek fights, but they found him. Everyone who thought James was slow learned the cost of a miss. He fired once. That was enough. People couldn\u2019t understand how he was still alive. And he couldn\u2019t understand why do more when all you need is to wait for the right moment.", "window.mapSearch.filterCrypt": "Bunker", "window.groupMarchSelector.button.select": "Select", "window.groupMarchSelector.button.deselect": "Deselect", "window.lighthouse.button.groupMarch": "Group March", "map.village.name.id4131": "Blightclaw", "map.village.name.id4132": "Cinderfang", "map.village.name.id4133": "Dreadshroud", "map.village.name.id4134": "Embergrasp", "map.village.name.id4135": "Festerstone", "map.village.name.id4136": "Grimveil", "boosters.desc.id300500": "Grants 1K Mutagen.", "resource.desc.id45": "Can be obtained from the Silver Mine or gathered in the wilds. Used to train units.", "window.profile.titles.noTitles": "No titles", "window.survivorUpgrade.maxRank": "Max Rank", "window.titlesWindow.titleItem.toEvent": "Go To", "map.village.name.id4137": "Hollowvein", "troops.name.id2107102": "Sunblade II", "troops.name.id2107103": "Sunblade III", "troops.name.id2107104": "Sunblade IV", "troops.name.id2107105": "Sunblade V", "troops.name.id2107106": "Sunblade VI", "destination.title.id6500": "Water Tank", "troops.name.id2107107": "Sunblade VII", "troops.name.id2107108": "Sunblade VIII", "troops.name.id2107109": "Sunblade IX", "troops.name.id2107110": "Sunblade X", "troops.name.id2107111": "Sunblade XI", "troops.name.id2107112": "Sunblade XII", "troops.name.id2107113": "Sunblade XIII", "troops.name.id2107114": "Sunblade XIV", "troops.name.id2107115": "Sunblade XV", "resource.desc.id131": "When you buy this deal, you instantly get a bonus reward for free. Your gift is already waiting!", "mission.name.id80102": "Upgrade Shelter No. 7 to Lvl. 3", "window.mapCell.info.railwayStation.desc": "Railway Stations are special locations on the map where you can exchange water for rewards. Build a parking lot in your city, load up your trucks with water, and send them to the nearest station. The more water you deliver, the bigger your rewards when the trucks return!", "window.realmTitles.title.notAppointed": "Not Appointed", "window.throne.confirm.user": "Confirmation", "window.realmTitles.info.minister": "Minister", "window.realmTitles.info.offender": "Offender", "hero.name.id61022": "Byron", "hero.name.id61026": "Tom Gunn", "hero.desc.id61022": "You can teach old dog new tricks", "hero.desc.id61026": "Guns Blazing", "feature.battlepass.btn.completeLevel": "Next Level", "skill.tomgunn.name.id26301": "Guns at the Ready", "window.allianceChangeFlag.ButtonConfirm": "Set", "sales.category.goldentruck20.name": "Additional Truck", "monster.troops.desc.id2012101": "Evil Servant of the Monster", "skill.tomgunn.name.id26401": "Professional Gunners", "skill.byron.name.id22101": "Boom", "skill.byron.name.id22201": "Blast", "skill.byron.name.id22301": "Take Aim", "growthmissions.name.id205205": "Upgrade Employment Center to Lvl. 19", "skill.byron.name.id22401": "Break them", "growthmissions.name.id205218": "Upgrade Employment Center to Lvl. 20", "hero.name.id610220": "Byron ", "hero.name.id610260": "Tom Gunn", "date.december": "December {day}, {year}", "map.village.name.id4138": "Ironshard", "map.village.name.id4139": "Junkspine", "map.village.name.id4140": "Krakenshard", "skill.tomgunn.description.id26201": "Uses an ultimate ability that deals {strengthAfterEffects} damage based on current strength {curStrength}, in the form of an air strike.", "map.village.name.id4141": "Lashbone", "map.village.name.id4142": "Mournclaw", "hero.desc.id610220": "Byron Shard.", "hero.desc.id610260": "Tom Gunn Shard.", "window.mailMessage.sealCapture.go": "Event", "chestAlliance.desc.id2643": "Special alliance chest with resources, obtained after purchasing a Personnel deal.", "date.january": "January {day}, {year}", "date.february": "February {day}, {year}", "date.march": "March {day}, {year}", "date.april": "April {day}, {year}", "date.may": "May {day}, {year}", "date.june": "June {day}, {year}", "date.july": "July {day}, {year}", "date.august": "August {day}, {year}", "date.september": "September {day}, {year}", "date.october": "October {day}, {year}", "date.november": "November {day}, {year}", "window.realmTitles.assignPlayer.confirm": "Assign <color=#B75F12>{nickname}</color> to <color=#309500>{value}</color>?", "map.village.name.id4143": "Necroshard", "map.village.name.id4144": "Oblivion's Maw", "map.village.name.id4145": "Plaguevein", "map.village.name.id4146": "Quarrelshard", "map.village.name.id4147": "Rustshroud", "map.village.name.id4148": "Scorchclaw", "map.village.name.id4149": "Thornshard", "map.village.name.id4150": "Ulverfang", "map.village.name.id4151": "Vileshard", "map.village.name.id4152": "Wraithshard", "map.village.name.id4154": "Yawning Shard", "map.village.name.id4155": "Ziggurash", "map.village.name.id4156": "Ashenclaw", "map.village.name.id4157": "Blightshard", "map.village.name.id4158": "Cindershard", "map.village.name.id4159": "Dreadshard", "map.village.name.id4160": "Embershard", "mission.name.id40102": "Complete the \"Liberation\" mission", "dialogue.id29501": "I\u2019ll take the front. I like being close to the enemy.", "map.village.name.id4161": "Festershroud", "growthmissions.name.id205232": "Upgrade Employment Center to Lvl. 21", "growthmissions.name.id205246": "Upgrade Employment Center to Lvl. 22", "map.village.name.id4162": "Grimshard", "map.village.name.id4163": "Hollowshard", "map.village.name.id4164": "Ironvein", "map.village.name.id4165": "Junkmaw", "map.village.name.id4166": "Kragfang", "map.village.name.id4167": "Lashvein", "map.village.name.id4168": "Mournshard", "map.village.name.id4169": "Necroclaw", "map.village.name.id4170": "Oblivion's Shard", "monster.rally.name.id30100003": "Medusa Lvl. 3", "growthmissions.name.id205261": "Upgrade Employment Center to Lvl. 23", "map.village.name.id4171": "Plaguefang", "map.village.name.id4172": "Quarrelfang", "map.village.name.id4173": "Rustspine", "map.village.name.id4174": "Sundered Vein", "monster.rally.name.id30100004": "Mimic Lvl. 4", "map.village.name.id4299": "Spireguard Keep", "growthmissions.name.id205364": "Upgrade the Hospital to Lvl. 30", "survivors.name.id1312180": "Zorren", "hero.history.description.matoaka.3": "When strangers came with iron faces and burning weapons, Matoaka didn\u2019t fight. She vanished like morning mist. But her arrows found their mark. One by one, the hunters fell. They called it a curse. She called it balance.", "hero.history.description.matoaka.5": "At dawn, Matoaka touches the earth with her palm. The wolf freezes beside her. She feels the sun\u2019s warmth, the breath of grass, the rhythm of a world \u2014 still alive. As long as it breathes, she will protect it. Not out of hatred. Out of duty. She is not vengeance. 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Create your own alliance or join a stronger and more powerful alliance.", "window.researchCenter.researchDetails": "Research details", "chestAlliance.desc.id2627": "Special alliance chest with resources, obtained after purchasing a Resources deal.", "window.kingActions.cooldown": "On cooldown", "survivors.name.id1315010": "Myrron", "window.kingActions.usesLeft": "Uses left", "window.bonusesWindow.name": "Active", "window.bonusesWindow.battle.tab.button": "Battle", "window.bonusesWindow.growth.tab.button": "Growth", "window.throneSkills.confirmUse": "Activate {value} bonus?", "window.throneSkills.confirmPlayer": "Confirm activate {value} bonus for player {nickname}?", "window.throneSkills.actionOnCooldown": "Bonus on cooldown", "window.throneSkills.notEnoughResource": "Not enough resource for activate bonus", "window.throneSkills.useSuccess": "Bonus activated!", "window.kingSkills.info.header": "Information", "chestAlliance.desc.id2634": "Special alliance chest with resources, obtained after purchasing a Battles deal.", "window.electionOfKing.buttonVote": "Vote", "toast.bonus.activated": "Bonus activated!", "name.survivorProfession.cookhouse": "Cook", "map.village.name.id4183": "Necrotic Crossroads", "window.mailMessage.section.totalPower.title": "Power Total: {power}", "window.mailMessage.section.totalPower.gear": "Gear:", "window.mailMessage.section.totalPower.skills": "Skills:", "window.mailMessage.totalPower.heroes": "Heroes", "window.mailMessage.totalPower.troops": "Troops", "window.obtainMore.button.go": "Go", "window.bonusesWindow.confirmActivate": "When Activated, a new bonus of this type will replace the current one. Activate anyway?", "window.throneSkills.button.use": "Use", "window.battleLog.info.userAttacker": "{name} {troop} Attacks", "window.battleLog.info.userDefender": "{name} {troop}", "window.battleLog.info.dmg": "With: {dmg} DMG", "window.battleLog.info.entityAttacker": "{name} {troop} Attacks", "window.battleLog.info.entityDefender": "{name} {troop}", "window.mailMessage.section.totalPower.noskills": "No abilities", "window.stationCapture.capturePhase.successfulCaptures": "Successful captures: {captures}/{claims}", "window.stationCapture.title": "Station Capture", "resource.desc.id65": "Used to obtain hero shards.", "name.survivorProfession.ranch": "Farmer", "name.survivorProfession.sawmill": "Logger", "window.stationCapture.desc": "Railway stations \u2014 the path to rare resources. Alliances engage in a fierce struggle for control, where every battle determines the fate of the wasteland.", "stationCapture.info.distance": "Distance: {value}", "window.stationCapture.rating.allianceLabel": "Alliance", "chestAlliance.desc.id2633": "Special alliance chest with resources, obtained after purchasing a Battles deal.", "window.stationCapture.rating.label": "Rating", "window.stationCapture.rating.timeLabel": "Capture Time", "window.stationCapture.claimPhase.claims": "Registered stations: {value}/{max}", "feature.battlepass.sales.unlockTitle": "Unlock", "window.stationCapture.claimPhase.captures": "Stations captured by monsters: {monsters}/{alliance}", "condition.occupiedRailwayStation.desc": "Capture {name}", "window.stationCapture.phase.prepare": "Countdown to event start", "window.stationCapture.phase.capture": "Battle Phase", "window.stationCapture.phase.claims": "Claim", "window.stationCapture.occupantName": "No one has captured the station yet", "window.battleDetails.tableColumn.losses": "Losses", "window.mapSearch.filterSilver": "Silver", "map.village.name.id4184": "Hollow Choir", "map.village.name.id4185": "Rusthymn", "map.village.name.id4186": "Sunscourge Altar", "map.village.name.id4187": "Blightwind Mesa", "map.village.name.id4188": "Dustseer's Omen", "map.village.name.id4189": "Hollow-Eyed Shrine", "map.village.name.id4190": "Rustcage Bastion", "map.village.name.id4191": "Embervein Catacombs", "map.village.name.id4192": "Scorchscript Temple", "map.village.name.id4193": "Thirsting Ziggurat", "map.village.name.id4194": "Boneharvest Plaza", "map.village.name.id4195": "Silentstorm Spire", "map.village.name.id4196": "Guttershriek Hollow", "map.village.name.id4197": "Fractured Hymn District", "map.village.name.id4198": "Rustcoven Asylum", "map.village.name.id4199": "Sunbleached Sepulcher", "map.village.name.id4200": "Ashenvein Catacombs", "map.village.name.id4201": "Blightfang Keep", "map.village.name.id4202": "Coppergrave Yards", "map.village.name.id4203": "Dustseer's Hollow", "map.village.name.id4204": "Emberwaste Asylum", "map.village.name.id4205": "Frostrot Chapel", "map.village.name.id4206": "Gorehymn Plaza", "map.village.name.id4207": "Hollowbrand Temple", "map.village.name.id4208": "Irondreg Crypt", "map.village.name.id4209": "Junkshriek Alley", "map.village.name.id4210": "Obsidian Psalm", "map.village.name.id4211": "Hivegrave Ossuary", "map.village.name.id4212": "Frostvein Chantry", "map.village.name.id4213": "Blightspore Vault", "map.village.name.id4214": "Dustcipher Sanctum", "map.village.name.id4215": "Emberglyph Nexus", "map.village.name.id4216": "Rusthymn Scriptorium", "map.village.name.id4217": "Scorchcipher Archive", "map.village.name.id4218": "Voidhusk Cathedral", "map.village.name.id4219": "Wraithspore Sepulcher", "map.village.name.id4220": "Ash Hollow", "map.village.name.id4221": "Dust Haven", "map.village.name.id4222": "Wreckline Ridge", "map.village.name.id4223": "Sunthirst Outpost", "map.village.name.id4224": "Broken Mirage", "map.village.name.id4225": "Raiders' Pit", "map.village.name.id4226": "Red Echo Basin", "map.village.name.id4227": "Burntrail", "map.village.name.id4228": "Outcast Cradle", "map.village.name.id4229": "Oasis Coil", "speedup.desc.id.9010": "Speeds up any queue in the city for 1 minute.", "name.survivorProfession.oilmine": "Oil worker", "name.survivorProfession.ironmin\u0435": "Miner", "building.4x.desc.id121100": "This is where the fate of the survivors is decided: assign them to work, monitor their skills, and make the most of their strengths.", "chestAlliance.desc.id2637": "Special alliance chest with resources, obtained after purchasing a Battles deal.", "chest.desc.id302512": "Grants 3 random materials", "growthmissions.name.id205412": "Upgrade the Hospital to Lvl. 33", "growthmissions.name.id205428": "Upgrade the Hospital to Lvl. 34", "map.village.name.id4304": "Warlorn Hospice", "widget.chain": "Bundle Chain", "mail.sealCapture.headerBonuses": "Bonuses", "window.researchCenter.bonus": "Bonus", "troops.linjures.name.id2020204": "Spinout IV", "troops.linjures.name.id2020205": "Spinout V", "map.village.name.id4230": "Saltgulch", "sales.category.goldentruck20.desc": "Now two trucks race through your wasteland instead of one. Twice the possibilities \u2014 twice the fun!", "resource.name.id125": "Golden Truck", "resource.desc.id125": "Opens an additional slot in parking", "window.mail.message.id28.header": "Group March won!", "window.mail.message.id29.header": "Group March lost!", "window.mailMessage.sealCapture.sealCaptureSummary": "Our alliance has managed to acquire the following seals. Let's congratulate our new senators; perhaps one of them will soon be the new King!", "window.mail.message.id29.description": "We lost", "window.mail.message.id30.header": "Group March won!", "window.mail.message.id30.description": "We won", "window.mail.message.id31.header": "Group March lost!", "window.mail.message.id31.description": "We lost", "window.mail.message.id32.header": "Reinforcement repelled the attack", "window.mail.message.id32.description": "A player attacked us", "window.mail.message.id33.header": "Reinforcement did not repel the attack", "window.mail.message.id33.description": "A player attacked us", "sales.category.starterpack#10.name": "Golden Truck", "window.mail.message.id28.description": "Victory is ours", "map.village.name.id4231": "Crackspire", "window.marches.reinforcement.info.title": "Reinforcements", "chest.desc.id302513": "Grants 3 random materials", "window.offlineIncomeReport.timeMax": "Max Duration: {maxTime}", "window.throne.announcement.tooLong": "Announcement too long!", "mission.name.id80103": "Upgrade the Training Camp to Lvl. 3", "window.leaderboard.ratingScoreAlliancePower": "Power", "window.leaderboard.ratingScoreAlliancePvpKills": "Kills", "window.leaderboard.ratingScorePersonalPower": "Power", "window.leaderboard.ratingScorePersonalWaterTower": "Level", "window.leaderboard.ratingScorePersonalPvpKills": "Kills", "window.leaderboard.ratingScorePersonalTopHeroPower": "Top 3 Heroes\u2019 Power", "window.leaderboard.ratingScorePersonalHeroesPower": "Heroes Power", "tech.name.id5040520": "Battery Efficiency for Bunkers II", "window.groupMarchSelector.distance": "{distance}km", "cutscene.bubble.text.id51": "Please, help", "cutscene.bubble.text.id52": "Damn, that was fast", "retention.id4000.mission01": "Upgrade Barricade to Lvl. 2", "growthmissions.name.id205321": "Upgrade Employment Center to Lvl. 27", "name.troopsAbilityStrengthIncreaseVsInfantry[10]": "Melee Hunt", "widget.mailMessage.sealCapture.ends.previewMain": "Ends", "widget.mailMessage.sealCapture.summary.previewMain": "Alliance Summary", "mission.name.id90104": "Promote Chloe to Rank 2", "growthmissions.name.id205325": "Upgrade the Ranch to Lvl. 28", "character.name.id1012": "Boy", "character.name.id1015": "Sarah", "character.name.id1016": "Joel", "window.tavern.recruit.available.timer": "Hire <color=#FFDF2D>{chest}</color> Timer {value}", "dialogue.id34001": "Please, help! My mom was taken by the sun worshippers!", "window.researchCenter.required": "Required", "dialogue.id34003": "Of course, lead me!", "feature.battlepass.sales.currentGuarantiedReward": "Achieved Reward", "dialogue.id32002": "Why were you silent for so long? We\u2019ll train you!", "troops.name.id2107201": "Solpiercer I", "troops.name.id2107202": "Solpiercer II", "map.village.name.id4232": "Rustwell", "map.village.name.id4233": "Shatterpost", "alliancechest.name.id2061": "Water Chest Lvl.1", "alliancechest.name.id2069": "Water Chest Lvl.2", "dialogue.id38001": "Mom! Mom! You\u2019re back!", "resource.name.id83": "Transistor", "window.bounssourcereview.attacker.header": "Attacker Bonuses", "window.bounssourcereview.attacker.content": "All active effects that boost your attack", "window.bounssourcereview.defender.header": "Defender Bonuses", "name.survivorProfession.silvermine": "Silver miner", "name.survivorProfession.storage": "Storage Keeper", "window.bounssourcereview.defender.content": "Effects that increase your defense when the enemy attacks", "widget.mailMessage.mineScoutNotification.previewHeader": "Mine reconnaissance received", "widget.mailMessage.mineScoutNotification.previewMain": "You have conducted reconnaissance of the selected mine", "widget.mailMessage.mineScoutReport.previewHeader": "Mine reconnaissance report", "window.mailMessage.mineScoutNotification.message": "Reconnaissance complete.", "sales.name.id111410": "Recruit's Deal", "tooltip.troopratios.title": "Troops Types comparing", "resource.name.id84": "Microcircuit", "resource.name.id85": "Antenna", "widget.mailMessage.sealCapture.eventEndsText": "The event <color=#635741>Seal Capture</color> has ended!", "widget.mailMessage.sealCapture.eventEndsCitizen": "Citizen", "widget.mailMessage.sealCapture.capturedTitle": "Seals captured", "bonus.name.id8101": "Counter Recon for 24h", "resource.desc.id85": "Part required to build the Radar.", "bonus.name.id8102": "Troops Strength for 12h", "bonus.name.id8103": "Troops Health for 12h", "tech.desc.id5050460": "Increases your troops' strength when attacking with allied troops.", "speedup.desc.id.9060": "Speeds up any queue in the city for 1 day.", "tech.desc.id5050470": "Increases your troops' strength when attacking with allied troops.", "tech.desc.id5050530": "Increases your troops' health when attacking with allied troops.", "tech.desc.id5050540": "Increases your troops' health when attacking with allied troops.", "map.label.stationCapture.phase.1": "Registration Open:", "tech.desc.id5050550": "Increases your troops' health when attacking with allied troops.", "window.sealCapture.rewards.label": "Rewards", "map.village.name.id4235": "Emberjaw", "map.village.name.id4236": "Twilight March", "map.village.name.id4237": "Deadhowl", "map.village.name.id4238": "Coyote Spine", "title.desc.id8213": "25% Army Power", "troops.name.id2107310": "Dunewheel X", "troops.name.id2107311": "Dunewheel XI", "troops.name.id2107312": "Dunewheel XII", "troops.name.id2107313": "Dunewheel XIII", "troops.name.id2107314": "Dunewheel XIV", "name.survivorProfession.hospital": "Doctor", "troops.name.id2107315": "Dunewheel XV", "troops.desc.id2107101": "Sun Guild warriors who dwell in the wasteland", "gear.resource.name.main3.lv1": "Polymat 1", "window.researchCenter.power": "Power", "window.researchCenter.complete": "Ready", "window.researchCenter.overview": "Research bonus overview", "window.researchCenter.emptyBonuses": "No bonuses received", "bonus.cityShield.useFail.cooldown": "Cannot use shield! It's on cooldown after aggressive action", "bonus.cityShield.useFail.underAttack": "Cannot use shield! Your city is under attack!", "bonus.cityShield.useFail.reinforcement": "Cannot use shield! Reinforcements march is on the way", "bonus.cityShield.useFail.aggressive": "Cannot use shield! Aggressive march is on the way", "window.bonusesWindow.freeShield.cooldown": "You ran out of free bonuses! Wait for cooldown", "gear.resource.name.fller1.lv1": "Scrap Plate 1", "gear.resource.name.filler2.lv1": "Wire Mesh 1", "gear.resource.name.fller3.lv1": "Blade Shard 1", "name.survivorProfession.saloon": "Attendant", "gear.resource.name.fller4.lv1": "Power Cell 1", "map.village.name.id4239": "Vulture Fork", "map.village.name.id4240": "Suncrack", "map.village.name.id4241": "Brim Quarry", "window.alliance.buttonJoin": "Join", "gear.resource.name.filler5.lv1": "Gearbox 1", "map.village.name.id4242": "Furnace Nest", "growthmissions.name.id205445": "Upgrade the Hospital to Lvl. 35", "growthmissions.name.id205045": "Upgrade the Hospital to Lvl. 8", "feature.battlepass.purchaseLevel.title": "Upgrade Level", "dialogue.id36001": "By winning the march, we captured many resources, they will help us rebuild the city. But what we really need is mom!", "hero.history.description.cheecho.2": "He arrived in a desert town called Salcido \u2014 a place with no music, no feelings. Just rusty oil and dust. Cheecho opened his jacket, winked at the local settlement chief, and said: \"Se\u00f1ora, you\u2019re too beautiful for such a boring life. Let me play you some apocalypso.\" Since then, the town started dancing again.", "gear.resource.name.fller6.lv1": "Filter Unit 1", "monster.bounty.name.id30011001": "Devastating Monster Lvl. 1", "name.survivorProfession.embassy": "Lawyer", "monster.bounty.name.id30011002": "Devastating Monster Lvl. 2", "throne.treasuryAction.name.id9": "Mobilization", "map.village.name.id4243": "Bonecrest", "map.village.name.id4244": "Blister Step", "map.village.name.id4245": "Ragspire", "growthmissions.name.id205064": "Upgrade the Hospital to Lvl. 9", "dialogue.id42001": "shhh-shhh testing, testing, how do you copy?", "dialogue.id42002": "This is another settlement! Reception, we hear you, how can we find you?", "map.village.name.id4246": "Scraprest", "map.village.name.id4247": "Thornbent", "character.name.id1018": "Signal", "destination.title.id1000": "Sawmill", "destination.title.id1500": "Ranch", "destination.title.id2000": "Iron Mine", "destination.title.id2500": "Refinery", "destination.title.id3000": "Heisenberg's Hut", "destination.title.id4500": "Silver mine", "destination.title.id100": "Missions", "destination.title.id200": "Shop", "destination.title.id300": "Airship", "destination.title.id400": "Saloon", "destination.title.id500": "Saloon", "destination.desc.id1000": "Upgrade the sawmill and assign new workers there", "gear.resource.name.fller7.lv1": "Fuel Canister 1", "gear.resource.name.filler8.lv1": "Bolt Frame 1", "gear.resource.name.fller9.lv1": "Ceramic Lining 1", "map.village.name.id4248": "Ashveil", "map.village.name.id4249": "Gravemark", "map.village.name.id4250": "Oasis Verge", "map.village.name.id4251": "Dunebreach", "map.village.name.id4252": "Flintroot", "destination.desc.id1500": "Upgrade the ranch and assign new workers there", "eventid1100.quest1202211.name": "Save a Friend from Quicksand", "hero.history.description.cheecho.4": "Cheecho met his mirror opposite \u2014 the mercenary Luna. Cold, precise, without flair. Naturally, they fell in love. But trust in the desert is a luxury. \"Mi coraz\u00f3n says yes, but instinto whispers: cuidado, hermosa...\" When she disappeared with his guitar, he just smiled: \"Ha... a good note to end on.\"", "destination.desc.id3000": "Extract uranium at Heisenberg's hut", "destination.desc.id4500": "Upgrade the silver mine and assign new workers", "destination.desc.id100": "Complete missions and get rewards", "destination.desc.id200": "Can be purchased in the store", "destination.desc.id300": "Get rewards for tasks at the airship station", "destination.desc.id400": "Can be obtained from chests in the saloon", "destination.desc.id500": "Can be obtained from chests in the saloon", "map.village.name.id4253": "Blackridge", "map.village.name.id4254": "Thirsthold", "map.village.name.id4255": "Skullpit", "map.village.name.id4256": "Deadeye Bluffs", "map.village.name.id4257": "Wastemark", "map.village.name.id4258": "Coppercrawl", "window.mapSearch.filterOil": "Oil", "window.mapSearch.filterIron": "Iron", "growthmissions.name.id205096": "Upgrade the Command Center to Lvl. 11", "dialogue.id28002": "I can't take it anymore! I'm ashamed that girls are protecting me!", "dialogue.id28003": "Why did you stay silent so long? We'll train you!", "character.name.id1019": "Heisenberg", "dialogue.id43001": "What was that?", "dialogue.id43002": "Someone is at the gate again!", "dialogue.id44005": "And you\u2019re just willing to share like that?", "dialogue.id44006": "Of course! In return \u2013 just a roof over your head.", "cutscene.bubble.text.id53": "Oh, I shouldn\u2019t have mixed that.", "building.4x.name.id128100": "Parade Ground", "dialogue.id44002": "Alone? How did you pull that off?", "dialogue.id44003": "Let\u2019s just say I created an elixir that grants incredible abilities.", "map.label.stationCapture.phase.2": "Capture Phase:", "window.railwayStationInfo.resourceTrade": "Water Trade", "map.village.name.id4259": "Outrider Hollow", "window.railwayStationInfo.eventRules": "Rules", "dialogue.id30001": "We don\u2019t know exactly where she is, we\u2019ll have to send several <b>Marches</b>", "map.village.name.id4260": "Stormlash", "window.leaderboard.notRated": "Not rated", "window.minigame.victory.return": "Return to city", "window.minigame.victory.time": "Time", "window.minigame.mission.failed": "Failure", "window.minigame.defeat.time": "Time", "window.minigame.defeat.restart": "Retry", "troops.name.id2010111": "Buckshot XI", "window.eventList.name": "Events", "window.eventList.noEvents": "There are no events yet", "window.eventList.active": "Active", "window.eventList.soon": "Soon", "window.eventList.archive": "Archive", "window.eventList.event.ended": "Ended", "window.eventList.eventScope.local": "Local", "window.eventList.eventScope.alliance": "Alliance", "window.eventList.eventScope.global": "Global", "window.mapCell.button.rewardsAndRules": "Rewards and Rules", "map.village.name.id4261": "Crowglass Point", "map.village.name.id4262": "Searhole", "map.village.name.id4263": "Redwind Fold", "map.village.name.id4264": "Vault of Dust", "map.village.name.id4265": "Raidfall", "map.village.name.id4266": "Scorchtrail", "map.village.name.id4269": "Fort Ashwake", "window.sealCaptureEvent.openThrone": "Oasis", "window.eventList.toast.eventNotStarted": "Event has not started yet", "window.eventList.toast.conditionsNotMet": "You must meet the conditions to participate in the event", "window.minigame.defeat.title": "DEFEAT", "event.name.hidden": "Hidden event", "event.desc.hidden": "Something is going to happen...", "window.bonusesWindow.bonus.use": "Use", "window.eventList.event.soon": "Coming soon", "map.label.stationCapture.updating": "Updating...", "resource.name.id52": "VIP Points", "window.minigame.victory.killed": "Kills", "window.minigame.defeat.killed": "Kills", "window.truckSendInfo.marchTime": "Time required:", "window.truckSendInfo.timeToReturn": "Time to return:", "window.truckSendInfo.inMarchLabel": "Truck is on the way", "window.closestRailwayStationInfo.goToMap": "Map", "window.closestRailwayStationInfo.title": "Information", "window.closestRailwayStationInfo.occupied.label": "Occupied by:", "window.closestRailwayStationInfo.totalResource.label": "Total water delivered:", "window.closestRailwayStationInfo.userResource.label": "My water delivered:", "window.closestRailwayStationInfo.noOccupant": "Captured by the Sun Guild", "toast.march.targetEntityHasShield": "Target has shield!", "window.mapCell.label.creature.shield": "Creature has shield", "window.mapCell.label.city.shield": "City has shield", "name.survivorProfession.researchcenter": "Scientist", "name.survivorProfession.camp": "Instructor", "name.survivorProfession.commandcenter": "Agent", "tech.desc.id5030430": "Increases technology research speed in the research center.", "window.truckInfo.description.text": "1. Railway stations are located on the map \u2014 key points for resource exchange.\n2. In them, you can exchange water for rare and valuable rewards.\n3. Through the Depot, you send water trucks to the nearest station.\n4. Upon dispatch, all water is deducted, and the rarity of the reward depends on its volume.\n5. When the truck returns to the city, you receive your reward.", "window.truckInfo.tab.description": "Water Trade", "window.allianceSettings.buttonMembers": "Members", "window.closestRailwayStationInfo.desc": "This is the nearest railway station to which trucks send water.", "window.bonusesWindow.shield.cooldown": "On cooldown:", "tooltip.activeBonuses.button": "City bonus", "stationCapture.info.claim.title": "Registration Rules", "stationCapture.info.claim.desc": "1. During registration, there is a 50% chance that a monster will capture a railway station. If at that moment player marches were at the station, they return to the city.\n2. Alliance leaders and players with rank R4+ can claim up to 2 new stations.\n3. If the alliance already had stations or they were captured by monsters, the system automatically issues an auto\u2011claim.\n4. Auto\u2011claims do not count toward the new claim limit.\n5. You can only claim stations adjacent to those already captured by the alliance.", "stationCapture.info.capture.title": "Capture Rules", "resource.desc.id42": "More hammers \u2014 more opportunities. Increases construction queue by 1.", "window.hospital.lightInjuryTitle": "Heavily Wounded", "stationCapture.info.capture.desc": "1. Railway station is awarded to the alliance that held it the longest within\u00a06\u00a0hours or continuously for\u00a03\u00a0hours.\n2. If only one alliance claimed the station, it receives it automatically, without a fight.", "stationCapture.info.rewards.title": "Rewards", "day_city": "A new day has begun", "stationCapture.info.rewards.desc": "1. The alliance that defeated the Sun Guild receives two types of rewards.\n2. The alliance receives an alliance chest.\n3. Battle participants receive a personal reward based on damage dealt.\n4. The alliance that captured a station also receives an alliance chest.", "window.railwayStationInfo.rewards.chest.title": "Water Chest", "window.mapCell.info.truckResourceDelivered": "Water delivered (per day):", "night_city": "Night has fallen on the city", "chestAlliance.name.id2621": "Alliance Special Chest", "window.railwayStationInfo.rewards.monsterChest.title": "Monster Chests", "window.railwayStationInfo.rewards.participateReward": "Participation Reward", "window.railwayStationInfo.rewards.victoryReward": "Victory Reward", "window.railwayStationInfo.rewards.monster.title": "Monster", "widget.mailMessage.eventLeaderboard.previewMain": "You took {value} place", "growthmissions.name.id205109": "Upgrade the Command Center to Lvl. 12", "dialogue.id45001": "We have all the parts and now we're ready to build the radio tower", "dialogue.id46001": "We did it! Let's try to contact other survivors!", "window.throneRewards.confirmPlayer": "Give <color=#B75F12>{nickname}</color> a <color=#309500>{value}</color>?", "window.bonusesWindow.bonus.active": "Active", "window.railwayStation.goToParking": "Parking", "window.chat.scrollCell.downRankAlliance": "<b>{0}</b> changed <sprite name=\"WhiteArrowDown\"> <b>{1}</b> \u2019s Alliance Rank to <b>R{2}</b>.", "building.4x.desc.id128100": "On the parade ground stands your army, ready to follow your every command", "chestAlliance.name.id2622": "Alliance Special Chest", "chestAlliance.name.id2623": "Alliance Special Chest", "chestAlliance.name.id2624": "Alliance Special Chest", "window.stationCapture.prepare.timer.label": "Time until event starts", "window.stationCapture.claim.timer.label": "Phase 1. Alliance Registration", "window.stationCapture.capture.timer.label": "Phase 2. Alliance Clash", "map.village.name.id4267": "Chainwell", "map.village.name.id4301": "Bunker Resonance", "widget.mailMessage.eventLeaderboard.header": "Leaderboard Reward:", "window.stationCapture.claim.desc": "R4 and R5 members can register the alliance for railway stations that border currently controlled ones.", "throne.treasuryAction.name.id8": "Research Development", "window.stationCapture.capture.desc": "Try to hold the stations for as long as possible.", "window.stationCapture.capture.button": "Capture", "window.stationCapture.claim.button": "Register", "window.stationCapture.tab.event": "Event", "window.stationCapture.tab.stations": "Stations", "window.stationCapture.tab.captures": "Captures", "event.name.id1": "Capture Train Stations", "event.desc.id1": "Fight for the train stations!", "window.railwayStationInfo.truckParking.condition": "You need {condition} to unlock truck parking", "chestAlliance.name.id2625": "Alliance Special Chest", "map.label.stationCapture.remainingTime": "Until fully captured", "toast.event.eventStarted": "Event {value} started!", "toast.event.eventFinished": "Event {value} finished!", "throne.treasuryAction.name.id5": "Receive Offering", "throne.treasuryAction.name.id6": "Medical Development", "throne.treasuryAction.name.id7": "Mercantilism", "map.village.name.id4270": "Chapel of the Coil", "throne.treasuryAction.name.id10": "Silence Mode", "chestAlliance.name.id2626": "Alliance Special Chest", "chestAlliance.name.id2627": "Alliance Resource Chest", "window.railwayStationInfo.rewards.desc": "Players receive 3 types of rewards:\u00a0\n1.Alliance chest\u00a0\u2014 for victory over a monster at a railway station.\u00a0\n2.Damage reward\u00a0\u2014 distributed among battle participants based on damage dealt.\u00a0\n3.Alliance chest\u00a0\u2014 for successful capture of a railway station.", "skill.emma.name.id20301": "Deep wounds", "skill.emma.name.id20401": "First aid", "window.eventInfo.title": "Rules", "map.railway.name.id701": "Railway Station A1", "map.railway.name.id702": "Railway Station B1", "map.railway.name.id703": "Railway Station C1", "map.railway.name.id704": "Railway Station D1", "map.railway.name.id705": "Railway Station E1", "map.railway.name.id706": "Railway Station F1", "map.railway.name.id707": "Railway Station G1", "map.railway.name.id708": "Railway Station H1", "map.railway.name.id709": "Railway Station A2", "map.railway.name.id710": "Railway Station B2", "map.railway.name.id711": "Railway Station C2", "map.railway.name.id712": "Railway Station D2", "chestAlliance.name.id2628": "Alliance Resource Chest", "chestAlliance.name.id2629": "Alliance Resource Chest", "chestAlliance.name.id2630": "Alliance Resource Chest", "chestAlliance.name.id2631": "Alliance Resource Chest", "map.railway.name.id713": "Railway Station E2", "map.railway.name.id714": "Railway Station F2", "map.railway.name.id715": "Railway Station G2", "map.railway.name.id716": "Railway Station H2", "map.railway.name.id717": "Railway Station A3", "map.railway.name.id718": "Railway Station B3", "map.railway.name.id719": "Railway Station C3", "map.railway.name.id720": "Railway Station D3", "map.railway.name.id721": "Railway Station E3", "map.railway.name.id722": "Railway Station F3", "map.railway.name.id723": "Railway Station G3", "map.railway.name.id724": "Railway Station H3", "map.railway.name.id725": "Railway Station A4", "map.railway.name.id726": "Railway Station B4", "map.railway.name.id727": "Railway Station C4", "map.railway.name.id728": "Railway Station D4", "map.railway.name.id729": "Railway Station E4", "map.railway.name.id730": "Railway Station F4", "map.railway.name.id732": "Railway Station H4", "map.railway.name.id733": "Railway Station A5", "map.railway.name.id734": "Railway Station B5", "map.railway.name.id735": "Railway Station C5", "map.railway.name.id736": "Railway Station D5", "map.railway.name.id737": "Railway Station E5", "map.railway.name.id738": "Railway Station F5", "map.railway.name.id739": "Railway Station G5", "map.railway.name.id740": "Railway Station H5", "window.stationCapture.claim.alreadyClaimed": "You have already claimed the station.", "map.label.monsters": "Captured by Sun Worshippers", "command.deleteAlliance.transferLeader": "Disbanding is not possible. Transfer leadership to another player.", "window.marches.reinforcement.status.groupMarching": "Marching", "window.stationCapture.winnerName": "{alliance} captured this station", "sales.category.eventRC1.name": "Be ready for Station Capture!", "chestAlliance.name.id2632": "Alliance Resource Chest", "dialogue.id38003": "I love <b>marches</b>! We did a good deed and gathered resources for the city.", "map.label.stationCapture.phase.0": "Captured until next event", "window.stationCapture.claim.limitReached": "Registration limit reached", "window.mapCell.button.registration": "Claim", "condition.allianceLevel.noAlliance": "Alliance needed", "survivors.name.id1315020": "David", "sales.category.eventRC.name": "Railway Clash", "map.village.name.id4271": "Echo Command", "chestAlliance.name.id2633": "Alliance Military Chest", "widget.building.search": "Search", "window.afkChestInfo.title": "Information", "window.afkChestInfo.tab.building": "Building", "window.buildingDetails.afkChestLevelBonus": "Level AFK Chest", "window.afkChest.tapToCollect": "Tap to collect", "toast.afkChest.isEmpty": "Resources in the production process", "window.buildingUpgrade.nextLevel": "Next level:", "window.allianceSettings.buttonMessageToLeader": "Contact alliance leader", "chestAlliance.name.id2634": "Alliance Military Chest", "chestAlliance.name.id2635": "Alliance Military Chest", "chestAlliance.name.id2636": "Alliance Military Chest", "chestAlliance.name.id2637": "Alliance Military Chest", "chestAlliance.name.id2638": "Alliance Military Chest", "title.desc.id8163": "10% Army Power", "window.buildingMoreDetails.afkChestLevelBonus": "Lvl. Chest", "condition.allianceLevel.required": "Alliance level\u00a0{goal}\u00a0required", "bonus.name.id8104": "Gathering Speed for 8h", "window.afkChestInfo.tab.currentLevel": "Current Lvl.", "window.afkChestInfo.tab.chestLevelBonus": "Chest Lvl. Bonus", "window.afkChestInfo.buildingCurrentLevel": "Lvl. {level}", "tech.desc.id5050650": "Get an additional march queue!", "map.village.name.id4272": "Silo of Silence", "map.village.name.id4273": "Vault of Saints", "map.village.name.id4274": "Outpost Ironjaw", "map.village.name.id4275": "Temple Verge", "map.village.name.id4276": "Cannonspire", "chestAlliance.name.id2639": "Alliance Personal Chest", "chestAlliance.name.id2640": "Alliance Personal Chest", "chestAlliance.name.id2641": "Alliance Personal Chest", "chestAlliance.name.id2642": "Alliance Personal Chest", "chestAlliance.name.id2643": "Alliance Personal Chest", "chestAlliance.name.id2644": "Alliance Personal Chest", "chestAlliance.name.id2645": "Alliance Mercenary Chest", "chestAlliance.name.id2646": "Alliance Mercenary Chest", "chestAlliance.name.id2647": "Alliance Mercenary Chest", "chestAlliance.name.id2648": "Alliance Mercenary Chest", "chestAlliance.name.id2649": "Alliance Mercenary Chest", "chestAlliance.name.id2650": "Alliance Mercenary Chest", "bonus.category.name.id7": "Shield", "boosters.desc.id300530": "Grants 50K Mutagen.", "bonus.category.desc.id7": "Protects your city from enemy actions", "map.village.name.id4277": "Dust Abbey", "map.village.name.id4278": "Redoubt Sever", "map.village.name.id4279": "Shrine of the Ember", "chestAlliance.name.id2651": "Alliance Wasteland Chest", "title.name.id8213": "Void Reaper", "bonus.category.desc.id1": "Teleports your city to a random location", "bonus.category.desc.id2": "Blocks enemy scouts", "bonus.category.desc.id3": "Boosts troop attack", "bonus.category.desc.id4": "Boosts troop health", "bonus.category.desc.id5": "Speeds up gathering on the world map", "bonus.category.desc.id6": "Increases training capacity in barracks", "bonus.category.name.id3": "Troops ATK", "bonus.category.name.id4": "Troops HP", "bonus.category.name.id5": "Gathering Speed", "bonus.category.name.id6": "Training Capacity", "map.village.name.id4280": "Bravo Yard", "map.village.name.id4281": "Ruins of Oath", "growthmissions.name.id205403": "Upgrade the Iron Mine to Lvl. 33", "map.village.name.id4282": "Hangar Whisper", "tech.name.id5040660": "Additional March Queue", "map.village.name.id4283": "Beacon Cross", "map.village.name.id4284": "Sanctum Burntveil", "map.village.name.id4285": "Base Nine-Echo", "map.village.name.id4286": "Temple of the Rift", "map.village.name.id4287": "Wallspire Hold", "map.village.name.id4288": "Altar of Smoke", "map.village.name.id4289": "Bunker Helix", "chestAlliance.name.id2652": "Alliance Wasteland Chest", "window.sealCaptureRules.textRules3": "Seals can not only be earned but also <color=#322C21>taken from other players</color>. To do this, you need to attack their city with a solo, group, or rally march. If the attack is successful, <color=#322C21>all Seals from the city are transferred to the attacker</color>. Seals can also be voluntarily transferred to other members of the same alliance.", "window.sealCaptureRules.textRules4": "Points are awarded for <color=#322C21>killing troops</color> in battles against monsters and in cities holding Seals. <color=#322C21>Holding a Seal does not grant points</color>. The number of points earned depends on the <color=#322C21>Conquest</color> stat of the defeated troops \u2014 the higher their tier, the more points the attacker receives.", "chestAlliance.name.id2653": "Alliance Wasteland Chest", "chestAlliance.name.id2654": "Alliance Wasteland Chest", "chestAlliance.name.id2655": "Alliance Wasteland Chest", "chestAlliance.name.id2656": "Alliance Wasteland Chest", "monster.bounty.name.id30011003": "Devastating Monster Lvl. 3", "window.questsMarathon.rewards": "Rewards", "tech.desc.id5050770": "Get a unique hero to strengthen you!", "tech.desc.id5050870": "Increases strength and health of all your troops!", "monster.bounty.name.id30011004": "Devastating Monster Lvl. 4", "monster.bounty.name.id30011005": "Devastating Monster Lvl. 5", "title.name.id8163": "Dark Knight", "window.sealInfo.cooldownTitle": "Transfer will be available in:", "window.sealInfo.cooldownInProgress": "Transfer is not available yet!", "window.sealInfo.giveAwayTimeIsOver": "Transfer time has run out", "window.sealInfo.cantTransferSeal": "You cannot transfer your only seal", "resource.name.id57": "Conquest Points", "condition.reachedBuilding": "{name} Lvl. {level}", "window.allianceSettings.buttonRanking": "Ranking", "window.sealCaptureRules.textRules2": "During the capture phase, <color=#322C21>monsters with unique Seals</color> appear on the map. They spawn at random points within predefined sectors. The number of monsters is smaller than the number of available Seals. <color=#322C21>Each Seal is linked to a specific railway station</color>. To obtain a Seal, a player must send a march to the monster. The winner receives the Seal, which becomes attached to their city.", "sales.category.mercenary.name": "Mercenaries", "sales.name.HeroExpRush": "Hero EXP Rush", "sales.name.HeroExpRush2x": "Hero EXP Rush: VALUE x2!", "sales.name.MercenariesInfantryFree": "Free GIFT", "hero.history.description.james.4": "In the cities, they called him the Ghost from the South. They said he was neither a hero nor a villain. Just a man with a rifle and a permanent half-sleep in his eyes. He didn\u2019t save the world, but when trouble came close, James would lazily stand up, aim\u2026 and the problem would disappear.", "monster.bounty.name.id30011006": "Devastating Monster Lvl. 6", "monster.bounty.name.id30011007": "Devastating Monster Lvl. 7", "monster.bounty.name.id30011008": "Devastating Monster Lvl. 8", "tech.name.id5030370": "Troops Training Limit VII", "growthmissions.name.id205124": "Upgrade the Barricade to Lvl. 13", "growthmissions.name.id205137": "Upgrade the Barricade to Lvl. 14", "tech.name.id5030450": "Technology Research Speed V", "map.village.name.id4290": "Shrine of Verdict", "map.village.name.id4291": "Turret Creed", "growthmissions.name.id205176": "Upgrade the Barricade to Lvl. 17", "growthmissions.name.id205189": "Upgrade the Barricade to Lvl. 18", "growthmissions.name.id205202": "Upgrade the Barricade to Lvl. 19", "growthmissions.name.id205215": "Upgrade the Barricade to Lvl. 20", "growthmissions.name.id205229": "Upgrade the Barricade to Lvl. 21", "tech.name.id5021770": "Unlock Buzzbats", "growthmissions.name.id205243": "Upgrade the Barricade to Lvl. 22", "growthmissions.name.id205258": "Upgrade the Barricade to Lvl. 23", "growthmissions.name.id205273": "Upgrade the Barricade to Lvl. 24", "growthmissions.name.id205288": "Upgrade the Barricade to Lvl. 25", "growthmissions.name.id205303": "Upgrade the Barricade to Lvl. 26", "growthmissions.name.id205318": "Upgrade the Barricade to Lvl. 27", "growthmissions.name.id205333": "Upgrade the Barricade to Lvl. 28", "growthmissions.name.id205349": "Upgrade the Barricade to Lvl. 29", "growthmissions.name.id205365": "Upgrade the Barricade to Lvl. 30", "map.village.name.id4292": "Silent Array", "map.village.name.id4293": "Command Citadel", "map.village.name.id4294": "Outrun Fold", "window.mapCell.button.closePortal": "Close", "map.village.name.id4296": "Stormwatch Bastion", "growthmissions.name.id205413": "Upgrade the Barricade to Lvl. 33", "growthmissions.name.id205429": "Upgrade the Barricade to Lvl. 34", "growthmissions.name.id205446": "Upgrade the Barricade to Lvl. 35", "growthmissions.name.id205012": "Upgrade the Barricade to Lvl. 6", "survivors.name.id1313010": "Harper", "growthmissions.name.id205026": "Upgrade the Barricade to Lvl. 7", "growthmissions.name.id205042": "Upgrade the Barricade to Lvl. 8", "growthmissions.name.id205061": "Upgrade the Barricade to Lvl. 9", "growthmissions.name.id205361": "Upgrade Auto Garage to Lvl. 2", "growthmissions.name.id205377": "Upgrade Auto Garage to Lvl. 3", "growthmissions.name.id205409": "Upgrade Auto Garage to Lvl. 5", "growthmissions.name.id205425": "Upgrade Auto Garage to Lvl. 6", "growthmissions.name.id205441": "Upgrade Auto Garage to Lvl. 7", "window.mapCell.button.openPortal": "Portal", "growthmissions.name.id205084": "Upgrade the Hospital to Lvl. 10", "tech.name.id5030520": "Experience Gain Speed II", "map.village.name.id4297": "Dustcloak Vault", "growthmissions.name.id205123": "Upgrade the Hospital to Lvl. 13", "growthmissions.name.id205136": "Upgrade the Hospital to Lvl. 14", "growthmissions.name.id205149": "Upgrade the Hospital to Lvl. 15", "growthmissions.name.id205162": "Upgrade the Hospital to Lvl. 16", "growthmissions.name.id205175": "Upgrade the Hospital to Lvl. 17", "growthmissions.name.id205188": "Upgrade the Hospital to Lvl. 18", "growthmissions.name.id205122": "Upgrade the Command Center to Lvl. 13", "growthmissions.name.id205135": "Upgrade the Command Center to Lvl. 14", "growthmissions.name.id205148": "Upgrade the Command Center to Lvl. 15", "map.village.name.id4300": "Obsidian Altar", "growthmissions.name.id205348": "Upgrade the Hospital to Lvl. 29", "map.village.name.id4302": "Ravenspire Temple", "map.village.name.id4303": "Scorchhold Fort", "growthmissions.name.id205187": "Upgrade the Command Center to Lvl. 18", "growthmissions.name.id205200": "Upgrade the Command Center to Lvl. 19", "growthmissions.name.id205213": "Upgrade the Command Center to Lvl. 20", "growthmissions.name.id205227": "Upgrade the Command Center to Lvl. 21", "name.collectiom.group.id7": "Monster Lvl. 7", "growthmissions.name.id205241": "Upgrade the Command Center to Lvl. 22", "growthmissions.name.id205256": "Upgrade the Command Center to Lvl. 23", "growthmissions.name.id205271": "Upgrade the Command Center to Lvl. 24", "growthmissions.name.id205286": "Upgrade the Command Center to Lvl. 25", "growthmissions.name.id205301": "Upgrade the Command Center to Lvl. 26", "growthmissions.name.id205316": "Upgrade the Command Center to Lvl. 27", "growthmissions.name.id205331": "Upgrade the Command Center to Lvl. 28", "map.village.name.id4307": "Sandline Watch", "troops.name.id2010211": "Spinout XI", "growthmissions.name.id205174": "Upgrade the Command Center to Lvl. 17", "toast.portalsLimitReached": "Maximum number of open portals", "growthmissions.name.id205395": "Upgrade the Command Center to Lvl. 32", "growthmissions.name.id205411": "Upgrade the Command Center to Lvl. 33", 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"monster.bounty.name.id30011009": "Devastating Monster Lvl. 9", "monster.bounty.name.id30011010": "Devastating Monster Lvl. 10", "monster.bounty.name.id30011011": "Devastating Monster Lvl. 11", "monster.bounty.name.id30011012": "Devastating Monster Lvl. 12", "eventid1100.quest1202217.name": "Bend a Spoon", "monster.bounty.name.id30011013": "Devastating Monster Lvl. 13", "monster.bounty.name.id30011014": "Devastating Monster Lvl. 14", "monster.bounty.name.id30011015": "Devastating Monster Lvl. 15", "monster.bounty.name.id30011016": "Devastating Monster Lvl. 16", "monster.bounty.name.id30011017": "Devastating Monster Lvl. 17", "monster.bounty.name.id30011018": "Devastating Monster Lvl. 18", "monster.bounty.name.id30011019": "Devastating Monster Lvl. 19", "monster.bounty.name.id30011020": "Devastating Monster Lvl. 20", "tech.name.id5040120": "March Speed II", "map.village.name.id4419": "Wellsunder", "map.village.name.id4420": "Ashcourt", "growthmissions.name.id205145": "Upgrade Silver 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"monster.bounty.name.id30011033": "Devastating Monster Lvl. 33", "monster.bounty.name.id30011034": "Devastating Monster Lvl. 34", "tech.desc.id5010260": "Increases corn production at the city ranch.", "map.village.name.id4424": "Huskrest", "map.village.name.id4425": "Burnstead", "monster.bounty.name.id30011035": "Devastating Monster Lvl. 35", "map.village.name.id4426": "Dryford", "map.village.name.id4427": "Marrowell", "map.village.name.id4428": "Ashborne", "map.village.name.id4429": "Brimharbor", "map.village.name.id4430": "Saltmere", "tech.desc.id5010270": "Increases corn production at the city ranch.", "tech.desc.id5010320": "Increases oil production at the city oil refinery.", "legend.crypt.desc.id401": "Bunkers", "tech.desc.id5010330": "Increases oil production at the city oil refinery.", "tech.desc.id5010340": "Increases oil production at the city oil refinery.", "tech.desc.id5010350": "Increases oil production at the city oil refinery.", "tech.desc.id5010360": "Increases oil production at the city oil refinery.", "tech.desc.id5010370": "Increases oil production at the city oil refinery.", "tech.desc.id5010420": "Increases iron production at the city iron mine.", "map.village.name.id4431": "Wolncaster", "window.shop.title": "Shop", "tech.name.id5040130": "March Speed III", "growthmissions.name.id213000": "Upgrade the heroes", "map.village.name.id4432": "Blackmere", "map.village.name.id4433": "New Braydon", "map.village.name.id4434": "Grimhaven", "map.village.name.id4435": "Dustleigh", "tech.desc.id5010430": "Increases iron production at the city iron mine.", "map.village.name.id4436": "Redmoor", "window.craft.gear.button.speedup": "Speed Up", "map.village.name.id4437": "Ironholt", "map.village.name.id4438": "Cinderdale", "map.village.name.id4439": "Ravenreach", "map.village.name.id4440": "Grayfen", "map.village.name.id4441": "Emberbrook", "map.village.name.id4442": "Barrencrest", "map.battler.name.id30013102": "Exploration Lvl. 2", "map.battler.name.id30013103": "Exploration Lvl. 3", "tech.desc.id5010440": "Increases iron production at the city iron mine.", "map.village.name.id4443": "Stormvale", "window.craft.gear.button.finish": "Finish", "map.village.name.id4444": "Charstead", "map.village.name.id4445": "Rimegate", "tech.desc.id5010450": "Increases iron production at the city iron mine.", "map.village.name.id4446": "Fallowden", "map.village.name.id4447": "Dunhollow", "map.village.name.id4448": "Westrood", "map.village.name.id4449": "Ironvale", "map.battler.name.id30013104": "Exploration Lvl. 4", "tech.desc.id5010460": "Increases iron production at the city iron mine.", "window.shopTabInfo.title": "Information", "map.resque.name.id30012131": "Mercenary Camp Lv.31", "growthmissions.name.id213002": "Upgrade 3 heroes to Lvl. 10", "growthmissions.name.id213003": "Upgrade 3 heroes to Lvl. 15", "growthmissions.name.id206004": "Upgrade Water Pump to Lvl. 20", "growthmissions.name.id213004": "Upgrade 3 heroes to Lvl. 20", "growthmissions.name.id213005": "Upgrade 3 heroes to Lvl. 25", "growthmissions.name.id213006": "Upgrade 3 heroes to Lvl. 30", "map.village.name.id4450": "Braymarch", "growthmissions.name.id213001": "Upgrade 3 heroes to Lvl. 5", "map.battler.name.id30013105": "Exploration Lvl. 5", "map.village.name.id4451": "Dusthaven", "map.village.name.id4452": "Oakmarsh", "troops.name.id2107203": "Solpiercer III", "troops.name.id2107204": "Solpiercer IV", "troops.name.id2107205": "Solpiercer V", "troops.name.id2107206": "Solpiercer VI", "mail.monster.name": "Sun Guild", "map.village.name.id4453": "Flickerbay", "growthmissions.name.id213014": "Upgrade 3 heroes to Lvl. 70", "growthmissions.name.id213015": "Upgrade 3 heroes to Lvl. 75", "growthmissions.name.id213016": "Upgrade 3 heroes to Lvl. 80", "growthmissions.name.id213019": "Upgrade 3 heroes to Lvl. 95", "window.joinAlliance.title": "Alliance", "growthmissions.name.id213020": "Upgrade 3 heroes to Lvl. 100", "map.village.name.id4454": "Bleakhaven", "growthmissions.name.id213010": "Upgrade 3 heroes to Lvl. 50", "tech.desc.id5010470": "Increases iron production at the city iron mine.", "tech.desc.id5010520": "Increases silver production at the city silver mine.", "tech.desc.id5010530": "Increases silver production at the city silver mine.", "growthmissions.name.id213011": "Upgrade 3 heroes to Lvl. 55", "growthmissions.name.id213012": "Upgrade 3 heroes to Lvl. 60", "growthmissions.name.id213013": "Upgrade 3 heroes to Lvl. 65", "growthmissions.name.id213017": "Upgrade 3 heroes to Lvl. 85", "growthmissions.name.id213018": "Upgrade 3 heroes to Lvl. 90", "map.village.name.id4455": "Wickmere", "map.village.name.id4456": "Nightrand", "map.village.name.id4457": "Emberfall", "growthmissions.name.id213007": "Upgrade 3 heroes to Lvl. 35", "tech.desc.id5010540": "Increases silver production at the city silver mine.", "tech.desc.id5010550": "Increases silver production at the city silver mine.", "tech.desc.id5010560": "Increases silver production at the city silver mine.", "tech.desc.id5010570": "Increases silver production at the city silver mine.", "tech.desc.id5010650": "Get a unique resident skilled in working at the refinery.", "tech.desc.id5010760": "Get a unique resident skilled in working at the iron mine.", "tech.desc.id5010870": "Get a unique resident skilled in working at the silver mine.", "map.battler.name.id30013106": "Exploration Lvl. 6", "map.battler.name.id30013107": "Exploration Lvl. 7", "growthmissions.name.id213008": "Upgrade 3 heroes to Lvl. 40", "tech.desc.id5020120": "Increases Basher strength.", "map.battler.name.id30013108": "Exploration Lvl. 8", "map.battler.name.id30013109": "Exploration Lvl. 9", "map.battler.name.id30013110": "Exploration Lvl. 10", "window.mapCell.teleportationInfo.enemyTerritory": "Cannot teleport to enemy territory!", "window.leaderboard.ratingAllianceVillages": "Alliance Territory", "button.alliance": "Alliance", "window.mapCell.info.capturingAlliance": "Capturing:", "window.mapCell.info.capturingTime": "Time to capture:", "tech.desc.id5020340": "Increases healing speed of troops in hospital.", "tech.desc.id5020350": "Increases healing speed of troops in hospital.", "tech.desc.id5020430": "Increases medkit production for the severely wounded in the hospital.", "tech.desc.id5020440": "Increases medkit production for the severely wounded in the hospital.", "tech.desc.id5020450": "Increases medkit production for the severely wounded in the hospital.", "toast.groupChatNotFoundUsers": "Users not found", "mail.villages.header": "Oases", "widget.mailMessage.village.previewHeader": "Oases:", "hero.history.description.james.5": "At dawn, James drinks black coffee, looks at the horizon, and scratches his stubble. He\u2019s in no hurry. He\u2019s never in a hurry. The world can wait. And if it can\u2019t \u2014 that\u2019s not his problem. He has a rifle, patience, and the will to stay alive. That\u2019s enough.", "tech.desc.id5020940": "Get a unique survivor skilled in medicine.", "map.battler.name.id30013111": "Exploration Lvl. 11", "map.battler.name.id30013112": "Exploration Lvl. 12", "map.village.name.id4024": "Piston Shroud", "tech.desc.id5020360": "Increases healing speed of troops in hospital.", "tech.desc.id5020370": "Increases healing speed of troops in hospital.", "tech.desc.id5020530": "Increases Basher strength and health.", "map.village.name.id4458": "Blackthorn Hill", "map.village.name.id4459": "Redspire", "map.village.name.id4460": "Thornvale", "map.village.name.id4461": "Stoneglen", "map.village.name.id4462": "Ashmoor", "map.village.name.id4463": "Sungrave", "map.village.name.id4464": "Braemarch", "map.village.name.id4465": "Shadewick", "map.village.name.id4466": "Grimholt", "map.village.name.id4467": "Lowrest", "map.village.name.id4468": "Redwich", "map.village.name.id4469": "Crowleigh", "map.village.name.id4470": "Ashbray", "map.village.name.id4471": "Fallmere", "map.village.name.id4472": "Graveton", "map.village.name.id4473": "Blackmere Ridge", "map.village.name.id4474": "Charlin", "map.village.name.id4475": "Wastmere", "map.village.name.id4476": "Tarnwick", "map.village.name.id4477": "Dryborough", "map.village.name.id4478": "Ashcroft", "map.village.name.id4480": "Saltbarrow", "growthmissions.name.id209002": "Train 1000 Dustmark Lvl. 8", "tech.desc.id5021360": "Unlock Gravelers to join you.", "growthmissions.name.id209022": "Train 70000 Dustmark Lvl. 13", "map.battler.name.id30013113": "Exploration Lvl. 13", "map.battler.name.id30013114": "Exploration Lvl. 14", "troops.name.id2107207": "Solpiercer VII", "map.village.name.id4481": "Grayspire", "map.village.name.id4482": "Hollowden", "map.village.name.id4483": "Redfen", "map.village.name.id4484": "Stonehaven", "map.village.name.id4485": "Thornhold", "map.village.name.id4486": "Crestlyn", "map.village.name.id4487": "Dustmoor", "map.village.name.id4488": "Burnfield", "map.village.name.id4489": "Graymarsh", "map.village.name.id4490": "New Emberlyn", "map.village.name.id4491": "Wyrmstead", "map.village.name.id4492": "Rusthaven", "map.village.name.id4493": "Blazemarsh", "map.village.name.id4494": "Thornmere", "map.village.name.id4495": "Frostlyn", "map.village.name.id4496": "Gloamstead", "map.village.name.id4497": "Oathbury", "map.village.name.id4498": "Blightmere", "map.village.name.id4499": "Cragbarrow", "map.village.name.id4500": "Stormholt", "map.village.name.id4501": "Varnstead", "map.village.name.id4502": "Crimvale", "map.village.name.id4503": "Shardridge", "map.village.name.id4504": "Warrick", "map.village.name.id4505": "Ashbourne Reach", "map.village.name.id4506": "Blazewatch", "map.village.name.id4507": "Nightharbor", "map.village.name.id4510": "Grimswell", "map.village.name.id4511": "Hearthgrave", "map.village.name.id4512": "Braefall", "tooltip.heroClass.helicopter.desc": "Hero Class: Flying", "map.village.name.id4513": "Dustmere Hollow", "map.village.name.id4514": "Thornbrook", "map.village.name.id4515": "Fallowrest", "map.village.name.id4516": "Crimsonhollow", "map.village.name.id4517": "Emberlyn Vale", "map.village.name.id4518": "Shatterreach", "map.village.name.id4519": "Duskfold", "map.village.name.id4520": "Vaultgate", "map.village.name.id4521": "Grainfell", "map.village.name.id4522": "Ashlan Reach", "map.village.name.id4523": "Cinderhold", "map.village.name.id4524": "Steelwater", "map.village.name.id4525": "Barrowkeep", "map.village.name.id4526": "Thirstwell", "map.village.name.id4527": "Emberglen", "growthmissions.name.id210012": "Train 15000 Spinout Lvl. 11", "growthmissions.name.id210013": "Train 17500 Spinout Lvl. 11", "growthmissions.name.id210014": "Train 20000 Spinout Lvl. 11", "sale.researchQueue.label": "+1 Research Queue", "sale.buildingQueue.label": "+1 Building Queue", "tech.desc.id5021560": "Increases Graveler health.", "name.troopsSniperStrengthIncreasePercent": "Ranged Strength", "map.battler.name.id30013115": "Exploration Lvl. 15", "tech.name.id5020460": "Medkit Production VI", "growthmissions.name.id210027": "Train 43500 Spinout Lvl. 15", "window.mailMessage.battlePvPMineWin.header": "Mine Captured!", "window.mailMessage.battlePvPMineLose.header": "Mine Lost", "window.mailMessage.battlePvPCityAttackWin.header": "Attacker Victory", "window.mailMessage.battlePvPCityAttackLose.header": "Attack Repelled", "window.mailMessage.battlePvPCityDefenceWin.header": "City Defended!", "window.mailMessage.battlePvPCityDefenceLose.header": "Defense Failed", "window.mailMessage.battlePvPMineWin.previewMain": "We successfully captured the mine from {enemyName}.", "window.mailMessage.battlePvPMineLose.previewMain": "{enemyName} took control of your mine.", "window.mailMessage.battlePvPCityAttackWin.previewMain": "We successfully attacked {enemyName}'s city.", "window.mailMessage.battlePvPCityAttackLose.previewMain": "Your attack on {enemyName}'s city was repelled.", "window.mailMessage.battlePvPCityDefenceWin.previewMain": "{enemyName} failed to breach your city defenses.", "window.mailMessage.battlePvPCityDefenceLose.previewMain": "{enemyName} broke through and damaged your city.", "name.troopsSniperHealthIncreasePercent": "Ranged Health", "hero.unavailable": "Unavailable", "window.shop.item.limit": "Limit: {limit}", "minigame.bubble.text.id1001": "Faster!", "window.mapCell.info.needChangeAutoAlliance": "Join another alliance", "growthmissions.name.id211015": "Collect 2500 Graveler Lvl. 13", "name.troopsMotobikeHealthIncreasePercent": "Raiders Health", "name.troopsCarStrengthIncreasePercent": "Armored Strength", "window.shop.button.refresh": "Refresh", "name.troopsCarHealthIncreasePercent": "Armored Health", "mercenaries.name.id2015301": "Mercenary Dustmark", "mercenaries.name.id2025301": "Mercenary Dustmark", "mercenaries.name.id2035301": "Mercenary Dustmark", "mercenaries.name.id2025401": "Mercenary Graveler", "mercenaries.name.id2035401": "Mercenary Graveler", "mercenaries.name.id2045401": "Mercenary Graveler", "mercenaries.name.id2015501": "Mercenary Buzzbat", "mercenaries.name.id2025501": "Mercenary Buzzbat", "name.troopsInfantryHealthIncreasePercent": "Melee Health", "growthmissions.name.id212002": "Collect 50 Buzzbat Lvl. 15", "growthmissions.name.id212004": "Collect 100 Buzzbat Lvl. 15", "name.troopsMotobikeStrengthIncreasePercent": "Raiders Strength", "mercenaries.name.id2035501": "Mercenary Buzzbat", "mercenaries.name.id2045501": "Mercenary Buzzbat", "tech.name.id5020740": "Dustmarks Health IV", "crypt.name.id52321": "Ancient Bunker 21", "skill.cheecho.description.id18401": "Increases shooters health bonus by +{troopsSniperHealthIncreasePercent}.", "tech.name.id5020840": "Dustmarks Strength and Health IV", "tech.name.id5021050": "Spinouts Strength V", "tech.desc.id5021660": "Increases Graveler strength and health.", "tech.desc.id5021770": "Unlock Visuns to join you.", "tech.desc.id5021870": "Increases Visun strength.", "tech.desc.id5021970": "Increases Visun health.", "tech.desc.id5022070": "Increases Visun strength and health.", "toast.cantTeleportToEnemyTerritory": "Can't teleport to enemy territory!", "toast.craft.complete": "Crafting complete", "window.allianceTerritory.button.teleport": "Teleport", "window.allianceTerritory.bonus.info": "Territory bonus", "growthmissions.name.id212024": "Collect 2500 Buzzbat Lvl. 15", "skill.matoaka.description.id19301": "Increases raiders strength bonus {troopsMotobikeStrengthIncreasePercent}.", "bonus.name.id8105": "Gathering Speed for 24h", "bonus.name.id8106": "Training Capacity for 2h", "bonus.name.id8301": "Shield for 8h (Rechargable)", "tech.desc.id5021460": "Increases Graveler strength.", "building.4x.desc.id110200": "Spinouts train at the Moto Garage for rapid tactical operations.", "time.days.hours.minutes.seconds": "{days}d {hours}h {minutes}m {seconds}s", "time.days.hours.minutes": "{days}d {hours}h {minutes}m", "time.hours.minutes.seconds": "{hours}h {minutes}m {seconds}s", "time.days.hours": "{days}d {hours}h", "time.hours.minutes": "{hours}h {minutes}m", "time.minutes.seconds": "{minutes}m {seconds}s", "time.minutes": "{minutes}m", "bonus.desc.id8302": "Protects city from enemy attacks for 24h.", "tech.desc.id5030120": "Increases building construction speed in your city.", "bonusBuff.name.id8501": "Training capacity", "map.battler.name.id30013116": "Exploration Lvl. 16", "map.battler.name.id30013117": "Exploration Lvl. 17", "map.battler.name.id30013118": "Exploration Lvl. 18", "map.battler.name.id30013119": "Exploration Lvl. 19", "map.battler.name.id30013120": "Exploration Lvl. 20", "map.battler.name.id30013121": "Exploration Lvl. 21", "growthmissions.name.id206006": "Upgrade Water Pump to Lvl. 25", "growthmissions.name.id206007": "Upgrade Water Pump to Lvl. 30", "tech.desc.id5030130": "Increases building construction speed in your city.", "tech.desc.id5030140": "Increases building construction speed in your city.", "tech.desc.id5030150": "Increases building construction speed in your city.", "bonusBuff.name.id8502": "Troops Strength for 12h", "growthmissions.name.id206008": "Upgrade Water Pump to Lvl. 35", "building.4x.desc.id110500": "Buzzbats gather at the Helipad to control the airspace.", "bonusBuff.name.id8503": "Troops Health for 12h", "hud.mapLegendView.crypt": "Bunkers", "tech.name.id5040170": "March Speed VII", "toast.notAvailable": "Conditions not met", "bonusBuff.name.id8504": "Gathering Speed for 8h", "bonusBuff.name.id8505": "Gathering Speed for 24h", "bonusBuff.name.id8506": "Training Capacity for 2h", "tech.desc.id5030160": "Increases building construction speed in your city.", "tech.desc.id5030170": "Increases building construction speed in your city.", "map.village.name.id4030": "Blood Choir", "map.village.name.id4031": "Cinder Sect", "map.village.name.id4032": "Dust Creed", "map.village.name.id4033": "Ember Pact", "map.village.name.id4034": "Flame Heresy", "dialogue.id35001": "We don\u2019t know exactly where it is, we\u2019ll have to send out several Marches.", "dialogue.id37001": "Praise the gods, you saved me... By any chance, have you seen my son? We were supposed to meet him in the city.", "dialogue.id37002": "He's fine. I'll take you to him.", "crypt.name.id52201": "Ancient Landmark 1", "dialogue.id39001": "If you bring me radio parts, I\u2019ll be able to build a tower and find other survivors.", "tech.name.id5021150": "Spinouts Health V", "resource.desc.id110": "Allows you to open the Honor Chest, which contains many valuable rewards.", "map.village.desc.id2": "Foragers\u2019 Oasis. Grants members of the controlling alliance a corn production bonus.", "building.4x.desc.id111100": "The airship is used for transportation and desert exploration.", "dialogue.id39002": "No problem. We\u2019ll find them in the marches.", "window.lighthouse.allianceHelpDescription": "Help the nearest ally by completing the airship mission and receive a reward", "window.lighthouse.tabs.lighthouseMissions": "Airship missions", "window.stationCapture.claim.lowRank": "Only alliance members with rank R4 and R5 can register", "boosters.name.id300510": "Mutagen (5K)", "boosters.desc.id300510": "Grants 5K Mutagen.", "dialogue.id40001": "We are taking casualties, we need a hospital to patch up the wounds.", "map.battler.name.id30013122": "Exploration Lvl. 22", "window.backpack.buttonInside": "Details", "allianceChest.capture.desc.id2105": "Sent to all alliance members upon capturing a railway station.", "window.controlRewardsStationInfo.desc": "The railway station accumulates water from players and produces a bit itself \u2014 enough for at least one chest a day.\nOnce the reservoir is full, the entire alliance receives a water chest.\nBut don\u2019t dawdle: the station stores a maximum of 5 chests, so make sure to claim your reward in time!", "window.mapCell.creatureNotFound": "No monsters of level {level} found", "randomchest.desc.id2110": "Random reward chest.", "tech.name.id5010110": "Wood Production I", "boosters.desc.id300520": "Grants 10K Mutagen.", "skill.varrava.description.id21401": "Increases troops health bonus by +{troopsHealthIncreasePercent}.", "tech.desc.id5030270": "Increases training speed of all troop types.", "tech.name.id5010130": "Wood Production III", "tech.desc.id5030260": "Increases training speed of all troop types.", "tech.name.id5010120": "Wood Production II", "window.railwayStationInfo.resourceChest.desc": "The railway station accumulates water from players and produces a bit itself \u2014 enough for at least one chest a day.\nOnce the reservoir is full, the entire alliance receives a water chest.\nBut don\u2019t dawdle: the station stores a maximum of 5 chests, so make sure to claim your reward in time!", "window.railwayStationInfo.rewards": "Railway Rewards", "alliancechest.desc.id2061": "Alliance members receive a water chest when the railway station accumulates the required amount of water.", "window.railwayStationInfo.rewards.chest.resourceAmount": "Need water amount:", "skill.barbara.description.id23301": "Increases raiders strength bonus {troopsMotobikeStrengthIncreasePercent}.", "tech.name.id5010150": "Wood Production V", "window.mapCell.button.joinAlliance": "Join alliance", "bonusBuff.desc.id8501": "Increases training capacity", "dialogue.id1001": "We can't outrun the train! They'll burn us alive for their damn god!", "dialogue.id2001": "Stealing that handcar was genius!", "dialogue.id2002": "But we won't survive without water. If those freaks don't roast us, the sun will toast us.", "dialogue.id3001": "Wow! It's a miracle! There\u2019s still water! You\u2019re the handy one - can you get it working?", "boosters.name.id300530": "Mutagen (50K)", "map.battler.name.id30013126": "Exploration Lvl. 26", "survivors.name.id1201010": "Talia", "survivors.name.id1201020": "Kaeron", "survivors.name.id1201030": "Rilith", "survivors.name.id1201040": "Alric", "dialogue.id4003": "Remember when those sun freaks had us chained up? We swore we\u2019d revive this desert\u2014look at us now!", "dialogue.id5006": "Hold up, we don\u2019t have to eat it raw. Let\u2019s fix up that abandoned diner and cook like kings.", "bonusBuff.desc.id8502": "Boosts troop Strength for 12h", "title.desc.id8159": "10% troops health", "bonusBuff.desc.id8503": "Boosts troop Health for 12h", "dialogue.id8003": "Yeah, the fence needs work, but it\u2019s no fun to tackle it alone. I\u2019ve got old tools and some rusty machines stashed around.", "dialogue.id10003": "No! If we don\u2019t sacrifice today, the Sun\u202fGod will scorch us all tomorrow!", "dialogue.id12004": "I can set up a ranch, but we\u2019ll need extra wood and manpower. Maybe the newcomers can pitch in?", "survivors.name.id1202010": "Ilya", "dialogue.id14001": "Guys, not to freak you out, but the pump\u2019s almost out of fuel.", "dialogue.id14002": "Oh no\u2014what do we do? We promised protection, but we can\u2019t hand\u2011pump water for everyone!", "dialogue.id16002": "Need fuel for the water pump? I can look for oil.", "map.battler.name.id30013123": "Exploration Lvl. 23", "cutscene.bubble.text.id4": "Too bad it\u2019s been busted for ages\u2026", "cutscene.bubble.text.id5": "You nailed it, girl!", "cutscene.bubble.text.id12": "What the \u2014 ? The water pump\u2019s running!", "cutscene.bubble.text.id15": "Finally some protein that doesn\u2019t fight back.", "window.realmTitles.history.assignment": "Player <color=#B75F12>{value}</color> was assigned to title <color=#309500>{title}</color>", "window.realmTitles.history.noAssignments": "No assignments", "window.throneRewards.noActivations": "No rewards activated", "window.throneSkills.noUsages": "No skills used", "survivors.name.id1202030": "Vex", "survivors.name.id1202040": "Zanric", "cutscene.bubble.text.id1004": "Please, help!", "window.bonusesReview.armyCategory.trainningCampSpeed": "Training Speed", "cutscene.bubble.text.id1007": "Come in. Misty, hurry up!", "cutscene.bubble.text.id1009": "Sleep, Misty, we\u2019re safe until morning.", "cutscene.bubble.text.id1010": "Meow...", "cutscene.bubble.text.id1015": "Oh God, they\u2019ll kill Misty!", "cutscene.bubble.text.id1018": "It looks flimsy, but better than nothing.", "window.bonusesReview.armyCategory.healingSpeed": "Healing Speed", "cutscene.bubble.text.id1006": "Water for everyone!", "survivors.name.id1203010": "Elara", "skill.norah.description.id24301": "Increases silver gathering speed on the map by +{mapResourceSilverGatheringSpeedIncreasePercent}.", "skill.norah.description.id24401": "Increases silver production by +{silverProductionIncreasePercent}.", "skill.connor.description.id25101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "cutscene.bubble.text.id1008": "Wow! Real beds!", "cutscene.bubble.text.id1011": "Somebody! Please help!", "cutscene.bubble.text.id1012": "I found a stash of food!", "cutscene.bubble.text.id1013": "Looks like enough to get us started.", "cutscene.bubble.text.id1014": "The coyotes tracked James by his blood trail!", "cutscene.bubble.text.id1016": "Get lost, you mutts!", "cutscene.bubble.text.id1017": "I love the smell of fresh lumber in the morning!", "growthmissions.name.id205037": "Upgrade Shelter No. 4 to Lvl. 8", "window.bonusesReview.armyCategory.troopsHealth": "Troops Health", "window.bonusesReview.armyCategory.troopsStrength.marksman": "Ranged Strength", "cutscene.bubble.text.id1030": "Oh God, there\u2019s so many of them!", "cutscene.bubble.text.id1034": "We got what we wanted!", "cutscene.bubble.text.id1031": "*Cough-cough*", "cutscene.bubble.text.id1032": "Mom!", "cutscene.bubble.text.id1035": "Back to Flame City!", "cutscene.bubble.text.id1036": "Has the sun not risen yet?", "cutscene.bubble.text.id1037": "I see light ahead!", "window.bonusesReview.armyCategory.troopsStrength.motorcycle": "Raiders Strength", "cutscene.bubble.text.id1038": "Oh no!", "survivors.name.id1203030": "Yara", "cutscene.bubble.text.id1028": "We did it! The Water Pump is pumping!", "cutscene.bubble.text.id1025": "This guy\u2019s nearly dead from hunger.", "cutscene.bubble.text.id1023": "Please don't shoot!", "cutscene.bubble.text.id1024": "Hey, what do you want?", "cutscene.bubble.text.id1026": "Please, let me stay\u2026", "cutscene.bubble.text.id1027": "Just when we had hope\u2026", "cutscene.bubble.text.id1022": "We\u2019ll be back for you soon!", "cutscene.bubble.text.id1033": "Becky! Come back!", "growthmissions.name.id205077": "Upgrade Shelter No. 6 to Lvl. 10", "window.bonusesReview.armyCategory.troopsStrength.vehicle": "Armored Strength", "window.bonusesReview.armyCategory.troopsStrength.helicopter": "Flying Strength", "window.bonusesReview.armyCategory.troopsHealth.infantry": "Melee Health", "survivors.name.id1203040": "Gavor", "survivors.name.id1204030": "Corso", "skill.connor.description.id25301": "Increases melee strength by {troopsInfantryStrengthIncreasePercent}.", "skill.connor.description.id25401": "Increases shooters strength bonus {troopsSniperStrengthIncreasePercent}.", "growthmissions.name.id205119": "Upgrade Silver Mine to Lvl. 13", "growthmissions.name.id205276": "Upgrade Employment Center to Lvl. 24", "growthmissions.name.id205150": "Upgrade the Barricade to Lvl. 15", "growthmissions.name.id205381": "Upgrade the Barricade to Lvl. 31", "growthmissions.name.id205097": "Upgrade the Hospital to Lvl. 11", "growthmissions.name.id205332": "Upgrade the Hospital to Lvl. 28", "growthmissions.name.id205238": "Upgrade Training Grounds to Lvl. 17", "growthmissions.name.id205161": "Upgrade the Command Center to Lvl. 16", "growthmissions.name.id205347": "Upgrade the Command Center to Lvl. 29", "growthmissions.name.id205363": "Upgrade the Command Center to Lvl. 30", "growthmissions.name.id205442": "Build Helipad", "growthmissions.name.id205282": "Upgrade Training Grounds to Lvl. 20", "growthmissions.name.id205041": "Upgrade Training Grounds to Lvl. 3", "growthmissions.name.id205094": "Upgrade Training Grounds to Lvl. 6", "window.bonusesReview.armyCategory.troopsHealth.motorcycle": "Raiders Health", "growthmissions.name.id205147": "Upgrade the Embassy to Lvl. 15", "growthmissions.name.id205394": "Upgrade the Embassy to Lvl. 32", "growthmissions.name.id205069": "Upgrade the Iron Mine to Lvl. 10", "growthmissions.name.id205195": "Upgrade the Iron Mine to Lvl. 19", "growthmissions.name.id205387": "Upgrade the Iron Mine to Lvl. 32", "growthmissions.name.id205003": "Upgrade the Iron Mine to Lvl. 6", "window.bonusesReview.armyCategory.troopsHealth.vehicle": "Armored Health", "growthmissions.name.id205391": "Upgrade Moto Garage to Lvl. 12", "growthmissions.name.id205155": "Upgrade Oil Refinery to Lvl. 16", "growthmissions.name.id205263": "Upgrade Oil Refinery to Lvl. 24", "growthmissions.name.id205015": "Upgrade Oil Refinery to Lvl. 7", "map.battler.name.id30013124": "Exploration Lvl. 24", "tech.name.id5010440": "Iron Production IV", "growthmissions.name.id205356": "Upgrade the Ranch to Lvl. 30", "growthmissions.name.id205032": "Upgrade the Ranch to Lvl. 8", "growthmissions.name.id205191": "Upgrade the Saloon to Lvl. 18", "survivors.name.id1204040": "Eliis", "survivors.name.id1205010": "Sable", "growthmissions.name.id205448": "Upgrade the Saloon to Lvl. 35", "growthmissions.name.id205067": "Upgrade the Sawmill to Lvl. 10", "growthmissions.name.id205233": "Upgrade the Sawmill to Lvl. 22", "growthmissions.name.id205047": "Upgrade the Sawmill to Lvl. 9", "growthmissions.name.id205048": "Upgrade Oil Refinery to Lvl. 9", "tech.name.id5010450": "Iron Production V", "growthmissions.name.id205343": "Upgrade Moto Garage to Lvl. 9", "survivors.name.id1205020": "Ruslan", "survivors.name.id1205030": "Nova", "survivors.name.id1205040": "Marir", "skill.sarge.description.id27301": "Increases flying units\u2019 strength by +{troopsPlaneStrengthIncreasePercent}.", "skill.angel.description.id28101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "skill.angel.description.id28201": "Uses an ultimate ability that deals {strengthAfterEffects} damage based on current strength {curStrength}.", "survivors.name.id1206010": "Jovan", "survivors.name.id1206020": "Wolfe", "survivors.name.id1206030": "Nika", "skill.angel.description.id28301": "Increases flying units\u2019 strength by +{troopsPlaneStrengthIncreasePercent}.", "skill.angel.description.id28401": "Increases flying units\u2019 health by +{troopsPlaneHealthIncreasePercent}.", "skill.lola.description.id29201": "Uses an ultimate ability that deals {strengthAfterEffects} damage based on current strength {curStrength}, in the form of a shotgun blast.", "skill.lola.description.id29301": "Increases silver production bonus by +{silverProductionIncreasePercent}.", "skill.lola.description.id29401": "Increases troops health bonus by +{troopsHealthIncreasePercent}.", "map.battler.name.id30013125": "Exploration Lvl. 25", "cutscene.bubble.text.id1021": "Burn them all!", "dialogue.id42003": "shhh-shhh A kraken has been spotted in your area, it is very dangerous! Sending a delegation to coordinate actions.", "dialogue.id42004": "What is this kraken!? Alright, looks like we\u2019ll have to build an embassy to receive their delegation.", "dialogue.id28001": "It's good that our city is growing! But it will become harder to protect it.", "survivors.name.id1206040": "Elinea", "survivors.name.id1207010": "Nyra", "survivors.name.id1207020": "Cyran", "skill.cleo.description.id17401": "Increases Melee health by {troopsInfantryHealthIncreasePercent}.", "chainedMission.desc.id401006": "A stranger stepped out of the dust and into the fight. On our side.", "chainedMission.desc.id401007": "These are the main forces of the sun worshippers, we need to prepare well for the battle.", "dialogue.id34002": "So, you wanted a feat! Let\u2019s <b>march</b> out!", "survivors.name.id1316010": "Dareth", "cutscene.bubble.text.id1020": "Back off, psychos! The kid stays with us!", "dialogue.id32001": "I can't do this anymore! I'm ashamed that the girls are protecting me.", "alliancechest.name.id2154": "Titan Box", "dialogue.id38002": "John! Are you okay? Thank you so much. You are our savior.", "destination.desc.id2000": "Upgrade the iron mine and assign new workers", "alliancechest.name.id2151": "Champion\u2019s Crate", "event.name.id201": "Savage Harvest", "destination.desc.id2500": "Upgrade the oil refinery and assign new workers", "alliancechest.name.id2156": "Makeshift Chest", "window.bonusesReview.armyCategory.troopsHealth.helicopter": "Flying Health", "cutscene.bubble.text.id34": "I see a light ahead!", "alliancechest.name.id2155": "Sturdy Crate", "alliancechest.name.id2153": "Infernal Cache", "alliancechest.name.id2152": "Master\u2019s Chest", "boosters.name.id302301": "Barrel of Water (1)", "boosters.name.id302302": "Barrel of Water (100)", "title.name.id8151": "Ash Lord", "title.name.id8201": "Stalker", "boosters.name.id302303": "Barrel of Water (1K)", "boosters.name.id302304": "Barrel of Water (10K)", "boosters.name.id302305": "Barrel of Water (25K)", "resource.desc.id83": "Part required to build the Radar.", "resource.desc.id84": "Part required to build the Radar.", "building.4x.desc.id118101": "Allows recruitment of powerful heroes and various survivors.", "boosters.desc.id300030": "Grants 100 Gems.", "boosters.desc.id300050": "Grants 10,000 Gems.", "boosters.desc.id300060": "Grants 100,000 Gems.", "boosters.desc.id300063": "Grants 500,000 Gems.", "boosters.desc.id300070": "Grants 1 Wood.", "boosters.desc.id300080": "Grants 100 Wood.", "boosters.desc.id300090": "Grants 1,000 Wood.", "boosters.desc.id300100": "Grants 10,000 Wood.", "boosters.desc.id300110": "Grants 100,000 Wood.", "event.desc.id201": "Defeat monsters. Claim glory", "survivors.name.id1207030": "Selene", "boosters.desc.id300120": "Grants 500,000 Wood.", "boosters.desc.id300123": "Grants 1,000 000 Wood.", "tech.desc.id5020460": "Increases the number of Medkits produced", "tech.desc.id5020470": "Increases the number of Medkits produced", "tech.name.id5020470": "Medkit Production VII", "boosters.desc.id300130": "Grants 1 Corn.", "boosters.desc.id300140": "Grants 100 Corn.", "boosters.desc.id300150": "Grants 1,000 Corn.", "boosters.desc.id300160": "Grants 10,000 Corn.", "boosters.name.id302306": "Barrel of Water (100K)", "boosters.desc.id300170": "Grants 100,000 Corn.", "boosters.desc.id300180": "Grants 500,000 Corn.", "boosters.desc.id300183": "Grants 1,000 000 Corn.", "boosters.desc.id300186": "Grants 10,000 000 Corn.", "boosters.desc.id300200": "Grants 100 Iron.", "boosters.desc.id300210": "Grants 1,000 Iron.", "boosters.desc.id300220": "Grants 10,000 Iron.", "boosters.desc.id300230": "Grants 100,000 Iron.", "boosters.desc.id300243": "Grants 1,000,000 Iron.", "title.desc.id8151": "25% troops health", "boosters.name.id302307": "Barrel of Water (250K)", "boosters.name.id302308": "Barrel of Water (1M)", "survivors.name.id1207040": "Serion", "survivors.name.id1208010": "Noxen", "survivors.name.id1208020": "Orlaith", "window.stimulatingEvent.milestone.rewards.drop": "A chest earned by participating in the event. Open it to receive one random item.", "boosters.desc.id300246": "Grants 10,000,000 Iron.", "boosters.desc.id300260": "Grants 100 Oil.", "boosters.desc.id300270": "Grants 1,000 Oil.", "boosters.desc.id300280": "Grants 10,000 Oil.", "boosters.desc.id300290": "Grants 100,000 Oil.", "boosters.desc.id300300": "Grants 500,000 Oil.", "boosters.desc.id300303": "Grants 1,000,000 Oil.", "boosters.desc.id300306": "Grants 10,000,000 Oil.", "boosters.name.id302401": "Battery (1)", "boosters.name.id302402": "Battery (10)", "boosters.name.id302403": "Battery (100)", "boosters.name.id302404": "Battery (1K)", "boosters.name.id302405": "Battery (10K)", "boosters.desc.id300370": "Grants 1 Valor.", "boosters.desc.id300380": "Grants 100 Valor.", "boosters.desc.id300390": "Grants 1,000 Valor.", "boosters.desc.id300400": "Grants 10,000 Valor.", "boosters.desc.id300410": "Grants 100,000 Valor.", "boosters.desc.id300420": "Grants 500,000 Valor.", "boosters.desc.id302301": "Grants 1 Water.", "boosters.desc.id300423": "Grants 1,000 000 Valor.", "window.mapCell.label.village.captureFromBorder": "Start capturing from the edge of the map", "boosters.desc.id300430": "Grants 1 Silver.", "boosters.desc.id300440": "Grants 100 Silver.", "boosters.desc.id300450": "Grants 1,000 Silver.", "boosters.desc.id300460": "Grants 10,000 Silver.", "boosters.desc.id300470": "Grants 100,000 Silver.", "boosters.desc.id300480": "Grants 500,000 Silver.", "boosters.desc.id300483": "Grants 1,000 000 Silver.", "boosters.desc.id300486": "Grants 10,000 000 Silver.", "boosters.name.id300030": "Gems (100)", "boosters.name.id300040": "Gems (1K)", "boosters.name.id300050": "Gems (10K)", "boosters.name.id300060": "Gems (100K)", "boosters.name.id300063": "Gems (500K)", "boosters.name.id300066": "Gems (1M)", "boosters.name.id300070": "Wood (1)", "boosters.name.id300080": "Wood (100)", "boosters.name.id300090": "Wood (1K)", "boosters.name.id300100": "Wood (10K)", "boosters.name.id300110": "Wood (100K)", "boosters.name.id300120": "Wood (500K)", "boosters.name.id300123": "Wood (1M)", "boosters.name.id300126": "Wood (10M)", "boosters.name.id300170": "Corn (100K)", "boosters.name.id300180": "Corn (500K)", "boosters.name.id300183": "Corn (1M)", "boosters.name.id300186": "Corn (10M)", "boosters.name.id300190": "Iron (1)", "boosters.name.id300200": "Iron (100)", "boosters.name.id300210": "Iron (1K)", "boosters.name.id300220": "Iron (10K)", "boosters.name.id300230": "Iron (100K)", "boosters.name.id300240": "Iron (500K)", "boosters.name.id300243": "Iron (1M)", "boosters.name.id300246": "Iron (10M)", "boosters.name.id300250": "Oil (1)", "boosters.name.id300260": "Oil (100)", "boosters.name.id300270": "Oil (1K)", "boosters.name.id300280": "Oil (10K)", "boosters.name.id300290": "Oil (100K)", "boosters.name.id300300": "Oil (500K)", "boosters.name.id300303": "Oil (1M)", "boosters.name.id300320": "Uranium (10)", "boosters.name.id300330": "Uranium (100)", "boosters.name.id300340": "Uranium (1K)", "boosters.name.id300350": "Uranium (5K)", "boosters.name.id300360": "Uranium (10K)", "boosters.name.id300363": "Uranium (50K)", "boosters.name.id300366": "Uranium (100K)", "boosters.name.id300370": "Valor (1)", "boosters.name.id300380": "Valor (100)", "boosters.name.id300390": "Valor (1K)", "boosters.name.id300400": "Valor (10K)", "boosters.name.id300410": "Valor (100K)", "boosters.name.id300420": "Valor (500K)", "boosters.name.id300423": "Valor (1M)", "boosters.name.id300426": "Valor (10M)", "boosters.name.id300430": "Silver (1)", "boosters.name.id300440": "Silver (100)", "boosters.name.id300450": "Silver (1K)", "effect.desc.troopsLightArmorHealthIncreasePercent": "Increases Sniper Health", "tech.category.name.city": "City", "tech.category.name.areacleanup": "Clearing", "tech.category.name.war": "War", "name.mapResourceWoodGatheringSpeedIncreasePercent": "Increase wood gathering speed on map", "desc.mapResourceWoodGatheringSpeedIncreasePercent": "Increase wood gathering speed on map", "name.expProductionIncreasePercent": "Increase experience production", "desc.expProductionIncreasePercent": "Increases experience production", "name.mapResourceCornGatheringSpeedIncreasePercent": "Increase corn gathering speed on map", "name.mapResourceOilGatheringSpeedIncreasePercent": "Increase oil gathering speed on map", "name.mapResourceIronGatheringSpeedIncreasePercent": "Increase iron gathering speed on map", "name.mapResourceSilverGatheringSpeedIncreasePercent": "Increase silver gathering speed on map", "desc.mapResourceCornGatheringSpeedIncreasePercent": "Increase corn gathering speed on map", "desc.mapResourceOilGatheringSpeedIncreasePercent": "Increase oil gathering speed on map", "survivors.name.id1202020": "Nyx", "name.troopsLightArmorHealthIncreasePercent": "Raiders Health", "boosters.name.id300460": "Silver (10K)", "boosters.name.id300470": "Silver (100K)", "boosters.name.id300480": "Silver (500K)", "boosters.name.id300483": "Silver (1M)", "boosters.name.id300486": "Silver (10M)", "desc.mapResourceIronGatheringSpeedIncreasePercent": "Increase iron gathering speed on map", "desc.mapResourceSilverGatheringSpeedIncreasePercent": "Increase silver gathering speed on map", "randomchest.desc.id2151": "Forged in blood and ash. Shared only with worthy allies.", "boosters.desc.id300310": "Grants 1 Uranium.", "boosters.desc.id300320": "Grants 10 Uranium.", "boosters.desc.id300330": "Grants 1,00 Uranium.", "boosters.desc.id300350": "Grants 5,000 Uranium.", "survivors.name.id1208030": "Varekian", "boosters.desc.id300360": "Grants 10,000 Uranium.", "boosters.desc.id300363": "Grants 50,000 Uranium.", "boosters.desc.id300366": "Grants 100,000 Uranium.", "resource.desc.id10": "Can be obtained at the sawmill or gathered in the wilderness. Used for construction.", "resource.desc.id15": "Can be obtained at the ranch or gathered in the wilderness. Used for construction.", "resource.desc.id20": "Can be obtained from the iron mine or gathered in the wilderness. Used for construction.", "tech.name.id5021360": "Unlock Gravelers", "point.events.desc.id700001": "A symbol of your tournament feats", "resource.desc.id25": "Can be obtained at the oil rig or gathered in the wilderness. Used for construction.", "resource.desc.id30": "Can be obtained in Heisenberg's Hut. Used for researching technologies.", "survivors.name.id1208040": "Vaeda", "survivors.name.id1209010": "Aylen", "survivors.name.id1209020": "Kalen", "survivors.name.id1209030": "Noira", "desc.kitCapacityIncreasePercent": "Increases Medkit production limit", "window.stimulatingEvent.levelsInfo.level": "Level {value}", "name.freeOpeningTimeReduceNumber": "Free Recruitment", "name.anyHelpLimitIncreaseNumber": "Assistance", "boosters.desc.id301002": "Grants (6K) Wood, (6K) Corn, (1,2K) Oil, (300) Iron, (300) Silver.", "boosters.desc.id301010": "Grants (34K) Wood, (34K) Corn, (6,8K) Oil, (1,7K) Iron, (1,7K) Silver.", "boosters.desc.id301019": "Grants (70K) Wood, (70K) Corn, (14K) Oil, (3,5K) Iron, (3,5K) Silver.", "boosters.desc.id301026": "Grants (119K) Wood, (119K) Corn, (23,8K) Oil, (5,95K) Iron, (5,95K) Silver.", "resource.name.id32": "Inter-Desert Tunnel", "map.village.name.id4306": "Temple of Echoes", "bonus.desc.id8303": "Protects city from enemy attacks for 7 days.", "resource.name.id33": "Desert Tunnel", "resource.desc.id32": "This tunnel allows travel between deserts during the Desert Battle. Coming soon\u2026", "widget.mailMessage.eventLeaderboard.capturedTitle": "Earned titles:", "widget.mailMessage.electionOfKing.becomesKing.previewMain": "You are great!", "desc.anyHelpLimitIncreaseNumber": "Increases the amount of assistance received from alliance members", "dailymissions.name.id10111": "Gather 50,000 Corn", "mercenaries.name.id2015201": "Mercenary Spinout", "mercenaries.name.id2025201": "Mercenary Spinout", "mercenaries.name.id2035201": "Mercenary Spinout", "mercenaries.name.id2045201": "Mercenary Spinout", "crypt.name.id52202": "Ancient Landmark 2", "desc.freeOpeningTimeReduceNumber": "Reduced \u0441ooldown for Free recruitment of Heroes and Survivors", "boosters.desc.id301001": "Grants (4K) Wood, (4K) Corn, (800) Oil, (200) Iron, (200) Silver.", "mercenaries.name.id2015101": "Buckshot Mercenary", "window.mailMessage.electionOfKing.throne": "Oasis", "window.obtainMore.vipLevelLabel": "Level", "window.electionOfKing.needUserId": "You need to choose a candidate", "window.electionOfKing.alreadyVoted": "You have already voted!", "window.electionOfKing.youHaveVoted.title": "You have voted", "map.battler.name.id30013127": "Exploration Lvl. 27", "crypt.name.id52203": "Ancient Landmark 3", "sales.name.MercenariesCar4x": "Graveler Mercenaries: X4 BONUS!", "event.name.id115": "Election of the King", "event.desc.id115": "Only the chosen one shall become the King of the Wasteland", "window.electionOfKing.alreadyVoted.description": "The fate of the desert shifts \u2014 your choice may crown the next ruler. \nNow all that's left is to await the results...", "boosters.desc.id301027": "Grants (133,5K) Wood, (133,5K) Corn, (26,7K) Oil, (6,65K) Iron, (6,65K) Silver.", "window.electionOfKing.eventNotStarted": "The event has not started yet", "window.electionOfKing.cantVote": "You can't vote", "window.throneSenate.listEmpty": "No senators", "window.electionOfKing.userSummary.senateTitle": "You are a Senator", "window.electionOfKing.userSummary.veteranTitle": "You are a Veteran", "window.electionOfKing.userSummary.citizenTitle": "You are a Citizen", "retention.id9000.mission01": "Upgrade Training Grounds to Lvl. 4", "map.battler.name.id30013128": "Exploration Lvl. 28", "map.battler.name.id30013129": "Exploration Lvl. 29", "resources.collection.name.id71054": "Lava Thorn", "window.ElectionOfKingEvent.header": "Election of the King", "window.electionOfKing.userSummary.citizenDescription": "You didn't make the rankings and can't vote. But your time may come \u2014 the next chance could be yours.", "window.electionOfKing.userSummaryInfo.voteCount": "Vote Count {vote}", "window.ElectionOfKing.phaseName.capture": "Voting", "window.electionOfKing.rewardsHeader": "Player Rewarding", "window.electionOfKing.throneDescription": "Great and mighty \u2014 he can do anything", "window.electionOfKing.buttonGo": "Go", "window.electionOfKing.titlesHeader": "Appointment of Ministers", "electionOfKing.info.voting.title": "Voting", "window.allianceChests.noChests": "No chests to claim!", "skill.james.name.id12101": "Clear Shot", "electionOfKing.info.voting.desc": "1. Voting begins immediately after the \u201cSeal Capture\u201d event ends. \n2. Only commanders with the titles of Senator or Veteran can participate. \n3. You can vote only for players with the title of Senator. \n4. A Veteran\u2019s vote counts as 1. \n5. A Senator\u2019s vote counts as 10. \n6. The candidate with the most votes wins. \n7. Voting is anonymous \u2014 no one will see your choice.", "toast.cityDoesNotExistOnMap": "City does not exist on map", "window.throneSenate.title": "Senators", "window.throneSenate.infoPopupTitle": "Senate", "electionOfKing.info.rewards.title": "Reward", "skill.james.name.id12201": "Empower", "dialogue.id6001": "Food\u2019s up, people! We\u2019re rebuilding civilization, so wash your hands.", "skill.james.name.id12301": "Duty", "dialogue.id7002": "If you\u2019ve got enemies, send \u2019em over \u2014 my calendar\u2019s wide open.", "widget.mailMessage.scoutNotification.previewMain": "{enemyName} scouted you!", "widget.mailMessage.scoutReport.previewMain": "You scouted {enemyName}'s City", "dialogue.id7001": "Mmm\u2026 tastes like I\u2019m chewing on one of our enemies, not venison.", "window.obtainMore.resourceActualAmount": "Actual amount:", "window.mapSearch.filterGroup": "Group Monsters", "window.mapSearch.filterEpicValorMonsters": "Epic Monsters", "widget.mailMessage.sealCapture.started.previewMain": "Commander, Sun Guild camps have appeared on the map!", "widget.mailMessage.stationCapture.started.previewHeader": "[Railway Clash]: Registration has begun!", "window.replenishAll.hideTodayToggle": "Hide for today", "window.allianceChangeFlag.color": "Color", "window.allianceChangeFlag.form": "Form", "window.booster.rewardsChoose.button": "Use", "mail.sealCapture.header": "Seal Capture", "mercenaries.name.id2035101": "Buckshot Mercenary", "skill.james.name.id12401": "Desert Eagle", "window.\u0441hatsSharingWindow.title": "Sharing to", "window.chat.scrollCell.shareBookmark": "Share Mark", "mission.name.id40110": "Complete Stage 2", "mercenaries.name.id2045101": "Buckshot Mercenary", "window.stimulatingEvent.leaderboard.notRated": "Not Rated", "widget.mailMessage.sealCapture.started.previewHeader": "[Seal Capture]: Sun Guild spotted on the map!!", "widget.mailMessage.sealCapture.ends.previewHeader": "[Seal Capture]: Event has ended", "widget.mailMessage.sealCapture.summary.previewHeader": "[Seal Capture]: We\u2019ve captured the seals", "name.buildingResearchSpeedPercent": "Research Speed", "desc.buildingResearchSpeedPercent": "Research Speed", "window.vip.rewardLockedButton": "Locked", "window.vip.zeroLevelEffectsTitle": "Your Path to VIP", "toast.vipRewardIsLocked": "Upgrade your VIP level to unlock the reward", "window.researchCenter.techSlotmax": "Max", "skill.james.description.id12201": "Activates an ultimate that increases shot damage based on {curStrength}.", "skill.james.description.id12301": "Increases wood production in the city by {woodProductionIncreasePercent}.", "widget.mailMessage.voting.kingAgain.previewMain": "Honorable Commander, a new King now rules the desert.", "window.allianceMembers.lastOnline": "Last online", "widget.mailMessage.stationCapture.finished.previewHeader": "[Railway Clash]: Event Results", "widget.mailMessage.stationCapture.capturePhaseStarted.previewMain": "The battle phase has begun, railway stations can now be captured", "widget.mailMessage.stationCapture.captureVictory.previewHeader": "[Railway Clash]: We\u2019ve captured the station", "widget.mailMessage.stationCapture.captureLoss.previewHeader": "To the battle for the station", "widget.mailMessage.stationCapture.battleVictory.previewHeader": "To the battle for the station", "widget.mailMessage.stationCapture.battleLoss.previewHeader": "To the battle for the station", "window.marchBuilder.button.next": "Next", "window.groupMarchesSelector.deployButton.noAllyMarches": "Allied marches needed", "window.sealInfo.onlyOneSeal": "You cannot transfer your only seal", "window.minigame.train.start.title": "Escape from the Sun Worshippers", "bonus.name.id8303": "Shield for 7 days", "skill.doc.name.id15101": "Experiment #1", "skill.doc.name.id15201": "Simple Solution", "skill.doc.name.id15301": "Power of Speed", "skill.doc.name.id15401": "Ideal Formula", "crypt.name.id52204": "Ancient Landmark 4", "dialogue.id104003": "Becky, are you here alone? Where are your parents?", "dialogue.id104004": "Doesn\u2019t matter. A sandstorm\u2019s coming! Hurry to the house!", "dialogue.id105001": "Help! Coyotes got me!", "dialogue.id105003": "Here! We need to stop the bleeding now!", "dialogue.id105201": "Now, let's stitch up the wound.", "dialogue.id105301": "Final step \u2013 wrap the bandage.", "dialogue.id105401": "All set \u2013 you\u2019ll live!", "dialogue.id105501": "Thank you! You saved my life.", "dialogue.id105502": "You\u2019re lucky \u2013 that was my first time stitching a wound. How do you feel?", "mercenaries.name.id2045301": "Mercenary Dustmark", "mercenaries.name.id2015401": "Mercenary Graveler", "sales.name.TunnelRush": "Tunnel Rush", "sales.name.TunnelRush2x": "Tunnel Rush x2 VALUE!", "crypt.name.id52206": "Ancient Landmark 6", "dialogue.id102002": "Nah, that bridge you blew \u2013 that\u2019s why we\u2019re finally safe.", "dialogue.id103003": "I think we still have some water in our flask.", "dialogue.id103102": "Yeah, there\u2019s still fuel in the handcar.", "boosters.desc.id301032": "Grants (223,5K) Wood, (264,5K) Corn, (44,7K) Oil, (11,2K) Iron, (11,2K) Silver.", "dialogue.id104001": "Look, green\u2019s popping up everywhere! Death is cancelled!", "dialogue.id102003": "Yeah, nothing but empty desert for miles\u2026                                    WAIT, WHO\u2019S THAT?", "sales.name.DefendYourCity": "Defend Your City", "sales.name.DefendYourCity2x": "Defend Your City x2 VALUE!", "sales.name.id110212": "Daily Free Chest!", "dialogue.id105503": "I can walk, but honestly I\u2019m starving.", "dialogue.id105504": "There\u2019s an abandoned kitchen over there \u2013 we might find something.", "toast.boss.description": "You cannot participate in this event!", "dialogue.id106001": "Sorry the portions are small \u2013 we need to ration.", "dialogue.id107003": "Lucky we were around \u2013 there are three of us.", "dialogue.id107004": "Four, counting Misty. Wait, where\u2019s Misty?!", "dialogue.id108001": "Misty, I was so worried about you! I won\u2019t sleep tonight.", "dialogue.id108002": "I\u2019ll never forgive myself if Becky gets hurt. Let\u2019s put up a wall!", "dialogue.id108003": "Consider it done! But we\u2019ll need a lot of wood.", "dialogue.id109001": "These boards should patch the fence right up.", "sales.name.id110214": "Daily Free Chest!", "sales.name.id110215": "Daily Free Chest!", "sales.name.id110216": "Daily Free Chest!", "dialogue.id109002": "No coyote will snatch our kitty now.", "map.village.name.id4341": "Scorchbend", "event.boss.raiting": "Ranking", "event.boss.info1": "Kill Reward", "event.boss.tasks": "Tasks", "dialogue.id110001": "That girl belongs to the Sun God! Hand her over and we\u2019ll grant you a swift death!", "dialogue.id110002": "Don\u2019t let them take me, please!", "dialogue.id110003": "Becky, get inside, quick \u2013 we\u2019ll deal with them.", "dialogue.id111001": "You saved me\u2026 I was afraid it would end the way it did for my mom.", "dialogue.id111002": "Your mom?! Becky, what happened?", "dialogue.id112001": "We broke out of the sun worshippers\u2019 camp. We\u2019re starving\u2026", "dialogue.id113001": "We should help survivors, but we\u2019re nearly out of food.", "dialogue.id113002": "I know how to fix that \u2013 let\u2019s set up a ranch.", "sales.name.id110211": "Daily Free Chest!", "title.desc.id8152": "25% troops strength", "dialogue.id113003": "Just tell me what to do \u2013 this really is a matter of life and death.", "chosechest.name1": "Common Resource Chest", "dialogue.id114001": "What\u2019s that red blinking thing?", "dialogue.id114002": "No way! We\u2019re out of fuel!", "dialogue.id115001": "The water\u2019s gone and the grass is drying up before our eyes!", "dialogue.id116001": "Misty, wake up! She\u2019s so weak\u2026 she needs water!", "dialogue.id116002": "Don\u2019t worry, Becky, I\u2019ll find oil and we\u2019ll get the pump running.", "map.village.name.id4342": "Ashmir Hollow", "dialogue.id117002": "Of course, sweetie! Good nigh... Wait, what\u2019s that scary sound?!", "dialogue.id118002": "Mom! That\u2019s my mom in the cage!", "dialogue.id116501": "Drink up, Misty. Everything\u2019s fine now.", "title.desc.id8202": "10% troops strength", "sales.name.id110213": "Daily Free Chest!", "dialogue.id118003": "Come here, little brat, or we\u2019ll sacrifice her in your place!", "window.chat.mention": "Tag", "dialogue.id118004": "Forget about me, baby\u2026 Promise me you\u2019ll stay safe!", "window.trainingCamp.unlockRequirement": "Upgrade {building} to Lvl. {level}", "dialogue.id119002": "Sun freaks do their sacrifices at dawn. We\u2019ve got time to stop this.", "dialogue.id120001": "Now we can take off and see the world from above!", "dialogue.id129001": "Hey! Who are you people? Another batch of sinners?", "dialogue.id129002": "Lower that chainsaw, sweetheart! We\u2019re here to rescue a mother and daughter from the sun freaks.", "dialogue.id129003": "Those bastards burned my sisters! I\u2019ll make them pay \u2013 and God will see justice, not sin.", "window.mailMessage.loading": "Loading...", "dialogue.id125001": "Their sins have been burned away by holy fury!", "dialogue.id125002": "We couldn't have done it without you.", "resources.collection.name.id71068": "Ember Rage", "sales.name.id103010": "Mercenary Power", "dialogue.id126001": "The sinners have fallen, but my mission isn\u2019t over yet. If you ever need me again, pray \u2013 I will hear your call.", "dialogue.id23001": "We lost the battle, but not the war. Time to grow stronger.", "cutscene.bubble.text.id1005": "You drink it, Misty. I won\u2019t let you die.", "window.chat.scrollCell.joinAlliance": "<sprite name=\"ok\"> <color=#79FF49><b>{0}</b></color> has joined the Alliance. Welcome!", "dialogue.id124001": "Look! It\u2019s Becky and her mom! We can still save them!", "title.name.id8204": "Wasteland Magnate", "window.chat.scrollCell.leftAlliance": "<sprite name=\"Kick\"> {0}  has left the Alliance.", "boosters.desc.id301033": "Grants (241,5K) Wood, (303K) Corn, (48,3K) Oil, (12,1K) Iron, (12,1K) Silver.", "map.village.name.id4343": "Gravemark", "window.mapCell.label.supermob.marchSent": "March started", "monster.desc.Flamberg": "Evil Servant of the Monster", "name.collectiom.group.id8": "Monster Lvl. 8", "eventid1100.quest1202218.name": "Wait Out a Tornado in a Wagon", "window.chat.scrollCell.upRankAlliance": "<b>{0}</b> promoted <sprite name=\"GreenArrowUp\"> <color=#79FF49><b>{1}</b></color> to Alliance Rank <color=#79FF49><b>R{2}</b></color>.", "window.trainTroops.stats.lifetime": "Military service", "window.stimulatingEvent.ValorMonsters.info.header": "Defeat 1 Valor monster", "window.stimulatingEvent.ValorMonsters.defeatMonster": "Defeat a level {level} Valor monster", "map.village.name.id4344": "Shardwell", "event.name.id852": "Path of the Brave", "title.name.id8202": "Cutthroat", "title.name.id8152": "Purification Adept", "mission.name.id40113": "Sudden Encounter", "map.battler.name.id30013130": "Exploration Lvl. 30", "map.battler.name.id30013131": "Exploration Lvl. 31", "map.battler.name.id30013132": "Exploration Lvl. 32", "map.village.name.id4345": "Sunhusk", "map.village.name.id4346": "Vulture Nest", "map.village.name.id4349": "Alderwyn", "boosters.desc.id302002": "Grants 100 VIP points.", "resource.desc.id62": "Can be used to summon a survivor.", "boosters.desc.id302206": "Grants 100 000 Alloy.", "window.stimulatingEvent.ValorMonsters.hireMercenary": "Hire a mercenary (for 1 power)", "window.stimulatingEvent.Building.info.header": "Claim 1 speed-up", "chosechest.name2": "Uncommon Resource Chest", "hero.history.description.sarge.1": "His real name is unknown. Only the rank remains, turned into a callsign \u2013 Sarge. He says nothing about his past. Only legends claim that long ago, back in the old war, he commanded a unit of autonomous drones. By the end of the war, all his soldiers were machines. The rest he had lost.", "title.name.id8203": "Architect", "title.name.id8153": "Creator", "event.name.id853": "Era of Expansion", "title.desc.id8153": "25% Building Speed", "title.desc.id8203": "10% Building Speed", "window.stimulatingEvent.AllianceChests.info.header": "Open 1 Alliance Chest", "bonus.desc.id8102": "Boosts troop Strength +25% for 12h.", "rarity.name.id31": "Rare", "window.stimulatingEvent.WorkerLvlUp.info.item": "{rarity} {tier}", "event.desc.id852": "The monster challenge has begun", "event.desc.id853": "Master Builder Hero of the Era", "map.battler.name.id30013133": "Exploration Lvl. 33", "map.battler.name.id30013134": "Exploration Lvl. 34", "map.battler.name.id30013135": "Exploration Lvl. 35", "window.stimulatingEvent.Supermob": "Deal 1 point of damage to the beast", "window.stimulatingEvent.Supermob.GetBonus": "Gain {value} army power bonus", "window.stimulatingEvent.Supermob.info.header": "Gain 1 army power bonus", "map.village.name.id4353": "Fallowen", "map.village.name.id4354": "Kessaran", "alliancechest.name.id2251": "Heroes' Chest", "alliancechest.name.id2351": "Chest of Glory", "map.village.name.id4355": "Barrowlight", "map.village.name.id4356": "Sablewyn", "resource.name.id7": "Railway Ticket", "event.name.id855": "Neural Challenge", "event.desc.id854": "Every chest brings you closer to triumph", "event.desc.id855": "Knowledge leads to power", "title.name.id8205": "Mindcrafter", "title.name.id8155": "Scholar", "title.desc.id8155": "10% to technology research speed", "title.desc.id8205": "25% to technology research speed", "title.desc.id8154": "20% to resource production speed", "title.desc.id8204": "50% to resource production speed", "window.bonusesReview.battleCategory.winLoseRate": "Win/Loss Ratio", "window.bonusesReview.battleCategory.successfullScoutings": "Successful Scouts", "map.village.name.id4357": "Reddenhall", "map.village.name.id4358": "Braxton Hollow", "bonus.desc.id8301": "Protects city from enemy attacks for 8h.", "dialogue.id119001": "Noooo!!! They took Becky! They\u2019re gonna kill her and her mom!", "dialogue.id118501": "You fools think you've won?! Burn that bitch!", "dialogue.id104002": "Ah, I\u2019d almost forgotten what pure water tastes like. Thank you! I\u2019m Becky.", "window.buildingSurvivors.title": "Survivors", "window.buildingSurvivors.autoAssignButton": "Auto Select", "window.buildingSurvivors.bonusesTableTitle": "Survivor Bonuses", "window.buildingSurvivors.powerBonusTitle": "Power", "hero.history.description.sarge.2": "After the catastrophe, he disappeared for years. Then he suddenly returned with a backpack, an old controller, and new drones sharp as scalpels. He never said where he had been. He only said one thing: \"Survived.\"", "growthmissions.name.id205336": "Upgrade Employment Center to Lvl. 28", "toast.buildingHasNoAvailableLinkingSlots": "All positions filled", "bonusBuff.desc.id8504": "Speeds up gathering speed on map for 8h.", "bonusBuff.desc.id8505": "Speeds up gathering speed on map for 24h.", "hero.history.description.sarge.3": "Sarge didn\u2019t fight. He shaped the battlefield so the enemy would fall without ever knowing where the shot came from. While others fired in panic, Sergeant repaired circuits. His voice in the headset was calm, almost tired. Those who listened survived. The rest became background noise.", "window.buildingSurvivors.description": "Assign a survivor to the job", "hero.history.description.sarge.4": "He didn\u2019t gather people around him. People came to him on their own. Sergeant didn\u2019t need to shout for his orders to be followed. He planned five steps ahead, even if he had only one drone and a broken controller left. The main thing was precision. Not speed. Not strength.", "window.allianceTerritory.villages.item.occupied": "Occupied:", "window.allianceTerritory.villages.item.bonus": "Bonus:", "map.village.name.id4359": "Thornefield", "map.village.name.id4360": "Ashglen", "map.village.name.id4361": "Greywell", "map.village.name.id4362": "Stonereach", "map.village.name.id4364": "Wyrmhaven", "map.village.name.id4365": "Tarnwatch", "map.village.name.id4366": "Brimvale", "map.village.name.id4367": "Saltmarsh Rise", "bonusBuff.desc.id8506": "You can train x2 troops for 2h.", "map.village.name.id4378": "Casket Ridge", "crypt.name.id52000": "Ancient Landmark 5", "throne.treasuryAction.description.id9": "All players in this Wasteland receive a protection shield that prevents attacks for 8 hours.", "speedup.desc.id.9940": "Speeds up the march by 75%.", "hero.desc.id610110": "Jessie Shard.", "crypt.name.id52001": "Ancient Landmark 10", "chosechest.name3": "Rare Resource Chest", "growthmissions.name.id205352": "Upgrade Employment Center to Lvl. 29", "window.mailMessage.section.battleOverview.result.victory": "Victory!", "window.bonusesReview.armyCategory.troopsStrength.infantry": "Melee Strength", "growthmissions.name.id205368": "Upgrade Employment Center to Lvl. 30", "window.mapCell.label.cryptExploredProgress": "Explored: {value}%", "window.mapCell.label.cryptExplorationButtons": "Pick your exploration pace", "window.mailMessage.section.battleOverview.result.defeat": "Defeat", "tech.name.id5022070": "Buzzbats Strength and Health VII", "growthmissions.name.id205384": "Upgrade Employment Center to Lvl. 31", "growthmissions.name.id205400": "Upgrade Employment Center to Lvl. 32", "growthmissions.name.id205416": "Upgrade Employment Center to Lvl. 33", "chest.desc.id302514": "Grants 3 random materials", "survivors.name.id1301010": "Cyrra", "resource.name.id63": "Silver Survivor Ticket", "marathon.hero.doc.collect": "Collect", "window.stimulatingEvent.levelsInfo.SpeedUps.level": "Speedup for {value}", "window.cutsceneChooseWater.girl": "Girl", "window.cutsceneChooseWater.cat": "Kitten", "condition.collectedChapter": "Complete {chapterName}", "window.chat.group.rename.input": "Name must be 1-{0} characters long", "window.survivorHall.preview.noAttributes.label": "You don't have any assigned survivors yet, or they're currently working in a field that doesn't match their strengths.", "event.name.id854": "Treasures of Unity", "window.stimulatingEvent.Building.GetSpeedup": "Get a speed-up {value}", "crypt.name.id52020": "Ancient Vault 5", "window.stimulatingEvent.AllianceChests.Openchests": "Open {name}", "crypt.name.id52021": "Ancient Vault 10", "window.stimulatingEvent.Building.Building": "Increase building power by 1 point", "window.stimulatingEvent.Technology": "Increase technology power by 1 point", "window.cutsceneChooseWater.title": "Quench the thirst", "growthmissions.name.id205432": "Upgrade Employment Center to Lvl. 34", "growthmissions.name.id205449": "Upgrade Employment Center to Lvl. 35", "window.stimulatingEvent.AllianceChests.rules": "1. Earn and open Alliance Chests to gain tournament points.\n\n2. Monster chests grant points.\n\n3. Vault chests grant points.\n\n4. Bank chests grant points.\n\n5. Tournament chests grant points.\n\n6. The higher the chest level, the more chests you can earn.\n\n7. Score points, progress through tournament stages, and claim rewards instantly. The harder the stage \u2014 the better the prizes.\n\n8. The top 100 players in the tournament ranking will receive leaderboard rewards.\n\n9. The title \"Wasteland Tycoon\" will be awarded to the player who finishes first in the tournament.\n\n10. Wasteland Tycoon Bonus: +50% to resource production speed.\n\n11. The title \"Collector\" will be awarded to players who finish from 2nd to 100th place.\n\n12. Collector Bonus: +20% to resource production speed.\n\n13. Bonuses last 7 days.", "growthmissions.name.id205289": "Upgrade Heisenberg's Hut to Lvl. 25", "window.stimulatingEvent.Technology.rules": "1. Unlock and upgrade technologies in your city to earn points.\n\n2. Claim speed-ups to gain tournament points.\n\n3. Earn points, progress through tournament stages, and claim rewards instantly. The harder the stages \u2014 the better the prizes.\n\n4. The top 100 players in the tournament ranking will receive leaderboard rewards.\n\n5. The title \"Mindcrafter\" will be awarded to the player who finishes in first place.\n\n6. Mindcrafter Bonus: +25% to technology research speed.\n\n7. The title \"Scholar\" will be awarded to players ranked from 2nd to 100th.\n\n8. Scholar Bonus: +10% to technology research speed.\n\n9. Bonuses last for 7 days.", "window.leaderboard.allianceTitle": "Alliance Ranking", "window.leaderboard.allianceInfo": "1. Alliance ranking updates every 30 minutes.\n2. The kills ranking includes all your kills.\n3. The power ranking includes all your power from all sources.\n4. The alliance chest ranking includes your contributions to alliance chests.\n5. The technology contribution ranking includes your contributions to this alliance\u2019s technologies.\n6. The help ranking includes the assistance you've provided to alliance members.", "window.leaderboard.ratingUserAllianceStudyContributionDay": "Daily technology contributions", "window.leaderboard.ratingUserAllianceStudyContributionWeek": "Weekly technology contributions", "mercenaries.name.id2025101": "Buckshot Mercenary", "window.leaderboard.ratingUserAllianceStudyContribution": "Contributions to technology research", "resource.name.id41": "Additional March Queue", "window.leaderboard.allianceActionOpenSales": "Go to Store", "window.chat.tabTitle.clan": "Alliance", "window.allianceUserTooltip.personalChat": "Private chat", "randomchest.desc.id2156": "Old, worn, but holds a lucky chance.", "randomchest.desc.id2155": "Heavy, reliable \u2014 hides a worthy reward.", "randomchest.desc.id2154": "Cold steel fit for the bravest heroes.", "randomchest.desc.id2153": "Burns within. Holds power and danger.", "randomchest.desc.id2152": "Shines with legend. Glory and might inside.", "point.events.name.id700001": "Tournament Token", "widget.lockedSurvivorSlot.goButton": "Go to", "window.bonusesReview.armyCategory": "Army", "window.bonusesReview.battleCategory": "Battle Results", "window.bonusesReview.developmentCategory": "Development", "window.bonusesReview.resourcesCategory": "Resources", "map.village.name.id4295": "Ironveil Shrine", "window.mapCell.seal.active": "<color=#00B710>Active</color>", "window.mapCell.seal.inactive": "<color=#E95145>Inactive</color>", "window.sealEffectInfo.title": "Seal Effect", "window.buildingSurvivors.powerBonusDescription": "Increases Total Power when the survivor is assigned to a workstation.", "map.village.name.id4268": "Dustwhisper", "window.mapCell.info.mineDuration": "Gathering Time", "window.reinforcementInfo.title": "Reinforcement Info", "window.leaderboard.ratingUserAllianceChestsCount": "Alliance chest points", "hero.history.description.sarge.5": "Every morning he opens a dust-covered drone case, cleans the rotors, checks the signal. Then he sits down, pulls out an old tablet, and silently studies the map. Sarge doesn\u2019t say he will win. He just knows where and when. And when the wind starts to rise, his drones are already in the sky.", "resource.desc.id441": "After purchasing this offer, a free offer appears in the Special category.", "resource.desc.id442": "After purchasing this offer, a free offer appears in the Special category.", "resource.desc.id443": "After purchasing this offer, a free offer appears in the Special category.", "resource.desc.id444": "After purchasing this offer, a free offer appears in the Special category.", "chosechest.name4": "Epic Resource Chest", "chosechest.name5": "Legendary Resource Chest", "events.vibeFinal.reward.button": "Claim", "resource.desc.id445": "After purchasing this offer, a free offer appears in the Special category.", "resource.desc.id446": "After purchasing this offer, a free offer appears in the Special category.", "resource.desc.id451": "After purchasing this offer, a free offer appears in the Mercenaries category.", "resource.desc.id452": "After purchasing this offer, a free offer appears in the Mercenaries category.", "resource.desc.id453": "After purchasing this offer, a free offer appears in the Mercenaries category.", "resource.desc.id454": "After purchasing this offer, a free offer appears in the Mercenaries category.", "resource.desc.id455": "After purchasing this offer, a free offer appears in the Mercenaries category.", "resource.desc.id456": "After purchasing this offer, a free offer appears in the Mercenaries category.", "resource.desc.id461": "After purchasing this offer, a free offer appears in the Resources category.", "resource.desc.id462": "After purchasing this offer, a free offer appears in the Resources category.", "resource.desc.id463": "After purchasing this offer, a free offer appears in the Resources category.", "resource.desc.id464": "After purchasing this offer, a free offer appears in the Resources category.", "resource.desc.id465": "After purchasing this offer, a free offer appears in the Resources category.", "event.name.id863": "Hunt Time", "growthmissions.name.id205028": "Upgrade Employment Center to Lvl. 7", "resource.desc.id466": "After purchasing this offer, a free offer appears in the Resources category.", "event.supermob.damageDealt": "Damage dealt", "resource.desc.id471": "After purchasing this offer, a free offer appears in the Military category.", "resource.desc.id472": "After purchasing this offer, a free offer appears in the Military category.", "resource.desc.id473": "After purchasing this offer, a free offer appears in the Military category.", "resource.desc.id474": "After purchasing this offer, a free offer appears in the Military category.", "resource.desc.id475": "After purchasing this offer, a free offer appears in the Military category.", "resource.desc.id476": "After purchasing this offer, a free offer appears in the Military category.", "bonus.desc.id8101": "Blocks enemy scouts for 24h.", "bonus.desc.id8103": "Boosts troop Health +25% for 12h.", "bonus.desc.id8104": "Speeds up gathering speed +50% on map for 8h.", "bonus.desc.id8105": "Speeds up gathering speed +100% on map for 24h.", "bonus.desc.id8106": "You can train x2 troops for 2h.", "event3002.sales.tabName": "Sale", "boosters.desc.id302302": "Grants 100 Water.", "map.village.name.id4508": "Redlark", "building.radialMenu.openSurvivorHallButton": "Survivors", "building.radialMenu.openTavernButton": "Recruit", "window.minigame.tutor.view.title": "Protect Becky and Misty!", "dialogue.id29001": "Hey! Who are you people? Another batch of sinners?", "toast.mapPreloaded": "Map has loaded!", "map.village.name.id4509": "Flintholt", "boosters.desc.id300340": "Grants 1,000 Uranium.", "dialogue.id109003": "Meow!\r\n\r\nTranslation from Cat: Thanks!", "retention.widgetCompleted.id2000": "Collect the reward!", "retention.titleComplete.id2000": "SUN WORSHIPPERS DEFEATED!", "toast.mapIsPreloading": "Map is loading.......", "powerSource.survivors": "Survivors", "dialogue.id116511": "Yes! The pump\u2019s back online!", "dialogue.id116503": "Misty, you\u2019re okay! I thought I lost you\u2026", "window.mapCell.seal.effect": "{effect} {value}", "window.allianceTerritory.villages.occupied.monsters": "Captured by the Sun Guild", "name.instantBuildingIncreaseNumber": "Free construction time (s)", "name.leadershipTrainingIncreasePercent": "Training capacity", "name.leadershipTrainingIncreaseNumber": "Training capacity", "boosters.desc.id302303": "Grants 1K Water.", "desc.ironProductionIncreaseNumber": "Increases iron production at the city Iron Mine.", "desc.meatProductionIncreasePercent": "Increases corn production at the city Ranch.", "desc.coalProductionIncreaseNumber": "Increases oil production at the city Oil Refinery.", "desc.coalProductionIncreasePercent": "Increases oil production at the city Oil Refinery.", "boosters.desc.id302304": "Grants 10K Water.", "desc.meatProductionIncreaseNumber": "Increases corn production at the city Ranch.", "desc.woodProductionIncreasePercent": "Increases wood production at the city sawmill.", "desc.mapCaravanCapacityIncreasePercent": "Increases the carrying capacity of caravans", "desc.leadershipTrainingIncreasePercent": "Increases maximum troops for training", "desc.leadershipTrainingIncreaseNumber": "Increases maximum troops for training", "name.kitCapacityIncreasePercent": "Medkit production limit", "name.kitProductionIncreasePercent": "First Aid Kit production speed", "boosters.desc.id302305": "Grants 25K Water.", "boosters.desc.id302306": "Grants 100K Water.", "eventid1100.quest1202413.name": "Catch a Viper with Tongs", "desc.ironProductionIncreasePercent": "Increases iron production at the city Iron Mine.", "desc.troopsHealthIncreasePercent": "Increases Troops' health.", "desc.silverProductionIncreaseNumber": "Increases silver production at the city Silver Mine.", "desc.mapResourceGatheringIncreasePercent": "Increases the speed of resource gathering on the map.", "desc.silverProductionIncreasePercent": "Increases silver production at the city Silver Mine.", "desc.techResearchDiscountIncreasePercent": "Reduces the cost of technology research.", "desc.techResearchSpeedIncreasePercent": "Increases the speed of research.", "desc.troopsStrengthIncreasePercent": "Increases Troops' strength.", "desc.kitProductionIncreasePercent": "Increases the production speed of first aid kits for severely injured in the hospital", "title.name.id8154": "Collector", "throne.treasuryAction.description.id6": "Increases the strength of all soldiers by <color=#2F9400>10%</color> for 12 hours.", "chosechest.name6": "Mythic Resource Chest", "throne.treasuryAction.description.id7": "Increases the health of all soldiers by <color=#2F9400>10%</color> for 12 hours.", "boosters.desc.id302307": "Grants 250K Water.", "destination.title.id6600": "Valor Monster", "destination.title.id6700": "Epic Valor Monster", "destination.title.id6800": "Group Monster", "destination.desc.id6600": "Monster Battle Reward", "destination.desc.id6700": "Monster Battle Reward", "destination.desc.id6800": "Monster Battle Reward", "boosters.desc.id302308": "Grants 1M Water.", "desc.troopsInfirmarySpeedIncreasePercent": "Increases the healing speed of all your units in the Hospital.", "boosters.desc.id302402": "Grants 10 Battery.", "boosters.desc.id302403": "Grants 100 Battery.", "tooltip.resourceEntity.owned": "Owned: {amount}", "window.stimulatingEvent.ConstructionResources.rules": "1. Gather building resources on the map to earn tournament points.\n\n2. By raiding a player at a resource point, you take their resources, which give you ranking points.\n\n3. Each unit of any resource grants the same amount of points.\n\n4. Earn points, progress through tournament stages, and instantly receive rewards. The harder the stages, the better the prizes.\n\n5. The top 100 players in the tournament rankings will receive rewards.\n\n6. The title \"Master of Resources\" will be awarded to the player who takes first place in the tournament.\n\n7. Title bonus \"Master of Resources\": +50% to troops load capacity.\n\n8. The title \"Raider\" will be awarded to players ranked 2nd to 100th.\n\n9. Title bonus \"Raider\": +20% to troops load capacity.\n\n10. Bonuses are active for 7 days.", "boosters.desc.id302405": "Grants 10K Battery.", "window.bonusesReview.battleCategory.pvpDeaths": "Own Troops Lost", "window.bonusesReview.developmentCategory.buildSpeed": "Building Speed Bonus", "window.mailMessage.developersMessage.text": "We\u2019re sorry for the inconvenience. Please accept this gift as compensation. Thank you for staying with us!", "widget.mailMessage.developersMessage.previewHeader": "Notification of Compensation", "widget.mailMessage.developersMessage.previewMain": "System Message", "window.bonusesReview.battleCategory.totalWins": "Total Victories", "window.bonusesReview.battleCategory.totalDefeats": "Total Defeats", "window.bonusesReview.battleCategory.attackWins": "Victories as Attacker", "window.bonusesReview.battleCategory.attackDefeats": "Defeats as Attacker", "window.bonusesReview.battleCategory.defendWins": "Victories as Defender", "window.bonusesReview.battleCategory.defendDefeats": "Defeats as Defender", "building.shelter.name.id101601": "Shelter No. 6", "troops.dead.name.id2040203": "Spinout III", "window.bonusesReview.developmentCategory.researchTechSpeed": "Research Speed Bonus", "sales.name.MoreWater": "More Water Pack", "sales.name.HeroSkillBoost": "Hero Boost Pack", "event.name.id862": "Operation \"Abandoned\"", "event.desc.id862": "Plunder the forgotten bunkers", "title.name.id8212": "Wasteland Marauder", "title.name.id8162": "Pillager", "monster.name.Elephant": "Snailphant", "monster.troops.name.Elephant": "Snailphant", "window.mapCell.drops": "Possible Drops", "name.techHelpLimitIncreaseNumber": "Research Assistance", "desc.techHelpLimitIncreaseNumber": "Increases the amount of research assistance received from alliance members", "name.buildingHelpLimitIncreaseNumber": "Construction Assistance", "desc.buildingHelpLimitIncreaseNumber": "Increases the amount of construction assistance received from alliance members", "resource.name.id10": "Wood", "troops.dead.name.id2040204": "Spinout IV", "window.stimulatingEvent.Crypts": "Use a battery", "title.desc.id8212": "25% to bunker exploration efficiency", "title.desc.id8162": "10% to bunker exploration efficiency", "growthmissions.name.id205046": "Upgrade Employment Center to Lvl. 8", "building.mine.desc.id103100": "Produces Wood. Upgrade to increase output.", "building.mine.desc.id103200": "Produces Iron. Upgrade to increase output.", "building.mine.desc.id103400": "Produces Corn. Upgrade to increase output.", "building.mine.desc.id103500": "Produces Silver. Upgrade to increase output.", "destination.title.id7300": "Buildings", "building.clinic.desc.id108100": "Sick survivors are treated here.", "gear.set.id10": "Monster Hunter", "boosters.desc.id301012": "Grants (42K) Wood, (42K) Corn, (8,4K) Oil, (2,1K) Iron, (2,1K) Silver.", "boosters.desc.id301014": "Grants (50K) Wood, (50K) Corn, (10K) Oil, (2,5K) Iron, (2,5K) Silver.", "boosters.desc.id301018": "Grants (66K) Wood, (66K) Corn, (13,2K) Oil, (3,3K) Iron, (3,3K) Silver.", "boosters.desc.id301009": "Grants (30K) Wood, (30K) Corn, (6K) Oil, (1,5K) Iron, (1,5K) Silver.", "tech.desc.id5010110": "Increases wood production at the city sawmill.", "tech.desc.id5010120": "Increases wood production at the city sawmill.", "tech.desc.id5010130": "Increases wood production at the city sawmill.", "tech.desc.id5010140": "Increases wood production at the city sawmill.", "destination.title.id7400": "Heroes", "tech.desc.id5010150": "Increases wood production at the city sawmill.", "tech.desc.id5010160": "Increases wood production at the city sawmill.", "tech.desc.id5010170": "Increases wood production at the city sawmill.", "building.watertown.name.id105100": "Water Pump Site", "hud.buyGemsButton": "Buy gems", "building.shelter.name.id101101": "Shelter No. 1", "building.shelter.name.id101201": "Shelter No. 2", "building.shelter.name.id101401": "Shelter No. 4", "building.shelter.name.id101501": "Shelter No. 5", "gear.set.id20": "Archeology", "boosters.desc.id301034": "Grants (259,5K) Wood, (341,5K) Corn, (51,9K) Oil, (13K) Iron, (13K) Silver.", "monster.name.id30010116": "Barrage Lvl. 16", "mission.name.id20104": "Upgrade 1 Bunk bed in Shelter No. 1 to Lvl. 2", "mission.name.id20105": "Upgrade 1 Desk in Shelter No. 1 to Lvl. 2", "mission.name.id20106": "Upgrade Shelter No. 1 to Lvl. 2", "mission.name.id20107": "Upgrade 2 Bunk beds in Shelter No. 1 to Lvl. 4", "mission.name.id30105": "Upgrade Shelter No. 1 to Lvl. 3", "window.processPanel.button.unlock": "Unlock", "mission.name.id40107": "Build Shelter No. 3", "mission.name.id40108": "Upgrade Shelter No. 3 to Lvl. 3", "mission.name.id50106": "Upgrade Shelter No. 4 to Lvl. 3", "mission.name.id70102": "Upgrade Shelter No. 6 to Lvl. 3", "troops.dead.name.id2040205": "Spinout V", "troops.dead.name.id2040206": "Spinout VI", "troops.dead.name.id2040207": "Spinout VII", "growthmissions.name.id205006": "Upgrade Shelter No. 1 to Lvl. 6", "growthmissions.name.id205019": "Upgrade Shelter No. 1 to Lvl. 7", "growthmissions.name.id205034": "Upgrade Shelter No. 1 to Lvl. 8", "window.mailMessage.section.troopsPower.infantry": "Melee", "mission.name.id10110": "Build Shelter No. 2", "troops.dead.name.id2040115": "Buckshot XV", "growthmissions.name.id205007": "Upgrade Shelter No. 2 to Lvl. 6", "growthmissions.name.id205020": "Upgrade Shelter No. 2 to Lvl. 7", "growthmissions.name.id205035": "Upgrade Shelter No. 2 to Lvl. 8", "growthmissions.name.id205053": "Upgrade Shelter No. 2 to Lvl. 9", "mines.name.id50004": "Abandoned Sawmill Lvl. 4", "mines.name.id50006": "Abandoned Sawmill Lvl. 6", "mines.name.id50008": "Abandoned Sawmill Lvl. 8", "growthmissions.name.id205074": "Upgrade Shelter No. 3 to Lvl. 10", "growthmissions.name.id205008": "Upgrade Shelter No. 3 to Lvl. 6", "growthmissions.name.id205021": "Upgrade Shelter No. 3 to Lvl. 7", "growthmissions.name.id205036": "Upgrade Shelter No. 3 to Lvl. 8", "growthmissions.name.id205054": "Upgrade Shelter No. 3 to Lvl. 9", "growthmissions.name.id205075": "Upgrade Shelter No. 4 to Lvl. 10", "growthmissions.name.id205009": "Upgrade Shelter No. 4 to Lvl. 6", "growthmissions.name.id205022": "Upgrade Shelter No. 4 to Lvl. 7", "window.mailMessage.section.troopsPower.helicopter": "Flying", "resource.desc.id91": "A mysterious item that measures a player's personal achievements and ambitions.", "resource.desc.id33": "Creates a tunnel at the selected location and in your city. Marches now automatically use the shortest route \u2014 they may depart directly from the tunnel instead of your city. Duration: 12 hours", "mines.name.id50028": "Abandoned Cornfield Lvl. 8", "mines.name.id50041": "Abandoned Oil Pump Lvl. 1", "window.sealCapture.phaseDescription.prepare": "The Seals of the Ancient Cities are the key to power in these lands. Only the chosen few can collect them and lead the people. But anyone who claims a Seal becomes a target... and a contender for dominion over the Wasteland.", "building.mine.furn.desc.id210330800": "Cabin for changing work clothes that protect from oil contamination.", "building.mine.furn.desc.id210331000": "Machine for supplying and pumping oil and oil products.", "building.mine.furn.desc.id210330700": "Transports sealed containers of crude oil between processing stations.", "troops.desc.id2010104": "Melee", "resource.desc.id41": "Increases the number of simultaneous marches by 1", "growthmissions.name.id205038": "Upgrade Shelter No. 5 to Lvl. 8", "chestAlliance.desc.id2621": "Special alliance chest with resources, obtained after purchasing a Special deal.", "chosechest.desc1": "Choose one resource to increase your power!", "monster.name.Flamberg": "Flamberge", "chestAlliance.desc.id2623": "Special alliance chest with resources, obtained after purchasing a Special deal.", "tech.desc.id5010310": "Increases oil production at the city oil refinery.", "troops.dead.name.id2040201": "Spinout I", "troops.dead.name.id2040202": "Spinout II", "window.researchCenter.speedup": "Speedups", "window.throne.kingInfo.assignments": "Assignments", "window.survivorsHall.sortingRule.profession": "Profession", "window.survivorPreview.title": "Preview", "tech.desc.id5030220": "Increases training speed of all troop types.", "tech.desc.id5030240": "Increases training speed of all troop types.", "tech.desc.id5030250": "Increases training speed of all troop types.", "tech.name.id5010210": "Corn Production I", "window.hospital.noOneForTreat": "The hospital has no units in need of treatment.", "chestAlliance.desc.id2628": "Special alliance chest with resources, obtained after purchasing a Resources deal.", "mission.name.id20108": "Upgrade Sawmill to Lvl. 2", "mission.name.id30102": "Upgrade the Oil Refinery to Lvl. 2", "mission.name.id50102": "Assign 3 Survivor to Iron Mine", "mission.name.id90105": "Upgrade Water Pump to lvl 10", "mission.name.id80105": "Train 10 Dustmark Lvl. 1", "monster.name.id30010101": "Raider Lvl. 1", "monster.name.id30010108": "Flamberg Lvl. 8", "tutor.id2004": "Tap to get water for the girl and the kitten!", "tooltip.heroClass.marksman.desc": "Hero Class: Ranged", "tooltip.heroClass.motorcycle.desc": "Hero Class: Raiders", "tooltip.heroClass.vehicle.name": "Armored", "destination.title.id7500": "Troops", "mission.name.id20109": "Upgrade Water Pump to Lvl. 3", "mines.desc.id50081": "An abandoned silver mine, partially wrecked and buried under debris. Allows you to gather some silver.", "monster.tutorial.name.id30015104": "Desert Monster", "name.instantResearchIncreaseNumber": "Free research time (s)", "mission.name.id60106": "Upgrade Shelter No. 5 to Lv 3", "mission.name.id40105": "Complete Stage 1", "troops.dead.name.id2040101": "Buckshot I", "troops.dead.name.id2040102": "Buckshot II", "troops.dead.name.id2040103": "Buckshot III", "troops.dead.name.id2040104": "Buckshot IV", "troops.dead.name.id2040105": "Buckshot V", "troops.dead.name.id2040106": "Buckshot VI", "troops.dead.name.id2040107": "Buckshot VII", "troops.dead.name.id2040108": "Buckshot VIII", "troops.dead.name.id2040109": "Buckshot IX", "troops.dead.name.id2040110": "Buckshot X", "troops.dead.name.id2040111": "Buckshot XI", "troops.dead.name.id2040112": "Buckshot XII", "troops.dead.name.id2040113": "Buckshot XIII", "troops.dead.name.id2040114": "Buckshot XIV", "growthmissions.name.id205066": "Upgrade Employment Center to Lvl. 9", "window.hero.tab.armory": "Armory", "troops.dead.name.id2040208": "Spinout VIII", "troops.dead.name.id2040302": "Dustmark II", "troops.dead.name.id2040303": "Dustmark III", "troops.dead.name.id2040304": "Dustmark IV", "troops.dead.name.id2040305": "Dustmark V", "troops.dead.name.id2040306": "Dustmark VI", "troops.dead.name.id2040307": "Dustmark VII", "troops.dead.name.id2040401": "Graveler I", "troops.dead.name.id2040402": "Graveler II", "troops.dead.name.id2040403": "Graveler III", "troops.dead.name.id2040404": "Graveler IV", "troops.dead.name.id2040501": "Buzzbat I", "troops.hinjures.name.id2030101": "Buckshot I", "troops.hinjures.name.id2030102": "Buckshot II", "troops.hinjures.name.id2030103": "Buckshot III", "troops.hinjures.name.id2030104": "Buckshot IV", "troops.hinjures.name.id2030105": "Buckshot V", "troops.hinjures.name.id2030106": "Buckshot VI", "troops.hinjures.name.id2030107": "Buckshot VII", "troops.hinjures.name.id2030108": "Buckshot VIII", "troops.hinjures.name.id2030109": "Buckshot IX", "troops.hinjures.name.id2030110": "Buckshot X", "troops.hinjures.name.id2030111": "Buckshot XI", "troops.hinjures.name.id2030112": "Buckshot XII", "troops.hinjures.name.id2030113": "Buckshot XIII", "troops.hinjures.name.id2030114": "Buckshot XIV", "troops.hinjures.name.id2030115": "Buckshot XV", "troops.hinjures.name.id2030201": "Spinout I", "troops.hinjures.name.id2030202": "Spinout II", "troops.hinjures.name.id2030203": "Spinout III", "troops.hinjures.name.id2030204": "Spinout IV", "troops.hinjures.name.id2030205": "Spinout V", "troops.hinjures.name.id2030206": "Spinout VI", "troops.hinjures.name.id2030207": "Spinout VII", "troops.hinjures.name.id2030208": "Spinout VIII", "troops.hinjures.name.id2030301": "Dustmark I", "troops.hinjures.name.id2030302": "Dustmark II", "troops.hinjures.name.id2030303": "Dustmark III", "troops.hinjures.name.id2030304": "Dustmark IV", "troops.hinjures.name.id2030305": "Dustmark V", "troops.hinjures.name.id2030306": "Dustmark VI", "troops.hinjures.name.id2030307": "Dustmark VII", "troops.hinjures.name.id2030401": "Graveler I", "troops.hinjures.name.id2030402": "Graveler II", "troops.hinjures.name.id2030403": "Graveler III", "troops.hinjures.name.id2030404": "Graveler IV", "troops.hinjures.name.id2030501": "Buzzbat I", "troops.linjures.name.id2020101": "Buckshot I", "troops.linjures.name.id2020102": "Buckshot II", "troops.linjures.name.id2020103": "Buckshot III", "troops.linjures.name.id2020104": "Buckshot IV", "troops.linjures.name.id2020105": "Buckshot V", "troops.linjures.name.id2020106": "Buckshot VI", "troops.linjures.name.id2020107": "Buckshot VII", "troops.linjures.name.id2020108": "Buckshot VIII", "troops.linjures.name.id2020109": "Buckshot IX", "troops.linjures.name.id2020110": "Buckshot X", "troops.linjures.name.id2020111": "Buckshot XI", "troops.linjures.name.id2020112": "Buckshot XII", "troops.linjures.name.id2020113": "Buckshot XIII", "troops.linjures.name.id2020114": "Buckshot XIV", "troops.linjures.name.id2020115": "Buckshot XV", "troops.linjures.name.id2020201": "Spinout I", "troops.linjures.name.id2020202": "Spinout II", "troops.linjures.name.id2020203": "Spinout III", "troops.linjures.name.id2020206": "Spinout VI", "troops.linjures.name.id2020207": "Spinout VII", "troops.linjures.name.id2020208": "Spinout VIII", "troops.linjures.name.id2020301": "Dustmark I", "troops.linjures.name.id2020302": "Dustmark II", "troops.linjures.name.id2020303": "Dustmark III", "troops.linjures.name.id2020304": "Dustmark IV", "troops.linjures.name.id2020305": "Dustmark V", "troops.linjures.name.id2020306": "Dustmark VI", "troops.linjures.name.id2020307": "Dustmark VII", "troops.linjures.name.id2020401": "Graveler I", "troops.linjures.name.id2020402": "Graveler II", "troops.linjures.name.id2020403": "Graveler III", "troops.linjures.name.id2020404": "Graveler IV", "troops.linjures.name.id2020501": "Buzzbat I", "troops.name.id2010101": "Buckshot I", "troops.name.id2010102": "Buckshot II", "troops.name.id2010103": "Buckshot III", "troops.name.id2010104": "Buckshot IV", "troops.name.id2010105": "Buckshot V", "troops.name.id2010106": "Buckshot VI", "troops.name.id2010107": "Buckshot VII", "troops.name.id2010108": "Buckshot VIII", "troops.name.id2010109": "Buckshot IX", "troops.name.id2010110": "Buckshot X", "troops.name.id2010112": "Buckshot XII", "troops.name.id2010113": "Buckshot XIII", "troops.name.id2010114": "Buckshot XIV", "troops.name.id2010115": "Buckshot XV", "troops.name.id2010201": "Spinout I", "troops.name.id2010202": "Spinout II", "troops.name.id2010203": "Spinout III", "troops.name.id2010204": "Spinout IV", "troops.name.id2010205": "Spinout V", "troops.name.id2010206": "Spinout VI", "troops.name.id2010207": "Spinout VII", "troops.name.id2010208": "Spinout VIII", "troops.name.id2010209": "Spinout IX", "troops.name.id2010210": "Spinout X", "troops.name.id2010214": "Spinout XIV", "troops.name.id2010302": "Dustmark II", "troops.name.id2010303": "Dustmark III", "troops.name.id2010304": "Dustmark IV", "troops.name.id2010305": "Dustmark V", "troops.name.id2010308": "Dustmark VIII", "troops.name.id2010309": "Dustmark IX", "troops.name.id2010310": "Dustmark X", "troops.name.id2010311": "Dustmark XI", "troops.name.id2010312": "Dustmark XII", "troops.name.id2010313": "Dustmark XIII", "troops.name.id2010314": "Dustmark XIV", "troops.name.id2010315": "Dustmark XV", "troops.name.id2010401": "Graveler I", "troops.name.id2010402": "Graveler II", "troops.name.id2010403": "Graveler III", "troops.name.id2010404": "Graveler IV", "troops.name.id2010405": "Graveler V", "troops.name.id2010406": "Graveler VI", "troops.name.id2010407": "Graveler VII", "troops.name.id2010408": "Graveler VIII", "troops.name.id2010508": "Buzzbat VIII", "troops.name.id2010509": "Buzzbat IX", "tooltip.heroRole.city.desc": "This hero helps with the development of your city.", "building.4x.name.id110100": "Training Grounds", "building.4x.name.id110101": "Training Grounds", "effect.desc.troopsHealthIncreasePercent": "Increases the health of all units ", "growthmissions.name.id205085": "Upgrade the Barricade to Lvl. 10", "growthmissions.name.id205111": "Upgrade the Barricade to Lvl. 12", "tooltip.heroRole.fighter.desc": "This hero is well suited for battle.", "growthmissions.name.id205163": "Upgrade the Barricade to Lvl. 16", "growthmissions.name.id205397": "Upgrade the Barricade to Lvl. 32", "window.armory.title": "Armory", "growthmissions.name.id205110": "Upgrade the Hospital to Lvl. 12", "growthmissions.name.id205083": "Upgrade the Command Center to Lvl. 10", "growthmissions.name.id205379": "Upgrade the Command Center to Lvl. 31", "growthmissions.name.id205160": "Upgrade the Embassy to Lvl. 16", "growthmissions.name.id205212": "Upgrade the Embassy to Lvl. 20", "mission.name.id20113": "Build a Saloon", "growthmissions.name.id205091": "Upgrade the Iron Mine to Lvl. 11", "growthmissions.name.id205208": "Upgrade the Iron Mine to Lvl. 20", "growthmissions.name.id205016": "Upgrade the Iron Mine to Lvl. 7", "growthmissions.name.id205295": "Upgrade the Ranch to Lvl. 26", "growthmissions.name.id205310": "Upgrade the Ranch to Lvl. 27", "growthmissions.name.id205340": "Upgrade the Ranch to Lvl. 29", "growthmissions.name.id205372": "Upgrade the Ranch to Lvl. 31", "growthmissions.name.id205204": "Upgrade the Saloon to Lvl. 19", "window.tavern.recruit.once": "Recruit once", "window.changePlayerNickname.validNickname": "Available", "growthmissions.name.id205013": "Upgrade the Saloon to Lvl. 6", "growthmissions.name.id205247": "Upgrade the Sawmill to Lvl. 23", "growthmissions.name.id205072": "Upgrade Shelter No. 1 to Lvl. 10", "growthmissions.name.id205052": "Upgrade Shelter No. 1 to Lvl. 9", "growthmissions.name.id205073": "Upgrade Shelter No. 2 to Lvl. 10", "window.realms.search.name": "Find the Wasteland", "window.realms.name": "World map", "chosechest.desc2": "Choose one resource to increase your power!", "crypt.name.id52207": "Ancient Landmark 7", "chestAlliance.desc.id2630": "Special alliance chest with resources, obtained after purchasing a Resources deal.", "growthmissions.name.id206001": "Upgrade Water Pump to Lvl. 10", "chestAlliance.desc.id2635": "Special alliance chest with resources, obtained after purchasing a Battles deal.", "chestAlliance.desc.id2636": "Special alliance chest with resources, obtained after purchasing a Battles deal.", "chestAlliance.desc.id2641": "Special alliance chest with resources, obtained after purchasing a Personnel deal.", "chosechest.desc3": "Choose one resource to increase your power!", "chestAlliance.desc.id2642": "Special alliance chest with resources, obtained after purchasing a Personnel deal.", "chestAlliance.desc.id2644": "Special alliance chest with resources, obtained after purchasing a Personnel deal.", "marathon.hero.doc.title": "Daily Sign-In Gift", "sourceDescriptionAllianceChest.special.id2626": "{player} purchased a bundle from the Special category", "window.mailMessage.troopstype.infantry": "Buckshots", "toast.researchCenterRequired": "Research Center construction required", "window.speedup.haveNoSpeedups": "You have no speedups", "window.speedup.obtainMore": "Obtain more", "window.mailMessage.statBonus.heavyArmorStrength": "Spinout Strength", "window.mailMessage.statBonus.planesStrength": "Buzzbat Strength", "monster.rally.name.id30100002": "Spiderhive Lvl. 2", "monster.rally.name.id30100005": "Crab Lvl. 5", "monster.rally.name.id30100006": "Sandworm Lvl. 6", "tooltip.heroClass.vehicle.desc": "Hero Class: Armored", "window.mailMessage.statBonus.helicoptersStrength": "Graveler Strength", "window.mailMessage.statBonus.heavyArmorHealth": "Spinout Health", "window.mailMessage.statBonus.planesHealth": "Buzzbat Health", "resource.desc.id120": "Earned by helping other members.", "gear.resource.description.main3": "Main component for gear crafting.", "monster.rally.name.id30100001": "Elephant Lvl. 1", "starterpack.name.id100001": "+1 Building Queue", "dailymissions.name.id10113": "Train 10 Spinouts", "dailymissions.name.id10114": "Train 20 Spinouts", "dailymissions.name.id10116": "Train 10 Dustmarks", "dailymissions.name.id10117": "Train 20 Dustmarks", "dailymissions.name.id10118": "Train 30 Dustmarks", "window.leaderboard.info": "1. <indent=4%>The leaderboard updates every {time}.</indent>\n2. <indent=4%>The Top 3 Heroes Power ranking includes your three strongest heroes.</indent>\n3. <indent=4%>The All Heroes Power ranking includes all of your heroes.</indent>\n4. <indent=4%>The Neighboring States ranking includes the two closest states.</indent>", "head.resource25K": "25K", "head.resource250K": "250K", "growthmissions.name.id205132": "Upgrade Silver Mine to Lvl. 14", "growthmissions.name.id205341": "Upgrade Silver Mine to Lvl. 29", "monster.name.Shredder": "Shredder", "resource.name.id136": "Free Chest", "resource.desc.id136": "After purchasing this offer, a free offer appears in the Personnel category.", "sales.name.MoreWater2x": "More Water Pack: x2 VALUE!", "sales.name.TimeOfTechnologyFree": "FREE GIFT!", "sales.name.LandmarkHuntFree": "FREE GIFT!", "window.waterTower.smallDescription": "The Water Pump supplies the whole city with water.", "window.userList.alreadyInvited": "Invitation sent", "window.reinforcementInfo.desc": "Send reinforcements to defend the most important strategic positions", "window.chat.scrollCell.kickAlliance": "<b>{0}</b> removed <sprite name=\"Kick\"> {1} from the Alliance!", "toast.realmNotFound": "Wasteland not found", "building.cookhouse.furn.desc.id210410100": "A stove for cooking various dishes.", "monster.name.Brawler": "Brawler", "building.cookhouse.furn.desc.id210410400": "A table for serving ready meals.", "building.cookhouse.furn.desc.id210410500": "A table for serving ready meals.", "window.armory.materialsButton": "Materials", "randomChest.material.desc.id302527": "Grants 1 random R1 material", "window.armory.gearSlot.gun": "Weapon", "building.cookhouse.furn.desc.id210411100": "A sink for washing dishes.", "building.cookhouse.furn.desc.id210411200": "A place to store food.", "building.cookhouse.furn.name.id210411100": "Kitchen Sink", "sales.name.HeroSkillBoost2x": "Hero Boost Pack: x2 VALUE!", "sales.name.HeroSkillBoostFree": "Free chest for purchase", "chestAlliance.desc.id2632": "Special alliance chest with resources, obtained after purchasing a Resources deal.", "building.mine.furn.desc.id210320900": "Used to form the desired shape of metal.", "building.mine.furn.desc.id210321000": "For the disposal of industrial waste.", "building.cookhouse.furn.desc.id210410900": "Dining table for survivors.", "chosechest.desc4": "Choose one resource to increase your power!", "window.chooseName.myNameIs": "Name yourself, hero!", "sourceDescriptionAllianceChest.resources.id2628": "{player} purchased a bundle from the Resources category", "sourceDescriptionAllianceChest.resources.id2629": "{player} purchased a bundle from the Resources category", "sourceDescriptionAllianceChest.resources.id2630": "{player} purchased a bundle from the Resources category", "toast.trainingCampRequired": "Training camp required", "toast.hospitalRequired": "Hospital required", "event.name.id860": "Hope of the Wastelands", "event.desc.id860": "Level up the survivor \u2014 win", "title.name.id8210": "Alchemist of Levels", "title.name.id8160": "Inspirer", "title.desc.id8210": "50% to resource production speed", "dailymissions.name.id10126": "Help allies 1 time", "title.desc.id8160": "20% to resource production speed", "window.stimulatingEvent.WorkerLvlUp.info.header": "Promote 1 survivor", "skill.cheecho.name.id18101": "Killing Serenade", "window.stimulatingEvent.WorkerLvlUp": "Raise survivor rank to Epic 1", "widget.portalList.title": "Portals", "widget.portalOverview.opening": "Opening...", "sales.name.MoreWaterFree": "FREE GIFT!", "sales.name.HealingKitsFree": "FREE GIFT!", "sales.name.MightyArmyFree": "FREE GIFT!", "dailymissions.name.id10127": "Help allies 5 times", "sales.name.MarchSpeedupFree": "FREE GIFT!", "sales.name.SpeedupPackFree": "FREE GIFT!", "skill.cheecho.name.id18201": "Velvet Barrage", "skill.cheecho.name.id18301": "Flair Command", "skill.cheecho.name.id18401": "Charm of Ashes", "skill.matoaka.name.id19101": "Silent Mark", "skill.matoaka.name.id19201": "Wolf\u2019s Path", "skill.matoaka.name.id19301": "Hunt Instinct", "skill.matoaka.name.id19401": "Forest Watch", "skill.varrava.name.id21101": "Burning Step", "skill.varrava.name.id21201": "Ash Storm", "skill.varrava.name.id21301": "Scorched Fury", "skill.varrava.name.id21401": "Charred Ground", "skill.barbara.name.id23101": "Fatal Waltz", "skill.barbara.name.id23201": "Crimson Heels", "skill.barbara.name.id23301": "Velvet Grip", "skill.barbara.name.id23401": "Golden Aura", "skill.norah.name.id24101": "Steel Rain", "skill.norah.name.id24201": "Iron March", "skill.norah.name.id24301": "Lockdown Mode", "skill.norah.name.id24401": "Fortress Core", "skill.connor.name.id25101": "Hard Shot", "skill.connor.name.id25201": "Break Line", "skill.connor.name.id25301": "Iron Will", "skill.connor.name.id25401": "Steel Backbone", "skill.sarge.name.id27101": "Drone Volley", "skill.sarge.name.id27201": "Loitering Munition", "skill.sarge.name.id27301": "Airborne Carrier", "building.shelter.furn.desc.id210110400": "A clean receptacle for washing hands and face.", "building.shelter.furn.desc.id210110600": "A survival essential.", "building.shelter.furn.desc.id210110700": "Filled with all manner of everyday and work apparel.", "dailymissions.name.id10101": "Log-in Everyday", "building.shelter.furn.desc.id210110800": "Not only does it warm the body, it also comforts the soul.", "monster.troops.name.id2012104": "Monster Melee Lvl. 4", "monster.troops.name.id2012105": "Monster Melee Lvl. 5", "monster.troops.name.id2012106": "Monster Melee Lvl. 6", "monster.troops.name.id2012107": "Monster Melee Lvl. 7", "monster.troops.name.id2012108": "Monster Melee Lvl. 8", "monster.troops.name.id2012109": "Monster Melee Lvl. 9", "skill.sarge.name.id27401": "Objective Control", "skill.angel.name.id28101": "Divine Burst", "widget.marathon": "Daily Login", "dailymissions.name.id10128": "Help allies 20 times", "destination.title.id6900": "Ancient Gear Depots", "destination.desc.id6900": "Plunder Reward", "button.freeResearch": "Instant Research", "building.shelter.furn.desc.id210110500": "A bookshelf for organizing books.", "dailymissions.name.id10106": "Train 20 Buckshots", "dailymissions.name.id10107": "Train 30 Buckshots", "skill.angel.name.id28201": "Falling Grace", "tech.name.id5010220": "Corn Production II", "tech.name.id5010230": "Corn Production III", "tech.name.id5010240": "Corn Production IV", "tech.name.id5010250": "Corn Production V", "tech.name.id5010260": "Corn Production VI", "tech.name.id5010270": "Corn Production VII", "tech.name.id5010310": "Oil Production I", "tech.name.id5010320": "Oil Production II", "tech.name.id5010330": "Oil Production III", "tech.name.id5010340": "Oil Production IV", "tech.name.id5010350": "Oil Production V", "tech.name.id5010360": "Oil Production VI", "tech.name.id5010370": "Oil Production VII", "tech.name.id5010420": "Iron Production II", "tech.name.id5010430": "Iron Production III", "tech.name.id5010460": "Iron Production VI", "tech.name.id5010520": "Silver Production II", "tech.name.id5010160": "Wood Production VI", "tech.name.id5010170": "Wood Production VII", "tech.name.id5010530": "Silver Production III", "tech.name.id5010570": "Silver Production VII", "tech.name.id5010650": "Oil Refinery Survivor Worker", "tech.name.id5010760": "Iron Mine Survivor Worker", "tech.name.id5010870": "Silver Mine Survivor Worker", "tech.name.id5020330": "Healing Speed-Up III", "tech.name.id5020340": "Healing Speed-Up IV", "tech.name.id5020350": "Healing Speed-Up V", "tech.name.id5020360": "Healing Speed-Up VI", "tech.name.id5020370": "Healing Speed-Up 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"tech.name.id5030160": "Construction Speed VI", "tech.name.id5030170": "Construction Speed VII", "tech.name.id5030420": "Technology Research Speed II", "tech.name.id5030430": "Technology Research Speed III", "tech.name.id5030440": "Technology Research Speed IV", "tech.name.id5021970": "Buzzbats Health VII", "tech.name.id5030220": "Troops Training Speed II", "tech.name.id5030230": "Troops Training Speed III", "tech.name.id5030260": "Troops Training Speed VI", "tech.name.id5030270": "Troops Training Speed VII", "tech.name.id5030320": "Troops Training Limit II", "tech.name.id5030330": "Troops Training Limit III", "tech.name.id5030340": "Troops Training Limit IV", "tech.name.id5030350": "Troops Training Limit V", "tech.name.id5030360": "Troops Training Limit VI", "window.chat.tost.shareMessage": "Message sent to {0}", "marathon.hero.doc.step.3": "Day 3", "tech.name.id5030460": "Technology Research Speed VI", "tech.name.id5030470": "Technology Research Speed VII", "tech.name.id5040140": "March Speed IV", "tech.name.id5040150": "March Speed V", "tech.name.id5040160": "March Speed VI", "tech.name.id5040220": "Resource Gathering Speed on Map II", "tech.name.id5040240": "Resource Gathering Speed on Map IV", "tech.name.id5040250": "Resource Gathering Speed on Map V", "tech.name.id5040260": "Resource Gathering Speed on Map VI", "tech.name.id5040270": "Resource Gathering Speed on Map VII", "tech.name.id5040450": "Troop Health vs. Monsters V", "tech.name.id5040460": "Troop Health vs. Monsters VI", "tech.name.id5040540": "Battery Efficiency for Bunkers IV", "tech.name.id5040550": "Battery Efficiency for Bunkers V", "tech.name.id5040570": "Battery Efficiency for Bunkers VII", "tech.name.id5040530": "Battery Efficiency for Bunkers III", "tech.name.id5040870": "Recruit Unique Hero", "tech.name.id5050130": "March Speed III", "tech.name.id5050140": "March Speed IV", "tech.name.id5050150": "March Speed V", "tech.name.id5050160": "March Speed VI", "tech.name.id5050170": "March Speed 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"tech.name.id5050770": "Recruit Unique Hero", "tech.name.id5050870": "Army Strength and Health VII", "building.4x.desc.id123100": "You can load trucks with water and send them to railway stations to receive unique rewards.", "crypt.name.id52208": "Ancient Landmark 8", "monster.troops.name.id2012112": "Monster Melee Lvl. 12", "monster.troops.name.id2012114": "Monster Melee Lvl. 14", "monster.troops.name.id2012115": "Monster Melee Lvl. 15", "monster.troops.name.id2012201": "Monster Raider Lvl. 1", "monster.troops.name.id2012203": "Monster Raider Lvl. 3", "tech.name.id5050470": "Troop Strength when Attacking with Allies VII", "tech.name.id5050530": "Troop Health when Attacking with Allies III", "tech.name.id5050540": "Troop Health when Attacking with Allies IV", "tech.name.id5050550": "Troop Health when Attacking with Allies V", "tech.name.id5050570": "Troop Health when Attacking with Allies VII", "chosechest.desc5": "Choose one resource to increase your power!", "chosechest.desc6": "Choose one resource to increase your power!", "truckParking.name.2": "Uncommon Truck", "window.chooseName.title": "Change Name", "window.chat.scrollCell.deletedMessage": "The message has been deleted", "window.chat.group.grantAdmin.title": "Transfer group chat management", "window.chat.group.grantAdmin.grantAdminButton": "Grant Admin", "window.chat.group.leaveChat.grantAdminButton": "Grant Admin", "window.chat.group.grantAdmin.adminChatCount": "Managing chats {0}", "dialogue.id48002": "You\u2019ve achieved a lot, Commander. But only an Alliance can make you king of this desert.", "window.researchCenter.allianceHelp": "Help", "mail.electionOfKing.started.veteran": "Voting in the Wasteland is now open. Your will shall decide who leads the survivors. Who will you trust with the throne?", "mail.electionOfKing.started.king": "Voting in the Wasteland has started. The land cries for change... Will you hold the throne \u2014 or be forgotten by history?", "windows.chat.errorTranslateUnavailable": "Translation not available. Please try again later.", "dialogue.id125003": "Mom!!! Mom!!! She\u2019s not breathing!!! Did she... die...?", "window.processPanel.marches.title": "Marches", "window.processPanel.button.deploy": "Send", "window.stimulatingEvent.WorkerLvlUp.rules": "1. Promote survivors to earn tournament points.\n\n2. The higher the survivor's rarity, the more points you can earn.\n\n3. The top 100 players in the tournament ranking will receive rewards.\n\n4. The title \"Alchemist of Levels\" will be awarded to the player who takes first place in the tournament.\n\n5. Title bonus \"Alchemist of Levels\": +50% to resource production speed.\n\n6. The title \"Inspirer\" will be awarded to players ranked 2nd to 100th.\n\n7. Title bonus \"Inspirer\": +20% to resource production speed.\n\n8. Bonuses are active for 7 days.", "growthmissions.name.id205106": "Upgrade Silver Mine to Lvl. 12", "growthmissions.name.id205158": "Upgrade Silver Mine to Lvl. 16", "growthmissions.name.id205171": "Upgrade Silver Mine to Lvl. 17", "growthmissions.name.id205184": "Upgrade Silver Mine to Lvl. 18", "growthmissions.name.id205197": "Upgrade Silver Mine to Lvl. 19", "growthmissions.name.id205210": "Upgrade Silver Mine to Lvl. 20", "growthmissions.name.id205223": "Upgrade Silver Mine to Lvl. 21", "growthmissions.name.id205237": "Upgrade Silver Mine to Lvl. 22", "window.armory.gearSlot.empty": "Empty", "name.collectiom.group.id9": "Monster Lvl. 9", "name.collectiom.group.id10": "Monster Lvl. 10", "eventTabVibeScreenName.id1005": "Revenge", "eventTabCollectionName.id1005": "Collection", "eventTabBattlePassName.id1005": "Progress", "eventTabLeaderbordName.id1005": "Leaderboard", "collection.complete.category.label": "Large Reward Chest", "collection.complete.category.button": "Claim", "growthmissions.name.id205251": "Upgrade Silver Mine to Lvl. 23", "growthmissions.name.id205266": "Upgrade Silver Mine to Lvl. 24", "growthmissions.name.id205281": "Upgrade Silver Mine to Lvl. 25", "growthmissions.name.id205296": "Upgrade Silver Mine to Lvl. 26", "growthmissions.name.id205311": "Upgrade Silver Mine to Lvl. 27", "growthmissions.name.id205326": "Upgrade Silver Mine to Lvl. 28", "growthmissions.name.id205357": "Upgrade Silver Mine to Lvl. 30", "growthmissions.name.id205373": "Upgrade Silver Mine to Lvl. 31", "growthmissions.name.id205389": "Upgrade Silver Mine to Lvl. 32", "growthmissions.name.id205405": "Upgrade Silver Mine to Lvl. 33", "growthmissions.name.id205421": "Upgrade Silver Mine to Lvl. 34", "growthmissions.name.id205437": "Upgrade Silver Mine to Lvl. 35", "growthmissions.name.id205005": "Upgrade Silver Mine to Lvl. 6", "growthmissions.name.id205018": "Upgrade Silver Mine to Lvl. 7", "growthmissions.name.id205033": "Upgrade Silver Mine to Lvl. 8", "growthmissions.name.id205051": "Upgrade Silver Mine to Lvl. 9", "growthmissions.name.id205254": "Upgrade Shooting Range to Lvl. 1", "growthmissions.name.id205392": "Upgrade Shooting Range to Lvl. 10", "growthmissions.name.id205408": "Upgrade Shooting Range to Lvl. 11", "growthmissions.name.id205424": "Upgrade Shooting Range to Lvl. 12", "growthmissions.name.id205440": "Upgrade Shooting Range to Lvl. 13", "growthmissions.name.id205269": "Upgrade Shooting Range to Lvl. 2", "growthmissions.name.id205284": "Upgrade Shooting Range to Lvl. 3", "growthmissions.name.id205299": "Upgrade Shooting Range to Lvl. 4", "window.settings.waterTowerLevel": "Water Pump Level", "growthmissions.name.id205314": "Upgrade Shooting Range to Lvl. 5", "growthmissions.name.id205329": "Upgrade Shooting Range to Lvl. 6", "growthmissions.name.id205344": "Upgrade Shooting Range to Lvl. 7", "growthmissions.name.id205360": "Upgrade Shooting Range to Lvl. 8", "growthmissions.name.id205376": "Upgrade Shooting Range to Lvl. 9", "growthmissions.name.id205086": "Upgrade Heisenberg's Hut to Lvl. 10", "growthmissions.name.id205099": "Upgrade Heisenberg's Hut to Lvl. 11", "time.tooltipTitle": "Time", "crypt.name.id52209": "Ancient Landmark 9", "growthmissions.name.id205112": "Upgrade Heisenberg's Hut to Lvl. 12", "growthmissions.name.id205125": "Upgrade Heisenberg's Hut to Lvl. 13", "growthmissions.name.id205138": "Upgrade Heisenberg's Hut to Lvl. 14", "growthmissions.name.id205151": "Upgrade Heisenberg's Hut to Lvl. 15", "growthmissions.name.id205164": "Upgrade Heisenberg's Hut to Lvl. 16", "growthmissions.name.id205177": "Upgrade Heisenberg's Hut to Lvl. 17", "growthmissions.name.id205190": "Upgrade Heisenberg's Hut to Lvl. 18", "building.4x.name.id129100": "Storehouse", "truckParking.name.3": "Rare Truck", "growthmissions.name.id205203": "Upgrade Heisenberg's Hut to Lvl. 19", "growthmissions.name.id205216": "Upgrade Heisenberg's Hut to Lvl. 20", "growthmissions.name.id205230": "Upgrade Heisenberg's Hut to Lvl. 21", "growthmissions.name.id205244": "Upgrade Heisenberg's Hut to Lvl. 22", "growthmissions.name.id205259": "Upgrade Heisenberg's Hut to Lvl. 23", "growthmissions.name.id205274": "Upgrade Heisenberg's Hut to Lvl. 24", "growthmissions.name.id205304": "Upgrade Heisenberg's Hut to Lvl. 26", "growthmissions.name.id205319": "Upgrade Heisenberg's Hut to Lvl. 27", "growthmissions.name.id205334": "Upgrade Heisenberg's Hut to Lvl. 28", "growthmissions.name.id205350": "Upgrade Heisenberg's Hut to Lvl. 29", "growthmissions.name.id205366": "Upgrade Heisenberg's Hut to Lvl. 30", "growthmissions.name.id205382": "Upgrade Heisenberg's Hut to Lvl. 31", "growthmissions.name.id205398": "Upgrade Heisenberg's Hut to Lvl. 32", "growthmissions.name.id205414": "Upgrade Heisenberg's Hut to Lvl. 33", "growthmissions.name.id205430": "Upgrade Heisenberg's Hut to Lvl. 34", "growthmissions.name.id205447": "Upgrade Heisenberg's Hut to Lvl. 35", "growthmissions.name.id205065": "Upgrade Heisenberg's Hut to Lvl. 10", "alliancechest.name.id2077": "Water Chest Lvl.3", "alliancechest.name.id2085": "Water Chest Lvl.4", "alliancechest.name.id2093": "Water Chest Lvl.5", "allianceChest.capture.name.id2105": "Raider Chest Lvl.1", "randomchest.name.id2110": "Surprise Box Lvl.1", "randomchest.name.id2111": "Surprise Box Lvl.2", "randomchest.name.id2112": "Surprise Box Lvl.3", "randomchest.name.id2113": "Surprise Box Lvl.4", "chestAlliance.desc.id2631": "Special alliance chest with resources, obtained after purchasing a Resources deal.", "chestAlliance.desc.id2638": "Special alliance chest with resources, obtained after purchasing a Battles deal.", "sales.name.FastGrowPackFree": "FREE GIFT!", "sales.name.HeroExpRushFree": "FREE GIFT!", "sales.name.HiringSettlersFree": "FREE GIFT!", "window.stimulatingEvent.HiringTroops.hireMercenary": "Hire a mercenary for 1 point", "window.settings.changeAccount.tooltip": "Link your account to continue your story on other devices.", "event.name.id857": "Call of Wealth", "event.desc.id857": "Facets shine through ash", "title.name.id8207": "Lord of Wealth", "title.name.id8157": "Crystal Baron", "title.desc.id8207": "100% to resource production speed", "title.desc.id8157": "40% to resource production speed", "window.stimulatingEvent.Crystals": "Get 1 gem", "window.settings.changeAccount.button": "Change Account", "event.name.id858": "Healing Path", "event.desc.id858": "Heal \u2014 or lose", "title.name.id8208": "Great Healer", "window.changeAccount.tooltip": "If you already have a linked account, then sign in to continue your story.", "window.stimulatingEvent.HiringTroops": "Hire a unit (for 1 power)", "toast.fillAllUpgradeSlotsToUpgradeSurvivor": "Select survivors for merging.", "window.stimulatingEvent.OpenGachaWithHeroes.rules": "1. Open hero chests in the saloon to earn tournament points.\n\n2. The better the chest, the more points you can get.\n\n3. The top 100 players in the tournament ranking will receive rewards.\n\n4. Score points, complete tournament stages, and instantly receive rewards. The harder the stages, the better the prizes.\n\n5. The title \"Master of Recruitment\" will be awarded to the player who takes first place in the tournament.\n\n6. Title bonus \"Master of Recruitment\": +25% to troops health.\n\n7. The title \"Curator of the Summoned\" will be awarded to players ranked 2 to 100.\n\n8. Title bonus \"Curator of the Summoned\": +10% to troops health.\n\n9. Bonuses are active for 7 days.", "window.chat.scrollCell.autoChangeLeader": "<color=#72BBFF><b>{0}</b></color> has taken over as Alliance Leader.", "resource.desc.id431": "After purchasing this offer, a free offer appears in the Personal category.", "sourceDescriptionAllianceChest.resources.id2632": "{player} purchased a bundle from the Resources category", "truckParking.name.4": "Epic Truck", "sourceDescriptionAllianceChest.battles.id2633": "{player} purchased a bundle from the Military category", "sourceDescriptionAllianceChest.battles.id2634": "{player} purchased a bundle from the Military category", "building.4x.desc.id112100": "The Command Center can be upgraded to increase the capacity of the deployable squad and troops gathering.", "title.desc.id8206": "25% to troops production speed", "title.desc.id8156": "10% to troops production speed", "title.desc.id8201": "10% troops health", "window.retentionQuest.claim.button": "Claim", "condition.reachedVipLevel": "VIP level {level} required", "dialogue.id116701": "You picked the wrong town. Let\u2019s give \u2019em hell!", "dialogue.id116801": "More will come!", "dialogue.id116802": "Great! I hate quiet days.", "tech.desc.id5040370": "Increases your troops' strength against monsters on the map.", "windows.chat.settings.header": "Settings", "windows.chat.settings.chatHeader": "Personal messages:", "truckParking.name.5": "Legendary Truck", "window.shop.soldout.label": "Sold Out", "window.mapSearch.fullResourcesMines": "Only search for full resources", "gemCategoryShop.name": "Gem Shop", "window.armory.gearSlot.glove": "Handwear", "window.armory.gearSlot.shoe": "Footwear", "title.desc.id8208": "25% troops health", "title.desc.id8158": "10% troops health", "vipCategoryShop.name": "VIP", "window.chat.scrollCell.shareReport": "Share Report", "window.chat.scrollCell.shareCoordinates": "Share Coordinates", "toast.vipWindow.requiredLevelToOpenShop": "Reach VIP level 1", "shop.item.discount.id20001": "-60%", "shop.item.discount.id20002": "-60%", "shop.item.discount.id20003": "-60%", "shop.item.discount.id20004": "-60%", "shop.item.discount.id20005": "-60%", "shop.item.discount.id20006": "-40%", "shop.item.discount.id20007": "-29%", "shop.item.discount.id20008": "-40%", "shop.item.discount.id20009": "-50%", "shop.item.discount.id20010": "-48%", "shop.item.discount.id20011": "-30%", "shop.item.discount.id20012": "-50%", "shop.item.discount.id20013": "-50%", "shop.item.discount.id20014": "-51%", "shop.item.discount.id20015": "-50%", "shop.item.discount.id20016": "-50%", "shop.item.discount.id20017": "-50%", "shop.item.discount.id20018": "-50%", "shop.item.discount.id20019": "-50%", "shop.item.discount.id20020": "-50%", "shop.item.discount.id20021": "-50%", "shop.item.discount.id20022": "-50%", "shop.item.discount.id20023": "-50%", "shop.item.discount.id20024": "-60%", "shop.item.discount.id20025": "-50%", "shop.item.discount.id20026": "-50%", "toast.refineAllMaterialsNotAvailable": "Not enough materials", "monster.name.Raider": "Raider", "eventid1100.quest1202219.name": "Return Heisenberg\u2019s Suitcase", "eventid1100.quest1202220.name": "Break the Fourth Wall", "window.stimulatingEvent.HiringTroops.rules": "1. Train troops in barracks to earn tournament points.\n\n2. The higher the unit level, the more points you get.\n\n3. Hire mercenaries to earn tournament points.\n\n4. Collect points, progress through tournament stages, and claim rewards instantly. The harder the stages, the better the prizes.\n\n5. The top 100 players in the tournament ranking will receive leaderboard rewards.\n\n6. The player who takes first place in the tournament will earn the title \"Bone Marshal\".\n\n7. Title bonus \"Bone Marshal\": +25% to troops production speed.\n\n8. The title \"Warlord\" will be given to players ranked 2nd to 100th.\n\n9. Title bonus \"Warlord\": +10% to troops production speed.\n\n10. Bonuses are active for 7 days.", "map.cell.railRoad.title": "Railway", "map.cell.railRoad.description": "Connects stations in the desert, enabling the transport of water and vital goods.", "tech.desc.id5021250": "Increases Wrecker strength and health.", "tech.desc.id5030230": "Increases training speed of all troop types.", "tech.desc.id5040130": "Increases your troops' march speed.", "tech.desc.id5040140": "Increases your troops' march speed.", "tech.desc.id5040320": "Increases your troops' strength against monsters on the map.", "window.armory.gearSlot.necklace": "Accessory", "window.armory.gearSlot.helmet": "Headwear", "window.armory.gearSlot.cuiras": "Body Armor", "window.realmTitles.removePlayer.confirm": "Remove <color=#B75F12>{nickname}</color> from <color=#309500>{value}</color>?", "monster.name.Barrage": "Barrage", "dialogue.id113701": "Trouble\u2019s coming! Wall scouts saw lights heading our way.", "tech.desc.id5020330": "Increases healing speed of troops in hospital.", "tech.desc.id5020640": "Increases Duster strength.", "windows.chat.settings.condition": "Water Pump", "windows.chat.settings.\u0441onditionLevel": "Lv.{0}", "windows.chat.settings.buttonsave": "Save", "windows.chat.errorSend.UnknownError": "Error sending message", "toast.heroAutoEquipNotAvailable": "Not Available", "gear.set.name1": "Basic Gear", "tech.desc.id5040430": "Increases your troops' health against monsters on the map.", "tech.desc.id5040470": "Increases your troops' health against monsters on the map.", "tech.desc.id5040770": "Increases your troops' strength and health when defending your city.", "tech.desc.id5050130": "Increases your troops' march speed on the map.", "tech.desc.id5050140": "Increases your troops' march speed on the map.", "tech.desc.id5050430": "Increases your troops' strength when attacking with allied troops.", "windows.chat.errorSend.WasUnknownError": "The message was not sent", "tech.desc.id5040560": "Increases battery efficiency when exploring bunkers on the map.", "tech.desc.id5040570": "Increases battery efficiency when exploring bunkers on the map.", "event.desc.id864": "Charge the lantern \u2014 find the treasures", "title.desc.id8214": "25% to Crypt Efficiency", "tech.desc.id5050440": "Increases your troops' strength when attacking with allied troops.", "tech.desc.id5050450": "Increases your troops' strength when attacking with allied troops.", "tech.desc.id5050560": "Increases your troops' health when attacking with allied troops.", "tech.desc.id5050570": "Increases your troops' health when attacking with allied troops.", "resource.desc.id432": "After purchasing this offer, a free offer appears in the Personal category.", "monster.name.Toad": "Croaker", "monster.name.Bat": "Bloodfang", "resource.desc.id433": "After purchasing this offer, a free offer appears in the Personal category.", "resource.desc.id434": "After purchasing this offer, a free offer appears in the Personal category.", "resource.desc.id435": "After purchasing this offer, a free offer appears in the Personal category.", "title.desc.id8164": "10% to Crypt Efficiency", "window.stimulatingEvent.Crypts.rules": "1. Explore bunkers on the map to earn tournament points.\n\n2. The top 100 players in the tournament rankings will receive rewards.\n\n3. The title \"Wasteland Marauder\" will be awarded to the player who takes first place in the tournament.\n\n4. Title bonus \"Wasteland Marauder\": +25% to bunker exploration efficiency.\n\n5. The title \"Pillager\" will be awarded to players ranked 2nd to 100th.\n\n6. Title bonus \"Pillager\": +10% to bunker exploration efficiency.\n\n7. Bonuses are active for 7 days.", "diary.desc.id10200": "Becky and her mom were taken by those maniacs. We\u2019ve only got until sunrise to stop whatever madness they\u2019re planning. If we\u2019re late\u2026 I can\u2019t even say it.", "monster.name.Ox": "Brutusk", "mission.name.id30101": "Hire a hero at the Saloon", "diary.desc.id11000": "Dear diary,\r\nThis morning we nearly became a sacrifice to the Sun God. By dusk we had water, a home, and people to care for. It was a good day. I hope tomorrow is even better.\r\n", "title.name.id8214": "Chief Engineer", "title.name.id8164": "Energomancer", "window.stimulatingEvent.Batteries": "Get a battery", "window.materialCraft.description": "You can merge 4 identical materials into a better quality material.", "window.materialCraft.refineButton": "Refine", "window.materialCraft.refineAllButton": "Refine All", "\u0441hapter.name.id11000": "PROLOGUE", "\u0441hapter.desc.id1100": "A SIP OF HOPE", "diary.desc.id10100": "Yesterday it was just the four of us (counting Misty). Now there\u2019s a crowd, and that changes everything. We\u2019ll have to work as one if we want to last out here.", "window.stimulatingEvent.Building.rules": "1. Build and upgrade buildings in your city to earn points.\n\n2. Collect boosters to earn tournament points.\n\n3. Earn points advance through tournament stages and claim instant rewards The harder the stage the better the prize.\n\n4. Top 100 players in the tournament leaderboard will receive ranking rewards.\n\n5. The title \"Creator\" is awarded to the player who finishes first in the tournament.\n\n6. Title bonus \"Creator\": +25% to building speed.\n\n7. The title \"Architect\" is awarded to players ranked from 2nd to 100th place.\n\n8. Title bonus \"Architect\": +10% to building speed.\n\n9. Bonuses are active for 7 days.", "window.processPanel.marches.label.unlock": "Unlock", "window.event.boss.hp": "HP", "window.stimulatingEvent.TreatmentOfTroops.rules": "1. Revive fallen squads in the hospital to earn tournament points.\n\n2. The higher the warrior's level, the more points you can get.\n\n3. Collect medkits to earn tournament points.\n\n4. Score points, complete tournament stages, and instantly receive rewards. The harder the stages, the better the prizes.\n\n5. The top 100 players in the tournament ranking will receive leaderboard rewards.\n\n6. The title \"Great Healer\" will be awarded to the player who takes first place in the tournament.\n\n7. Title bonus \"Great Healer\": +25% to troops health.\n\n8. The title \"Medic\" will be awarded to players ranked 2nd to 100th.\n\n9. Title bonus \"Medic\": +10% to troops health.\n\n10. Bonuses are active for 7 days.", "window.stimulatingEvent.Crystals.rules": "1. Collect gems to earn tournament points.\n\n2. Gems can be obtained by opening chests, completing quests, winning mini-games, and purchasing special offers.\n\n3. The top 100 players in the tournament ranking will receive leaderboard rewards.\n\n4. Collect points, progress through tournament stages, and claim rewards instantly. The harder the stages, the better the prizes.\n\n5. The title \"Lord of Wealth\" will be awarded to the player who takes first place in the tournament.\n\n6. Title bonus \"Lord of Wealth\": +100% to resource production speed.\n\n7. The title \"Crystal Baron\" will be awarded to players ranked 2nd to 100th.\n\n8. Title bonus \"Crystal Baron\": +40% to resource production speed.\n\n9. Bonuses are active for 7 days.", "window.info.conquestPointsDescription": "1. You earn points for killing Sun Guild soldiers if the camp has a Seal. \n\n2. You earn points for defeating soldiers in cities owned by players who hold Seals. \n\n3. The higher the tier of defeated soldiers, the more points you earn. \n\n4. Holding a Seal doesn\u2019t grant points directly but guarantees a Senator title at the end of the event.", "sourceDescriptionAllianceChest.battles.id2636": "{player} purchased a bundle from the Military category", "typeMarchView.id102": "Rally", "eventid1100.quest1202301.name": "Shoot Empty Cans", "eventid1100.quest1202302.name": "Send a Smoke Signal", "eventid1100.quest1202303.name": "Assemble the Engine Blindfolded", "eventid1100.quest1202304.name": "Set a Trap Line", "window.stimulatingEvent.ValorMonsters.rules": "1. Defeat valor monsters on the map to earn tournament points.\n\n2. The higher the monster level, the more points you get.\n\n3. Hire mercenaries to earn tournament points.\n\n4. Earn points, complete tournament milestones, and claim rewards instantly. The harder the milestone \u2014 the better the reward.\n\n5. The top 100 players on the leaderboard will receive ranking rewards.\n\n6. The title \"Purification Adept\" will be awarded to the player who takes 1st place.\n\n7. Bonus of the \"Purification Adept\" title: +25% troops strength.\n\n8. The title \"Cutthroat\" will go to players ranked 2nd to 100th.\n\n9. Bonus of the \"Cutthroat\" title: +10% troops strength.\n\n10. Bonuses are active for 7 days.\n\n", "window.stimulatingEvent.ConstructionResources.info.header": "Dig up 1 building resource", "window.processPanel.marches.description": "Control your troops, monitor orders, and unlock new possibilities!", "window.processPanel.marches.state.Free": "Idle", "window.processPanel.marches.state.Mining": "Gathering", "window.processPanel.marches.state.Marching": "Marching", "window.marches.reinforcement.info.text": "1. Allies from your alliance can send reinforcements to your city \u2014 their armies will help you defend.\n2. You can recall your troops from an ally\u2019s city at any time, as well as return reinforcements sent to you.\n3. Reinforcements can be used in joint marches \u2014 in this case, you control allied troops.\n4. Rewards from battles are shared among all march participants.", "window.mapSearch.maxLevelInfo": "Max {filter} Lvl.: {level}", "window.stimulatingEvent.supermob.newRecord.header": "Highest Damage", "window.rankUpHero.promoted": "Promoted!", "window.gearDisassemble.title": "Scrap item", "window.gearDisassemble.possibleRewards": "Possible rewards:", "window.gearDisassemble.cancelButton": "Cancel", "window.gearDisassemble.disassembleButton": "Scrap", "window.cutsceneChooseWater.popup.header": "Who gets the water first?", "window.chooseName.confirmButton": "Confirm", "toast.invalidPlayerName": "Let\u2019s rock", "gear.desc.t1.archeology.head": "Gear designed for exploring ruins and bunkers. Can be crafted from materials obtained in bunkers and Heisenberg's Hut.", "window.chooseName.placeholder": "Enter a name ({min}\u2013{max} characters)", "window.processPanel.marches.state.Reinforcement": "Reinforcing", "window.processPanel.marches.label.free": "Idle", "window.buildingMoreDetails.title": "Building details", "window.stimulatingEvent.Supermob.Description": "From the depths of ancient nightmare rose the one whose name was forgotten by the winds of time.", "sourceDescriptionAllianceChest.battles.id2638": "{player} purchased a bundle from the Military category", "sourceDescriptionAllianceChest.personnel.id2639": "{player} purchased a bundle from the Personnel category", "troops.desc.id2010308": "Ranged", "sourceDescriptionAllianceChest.personnel.id2640": "{player} purchased a bundle from the Personnel category", "sourceDescriptionAllianceChest.personnel.id2641": "{player} purchased a bundle from the Personnel category", "sourceDescriptionAllianceChest.personnel.id2642": "{player} purchased a bundle from the Personnel category", "sourceDescriptionAllianceChest.personnel.id2643": "{player} purchased a bundle from the Personnel category", "survivors.name.id1317020": "Kelros", "survivors.name.id1317030": "Veylia", "survivors.name.id1317040": "Varik", "survivors.name.id1317010": "Selira", "survivors.name.id1318020": "Zeyran", "survivors.name.id1318030": "Zynra", "gear.desc.t1.archeology.body": "Gear designed for exploring ruins and bunkers. Can be crafted from materials obtained in bunkers and Heisenberg's Hut.", "typeMarchView.id103": "Valor", "gear.desc.t1.archeology.boots": "Gear designed for exploring ruins and bunkers. Can be crafted from materials obtained in bunkers and Heisenberg's Hut.", "eventid1100.quest1202305.name": "Knock Out a Sun Cultist", "eventid1100.quest1202306.name": "Complete the Obstacle Course", "gear.desc.t1.archeology.hands": "Gear designed for exploring ruins and bunkers. Can be crafted from materials obtained in bunkers and Heisenberg's Hut.", "gear.desc.t1.archeology.decor1": "Gear designed for exploring ruins and bunkers. Can be crafted from materials obtained in bunkers and Heisenberg's Hut.", "gear.desc.80501": "Gear for fighting monsters. Can be crafted from materials obtained in bunkers and Heisenberg's Hut.", "gear.desc.t1.archeology.decor2": "Gear designed for exploring ruins and bunkers. Can be crafted from materials obtained in bunkers and Heisenberg's Hut.", "gear.desc.80001": "Gear for fighting monsters. Can be crafted from materials obtained in bunkers and Heisenberg's Hut.", "gear.desc.80201": "Gear for fighting monsters. Can be crafted from materials obtained in bunkers and Heisenberg's Hut.", "gear.desc.80301": "Gear for fighting monsters. Can be crafted from materials obtained in bunkers and Heisenberg's Hut.", "gear.desc.80401": "Gear for fighting monsters. Can be crafted from materials obtained in bunkers and Heisenberg's Hut.", "character.name.id1005": "Jessie", "survivors.name.id1102010": "Hadran", "survivors.name.id1102020": "Lorana", "survivors.name.id1102030": "Branik", "survivors.name.id1102040": "Norwyn", "gear.desc.80601": "Gear for fighting monsters. Can be crafted from materials obtained in bunkers and Heisenberg's Hut.", "map.legend.king.unknown": "Unknown", "eventid1100.quest1202307.name": "Lift a Rail Tie", "eventid1100.quest1202308.name": "Parachute Jump", "resources.collection.name.id1600": "Star", "gear.desc.t1.pvp.vehicle.head": "Gear for PvP battles, enhancing stats. Can be crafted from materials obtained in bunkers and Heisenberg's Hut.", "gear.desc.t1.pvp.vehicle.body": "Gear for PvP battles, enhancing stats. Can be crafted from materials obtained in bunkers and Heisenberg's Hut.", "gear.desc.t1.pvp.vehicle.boots": "Gear for PvP battles, enhancing stats. Can be crafted from materials obtained in bunkers and Heisenberg's Hut.", "gear.desc.t1.pvp.vehicle.hands": "Gear for PvP battles, enhancing stats. Can be crafted from materials obtained in bunkers and Heisenberg's Hut.", "window.processPanel.marches.description.UnlockFromShop": "Unlocks via deal", "window.processPanel.marches.description.UnlockFromTech": "Unlocks via technology", "window.processPanel.marches.description.UnlockFromVip": "Unlocks via VIP", "window.processPanel.marches.state.Rally": "Collection", "gear.desc.t1.pvp.vehicle.decor1": "Gear for PvP battles, enhancing stats. Can be crafted from materials obtained in bunkers and Heisenberg's Hut.", "gear.desc.t1.pvp.vehicle.decor2": "Gear for PvP battles, enhancing stats. Can be crafted from materials obtained in bunkers and Heisenberg's Hut.", "window.stimulatingEvent.Supermob.rules": "1. A monster appears on the map during the event.\n\n2. Deal damage to the monster to earn tournament points.\n\n3. The more damage you deal, the more points you get.\n\n4. The tournament monster cannot be killed.\n\n5. The number of marches against the tournament monster is limited during the event.\n\n6. Gain power bonuses to earn additional tournament points.\n\n7. Earn points, complete tournament stages, and instantly receive rewards. The harder the stages, the better the prizes.\n\n8. The top 100 players in the tournament ranking will receive leaderboard rewards.\n\n9. The title \"Void Reaper\" will be awarded to the player who takes first place in the tournament.\n\n10. \"Void Reaper\" title bonus: +25% army power.\n\n11. The title \"Dark Knight\" will be awarded to players ranked 2nd to 100th.\n\n12. \"Dark Knight\" title bonus: +10% army power.\n\n13. Bonuses last for 7 days.", "dialogue.id55001": "Spotted a Sun Worshipper ambush! Now that we\u2019ve got an army, time to ruin their day.", "bonusBuff.desc.id8507": "\"\u25c6 Instantly complete construction and research!\n\u25c6 Marches, healing, and training are 10\u00d7 faster!\n\u25c6 Active up to Water Tower Level 15!\"", "dialogue.id33002": "Ooh, I love men in uniform. Well, unless it\u2019s a police uniform.", "dialogue.id47001": "I\u2019ve got an idea! If we boost the radar, it can pull satellite data and show us the whole area.", "survivors.name.id1318040": "Lorven", "survivors.name.id1318010": "Malira", "survivors.name.id1319020": "Brannik", "survivors.name.id1319030": "Sornia", "survivors.name.id1319040": "Ormand", "survivors.name.id1320020": "Odrik", "survivors.name.id1320030": "Orisra", "dialogue.id47002": "Cool! But at this pace, we\u2019ll finish it by my next birthday. Better get a second team on it.", "window.processPanel.button.go": "Go to", "window.processPanel.button.activate": "Activate", "window.processPanel.button.details": "Details", "window.processPanel.timeRemains": "Remaining", "dialogue.id50001": "Even those brain-dead cult freaks got better gear than us. We need stronger tech now!", "eventid1100.quest1202311.name": "Break a Rock with Bare Hands", "eventid1100.quest1202312.name": "Jump Over a Barricade", "dialogue.id51001": "This place needs stronger heroes. Word is, they like towns with saloons.", "window.armory.materialsDescription": "To craft any gear you need specific materials.", "gearEffect.strength": "Strength", "gearEffect.health": "Health", "window.armory.tab.gear": "Gear", "window.armory.tab.craft": "Craft", "window.gearCraft.title": "Craft", "window.gearCraft.materialsButton": "Materials", "window.gearCraft.craftButton": "Craft", "window.gearCraft.cost": "Cost:", "window.gearCraft.effects": "Equipment stats", "window.craftInfo.title": "Information", "window.armory.autoSelectButton": "Auto", "window.armory.disassembleButton": "Disassemble", "window.armory.equipButton": "Equip", "window.armory.unequipButton": "Unequip", "window.stimulatingEvent.WorkerLvlUp.desc": "Upgrade a survivor's rank to {rarity} 1", "window.armory.infoDescription": "Equipment window showing hero\u2019s gear and stats. Here you can view and manage equipped items.  \n1. You can obtain materials in bunkers.  \n2. You will need batteries to explore.  \n3. You will receive different materials required for crafting.", "window.availableSurvivors.workingSection.empty": "No survivors are assigned to work in this building", "battlePass.stepIsNotAvailable": "Today\u2019s reward is unavailable", "sourceDescriptionAllianceChest.special.id2621": "{player} purchased a bundle from the Special category", "sourceDescriptionAllianceChest.special.id2622": "{player} purchased a bundle from the Special category", "sourceDescriptionAllianceChest.special.id2623": "{player} purchased a bundle from the Special category", "sourceDescriptionAllianceChest.special.id2624": "{player} purchased a bundle from the Special category", "window.stimulatingEvent.supermob.record": "Record", "survivors.name.id1320040": "Malrik", "survivors.name.id1320010": "Lysira", "hero.history.description.cleo.1": "Cleo lifted the warped metal sheet and pressed it against the fence Everything creaked and swayed around her but she already knew how to turn scrap into protection It did not matter how it looked What mattered was that it held And if it did not she would put her shoulder to it", "building.4x.desc.id124900": "A safe place to protect resources from looters. Upgrade it to increase the amount of protected resources.", "eventid1100.quest1202313.name": "Catch a Coyote", "eventid1100.quest1202314.name": "Rescue 99 Puppies", "eventid1100.quest1202315.name": "Steal a Truck in One Minute", "eventid1100.quest1202316.name": "Dig a Trench", "eventid1100.quest1202317.name": "Find the Water Chip", "building.4x.desc.id116100": "The hospital can heal both lightly and severely wounded soldiers. It also produces medkits for treatment.", "sourceDescriptionAllianceChest.special.id2625": "{player} purchased a bundle from the Special category", "sourceDescriptionAllianceChest.resources.id2627": "{player} purchased a bundle from the Resources category", "eventid1100.quest1202318.name": "Crawl Through the Vents", "turret.name.id105": "Turret 1", "turret.name.id106": "Turret 2", "turret.name.id107": "Turret 3", "turret.name.id108": "Turret 4", "window.mapTruck.notPlundered": "Intact", "window.mapTruck.plundered": "Raided", "mail.truckDelivery.go": "Go", "sales.name.id12380": "Epic Chest", "sales.name.id12390": "Legendary Chest", "sales.name.id12400": "Common Chest", "sales.name.id12410": "Uncommon Chest", "sales.name.id12420": "Rare Chest", "sales.name.id12430": "Epic Chest", "sales.name.id12440": "Legendary Chest", "sales.name.id12450": "Common Chest", "sales.name.id12460": "Uncommon Chest", "sales.name.id12470": "Rare Chest", "sales.name.id12480": "Epic Chest", "sales.name.id12490": "Legendary Chest", "window.mapTruck.fullyPlundered": "Plundered", "push.title.messege.id3": "Reinforcements have arrived in the city", "push.disc.messege.id3": "Allies have sent troops to help our city!", "push.title.messege.id4": "Request accepted", "push.disc.messege.id4": "We\u2019ve joined an alliance. Time to fight together!", "dialogue.id27003": "Yes, we escaped but the Sun Worshippers are still holding thousands. For sacrifice!", "dialogue.id27004": "That many? Then we\u2019re not done. Let's move, we gotta save them all!", "dialogue.id27005": "All right! But if they're coming here, we'll need to make this town a whole lot bigger.", "dialogue.id52001": "Look, there\u2019s a camp of survivors! Let\u2019s bring them home.", "sourceDescriptionAllianceChest.battles.id2635": "{player} purchased a bundle from the Military category", "sourceDescriptionAllianceChest.battles.id2637": "{player} purchased a bundle from the Military category", "window.minigame.pause.exit": "Retreat", "sourceDescriptionAllianceChest.personnel.id2644": "{player} purchased a bundle from the Personnel category", "sourceDescriptionAllianceChest.mercenary.id2645": "{player} purchased a bundle from the Mercenary category", "sourceDescriptionAllianceChest.mercenary.id2646": "{player} purchased a bundle from the Mercenary category", "sourceDescriptionAllianceChest.mercenary.id2647": "{player} purchased a bundle from the Mercenary category", "window.truckInMarchInfo.theftTitle": "LOOTED", "sourceDescriptionAllianceChest.mercenary.id2648": "{player} purchased a bundle from the Mercenary category", "sourceDescriptionAllianceChest.mercenary.id2649": "{player} purchased a bundle from the Mercenary category", "sourceDescriptionAllianceChest.mercenary.id2650": "{player} purchased a bundle from the Mercenary category", "sourceDescriptionAllianceChest.starterpack.id2651": "{player} purchased a bundle from the Starter Packs category", "sourceDescriptionAllianceChest.starterpack.id2654": "{player} purchased a bundle from the Starter Packs category", "cutscene.bubble.text.id1039": "Oh no!", "sourceDescriptionAllianceChest.starterpack.id2655": "{player} purchased a bundle from the Starter Packs category", "window.minigame.pause.restart": "Restart", "window.minigame.pause.continue": "Continue", "sourceDescriptionAllianceChest.starterpack.id2656": "{player} purchased a bundle from the Starter Packs category", "event.name.id865": "Forge of Fate", "event.desc.id865": "Create power with your own hands", "title.desc.id8215": "25% to Crypt Efficiency", "title.desc.id8165": "10% to Crypt Efficiency", "title.name.id8215": "Archmaster of Gear", "title.name.id8165": "Artisan", "window.stimulatingEvent.Equipment.info.header": "Craft 1 equipment", "window.stimulatingEvent.Equipment.info1.item": "Common", "window.stimulatingEvent.Equipment.info2.item": "Uncommon", "window.stimulatingEvent.Equipment.info3.item": "Rare", "window.stimulatingEvent.Equipment.info4.item": "Epic", "window.stimulatingEvent.Equipment.info5.item": "Legendary", "window.stimulatingEvent.Equipment.info6.item": "Mythic", "window.stimulatingEvent.Equipment.info7.item": "Exotic", "window.stimulatingEvent.Equipment.info8.item": "Divine", "window.stimulatingEvent.Equipment.rules": "1. Create equipment for heroes to earn tournament points.\n\n2. The higher the rarity of the equipment, the more points you can earn.\n\n3. The top 100 players in the tournament ranking will receive rewards.\n\n4. The title \"Archmaster of Gear\" will be awarded to the player who finishes first.\n\n5. Archmaster of Gear title bonus: +25% to bunker exploration efficiency.\n\n6. The title \"Artisan\" will be awarded to players ranked 2nd to 100th.\n\n7. Artisan title bonus: +10% to bunker exploration efficiency.\n\n8. Title bonuses last for 7 days.", "window.stimulatingEvent.Equipment": "Craft common equipment", "toast.groupChatAddMemberExists": "Player is already added to the group chat", "window.processPanel.building.queueOpen": "Unlock building queue", "window.stimulatingEvent.Batteries.rules": "1. Collect batteries to earn tournament points.\n\n2. The top 100 players in the tournament ranking will receive rewards.\n\n3. The \u201cChief Engineer\u201d title will be awarded to the player who finishes first.\n\n4. Chief Engineer title bonus: +25\u202f% to bunker exploration efficiency.\n\n5. The \u201cEnergomaster\u201d title will be awarded to players ranked 2nd to 100th.\n\n6. Energomaster title bonus: +10\u202f% to bunker exploration efficiency.\n\n7. Title bonuses last for 7 days.", "resources.collection.name.id71018": "Rust Fang", "hud.battlerButton": "Breakout", "sales.community.id500": "Community", "push.title.messege.id5": "Rally has begun", "window.materialCraft.infoDescription": "Materials crafting works as follows:\r\n1. Materials are required to craft equipment that strengthens your heroes, boosts marches, and helps in bunker exploration.\r\n2. You can merge 4 identical materials to obtain one material of the next rarity tier.\r\n3. There are different types of materials, and only materials of the same type can be used together for crafting.\r\n4. Materials of different rarities can be found in different bunkers, depending on the level of the challenge.\r\n5. The rarest materials belong to the 8th rarity tier, and they are used to craft the most powerful equipment.", "toast.groupChatCreateGroupMaxCountGroup\n": "You have created the maximum number of group chats allowed", "toast.groupChatCreateGroupMinCountPlayer": "Select at least two players to create a group chat", "toast.groupChatAddMemberMaxCountMembersInChat": "You have added the maximum number of players to the group chat", "window.groupChatWindow.createGroupButton": "Create {0}/{1}", "toast.groupChatKickUserMinCountUsers": "A group chat must have at least {0} players", "window.processPanel.building.queueOpenShopDesc": "Unlock building queue via deals", "window.processPanel.button.build": "Build", "window.mailMessage.supermobDamage": "New Record!\nYou launched a top-tier attack and dealt <color=#2F9400>{value}</color> damage to the beast \u2014 a new maximum!", "eventid1100.quest1202320.name": "Catch a Squirrel", "sales.category.chain.name": "Special Offer", "toast.groupChatAddMemberForInvite": "Select players to invite to the group chat", "toast.groupChatAddMemberMinTowerLimit": "Only players with a Water Pump Lv.{0} or higher can be invited to a group chat", "toast.groupChatCreateMinTowerLimit": "Creating a group chat is only available with Water Pump Lv.{0} or higher", "survivors.name.id1217010": "Arlena", "survivors.name.id1217020": "Tavric", "survivors.name.id1217030": "Myrra", "survivors.name.id1217040": "Dorian", "survivors.name.id1218010": "Cyrina", "survivors.name.id1218020": "Raskel", "survivors.name.id1218030": "Teyra", "survivors.name.id1218040": "Tharik", "survivors.name.id1219010": "Elira", "survivors.name.id1219020": "Davor", "survivors.name.id1219030": "Kariss", "survivors.name.id1219040": "Kerran", "survivors.name.id1220010": "Veyna", "survivors.name.id1220020": "Zaylen", "survivors.name.id1220030": "Thalyn", "survivors.name.id1220040": "Corvik", "eventid110.rule1.desc": "Sun Worshipper camps with unique seals appear on the map. 20 random out of 40.", "name.rankTierHealthBuff": "Army Strength and Health bonus +{rankTierHealthBuff}", "window.allianceCall.questDetails": "Open Mission", "window.allianceCall.acceptQuest": "Accept", "window.allianceCall.giveUpQuest": "Give Up", "window.allianceCall.inProgress": "In Progress", "eventid110.rule2.desc": "Collect seals from camps or steal them from other players. All seals are visible on the map.", "event.boss.name": "Sand Horror", "event.boss.description": "When the seals fell, that which should never have awakened rose.", "eventid110.rule4.desc": "Points are awarded for each defeated unit in seal battles. Even without a seal, you can rank by points.", "eventid110.rule5.desc": "Hold a seal by the end \u2192 become a Senator. Top-20 without seals \u2192 also become Senators. Top-100 \u2192 receive the Veteran title.", "windows.chat.groupChatMembers.notEnoughMembers": "Add a minimum of {0} Players to create a group chat", "eventid110.rule6.desc": "Each seal is linked to a specific train station. If your alliance holds both seal and station at event end, it activates bonuses. One seal \u2192 one bonus.", "window.chat.scrollCell.inviteGroup": "<b>{0}</b> invites <color=#79FF49><b>{1}</b></color> to the group", "window.chat.scrollCell.kickGroup": "<b>{0}</b> removes <color=#E95145><b>{1}</b></color> from the group", "window.chat.scrollCell.leftGroup": "<color=#E95145><b>{0}</b></color> leaves the group", "window.chat.scrollCell.renameGroup": "<b>{0}</b> changes the group name to: <color=#79FF49><b>{1}</b></color>", "window.chat.scrollCell.becomeAdminGroup": "<color=#79FF49><b>{0}</b></color> becomes the group admin", "windows.chat.selectGroupIcon.title": "Select Group Icon", "windows.chat.selectGroupIcon.selectButton": "Select", "windows.chat.selectGroupIcon.cancelButton": "Cancel", "windows.chat.groupChatMembers.groupMembers": "Group Members: {0}", "eventid1100.quest1202401.name": "Follow a Coyote\u2019s Tracks", "allianceShop.Day.name": "Today", "allianceShop.Week.name": "Week", "window.alliance.shop.title": "Alliance Shop", "hero.history.description.jessie.1": "Jessie leaned over the homemade pump watching as the thick black liquid dripped into the dented canister Each drop could become light warmth or a bullet She waited patiently while the pump wheezed and spat since the survivors had no other fuel but perseverance", "hero.history.description.jessie.2": "At sunset Jessie rinsed the rusty filter by the light of the old lamp It smelled awful but the flow became cleaner If lucky she could trade better Maybe get a battery or at least a full pack of bandages In this business every detail mattered", "windows.chat.changeGroupName.lengthExceeded": "Character limit reached", "hero.history.description.jessie.4": "Jessie tightened the worn valve until it clicked with the right pressure One turn one precise effort and the flow went again Not perfect but steady That meant a day without accidents and an evening with warm food Already a victory", "hero.history.description.chloe.1": "Chloe leaned over the disassembled turbine carefully sorting out bundles of wires Soot covered her fingers and focus filled her eyes If the connections were precise the water would flow without interruption That meant a day without panic with warmth dinner and at least one clean mug", "hero.history.description.emma.1": "Emma found a half ruined chapel and began collecting the fragments of the crucifix Each piece of stone reminded her why she was alive In the evenings she held masses for the survivors Prayers drowned out the roar of mutants beyond the walls and people began to believe that faith could protect", "hero.history.description.emma.2": "A wounded marauder lay at her feet begging for mercy Emma stayed silent weighing in her mind the weight of mercy and threat As she bandaged the wound she quietly said The Lord judges deeds not words For a moment repentance flashed in his eyes and that was enough", "hero.history.description.byron.1": "He loaded the dynamite ball into the rusty club stepped back and adjusted his stance The mutants were approaching The strike was precise just like in his youth The explosion tore down the bridge leaving a fiery trail Byron took off his glasses wiped the lens and grunted Game over I win", "window.processPanel.building.title": "Construction", "hero.history.description.byron.2": "The scorched wasteland became his field Bunkers were holes traps were rules Byron had a score and he kept it Every throw every step he made with the same grace as before Only now victory meant life and a miss another fresh crater in the sand", "hero.history.description.byron.3": "The gang demanded food Byron smirked picked up an old ball and threw it to the marauder Hit the flag and the food is yours The ball bounced off the rail hit a can and exploded The laughter died replaced by screams He only adjusted his tie Game over before the first shot", "hero.history.description.byron.4": "In the ruins of the stadium Byron found a ball with the autograph of an unknown star Covered in soot but intact Now they hunted not for him but for the relic His club became a weapon and every strike a lesson He would not give up the trophy as long as he breathed And he breathed deep and steady", "hero.history.description.byron.5": "He taught children to play just as he once learned from his father Hit with soul not with strength The ball will find the target When a raider raised a grenade one of the boys struck it with a swing of the club It fell and exploded at the enemy\u2019s feet Byron nodded A generation had changed but the style remained", "hero.history.description.tomgunn.1": "Tom repaired the helicopter trading old parts for canned food The mechanic snapped Two cans of stew for a gear Tom smirked and added a third The blade tied with wire and luck began to spin again The machine roared and Tom said Well then let\u2019s fly", "window.stimulatingEvent.Supermob.Name": "Dune Terror", "hero.history.description.tomgunn.3": "In the subway tunnels a rumble echoed Tom dropped a crate of shells and the steel crash spread in echoes The bandits ran out confused and half deaf There they were already waiting He did not hurry He only pressed a button on the remote sat on the crate and turned on the music", "hero.history.description.tomgunn.4": "He slept hugging the control stick right on the hangar floor Beside him lay a map marked death zones and from the speakers of the old radio came the report Breakfast stewed rats Gas half a tank Tom grunted without opening his eyes and fell asleep again", "hero.history.description.tomgunn.5": "Tom turned the craft almost against the ground dodging the missile The cockpit jolted but he did not lose a meter Burn he said into the radio The kamikaze drone rushed forward and slammed into the armored train In the headphones a voice came Payment confirmed Clean fuel will be delivered soon", "eventid1100.quest1202402.name": "Hit the Bullseye", "window.boss.letter1": "Congratulations! The Sand Horror has been slain through combined efforts! Claim your reward for this hard-fought battle!", "window.processPanel.building.description": "Build and upgrade buildings, develop your city!", "window.processPanel.building.state.Free": "Idle", "window.processPanel.building.state.Building": "Under construction", "window.processPanel.marches.state.Battle": "Battle", "window.processPanel.marches.state.Movement": "Marching", "window.processPanel.building.state.UnlockFromShop": "Unlocks via deal", "window.processPanel.building.noBuildingsToBuildOrUpgrade": "Nothing to build or upgrade", "desc.afkMercenariesProductionMultiplierNumber": "Obtain mercenaries at Heisenberg\u2019s Hut every 12 hours", "name.afkMercenariesProductionMultiplierNumber": "Mercenaries at Heisenberg\u2019s", "desc.afkChestmaxCollectIntervalNumber": "Increases Maximum Offline AFK Production Time", "eventid1100.quest1202403.name": "Climb the Water Pump", "eventid1100.quest1202404.name": "Hot-wire a Generator", "time.tooltipDescription": "Time interval during which survivors obtain resources or improve attributes", "name.stat.RestLevel": "Rest", "desc.stat.RestLevel": "Affects the survivors\u2019 efficiency", "window.groupChat.popup.leaderLeaveChat": "You are the admin of this group chat. To leave, assign a new admin or disband the group.", "window.chat.group.leaveChat.title": "Leave chat", "window.chat.group.leaveChat.disbandChatButton": "Disband", "window.chat.scrollCell.replyPoint": "Share Coordinates", "window.chat.scrollCell.replyMailReport": "Share Report", "window.chat.scrollCell.reply": "Reply {0}:", "monster.desc.NoobSupermob": "From the depths of ancient nightmare rose the one whose name was forgotten by the winds of time.", "window.shopBuy.title": "Buy", "window.joinAlliance.createButton": "Create", "window.joinAlliance.joinButton": "Join", "window.joinAlliance.quickJoinButton": "Quick join", "window.joinAlliance.rewards": "Join an alliance for the first time to receive", "window.joinAlliance.autoAllianceDescription": "You're still a part of an auto-alliance. How about trying the real one?.... \n \u25c6 Alliance Technologies can help you become stronger! \n \u25c6 Member ranks will help you gain new rights and more influence! \n \u25c6 Take part in large-scale alliance wars for valuable resources! \n \u25c6 Controlling alliance territories will lead your alliance to prosperity!", "window.alliance.autoAllianceNotification.description": "This is an auto-alliance with limited features. Create your own alliance or join a stronger and more powerful alliance.", "window.alliance.autoAllianceNotification.title": "Alliance", "window.alliance.autoAllianceNotification.createAllianceButton": "Create", "window.alliance.autoAllianceNotification.joinAllianceButton": "Join", "crypt.name.id52211": "Ancient Landmark 11", "crypt.name.id52212": "Ancient Landmark 12", "crypt.name.id52213": "Ancient Landmark 13", "crypt.name.id52214": "Ancient Landmark 14", "crypt.name.id52216": "Ancient Landmark 16", "crypt.name.id52217": "Ancient Landmark 17", "crypt.name.id52218": "Ancient Landmark 18", "crypt.name.id52219": "Ancient Landmark 19", "crypt.name.id52221": "Ancient Landmark 21", "crypt.name.id52222": "Ancient Landmark 22", "crypt.name.id52223": "Ancient Landmark 23", "crypt.name.id52224": "Ancient Landmark 24", "crypt.name.id52301": "Ancient Bunker 1", "crypt.name.id52302": "Ancient Bunker 2", "crypt.name.id52303": "Ancient Bunker 3", "crypt.name.id52304": "Ancient Bunker 4", "crypt.name.id52306": "Ancient Bunker 6", "crypt.name.id52307": "Ancient Bunker 7", "crypt.name.id52308": "Ancient Bunker 8", "crypt.name.id52309": "Ancient Bunker 9", "crypt.name.id52311": "Ancient Bunker 11", "crypt.name.id52312": "Ancient Bunker 12", "crypt.name.id52313": "Ancient Bunker 13", "crypt.name.id52314": "Ancient Bunker 14", "crypt.name.id52316": "Ancient Bunker 16", "crypt.name.id52317": "Ancient Bunker 17", "crypt.name.id52318": "Ancient Bunker 18", "crypt.name.id52319": "Ancient Bunker 19", "crypt.name.id52322": "Ancient Bunker 22", "crypt.name.id52323": "Ancient Bunker 23", "crypt.name.id52324": "Ancient Bunker 24", "crypt.name.id52401": "Ancient Vault 1", "crypt.name.id52402": "Ancient Vault 2", "crypt.name.id52403": "Ancient Vault 3", "crypt.name.id52404": "Ancient Vault 4", "crypt.name.id52406": "Ancient Vault 6", "crypt.name.id52407": "Ancient Vault 7", "crypt.name.id52408": "Ancient Vault 8", "crypt.name.id52409": "Ancient Vault 9", "crypt.name.id52411": "Ancient Vault 11", "crypt.name.id52412": "Ancient Vault 12", "crypt.name.id52413": "Ancient Vault 13", "crypt.name.id52414": "Ancient Vault 14", "crypt.name.id52416": "Ancient Vault 16", "crypt.name.id52417": "Ancient Vault 17", "crypt.name.id52418": "Ancient Vault 18", "crypt.name.id52419": "Ancient Vault 19", "crypt.name.id52421": "Ancient Vault 21", "crypt.name.id52422": "Ancient Vault 22", "crypt.name.id52423": "Ancient Vault 23", "crypt.name.id52424": "Ancient Vault 24", "window.mailMessage.noobBoss.battleResult": "You launched a first-class attack and dealt {value} damage!", "window.mailMessage.noobBoss.battleVictory": "You launched a first-class attack and the monster was defeated!", "window.mailMessage.noobBoss.defeated": "The monster was defeated through combined efforts!", "toast.targetNotFound": "The monster has been defeated!", "monster.name.Supermob": "Beast", "event.name.id1005": "Revenge on the Cultists", "monster.desc.Supermob": "An incredibly powerful beast terrifies the entire area!", "toast.entityDestroyed": "The monster has been defeated!", "monster.desc.Shredder": "Evil Servant of the Monster", "monster.desc.Brawler": "Evil Servant of the Monster", "eventid100.rule1.name": "Monster Station Capture", "eventid100.rule2.name": "Leaders\u2019 Abilities", "eventid100.rule3.name": "Auto-Claim", "eventid100.rule4.name": "Auto-Claim Restrictions", "eventid100.rule5.name": "Capture Conditions", "eventid100.rule1.desc": "Upon registration, there is a 50% chance that a railway station will be taken over by a monster. If player marches were inside the station at that moment, they will automatically return to the city.", "eventid100.rule2.desc": "Alliance leaders and players with rank R4+ can claim up to 2 new stations.", "event.boss.quests1": "Attack the Dune Terror {value} times", "eventid100.rule3.desc": "If the alliance already owned stations or they were captured by monsters, the system will automatically issue an auto-claim.", "eventid100.rule4.desc": "Auto-claim does not count toward the limit of new claims.", "eventid100.rule5.desc": "Only stations adjacent to those already captured by the alliance can be claimed.", "window.marchBuilder.troopsTotal": "Troops total: {value}", "button.locked.radar": "The map will unlock after upgrading the Water Pump to level 6.", "window.processPanel.marches.description.5040661": "Study a technology from the Sweep branch to obtain a march queue!", "window.booster.rewardsChoose.sliderTitle": "How many chests to open?", "toast.boosterChestRewardNotSelected": "Choose reward", "bonus.desc.id8400": "Instant construction and research, faster marches, healing and training!", "window.processPanel.marches.description.5050651": "Study a technology from the War branch to obtain a march queue!", "window.questsMarathon.day": "Days", "community.discord.title": "Community", "mission.name.id50108": "Complete 50 Expedition Missions", "mission.name.id60109": "Complete 80 Expedition Missions", "mission.name.id30108": "Complete 10 Expedition Missions", "mission.name.id40114": "Complete 20 Expedition Missions", "mission.name.id70110": "Research Technology: Corn Production I", "mission.name.id80112": "Research Technology: Construction Speed II", "mission.name.id20114": "Build the Handcar Depot", "resources.collection.name.id71021": "Ash Rise", "resources.collection.name.id71022": "Flame Tip", "event.boss.quests5": "Attack the Dune Terror with a legendary hero", "event.boss.quests6": "Attack the Dune Terror with {value1} squads of Lv.{value2} or higher", "event.boss.quests3": "Attack the Dune Terror with {value1} heroes of Lv.{value2} or higher", "event.boss.quests4": "Attack the Dune Terror with an epic hero", "mission.name.id60101": "Upgrade Chloe to level 10", "mission.name.id40115": "Upgrade James to level 3", "dialogue.id54001": "There are too many of them \u2014 and they're too strong. It's gonna be a suicide mission.", "mission.name.id70109": "Complete 100 Expedition Missions", "dialogue.id53001": "Looking for mercenaries? Well, you\u2019re in luck. But silver first!", "dialogue.id33001": "Training\u2019s done. I can dance and I can fight \u2014 and I already danced today.", "dialogue.id48001": "Commander, your call: do we start an Alliance, or join someone else\u2019s?", "dialogue.id121001": "I see several towns ahead. All crawling with sun freaks.", "dialogue.id121002": "Then we slice through \u2019em like a hot knife through butter till we find Becky and her mom.", "dialogue.id21001": "I see several towns ahead. All crawling with sun freaks.", "dialogue.id21002": "Then we slice through \u2019em like a hot knife through butter till we find Becky and her mom.", "name.collectiom.group.id1": "Monster Lvl. 1", "name.collectiom.group.id2": "Monster Lvl. 2", "name.collectiom.group.id3": "Monster Lvl. 3", "name.collectiom.group.id4": "Monster Lvl. 4", "eventid1100.quest1202405.name": "Siphon Fuel from Cultists", "eventid1100.quest1202406.name": "Catch a Ball Blindfolded", "eventid1100.quest1202407.name": "Disarm a Tripwire", "window.battler.defeat.upgrade.button": "Upgrade heroes", "window.battler.defeat.buycards.button": "Recruit more heroes", "window.battler.defeat.edit.deploy": "Edit lineup", "window.minigame.victory.continue": "Continue", "building.4x.desc.id130100": "Allows you to venture into the outside world and explore the wasteland", "condition.battlerLevelCompleted.desc": "Requires explore level {value}", "window.minigame.victory.autoNextStage.toggle": "Auto-Challenge Next Stage", "button.locked.battler.auto": "Blocked {condition}", "button.locked.battler.speed": "Blocked {condition}", "button.locked.battler.autoNextStage": "Blocked {condition}", "name.collectiom.group.id5": "Monster Lvl. 5", "mission.name.id10113": "Build the Airship", "mission.name.id10118": "Research Technology: Corn Production I", "mission.name.id10120": "Research Technology: Construction Speed II", "event.desc.id902": "Accumulate power and earn rewards", "eventid902.rule1.name": "Rules", "eventid902.rule1.desc": "During the event, earn rewards for each power level you reach", "name.collectiom.group.id6": "Monster Lvl. 6", "eventid902.quest.name": "Reach Total Power: {value}", "eventid902.quest.desc": "Worth {value} Gems", "alliance.tech.desc.80102024": "Increases the maximum number of alliance members.", "event.name.id902": "Power Boost!", "mission.name.id10116": "Complete 20 Breakout Missions", "battleForThrone.event.phase.1": "Preparation Phase", "battleForThrone.event.phase.2": "Preparation Phase", "mission.name.id10114": "Complete 15 Breakout Missions", "window.cityIsOnFire.pvpTitle": "City on Fire", "alliance.tech.desc.80105012": "Increases army load capacity.", "mission.name.id10115": "Upgrade Chloe to level 8", "window.minigame.train.start.description.part1": "when marker is in the", "window.minigame.train.start.description.part2": "GREEN ZONE", "dialogue.id113901": "Handcar\u2019s all fixed and roaring like a beast Let\u2019s roll to save Becky and her mom.", "destination.desc.id7300": "Build more buildings!", "destination.desc.id7400": "Upgrade your heroes!", "destination.desc.id7500": "Recruit more troops!", "window.eventList.event.required": "Required", "mission.name.id101111": "\u0417\u0430\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u043e {condition}", "dialogue.id119003": "We can\u2019t rush into the desert \u2014 the town isn\u2019t fortified and we don\u2019t have a ride!", "dialogue.id119004": "Then secure the town and I\u2019ll get the handcar running. Meet me at the depot.", "eventid1100.quest1202408.name": "Walk the Tightrope", "eventid1100.quest1202409.name": "Scout a Cult Ambush", "eventid1100.quest1202410.name": "Do the Splits", "resources.collection.name.id71061": "Cinder King", "mission.name.id90102": "Train 1000 units of any type", "push.disc.messege.id5": "An ally is gathering troops for an attack. Join in!", "push.title.messege.id6": "Rally invitation", "push.disc.messege.id6": "We\u2019ve been invited to a joint attack. Let\u2019s support our ally!", "push.title.messege.id7": "New alliance application", "push.disc.messege.id7": "A player wants to join our alliance. Review the application.", "event.heroChallenge.buttonChallenge": "Challenge", "event.name.id1100": "Heisenberg\u2019s Challenge", "event.desc.id1100": "Complete the Challenge!", "event.name.id1200": "Heisenberg\u2019s Challenge", "event.desc.id1200": "Complete the Challenge!", "event.heroChallenge.buttonClaim": "Claim", "event.heroChallenge.buttonFree": "free", "eventid1100.rule1.name": "Let the challenge begin!", "eventid1100.quest1202411.name": "Sharpen a Machete on a Stone", "feature.battlepass.purchaseLevel.info": "Buy Levels: {0}", "diary.desc.id10700": "It seems the most dangerous monster in the desert is not the scorpion, but man. The Desert King didn\u2019t just take our water \u2014 he declared war on us. Now we\u2019ll have to fight monsters that look just like us.", "event.heroChallenge.buttonRefresh": "Refresh", "eventid1100.rule1.desc": "Dr. Heisenberg is ready to help your heroes grow stronger and share his precious mutagen. But to earn his recognition, you must complete his challenges!", "eventid1100.rule2.name": "Challenge Conditions", "eventid1100.rule2.desc": "Each challenge has its own requirements. Assemble a team of heroes that meets them all. Challenges take time \u2014 the higher the rarity, the longer they last. When a challenge is complete, don\u2019t forget to claim your well-earned reward!", "eventid1100.rule3.name": "Challenge Refresh", "skill.crusherio.description.id90152": "RPG Rocket", "window.heroChallange.selectHero.headerSelect": "Challenge Conditions", "window.heroChallange.selectHero.duration": "Challenge Duration", "window.heroChallange.selectHero.buttonStart": "Challenge", "window.heroChallange.selectHero.buttonAuto": "Auto Assign", "window.heroChallenge.requirement.level": "Level {level}", "window.heroChallange.toast.emptyHero": "Assign heroes to challenges", "window.heroChallange.toast.failed": "Conditions not met. 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We absolutely have to join. Heisenberg never comes up with anything bad! Let\u2019s go!", "window.questsMarathon.rewards.title": "Point Rewards", "eventid905.rule1.name": "Event Rules", "eventid905.quest131.name": "Use {value}m of any Speedup", "eventid905.quest111.name": "Upgrade Research Center to Lv. {value}", "dialogue.id56001": "The cultists turned my elixir into a mutagen, but I still have the formula. 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the Dune Ripper with a Rally March by joining one", "event.boss.quests7": "Attack the Dune Terror with {value} motobikes", "event.boss.quests8": "Attack the Dune Terror with {value} snipers", "mission.name.id60105": "Upgrade Inventory Stand to Lvl. 10 in Ranch", "mission.name.id90103": "Defeat 1 Cultist Lvl. 10", "mission.name.id80109": "Defeat 1 Cultist Lvl. 6", "mission.name.id70106": "Defeat 1 Cultist Lvl. 4", "feature.battlepass.button.purchaseLevel": "Buy Level", "feature.battlepass.infoTitle": "About the Battle Pass", "feature.battlepass.freeTrackTitle": "Free", "feature.battlepass.id20.track2.title": "Path of Progress", "feature.battlepass.button.collect": "Claim", "feature.battlepass.button.continue": "Continue", "feature.battlepass.button.obtainMore": "Get More", "feature.battlepass.button.purchaseLevelWindow": "Buy Level", "feature.battlepass.button.purchaseTrackWindow": "Buy Enhanced Rewards", "window.lighthouse.refreshTime": "Refresh map in:", "window.lighthouse.missionRarity": "Rarity points", "window.lighthouse.button.view": "View", "window.battler.defeat.tips": "Gain Power by:", "window.allianceManagement.inputDecree": "Alliance Decree", "window.allianceManagement.nameIsFree": "Name is free", "window.allianceManagement.tagIsFree": "Tag is free", "window.allianceManagement.buttonCreate": "Create", "window.allianceManagement.recruitmentSettings": "Recruitment Settings", "window.allianceManagement.instantJoin": "Instant Join", "window.allianceManagement.acceptRequest": "Accept Request", "window.allianceManagement.headerTitle": "Alliance", "resources.collection.name.id71055": "Molten Warden", "feature.battlepass.id20.title": "Rapid Development", "destination.title.id20": "Complete daily missions", "destination.desc.id20": "Rewards for daily progress chests", "battlepass.rapid.20": "Rapid Development", "mission.name.id10111": "Build the Handcar Depot", "growthmissions.name.id207001": "Defeat 1 cultist Lvl. 1", "growthmissions.name.id207002": "Defeat 3 cultists Lvl. 1", "growthmissions.name.id207003": "Defeat 10 cultists Lvl. 1", "growthmissions.name.id207004": "Defeat 1 cultist Lvl. 2", "growthmissions.name.id207005": "Defeat 3 cultists Lvl. 2", "growthmissions.name.id207006": "Defeat 10 cultists Lvl. 2", "growthmissions.name.id207007": "Defeat 1 cultist Lvl. 3", "growthmissions.name.id207008": "Defeat 3 cultists Lvl. 3", "growthmissions.name.id207009": "Defeat 10 cultists Lvl. 3", "growthmissions.name.id207010": "Defeat 1 cultist Lvl. 4", "growthmissions.name.id207011": "Defeat 3 cultists Lvl. 4", "growthmissions.name.id207012": "Defeat 10 cultists Lvl. 4", "growthmissions.name.id207013": "Defeat 1 cultist Lvl. 5", "growthmissions.name.id207014": "Defeat 3 cultists Lvl. 5", "growthmissions.name.id207015": "Defeat 10 cultists Lvl. 5", "growthmissions.name.id207016": "Defeat 1 cultist Lvl. 6", "growthmissions.name.id207017": "Defeat 3 cultists Lvl. 6", "growthmissions.name.id207018": "Defeat 10 cultists Lvl. 6", "growthmissions.name.id207019": "Defeat 1 cultist Lvl. 7", "growthmissions.name.id207020": "Defeat 3 cultists Lvl. 7", "growthmissions.name.id207021": "Defeat 10 cultists Lvl. 7", "growthmissions.name.id207022": "Defeat 1 cultist Lvl. 8", "growthmissions.name.id207023": "Defeat 3 cultists Lvl. 8", "growthmissions.name.id207024": "Defeat 10 cultists Lvl. 8", "growthmissions.name.id207025": "Defeat 1 cultist Lvl. 9", "growthmissions.name.id207026": "Defeat 3 cultists Lvl. 9", "growthmissions.name.id207027": "Defeat 10 cultists Lvl. 9", "growthmissions.name.id207028": "Defeat 2 cultists Lvl. 10", "growthmissions.name.id207029": "Defeat 6 cultists Lvl. 10", "growthmissions.name.id207030": "Defeat 20 cultists Lvl. 10", "growthmissions.name.id207031": "Defeat 2 cultists Lvl. 11", "growthmissions.name.id207032": "Defeat 6 cultists Lvl. 11", "growthmissions.name.id207033": "Defeat 20 cultists Lvl. 11", "growthmissions.name.id207034": "Defeat 2 cultists Lvl. 12", "growthmissions.name.id207035": "Defeat 6 cultists Lvl. 12", "growthmissions.name.id207036": "Defeat 20 cultists Lvl. 12", "growthmissions.name.id207037": "Defeat 2 cultists Lvl. 13", "growthmissions.name.id207038": "Defeat 6 cultists Lvl. 13", "growthmissions.name.id207039": "Defeat 20 cultists Lvl. 13", "growthmissions.name.id207040": "Defeat 2 cultists Lvl. 14", "growthmissions.name.id207041": "Defeat 6 cultists Lvl. 14", "growthmissions.name.id207042": "Defeat 20 cultists Lvl. 14", "growthmissions.name.id207043": "Defeat 2 cultists Lvl. 15", "growthmissions.name.id207044": "Defeat 6 cultists Lvl. 15", "growthmissions.name.id207045": "Defeat 20 cultists Lvl. 15", "growthmissions.name.id207046": "Defeat 2 cultists Lvl. 16", "growthmissions.name.id207047": "Defeat 6 cultists Lvl. 16", "growthmissions.name.id207048": "Defeat 20 cultists Lvl. 16", "growthmissions.name.id207049": "Defeat 2 cultists Lvl. 17", "growthmissions.name.id207050": "Defeat 6 cultists Lvl. 17", "growthmissions.name.id207051": "Defeat 20 cultists Lvl. 17", "growthmissions.name.id207052": "Defeat 2 cultists Lvl. 18", "growthmissions.name.id207053": "Defeat 6 cultists Lvl. 18", "event901.damage.name": "Damage", "growthmissions.name.id207054": "Defeat 20 cultists Lvl. 18", "growthmissions.name.id207055": "Defeat 2 cultists Lvl. 19", "growthmissions.name.id207056": "Defeat 6 cultists Lvl. 19", "growthmissions.name.id207057": "Defeat 20 cultists Lvl. 19", "growthmissions.name.id207058": "Defeat 3 cultists Lvl. 20", "growthmissions.name.id207059": "Defeat 9 cultists Lvl. 20", "growthmissions.name.id207060": "Defeat 30 cultists Lvl. 20", "growthmissions.name.id207061": "Defeat 3 cultists Lvl. 21", "growthmissions.name.id207062": "Defeat 9 cultists Lvl. 21", "growthmissions.name.id207063": "Defeat 30 cultists Lvl. 21", "growthmissions.name.id207064": "Defeat 3 cultists Lvl. 22", "growthmissions.name.id207065": "Defeat 9 cultists Lvl. 22", "growthmissions.name.id207066": "Defeat 30 cultists Lvl. 22", "growthmissions.name.id207067": "Defeat 3 cultists Lvl. 23", "growthmissions.name.id207068": "Defeat 9 cultists Lvl. 23", "growthmissions.name.id207069": "Defeat 30 cultists Lvl. 23", "growthmissions.name.id207070": "Defeat 3 cultists Lvl. 24", "growthmissions.name.id207071": "Defeat 9 cultists Lvl. 24", "destination.title.id7600": "Events", "growthmissions.name.id207072": "Defeat 30 cultists Lvl. 24", "growthmissions.name.id207073": "Defeat 3 cultists Lvl. 25", "growthmissions.name.id207074": "Defeat 9 cultists Lvl. 25", "growthmissions.name.id207075": "Defeat 30 cultists Lvl. 25", "growthmissions.name.id207076": "Defeat 3 cultists Lvl. 26", "growthmissions.name.id207077": "Defeat 9 cultists Lvl. 26", "growthmissions.name.id207078": "Defeat 30 cultists Lvl. 26", "growthmissions.name.id207079": "Defeat 3 cultists Lvl. 27", "growthmissions.name.id207080": "Defeat 9 cultists Lvl. 27", "growthmissions.name.id207081": "Defeat 30 cultists Lvl. 27", "growthmissions.name.id207082": "Defeat 3 cultists Lvl. 28", "growthmissions.name.id207083": "Defeat 9 cultists Lvl. 28", "growthmissions.name.id207084": "Defeat 30 cultists Lvl. 28", "growthmissions.name.id207085": "Defeat 3 cultists Lvl. 29", "growthmissions.name.id207086": "Defeat 9 cultists Lvl. 29", "growthmissions.name.id207087": "Defeat 30 cultists Lvl. 29", "growthmissions.name.id207088": "Defeat 3 cultists Lvl. 30", "growthmissions.name.id207089": "Defeat 9 cultists Lvl. 30", "growthmissions.name.id207090": "Defeat 30 cultists Lvl. 30", "window.mapSearch.filterMonsters": "Cultist", "resources.battlepass.desc.id100000000": "Earn points, use them in Swift Development progress, and receive rewards!", "resources.collection.desc.id1600": "Collect collection items to earn rewards!", "dialogue.id57002": "That\u2019s what the mutagen does to cultists. I\u2019ll explain later. Attack!", "dialogue.id57001": "I thought scorpions were it! Are we in Dune all of a sudden?!", "mission.name.id20102": "Defeat 1 Cultist Lvl. 3", "window.questsMarathon.willOpenInDays": "Mission Unlocks on Day {value} of event", "event.desc.id1005": "The Hunt Begins", "building.4x.desc.id127101": "The Event Radar allows you to find new targets on the map with unique rewards.", "mission.name.id40103": "Defeat 5 cultists of any level", "eventid906.rule1.name": "Rules", "eventid906.rule1.desc": "\u25c6 During the event, earn kill points by defeating other players' troops\n\u25c6 The higher the enemy soldier level, the more kill points you gain\n\u25c6 Complete missions to earn rewards\n\u25c6 Get extra rewards for top positions in the kill-points ranking", "eventid906.quest.name": "Kill Points: {value}", "window.leaderboard.ratingUserExplorersTrolleyLevel": "Explore Mission Stage", "event.desc.id906": "Kill as many as possible and earn points!", "window.explorersTrolley.info.desc": "1. Assign heroes to mission and receive generous rewards. \r\n2. Click \"Explore\" to fight and get a reward for winning.", "feature.battlepass.infoDescription": "1. Earn points and level up by opening daily mission chests during the event.\n2. Buy pass levels to boost your progress instantly without losing earned points.\n3. Higher levels grant better rewards.\n4. Any unclaimed rewards will be sent to you after the event ends.", "mission.name.id80108": "Upgrade any 2 heroes to Lvl. 5", "offer.marathon.header": "Daily Sign-In Gift", "offer.marathon.description": "Legendary Hero!", "offer.marathon.claimButton": "Claim", "offer.marathon.timerText": "Claim Tomorrow", "eventid1005.quest1005101.name": "Daily Login", "eventid1005.quest1005102.name": "Kill 5 monsters", "eventid1005.quest1005103.name": "Kill 10 monsters", "eventid1005.quest1005104.name": "Kill 15 monsters", "eventid1005.quest1005105.name": "Use speedups for 60 minutes", "eventid1005.quest1005106.name": "Complete 10 Lighthouse missions", "eventid1005.quest1005109.name": "Obtain Mohawk with 1 star (5)", "eventid1005.quest1005110.name": "Obtain Mohawk with 5 stars (1)", "window.event.quests.progress": "Daily Activity", "destination.title.id6650": "Revenge", "eventTabBattlePassName.id1006": "Leaderboard", "monster.name.Crab": "Hullcrab", "eventid1005.quest1005107.name": "Train 100 troops", "event901.damage.description": "Damage dealt on attack", "event3002.damage.name": "Damage dealt on attack", "cutscene.bubble.text.id35": "Oh no!", "window.eventList.event.willStart": "Will start in:", "window.eventList.event.willEnd": "Ends in:", "window.marchOverview.battleInProgress": "Battle in progress", "destination.title.allianceHelp": "Alliance Help", "destination.title.allianceTech": "Alliance Technologies", "destination.desc.allianceHelp": "Help members of your Alliance to earn Alliance Points.", "destination.desc.allianceTech": "Make contributions to technologies to earn Alliance Points.", "resource.name.id120": "Alliance Points", "window.allianceHelp.tokensDescription": "Today's Alliance Points Rewards", "window.allianceHelpInfo.fullInfo": "1. Giving and receiving Alliance Help grants speedups (time reduction) and Alliance Points.\n2. When an ally requests help, a help icon will appear above the embassy. Click on it to assist. \n3. Upgrade the embassy and technologies to increase the effectiveness of aid.", "waterpump.battlepass.info.title": "Water Dominion", "window.truckParking.myTrucks.delivered": "Cargo dispatched: {value}", "cutscene.bubble.text.id1047": "Hey, weaklings!", "dialogue.id151001": "Someone just challenged us. We can\u2019t afford to look weak.", "window.explorersTrolley.rating.button": "Rating", "window.explorersTrolley.title": "Breakout", "window.explorersTrolley.start.button": "To battle!", "title.name.id7000": "Rat", "title.name.id7102": "Minister of Interior", "title.name.id7101": "Vice King", "title.name.id7104": "Minister of Defense", "title.name.id7111": "Trial of Greed", "shop.item.discount.40": "-40%", "shop.item.discount.70": "-70%", "title.name.id7116": "Trial of the Fool", "title.desc.id7000": "A sneaky scavenger", "title.desc.id7001": "A venomous predator", "hero.name.id610190": "Matoaka", "eventTabQuestName.id1005": "Daily Quests", "toast.collectionItemAcquired": "Mohawk {name} acquired", "event.quest.go": "Go", "btn.battlepass.obtainMore": "Continue", "resources.collection.name.id480": "Rarity", "resources.collection.name.id481": "Battle Pass Points", "resources.collection.name.id482": "Leaderboard Points", "resources.collection.name.id483": "Mohawks", "resources.collection.desc.id480": "Displays item rarity", "resources.collection.desc.id481": "Found by discovering Mohawk. Needed for Battle Pass progression", "resources.collection.desc.id482": "Found by discovering Mohawk. Needed for leaderboard progress", "resources.collection.desc.id483": "Mohawks", "feature.battlepass.signEarn.title": "Sign it & Earn It", "feature.battlepass.signEarn.freeTrackTitle": "Free", "feature.battlepass.signEarn.eliteTrackTitle": "Epic", "feature.battlepass.signEarn.collectAll": "Collect all", "resources.collection.desc.id71080": "Drops from Cultist Lvl.10\n\nChance: <color=#159400><b>7.5%</b></color>", "eventTabMultiTabName.id1005": "Collector\u2019s Path", "title.desc.id7102": "Keeper of law and order", "title.desc.id7111": "A test of insatiable greed", "title.desc.id7114": "A test of defiance against authority", "hud.widget.events": "Events", "feature.battlepass.signEarn.title.Description": "Sign in everyday to receive loads of rewards!", "feature.battlepass.signEarn.Days": "Days", "eventid1005.rule1.name": "Collector", "event.quest.collect": "Collect", "btn.battlepass.continue": "Continue", "widget.marathonSign": "Sign it & Earn It", "eventid1005.rule1.desc": "During the event, monsters from level 1 to 10 contain trophies \u2014 Mohawks \u2014 in their rewards. \nBy defeating monsters, the player can obtain a Mohawk and add it to their personal collection. \nIf a duplicate drops, it is automatically converted into Battle Pass and leaderboard points. \nThe leaderboard is updated daily, allowing players to track the progress of the top hunters.", "sales.name.id102040": "Battle Pass Upgrade", "sales.name.id111411": "Good Hope Lv. 7: Buckshots Pack", "sales.name.id111412": "Good Hope Lv. 9: Research Pack", "sales.name.id111413": "Good Hope Lv. 10: Water Pack", "sales.name.id111414": "Good Hope Lv. 11: Hospital Pack", "sales.name.id111415": "Good Hope Lv. 13", "sales.name.id111416": "Good Hope Lv. 15", "sales.name.id111417": "Good Hope Lv. 19", "sales.name.id111418": "Good Hope Lv. 21: Dustmarks Pack", "sales.name.id111419": "Good Hope Lv. 23: Spinouts Pack", "sales.name.id111420": "Good Hope Lv. 25", "sales.name.id111421": "Good Hope Lv. 27", "sales.name.id111422": "Good Hope Lv. 29: Gravelers Pack", "sales.name.id111423": "Good Hope Lv. 31", "sales.name.id111424": "Good Hope Lv. 33", "sales.name.id111425": "Good Hope Lv. 35: Visionary Pack", "sales.name.id111426": "Eternal Legend Pack", "sales.desc.id111410": "A special pack to accelerate your city's growth!", "sales.desc.id111411": "These resources will strengthen your city!", "window.hero.heroAtMaxLevel": "Max Level", "sales.desc.id111412": "These resources will speed up your city's scientific development!", "sales.desc.id111413": "These resources will replenish your city's water supplies!", "sales.desc.id111414": "These resources will strengthen your city!", "sales.desc.id111415": "These resources will speed up your city's development!", "sales.desc.id111416": "These resources will speed up your city's development!", "sales.desc.id111417": "These resources will speed up your city's development!", "sales.desc.id111418": "These resources will strengthen your city!", "sales.desc.id111419": "These resources will strengthen your city!", "sales.desc.id111420": "These resources will speed up your city's development!", "sales.desc.id111421": "These resources will speed up your city's development!", "sales.desc.id111422": "These resources will strengthen your city!", "sales.desc.id111423": "These resources will speed up your city's development!", "resources.collection.name.id71042": "Glow Spine", "sales.desc.id111424": "These resources will speed up your city's development!", "sales.desc.id111425": "These resources will strengthen your city!", "sales.desc.id111426": "These resources will strengthen your heroes!", "cutscene.bubble.text.id36": "That's not light, it's fire!", "cutscene.bubble.text.id37": "Are we too late?!", "cutscene.bubble.text.id38": "Get us down from here!", "cutscene.bubble.text.id39": "They are in the trees!", "cutscene.bubble.text.id40": "Aaaaaaaaah!", "mg.buff.name.id3011": "Critical Damage +60%", "resources.collection.name.id71043": "Emberhawk", "resources.collection.name.id71044": "Heatstrike", "resources.collection.name.id71045": "Infernal Crest", "resources.collection.desc.id71019": "Drops from Cultist Lvl.1\n\nChance: <color=#159400><b>25%</b></color>", "resources.collection.desc.id71021": "Drops from Cultist Lvl.2\n\nChance: <color=#159400><b>27.8%</b></color>", "resources.collection.desc.id71022": "Drops from Cultist Lvl.2\n\nChance: <color=#159400><b>27.8%</b></color>", "mines.name.id50021": "Abandoned Cornfield Lvl. 1", "resources.collection.desc.id71018": "Drops from Cultist Lvl.1\n\nChance: <color=#159400><b>25%</b></color>", "resources.collection.name.id71046": "Sunflame Edge", "resources.collection.desc.id71025": "Drops from Cultist Lvl.3\n\nChance: <color=#159400><b>27.8%</b></color>", "resources.collection.desc.id71026": "Drops from Cultist Lvl.3\n\nChance: <color=#159400><b>27.8%</b></color>", "resources.collection.desc.id71027": "Drops from Cultist Lvl.3\n\nChance: <color=#159400><b>22.2%</b></color>", "resources.collection.desc.id71028": "Drops from Cultist Lvl.3\n\nChance: <color=#159400><b>22.2%</b></color>", "resources.collection.desc.id71029": "Drops from Cultist Lvl.4\n\nChance: <color=#159400><b>28.6%</b></color>", "resources.collection.desc.id71030": "Drops from Cultist Lvl.4\n\nChance: <color=#159400><b>28.6%</b></color>", "resources.collection.desc.id71031": "Drops from Cultist Lvl.4\n\nChance: <color=#159400><b>22.9%</b></color>", "resources.collection.desc.id71024": "Drops from Cultist Lvl.2\n\nChance: <color=#159400><b>22.2%</b></color>", "resources.collection.name.id71047": "Phoenix Crown", "window.gearInfo.gearAtMaxLevel": "Max Level", "resources.collection.desc.id71034": "Drops from Cultist Lvl.5\n\nChance: <color=#159400><b>16.7%</b></color>", "resources.collection.desc.id71035": "Drops from Cultist Lvl.5\n\nChance: <color=#159400><b>13.3%</b></color>", "resources.collection.desc.id71036": "Drops from Cultist Lvl.5\n\nChance: <color=#159400><b>13.3%</b></color>", "resources.collection.desc.id71037": "Drops from Cultist Lvl.5\n\nChance: <color=#159400><b>11.7%</b></color>", "resources.collection.desc.id71038": "Drops from Cultist Lvl.5\n\nChance: <color=#159400><b>11.7%</b></color>", "resources.collection.desc.id71039": "Drops from Cultist Lvl.5\n\nChance: <color=#159400><b>9.2%</b></color>", "resources.collection.desc.id71040": "Drops from Cultist Lvl.5\n\nChance: <color=#159400><b>7.5%</b></color>", "resources.collection.desc.id71033": "Drops from Cultist Lvl.5\n\nChance: <color=#159400><b>16.7%</b></color>", "resources.collection.name.id71048": "Sunborn Crest", "resources.collection.desc.id71043": "Drops from Cultist Lvl.6\n\nChance: <color=#159400><b>13.3%</b></color>", "resources.collection.desc.id71044": "Drops from Cultist Lvl.6\n\nChance: <color=#159400><b>13.3%</b></color>", "resources.collection.desc.id71045": "Drops from Cultist Lvl.6\n\nChance: <color=#159400><b>11.7%</b></color>", "resources.collection.desc.id71046": "Drops from Cultist Lvl.6\n\nChance: <color=#159400><b>11.7%</b></color>", "resources.collection.desc.id71047": "Drops from Cultist Lvl.6\n\nChance: <color=#159400><b>9.2%</b></color>", "resources.collection.desc.id71048": "Drops from Cultist Lvl.6\n\nChance: <color=#159400><b>7.5%</b></color>", "resources.collection.desc.id71049": "Drops from Cultist Lvl.7\n\nChance: <color=#159400><b>16.7%</b></color>", "resources.collection.desc.id71042": "Drops from Cultist Lvl.6\n\nChance: <color=#159400><b>16.7%</b></color>", "resources.collection.name.id71049": "Cinder Fin", "eventTabQuests.id402": "Research Center", "resources.collection.desc.id71055": "Drops from Cultist Lvl.7\n\nChance: <color=#159400><b>9.2%</b></color>", "resources.collection.desc.id71056": "Drops from Cultist Lvl.7\n\nChance: <color=#159400><b>7.5%</b></color>", "resources.collection.desc.id71051": "Drops from Cultist Lvl.7\n\nChance: <color=#159400><b>13.3%</b></color>", "resources.collection.desc.id71057": "Drops from Cultist Lvl.8\n\nChance: <color=#159400><b>16.7%</b></color>", "resources.collection.name.id71050": "Rusted Rise", "resources.collection.desc.id71061": "Drops from Cultist Lvl.8\n\nChance: <color=#159400><b>11.7%</b></color>", "resources.collection.desc.id71062": "Drops from Cultist Lvl.8\n\nChance: <color=#159400><b>11.7%</b></color>", "resources.collection.desc.id71063": "Drops from Cultist Lvl.8\n\nChance: <color=#159400><b>9.2%</b></color>", "resources.collection.desc.id71064": "Drops from Cultist Lvl.8\n\nChance: <color=#159400><b>7.5%</b></color>", "resources.collection.desc.id71065": "Drops from Cultist Lvl.9\n\nChance: <color=#159400><b>16.7%</b></color>", "resources.collection.desc.id71066": "Drops from Cultist Lvl.9\n\nChance: <color=#159400><b>16.7%</b></color>", "resources.collection.desc.id71067": "Drops from Cultist Lvl.9\n\nChance: <color=#159400><b>13.3%</b></color>", "resources.collection.desc.id71060": "Drops from Cultist Lvl.8\n\nChance: <color=#159400><b>13.3%</b></color>", "resources.collection.name.id71051": "Blaze Crest", "resources.collection.desc.id71070": "Drops from Cultist Lvl.9\n\nChance: <color=#159400><b>11.7%</b></color>", "resources.collection.desc.id71071": "Drops from Cultist Lvl.9\n\nChance: <color=#159400><b>9.2%</b></color>", "resources.collection.desc.id71072": "Drops from Cultist Lvl.9\n\nChance: <color=#159400><b>7.5%</b></color>", "resources.collection.desc.id71073": "Drops from Cultist Lvl.10\n\nChance: <color=#159400><b>16.7%</b></color>", "resources.collection.desc.id71074": "Drops from Cultist Lvl.10\n\nChance: <color=#159400><b>16.7%</b></color>", "resources.collection.desc.id71075": "Drops from Cultist Lvl.10\n\nChance: <color=#159400><b>13.3%</b></color>", "resources.collection.desc.id71076": "Drops from Cultist Lvl.10\n\nChance: <color=#159400><b>13.3%</b></color>", "resources.collection.desc.id71069": "Drops from Cultist Lvl.9\n\nChance: <color=#159400><b>11.7%</b></color>", "resources.collection.name.id71017": "Ember Crest", "resources.collection.name.id71019": "Burnstripe", "resources.collection.name.id71020": "Scorch Edge", "resources.collection.name.id71023": "Flame Warden", "resources.collection.name.id71024": "Ember Crown", "resources.collection.name.id71025": "Coal Ridge", "resources.collection.name.id71026": "Blazetail", "resources.collection.name.id71027": "Blazing Roar", "resources.collection.name.id71028": "Inferno Mane", "resources.collection.name.id71029": "Char Spike", "resources.collection.name.id71030": "Dust Horn", "resources.collection.name.id71031": "Wild Burn", "resources.collection.name.id71032": "Hellfire Crown", "resources.collection.name.id71033": "Molten Line", "resources.collection.name.id71034": "Heat Crest", "resources.collection.name.id71035": "Red Talon", "resources.collection.name.id71036": "Firebrand", "resources.collection.name.id71037": "Crimson Lord", "resources.collection.name.id71038": "Scorched Pride", "resources.collection.name.id71039": "Inferno King", "resources.collection.name.id71040": "Eternal Blaze", "resources.collection.name.id71041": "Fire Comb", "resources.collection.desc.id71079": "Drops from Cultist Lvl.10\n\nChance: <color=#159400><b>9.2%</b></color>", "resources.collection.desc.id71078": "Drops from Cultist Lvl.10\n\nChance: <color=#159400><b>11.7%</b></color>", "resources.collection.name.id71056": "Immortal Flame", "resources.collection.name.id71057": "Burncut", "resources.collection.name.id71058": "Emberlash", "resources.collection.name.id71059": "Volcanic Edge", "resources.collection.name.id71060": "Phoenix Trim", "resources.collection.name.id71062": "Pyroheart", "resources.collection.name.id71063": "Solar Reaper", "resources.collection.name.id71064": "Godfire Crest", "resources.collection.name.id71065": "Torch Trim", "resources.collection.name.id71066": "Soot Crest", "resources.collection.name.id71067": "Crimson Spine", "resources.collection.name.id71069": "Blaze Master", "resources.collection.name.id71070": "Firestorm Crest", "resources.collection.name.id71071": "Firelord Crest", "resources.collection.name.id71072": "Solar Monarch", "resources.collection.name.id71073": "Fireline", "resources.collection.name.id71074": "Charfade", "resources.collection.name.id71075": "Heatwalker", "resources.collection.name.id71076": "Blaze Chain", "resources.collection.name.id71077": "Emberlord", "resources.collection.name.id71078": "Flameheart", "resources.collection.name.id71079": "Crimson Flame", "resources.collection.name.id71080": "Ember Ascendant", "window.mailMessage.clanBoss.battleResult": "You launched a first-class attack and dealt {value} damage!", "window.mailMessage.clanBoss.battleVictory": "You launched a first-class attack and the monster was defeated!", "eventTabQuests.id401": "Tech Research", "window.mailMessage.clanBoss.defeated": "The monster was defeated through combined efforts!", "window.revengeOnCultists.questsCompleted": "Daily Missions: {count}", "eventid1005.quest1005108.name": "Obtain Mohawk with 1 stars (10)", "name.rankTierStrengthBuff": "Army Strength and Health bonus +{rankTierStrengthBuff}", "sales.name.id102030": "Sign it & Earn It", "desc.batteryEfficency": "Increases battery efficiency.", "resources.collection.desc.id71017": "Drops from Cultist Lvl.1\n\nChance: <color=#159400><b>25%</b></color>", "resources.collection.desc.id71020": "Drops from Cultist Lvl.1\n\nChance: <color=#159400><b>25%</b></color>", "resources.collection.desc.id71023": "Drops from Cultist Lvl.2\n\nChance: <color=#159400><b>22.2%</b></color>", "resources.collection.desc.id71032": "Drops from Cultist Lvl.4\n\nChance: <color=#159400><b>22.9%</b></color>", "destination.title.id1300": "Capture", "event.villagesCapture.progress.title": "Valiant Conqueror", "event.villagesCapture.progress.desc": "Reclaim the Land", "btn.battlepass.collect": "Claim", "event.villagesCapture.progress.tab.battlePass": "Rewards", "resources.collection.desc.id71041": "Drops from Cultist Lvl.6\n\nChance: <color=#159400><b>16.7%</b></color>", "resources.collection.desc.id71050": "Drops from Cultist Lvl.7\n\nChance: <color=#159400><b>16.7%</b></color>", "resources.collection.desc.id71052": "Drops from Cultist Lvl.7\n\nChance: <color=#159400><b>13.3%</b></color>", "resources.collection.desc.id71053": "Drops from Cultist Lvl.7\n\nChance: <color=#159400><b>11.7%</b></color>", "resources.collection.desc.id71054": "Drops from Cultist Lvl.7\n\nChance: <color=#159400><b>11.7%</b></color>", "resources.collection.desc.id71059": "Drops from Cultist Lvl.8\n\nChance: <color=#159400><b>13.3%</b></color>", "resources.collection.desc.id71068": "Drops from Cultist Lvl.9\n\nChance: <color=#159400><b>13.3%</b></color>", "resources.collection.desc.id71077": "Drops from Cultist Lvl.10\n\nChance: <color=#159400><b>11.7%</b></color>", "event.villagesCapture.progress.tab.quests": "Daily Missions", "toast.villageNotFound": "No suitable target found", "resources.collection.desc.id71058": "Drops from Cultist Lvl.8\n\nChance: <color=#159400><b>16.7%</b></color>", "dailymissions.name.id10102": "Defeat 1 cultist", "dailymissions.name.id10103": "Defeat 3 cultists", "condition.contextHeroRank": "Requires {name} rank {star}", "toast.villageAlreadyCapturedByAlliance": "Already captured by your Alliance", "toast.villageCaptureConditionNotValid": "Capture condition not met", "toast.allianceReachedMaxVillagesCount": "Your Alliance has the maximum number of villages", "window.mapCell.label.village.captureNeighbour": "No borders with Alliance territory", "window.mapCell.button.villageReinforce": "Defend", "window.mapCell.button.villageScout": "Scout", "window.mapCell.button.villageCapture": "Capture", "window.mapCell.button.villageGroupmarch": "Group March", "window.mapCell.button.moveToNearestVillage": "Go to", "destination.title.id1600": "Irrigate", "event.landscaping.moveTo.cantFindCell": "No suitable target found", "eventid1500.quest1500001.name": "Daily Login", "map.cell.landcaping.title": "Green Meadow", "window.mapCell.button.villageReset": "Abandon", "window.mapCell.label.village.maxCapturedVillagesAmount": "The alliance has reached the maximum number of oases", "window.mapCell.button.villageRally": "Rally", "event.landscaping.moveTo.notInAlliance": "Join an Alliance to begin!", "eventid1500.quest1500006.name": "Find a {value}-star plant", "eventid1500.quest1500007.name": "Use a Survivor Ticket in the Saloon", "eventid1300.quest1300002.name": "Capture {value} miles", "eventid1300.quest1300003.name": "Capture {value} miles", "eventid1300.quest1300004.name": "Kill {value} monsters", "eventid1300.quest1300005.name": "Train {value} troops", "eventid1300.quest1300006.name": "Complete {value} Lighthouse missions", "eventid1300.quest1300007.name": "Use a Golden Ticket in the Saloon", "resources.collection.name.id72001": "Cactus", "resources.collection.name.id72002": "Begonia", "resources.collection.name.id72003": "Daisy", "resources.collection.name.id72004": "Poppy", "resources.collection.name.id72012": "Oak Leaf", "resources.collection.desc.id72001": "Irrigate alliance territory around small Oases of Lv.1 and Lv.2 during the event", "resources.collection.name.id72005": "Tulip", "resources.collection.name.id72006": "Aloe Vera", "resources.collection.name.id72007": "Pea", "resources.collection.name.id72008": "California Poppy", "resources.collection.name.id72009": "Daffodil", "resources.collection.name.id72010": "Prickly Pear", "resources.collection.name.id72011": "Chrysanthemum", "resources.collection.name.id72013": "Peony", "resources.collection.name.id72014": "Lily", "resources.collection.name.id72015": "Rose", "resources.collection.name.id72016": "Gerbera", "resources.collection.name.id72017": "Campanula", "resources.collection.name.id72018": "Petunia", "resources.collection.name.id72019": "Lavender", "resources.collection.name.id72020": "Violet", "resources.collection.name.id72021": "Crocus", "resources.collection.name.id72022": "Bellflowers", "resources.collection.name.id72023": "Iris", "resources.collection.name.id72024": "Pine Cone", "resources.collection.name.id72025": "Hibiscus", "resources.collection.name.id72026": "Gloriosa", "resources.collection.name.id72028": "Canna", "resources.collection.name.id72029": "Golden Rose", "resources.collection.name.id72030": "Aster", "resources.collection.name.id72031": "Daylily", "resources.collection.name.id72032": "Lotus", "window.allianceChests.noCreatureFound": "No creature found", "resources.collection.desc.id72027": "Irrigate alliance territory around large Oases of Lv.7\u201310 during the event", "event.collections.id3003.name9": "Shell Fragment", "event.collections.id3003.name10": "Hide of the Desert Beast", "event.collections.id3003.desc1": "Sharp trace of a predator", "event.collections.id3003.desc2": "The rage of nature within", "event.collections.id3003.desc3": "A flight through shadows", "event.collections.id3003.desc4": "Hearing of dark beasts", "event.collections.id3003.desc5": "Shard of ancient power", "event.collections.id3003.desc6": "Sight of desert spirits", "event.collections.id3003.desc7": "Strike of swift wings", "event.collections.id3003.desc8": "Sting of deadly fury", "event.collections.id3003.desc9": "Shield of a steadfast beast", "event.collections.id3003.desc10": "Infused with heat and survival", "event.meatsupplies.id3003": "Meat Supplies", "window.allianceCall.purchaseAttempts": "Purchase Attempts", "window.allianceCall.attempt.noMorePurchases": "Can't purchase more attempts today!", "window.allianceCall.quest.refreshing": "Mission refreshing", "event.landscaping.milestone.title": "Restore life to the wasteland:", "eventlist.villagesCapture.progress": "Miles Captured: {progress}", "map.cell.landcaping.description": "Irrigation effect ends in", "eventlist.landscaping.progress": "Acres revived: {progress}", "sales.desc.id103010": "Recruit mercenaries and conquer even more land for your alliance!", "mission.name.id10122": "Build Truck Parking", "mission.name.id10123": "Build Storehouse", "mission.name.id60107": "Upgrade the Event Radar to Lv. 2", "growthmissions.name.id206002": "Upgrade the Event Radar to Lv. 2", "building.4x.name.id127101": "Event Radar", "growthmissions.name.id206005": "Upgrade the Event Radar to Lv. 3", "toast.vipIsUnavailable": "Build Airship to unlock VIP", "toast.updateRadarRequired": "Upgrade the Event Radar to Lv. 3", "retention.id5000.mission01": "Build the Event Radar", "event.villagesCapture.milestone.title": "Miles Captured:", "window.powerProgress.progress": "Progress: {count}", "window.questsMarathon.questsCompleted": "Completed quests: {count}", "window.purgeNight.progress": "Progress: {count}\nLeaderboard position: {place}", "mission.name.id40112": "Upgrade Maria to Lvl. 3", "battlepass.honorfund.id400": "Water Dominion", "feature.battlepass.id400.title": "Water Dominion", "feature.battlepass.id400.description": "Conquer the wasteland through water.", "feature.battlepass.id400.track2.title": "Epic", "event3002.vibe.ScorpioDied": "Wait for the event to start", "window.hero.rank.label": "{star}-Star (Tier {tier})", "dailymissions.name.id10137": "Play any Event", "mission.name.id10124": "Play any Event", "toast.trainingCampTabLockInfantry": "Reach Chapter 4 to unlock the Training Grounds", "toast.trainingCampTabLockSniper": "Reach Chapter 6 to unlock the Shooting Range", "toast.trainingCampTabLockMoto": "Reach Chapter 7 to unlock the Moto Garage", "toast.trainingCampTabLockCars": "Research the Gravelers technology to unlock the Auto Garage", "toast.trainingCampTabLockHelicopter": "Research the Buzzbats technology to unlock the Helipad", "sourceDescriptionAllianceChest.personnel.id2050": "{player} obtained a chest by irrigating Alliance territory", "alliancechest.name.id2050": "Loot Chest", "tutor.id2001": "Fix the Water Pump!", "tutor.id2002": "Fix the Water Pump!", "events.vibeFinal.reward": "Rewards", "alliancechest.desc.id2050": "Alliance members can earn a chest by irrigating Alliance territory", "window.cell.interactionTitle": "Alliance Territory Actions", "event.id3003.collectionchest.name": "Chest of the Blood Lord", "window.purgeNight.rewards.label": "Event reward", "window.purgeNight.rewards.desc": "Enjoy generous rewards for event goals!", "eventTabLeaderboardName.id620": "Leaderboard", "window.purgeNight.quests.rank": "<color=#FDF2DA>My Ranking:</color> {value}", "window.purgeNight.quests.progress": "<color=#FDF2DA>Kill Points:</color> {value}", "window.mapCell.info.alliances.locked": "Unlock Alliances", "mail.villages.noOccupant": "{name}\r\nScouting complete \u2013 no defenders detected.", "tutor.id2006": "Turn on the Water Pump!", "window.heroesdeployment.fastdeploy": "Quick Deploy", "event.id3003.craftchest1.name": "Worn Chest", "event.id3003.craftchest2.name": "Mercenary\u2019s Chest", "event.id3003.craftchest3.name": "Veteran\u2019s Chest", "event.id3003.craftchest4.name": "Warlord\u2019s Chest", "sales.name.MercenariesCar": "Graveler Mercenaries", "sales.desc.MercenariesCar": "Graveler Mercenaries", "sales.name.MercenariesCar2x": "Graveler Mercenaries: X2 BONUS!", "map.village.desc.idIron": "Scrap Collectors\u2019 Oasis. Grants members of the controlling alliance an iron production bonus.", "map.village.desc.idOil": "Oil Drillers\u2019 Oasis. Grants members of the controlling alliance an oil production bonus.", "map.village.desc.idSilver": "Miners\u2019 Oasis. Grants a silver production bonus.", "sales.name.id102010": "Battle Pass Upgrade", "sales.desc.id102010": "Purchase the upgrade to receive additional rewards for each Battle Pass level", "sales.name.id102020": "Battle Pass Upgrade", "map.village.desc.idTrainingSpeed": "Instructors\u2019 Oasis. Grants a training speed bonus.", "map.village.desc.idBuildSpeed": "Builders\u2019 Oasis. Grants a construction speed bonus.", "window.rankUpHero.tapAnywhere": "Tap to continue", "toast.cityTeleportationInProgress": "Teleport used too frequently", "eventTabQuests.id503": "Resources", "window.villagesCapture.vibeScreenToast": "Captured", "typeView.id500": "Territory", "resource.name.id1700": "Arena Coin", "resource.desc.id1700": "Arena Coin is used to purchase items in the Arena Shop", "sales.category.gems.name": "Gem", "sale.rewards.value": "VALUE +", "retention.id9000.mission02": "Upgrade Water Pump to Lvl. 10", "mission.name.id40111": "Upgrade Chloe to Lvl. 3", "sales.name.id12190": "DIAMOND PACK 1", "sales.name.id12200": "DIAMOND PACK 2", "sales.name.id12210": "DIAMOND PACK 3", "sales.name.id12220": "DIAMOND PACK 4", "sales.name.id12230": "DIAMOND PACK 5", "sales.name.id12240": "DIAMOND PACK 6", "event.scorpio.nextAttack.text": "Next target in:", "window.landscaping.vibeScreenToast": "Revived", "event.name.id3002.protect": "Defend the Alliance", "event3002.vibe.creatureNotFound": "The event has not started yet", "sales.desc.id102040": "Purchase the upgrade to receive additional rewards for each Battle Pass level", "sales.name.id102050": "Battle Pass Upgrade", "sales.desc.id102050": "Purchase the upgrade to receive additional rewards for each Battle Pass level", "sales.name.id102060": "Battle Pass Upgrade", "sales.desc.id102060": "Purchase the upgrade to receive additional rewards for each Battle Pass level", "sales.desc.id102020": "Purchase the upgrade to receive additional rewards for each Battle Pass level", "name.rankTierHealthBuffNew": "Army Strength and Health bonus", "event.id3003.craftchest5.name": "Chest of the Lord of War", "leaderboard.name.id3001": "Wrath of the Dunes", "window.allianceManagement.tabRequests": "Invites", "cutscene.bubble.text.id1002": "Phew! We almost got caught.", "cutscene.bubble.text.id1003": "Is that a kid?", "mission.name.id10105": "Upgrade Water Pump to Lvl. 2", "mission.name.id30107": "Upgrade Water Pump to Lvl. 4", "mission.name.id70108": "Upgrade Water Pump to Lvl. 8", "mission.name.id80110": "Upgrade Water Pump to Lvl. 9", "mission.name.id90101": "Upgrade Shelter No. 8 to Lvl. 3", "mission.name.id40109": "Upgrade Water Pump to Lvl. 5", "retention.id2000.mission02": "Upgrade Water Pump to Lvl. 3", "retention.id3000.mission02": "Upgrade Water Pump to Lvl. 4", "retention.id4000.mission02": "Upgrade Water Pump to Lvl. 5", "retention.id5000.mission02": "Upgrade Water Pump to Lvl. 6", "retention.id6000.mission02": "Upgrade Water Pump to Lvl. 7", "retention.id7000.mission02": "Upgrade Water Pump to Lvl. 8", "retention.id8000.mission02": "Upgrade Water Pump to Lvl. 9", "widget.marchQueue.landscaping.title": "Watering", "skill.james.description.id12101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "skill.james.description.id12401": "Increases the speed of wood harvesting on the map by {mapResourceWoodGatheringSpeedIncreasePercent}.", "skill.jessie.description.id11101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "skill.jessie.description.id11301": "Increases oil production in the city by {coalProductionIncreasePercent}.", "skill.jessie.description.id11401": "Increases the speed of oil extraction on the map by {mapResourceOilGatheringSpeedIncreasePercent}.", "skill.barbara.description.id23401": "Increases troops strength bonus by +{troopsStrengthIncreasePercent}.", "skill.norah.description.id24101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "eventid1500.quest1500005.name": "Find {value1} plants with {value2}-star rating", "skill.cleo.description.id17101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "skill.cleo.description.id17201": "Unleashes ultimate dealing {strengthAfterEffects} damage based on the current strength {curStrength} as cluster grenade attack.", "skill.chloe.description.id13101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "window.mapCell.info.level": "Lvl. {value}", "skill.maria.description.id16101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "marchOverview.landscaping.process": "Watering", "marchOverview.landscaping.movement": "Irrigation", "window.allianceTerritory.tab.landscaping": "Irrigation", "window.allianceTerritory.landscaping.description": "Irrigate captured territory together with all Alliance members to earn weekly rewards!", "window.allianceTerritory.landscaping.timerText": "Refresh in:", "skill.chloe.description.id13201": "Releases an ultimate ability that deals {strengthAfterEffects} damage based on current strength {curStrength}, unleashing a barrage of arrows from the sky.", "skill.emma.description.id20101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "skill.emma.description.id20201": "Unleashes ultimate ability that deals {strengthAfterEffects} damage based on current strength {curStrength}, forming a blade attack.", "skill.jessie.description.id11201": "Unleashes a devastating ultimate, dealing {strengthAfterEffects} damage based on the current strength {curStrength} in a powerful shotgun barrage.", "skill.maria.description.id16201": "Unleashes ultimate ability that deals {strengthAfterEffects} damage based on current strength {curStrength}, in the form of a volley.", "skill.maria.description.id16301": "Increases corn production in the city by {meatProductionIncreasePercent}.", "skill.maria.description.id16401": "Increases the speed of corn harvesting on the map by {mapResourceCornGatheringSpeedIncreasePercent}.", "skill.domino.description.id14201": "Uses an ultimate ability that deals {strengthAfterEffects} damage based on current strength {curStrength}, in the form of a pipe strike.", "skill.domino.description.id14301": "Increases iron production in the city by {ironProductionIncreasePercent}.", "eventid1300.rule1.name": "Valiant Conqueror", "resources.collection.desc.id72005": "Irrigate alliance territory around small Oases of Lv.1 and Lv.2 during the event", "window.allianceTerritory.map.title": "Territory Expansion", "leaderboard.name.id3002": "Scorpion Invasion", "skill.domino.description.id14401": "Increases the speed of iron harvesting on the map by {mapResourceIronGatheringSpeedIncreasePercent}.", "skill.byron.description.id22201": "Uses an ultimate ability that deals {strengthAfterEffects} damage based on current strength {curStrength}, in the form of a grenade.", "skill.byron.description.id22401": "Increases troops strength bonus +{troopsStrengthIncreasePercent}.", "skill.tomgunn.description.id26301": "Increases flying units\u2019 attack by {troopsPlaneStrengthIncreasePercent} and their health by {troopsPlaneHealthIncreasePercent}.", "skill.tomgunn.description.id26401": "Grants flying units a 100% hit chance on the first turn.", "skill.domino.description.id14101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "skill.byron.description.id22101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "skill.tomgunn.description.id26101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "skill.cleo.description.id17301": "Increases Melee strength by {troopsInfantryStrengthIncreasePercent}.", "skill.chloe.description.id13301": "Increases Melee strength by {troopsInfantryStrengthIncreasePercent}.", "skill.doc.description.id15101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "leaderboard.name.id3003": "Blood Hunt", "window.rally.cancel.confirm.title": "Disband selected Rally?", "window.rally.deploy": "Deploy", "window.rally.addMarch": "Join", "window.rally.inviteMarch": "Invite", "skill.doc.description.id15201": "Uses an ultimate ability that deals {strengthAfterEffects} damage based on current strength {curStrength}.", "skill.doc.description.id15301": "Increases melee strength by {troopsInfantryStrengthIncreasePercent}.", "skill.doc.description.id15401": "Increases melee health by {troopsInfantryHealthIncreasePercent}.", "skill.cheecho.description.id18101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "skill.cheecho.description.id18201": "Uses an ultimate ability that deals {strengthAfterEffects} damage based on current strength {curStrength}.", "skill.cheecho.description.id18301": "Increases shooters strength bonus {troopsSniperStrengthIncreasePercent}.", "skill.matoaka.description.id19101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "legend.monster.name.id105": "Titan", "window.calendar.dayOfWeek.monday": "Mon", "window.calendar.dayOfWeek.tuesday": "Tue", "skill.matoaka.description.id19201": "Uses an ultimate ability that deals {strengthAfterEffects} damage based on current strength {curStrength}.", "skill.matoaka.description.id19401": "Increases research speed bonus by +{techResearchSpeedIncreasePercent}.", "skill.varrava.description.id21101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "skill.varrava.description.id21201": "Uses an ultimate ability that deals {strengthAfterEffects} damage based on current strength {curStrength}.", "skill.varrava.description.id21301": "Increases troops strength bonus by +{troopsStrengthIncreasePercent}.", "skill.barbara.description.id23101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "skill.barbara.description.id23201": "Uses an ultimate ability that deals {strengthAfterEffects} damage based on current strength {curStrength}.", "skill.norah.description.id24201": "Uses an ultimate ability that deals {strengthAfterEffects} damage based on current strength {curStrength}.", "skill.connor.description.id25201": "Uses an ultimate ability that deals {strengthAfterEffects} damage based on current strength {curStrength}.", "skill.sarge.description.id27101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "skill.sarge.description.id27201": "Uses an ultimate ability that deals {strengthAfterEffects} damage based on current strength {curStrength}.", "skill.sarge.description.id27401": "Increases flying units\u2019 health by +{troopsPlaneHealthIncreasePercent}.", "skill.lola.description.id29101": "Launches an attack dealing {strengthAfterEffects} damage based on the current strength {curStrength}.", "window.mapCell.Confirmation.villageReset": "If you leave the Oasis, it will fall under Sun Worshipper control.\nYou will lose part of your alliance territory and the bonuses this Oasis provides to alliance members.", "sales.name.LandmarkHunt": "Bunker Research Time", "sales.name.LandmarkHunt2x": "Bunker Research Time: x2 VALUE!", "window.hospital.medkitsProduction.description": "First aid kits production:", "window.hospital.medkitsProduction.value": "{count}/h", "window.afkChestInfo.description": "1. Generates key resources over time.\n2. Collect them to develop your city.\n3. Upgrade the AFK Chest to receive more rewards.\n4. Its level increases when any buildings are upgraded.\n5. Return often, collect rewards, and strengthen your city.", "window.mailMessage.clanBoss.attackedYourCity": "Monster attacked and burned your city!", "toast.landscapingItemAcquired": "{name} is now in your collection!", "name.collectiom.group.id20": "Basic Plants", "event.desc.id1500": "Revive the Desert!", "eventid1500.quest1500002.name": "Irrigate {value} acres", "eventid1500.quest1500003.name": "Irrigate {value} acres", "feature.battlepass.signEarn.infoDescription": "1. Log in every day for a week.\n2. Claim free daily rewards.\n3. Upgrade your pass with a purchase and instantly receive all unlocked rewards.", "event.boss3002.info2": "Attack, slay the monster with your clan, or hide under a shield!", "popup.cityOnFire.title": "City on Fire", "popup.cityOnFire.button": "Extinguish", "toast.collectEventRewardsFirst": "Collect the event rewards!", "toast.interactionCell.maxMarches": "All airships of this type are occupied.", "eventid1500.quest1500004.name": "Help the Alliance {value} times", "window.calendar.dayOfWeek.wednesday": "Wed", "window.calendar.dayOfWeek.thursday": "Thu", "window.calendar.dayOfWeek.friday": "Fri", "window.calendar.dayOfWeek.saturday": "Sat", "window.calendar.dayOfWeek.sunday": "Sun", "window.calendar.group.Events": "Events", "window.calendar.group.Deals": "Deals", "window.rally.button.disband": "Disband", "window.rally.button.inviteAllies": "Invite", "window.allianceRanksInfo.privilege.claimCapturingRailwayStation": "Capture Station", "window.rallyTime.title": "Hold a rally", "event3002.start.banner": "Scorpion will attack in:", "eventid1500.rule1.name": "Bring Life Back to the Desert!", "resources.collection.desc.id72002": "Irrigate alliance territory around small Oases of Lv.1 and Lv.2 during the event", "resources.collection.desc.id72003": "Irrigate alliance territory around small Oases of Lv.1 and Lv.2 during the event", "resources.collection.desc.id72004": "Irrigate alliance territory around small Oases of Lv.1 and Lv.2 during the event", "hud.mapLegendView.Village": "Oases", "hud.mapLegendView.allianceEffects": "Alliance Bonuses", "eventid907.rule1.name": "Rules", "eventid1300.rule1.desc": "1. Capture oases during the event to earn event points and Battle Pass points.\n2. Small oases are captured instantly, but are reclaimed by the Sun Worshippers after some time, making them available for recapture.\n3. Higher-level oases take longer to capture. The capture duration depends on your army\u2019s power.\n4. Complete daily event missions to earn extra rewards and more Battle Pass points.", "resources.collection.desc.id72006": "Irrigate alliance territory around small Oases of Lv.1 and Lv.2 during the event", "resources.collection.desc.id72007": "Irrigate alliance territory around small Oases of Lv.1 and Lv.2 during the event", "resources.collection.desc.id72008": "Irrigate alliance territory around small Oases of Lv.1 and Lv.2 during the event", "resources.collection.desc.id72009": "Irrigate alliance territory around small Oases of Lv.2 and Lv.3 during the event", "resources.collection.desc.id72010": "Irrigate alliance territory around small Oases of Lv.2 and Lv.3 during the event", "resources.collection.desc.id72011": "Irrigate alliance territory around small Oases of Lv.2 and Lv.3 during the event", "resources.collection.desc.id72012": "Irrigate alliance territory around small Oases of Lv.2 and Lv.3 during the event", "window.mail.message.id70.description": "We lost", "window.heroesdeployment.save": "Save", "resources.collection.desc.id72013": "Irrigate alliance territory around small Oases of Lv.2 and Lv.3 during the event", "resources.collection.desc.id72014": "Irrigate alliance territory around small Oases of Lv.2 and Lv.3 during the event", "resources.collection.desc.id72015": "Irrigate alliance territory around medium Oases of Lv.3 and Lv.4 during the event", "resources.collection.desc.id72016": "Irrigate alliance territory around medium Oases of Lv.3 and Lv.4 during the event", "resources.collection.desc.id72017": "Irrigate alliance territory around medium Oases of Lv.4 and Lv.5 during the event", "resources.collection.desc.id72018": "Irrigate alliance territory around medium Oases of Lv.4 and Lv.5 during the event", "resources.collection.desc.id72019": "Irrigate alliance territory around medium Oases of Lv.4 and Lv.5 during the event", "tooltip.calendar.button.go": "Go", "window.mapCell.button.rally": "Rally", "resources.collection.desc.id72020": "Irrigate alliance territory around medium Oases of Lv.4 and Lv.5 during the event", "resources.collection.desc.id72021": "Irrigate alliance territory around large Oases of Lv.5 and Lv.6 during the event", "resources.collection.desc.id72022": "Irrigate alliance territory around large Oases of Lv.5 and Lv.6 during the event", "resources.collection.desc.id72023": "Irrigate alliance territory around large Oases of Lv.5\u20138 during the event", "resources.collection.desc.id72024": "Irrigate alliance territory around large Oases of Lv.5\u20138 during the event", "resources.collection.desc.id72025": "Irrigate alliance territory around large Oases of Lv.6\u20139 during the event", "resources.collection.desc.id72026": "Irrigate alliance territory around large Oases of Lv.6\u20139 during the event", "map.village.desc.idTroopsStrength": "Troops\u2019 Oasis. Grants a troop strength bonus.", "resources.collection.desc.id72028": "Irrigate alliance territory around large Oases of Lv.7\u201310 during the event", "resources.collection.desc.id72029": "Irrigate alliance territory around large Oases of Lv.10 during the event", "resources.collection.desc.id72030": "Irrigate alliance territory around large Oases of Lv.10 during the event", "resources.collection.desc.id72031": "Irrigate alliance territory around large Oases of Lv.10 during the event", "resources.collection.desc.id72032": "Irrigate alliance territory around large Oases of Lv.10 during the event", "map.village.desc.idTroopsHp": "Survivors\u2019 Oasis. Grants a troop health bonus.", "widget.rally.participant.ready": "Ready", "window.arena.challengeList.noBattleAttempts": "No challenge attempts left", "destination.title.id8000": "Hunt", "map.village.desc.idTechSpeed": "Scholars\u2019 Oasis. Grants a research speed bonus.", "window.mapCell.info.village.desc": "Oasis", "window.mapCell.info.needAlliance": "You must join an alliance to capture oases!", "window.mapCell.info.cannotCapture": "Cannot capture this oasis!", "widget.mailMessage.village.capture.previewMain": "Oasis {name} captured", "widget.mailMessage.village.battleVictory.previewMain": "<color=#2F9400>Victory in the battle for {name}</color>", "widget.mailMessage.village.battleLoss.previewMain": "<color=#E95145>Defeat in the battle for {name}</color>", "widget.mailMessage.villageScoutReport.previewMain": "Oasis {name} scout report", "map.village.desc.id1": "Lumberjack Oasis. Grants members of the controlling alliance a wood production bonus.", "map.village.desc.id3": "Scrap Collectors\u2019 Oasis. Grants members of the controlling alliance an iron production bonus.", "map.village.desc.id4": "Oil Drillers\u2019 Oasis. Grants members of the controlling alliance an oil production bonus.", "map.village.desc.id5": "Miners\u2019 Oasis. Grants a silver production bonus.", "feature.battlepass.button.purchaseTrack": "Unlock", "map.village.desc.id6": "Survivors\u2019 Oasis. Grants a troop health bonus.", "map.village.desc.id7": "Troops\u2019 Oasis. Grants a troop strength bonus.", "map.village.desc.id8": "Instructors\u2019 Oasis. Grants a training speed bonus.", "map.village.desc.id9": "Scholars\u2019 Oasis. Grants a research speed bonus.", "map.village.desc.id10": "Builders\u2019 Oasis. Grants a construction speed bonus.", "condition.hasNeighbourVillage.desc": "Capture the neighboring oases first {value}", "condition.hasNoOccupiedVillages.desc": "Capture oases at the edge of the alliance territory", "window.allianceTerritory.villages.item.name": "Oasis:", "window.allianceTerritory.info.header": "Battle for Oases", "window.allianceTerritory.info.desc": "Controlling an oasis grants the alliance bonuses from that oasis and the surrounding territory.", "window.allianceTerritory.territory.description": "Capture oases to earn bonuses from captured territory!", "event.name.id907": "Alliance Call", "window.allianceMember.inviteToRally": "Invite", "window.marches.action.invite": "Invite", "window.marches.action.join": "Join", "window.allianceTerritory.bonus.territory.description": "Any area bordered by an alliance village is considered alliance territory. Cities in alliance territory receive a bonus.", "widget.mailMessage.mineScoutReport.previewMain": "Reconnaissance complete.", "toast.waitForEventStart": "The event has not started yet", "eventid1500.rule1.desc": "1. Send marches to Desert Fields inside your alliance territory to bring life back to the desert.\n2. When you irrigate these areas you earn rewards \u2014 including collectible items.\n3. Irrigating areas near higher-level oases increases your chance to find rare collectibles.\n4. Complete a full collection to unlock special rewards.\n5. Finish daily event missions to earn extra rewards and Battle Pass points.", "event.desc.id907": "Complete timed tasks and earn points for yourself and your alliance!", "eventid907.quest171.name": "Use {value}m of any Speedup", "eventid907.quest174.name": "Defeat {value} Monster(s)", "skill.byron.description.id22301": "Increases raiders strength bonus {troopsMotobikeStrengthIncreasePercent}.", "event.desc.id901": "Slay the Dune Terror!", "event.name.id901": "Wrath of the Dunes", "event.boss.info2": "Deal as much damage as you can to claim the reward", "event.boss.quests2": "Deal {value} damage to the Dune Terror", "event.boss.event": "Monster", "event.message.id3003": "Monster Trap", "window.boss.rules": "1. Attack the monster to earn points.\n2. Complete tasks to receive additional rewards.\n3. The top 100 players in the event ranking will receive rewards.\n4. If the monster is defeated before the event ends, all participants will receive bonus rewards.\n\n", "event3002.boss.scorpiomessage1": "I will crush your bones!", "event3002.boss.scorpiomessage2": "The sands will consume you all!", "event3002.boss.scorpiomessage3": "Your efforts are pathetic, mortals!", "event.id3003": "Event", "event.collections.id3003": "Collections", "event.tasks.id3003": "Tasks", "event.boss.name.id3003": "Blood Lord", "event.quests1.id3003": "Deal {value} damage to the Blood Lord", "event.name.id3003": "Blood Hunt", "event.desc.id3003": "Hunt the Ancient Evil", "event.traplevel.id3003": "Trap Enhancement", "event.request.id3003": "Request", "event.settrap1.id3003": "Set the trap", "event.settrap.manually.id3003": "Set manually", "event.trap.desc.id3003": "Activates the trap immediately. Please notify allies to participate", "event.senttrap2.id3003": "Set", "event.prereg.desc.id3003": "Pre-registration available", "event.star.desc.id3003": "Start time (UTC)", "even.start.id3003": "Monster will be caught in:", "even.finish.id3003": "Monster will escape in:", "event.collections.chance": "Chance", "event.collections.id3003.name1": "Claw of the Wasteland", "event.collections.id3003.name2": "Storm Fang", "event.collections.id3003.name3": "Twilight Wing", "event.collections.id3003.name4": "Ear of the Night", "event.collections.id3003.name5": "Bone Crest", "event.collections.id3003.name6": "Eye of the Sand Sky", "event.collections.id3003.name7": "Hunter\u2019s Beak", "event.collections.id3003.name8": "Tail Spike", "event.meatsupplies.desc.id3003": "Place meat into the trap to enhance it.", "event.rewardsmain.id3003": "Rewards for Trap Level {level}", "event.id3003.craftchest1.desc": "Contains basic materials for crafting simple weapons", "event.id3003.craftchest2.desc": "Holds materials used by experienced fighters", "event.id3003.craftchest3.desc": "Materials forged in battle, suitable for serious equipment", "event.id3003.craftchest4.desc": "Rare materials worthy of crafting powerful hero weapons", "event.id3003.craftchest5.desc": "Legendary materials capable of creating weapons of immense power", "window.allianceCall.attempt.freePurchase": "Purchase 1 Mission Attempt?", "window.allianceCall.attempt.paidPurchase": "Spend {value} gems for 1 Mission Attempt?", "supermobEvent.progressDescription": "Attacks Sent: {value1}/{value2} \nDamage Dealt: {value3}/{value4}", "window.allianceCall.attempt.availablePurchases": "Today's purchases: {current}/{max}", "window.allianceTerritory.map.buttonCapture": "Expand", "window.allianceTerritory.map.description": "Capture Oases to gain bonuses from territories you control!", "popup.cityOnFire.clanBossDescription": "Your city was destroyed by the Scorpion during the Scorpion Invasion event! Extinguish the fire to secure your city!", "eventid907.quest177.name": "Train {value} Units", "eventid907.quest180.name": "Mine Resources {value} Time(s)", "resource.desc.id52": "VIP points increase your VIP level.", "toast.villageCaptured": "Your Alliance territory has expanded!", "window.mapCell.label.village.occupationCooldown": "Oasis control will expire in: {time}", "toast.alreadyStartedOtherQuest": "You already started another quest!", "toast.noStartQuestAttempts": "You don't have quest attempts", "eventTabQuests.id170": "Missions", "eventTabBattlePass.id45": "Point Rewards", "window.allianceCall.quest.exclusive": "Exclusive", "window.allianceCall.questDetails.personal": "Exclusive Mission", "window.allianceCall.leaderboard.score": "Points: <color=#FFFFFF>{value}</color>", "window.allianceCall.leaderboard.place": "Place: <color=#FFFFFF>{value}</color>", "window.allianceCall.leaderboard.notRanked": "Unranked", "window.allianceCall.battlePass.personalPoints": "Personal Points", "eventTabLeaderboardName.id630": "Alliance Leaderboard", "leaderboard.name.id1005": "Revenge on the Cultists", "leaderboard.name.id610": "Judgment Night", "event3002.boss.name1": "Sand Scorpion", "event3002.boss.name2": "Ferocious Scorpion", "event3002.boss.name3": "Furious Scorpion", "event3002.boss.name4": "Mad Scorpion", "event3002.boss.name5": "Terrifying Scorpion", "event3002.boss.name6": "Deadly Scorpion", "event3002.boss.forrewards1": "For killing the Sand Scorpion", "event3002.boss.forrewards2": "For killing the Ferocious Scorpion", "event3002.boss.forrewards3": "For killing the Furious Scorpion", "event3002.boss.forrewards4": "For killing the Mad Scorpion", "event3002.boss.forrewards5": "For killing the Terrifying Scorpion", "event3002.boss.forrewards6": "For killing the Deadly Scorpion", "window.calendar.todayDateTime": "Time UTC {date-time}", "window.calendar.title": "Events Calendar", "window.allianceCall.attempts": "Attempts: {current}/{max}", "window.rally.title": "Rally", "window.rally.timer": "TO DO", "window.rallyInvite.title": "Rally invitation", "widget.mailMessage.eventLeaderboard.previewHeader": "Your ranking in the {leaderboardName} event. Claim your reward!", "window.sales.customCategory.descriptionTimer": "Pick what you like and customize your own Chest.", "event3002.boss.forrewards0": "For killing the Scorpion", "window.allianceTerritory.stations.title": "Railway Stations", "window.allianceTerritory.stations.placeholder": "Your Alliance does not control any railway stations. Stations can only be captured during special events.", "window.allianceTerritory.villages.title": "Oases", "window.allianceTerritory.villages.placeholder": "Your Alliance controls no oases. Capture oases to gain bonuses from controlled territories.", "window.allianceTerritory.villages.buttonCapture": "Capture", "toast.saleCustomSelectAllRewards": "Select more available rewards.", "sales.category.custom.name": "DIY \u2013 General", "window.rallyTime.info": "Configure a Rally Arrival Time to gather all participants by a certain time!", "window.rallyTime.delayTime": "{min} min(s)", "window.rallyTime.buttonStart": "Start", "window.marches.status.stay.rally": "In Rally", "rally.widget.status.gathering": "Rallying: {time}", "rally.widget.status.moving": "March: {time}", "window.rally.status.gathering": "Rallying: {time}", "window.rally.status.moving": "March: {time}", "window.rally.info.leader": "Leader:", "window.rally.info.team": "Team:", "window.rally.info.coordinates": "Coordinates:", "window.rally.info.title": "Rally", "window.rally.info.troopsCount": "Team: {count}", "window.marches.rally.widget.title": "Rally", "window.arena.challengeList.button": "Challenge", "window.arena.defensesquad.button": "Def. Lineup", "window.arena.history.button": "History", "window.arena.challengeList.title": "Challenge list", "window.arena.challengeList.power": "My power:", "window.arena.challengeList.battleCount": "Challenges remaining: {value}", "window.arena.defenseSquad.notFound": "Set a defensive squad", "window.minigame.battler.result.touch": "Tap to continue", "widget.rally.participant.marching": "On the way", "toast.rally.alreadyExist": "You are already the Rally leader", "window.mail.message.id69.header": "Rally march has won!", "window.mail.message.id69.description": "Victory is ours", "window.mail.message.id70.header": "Rally march has lost!", "window.rallyInvite.message": "{name} invites you to Rally!", "window.SuperMobKillingReward.Header": "Scorpion Chest", "map.village.desc.idWood": "Lumberjack Oasis. Grants members of the controlling alliance a wood production bonus.", "map.village.desc.idFood": "Foragers\u2019 Oasis. Grants members of the controlling alliance a corn production bonus.", "window.arena.challengeAttempts.title": "Challenge attempts", "window.arena.challengeAttempts.desc": "Purchase additional challenge attempts", "eventid4001.rule1.name": "Become a gladiator!", "event.name.id4001": "Arena Gladiators", "event.desc.id4001": "Challenges remaining: {count}", "arena.name.bot.id1": "Voidmarch", "arena.name.bot.id2": "Nightforge", "arena.name.bot.id3": "Stormwarden", "arena.name.bot.id4": "Ironclaw", "arena.name.bot.id5": "Ashborn", "toast.saleCustomSelectedMaxCountRewards": "Maximum number of rewards selected.", "destination.title.id8100": "Arena", "troops.desc.id2010209": "Raiders", "window.rallyInvite.join": "Go!", "resource.name.id126": "Trade Contract", "window.saleSelection.selectReward": "Choose {count} reward", "toast.saleCustomNeedSelectNRewards": "Select a reward.", "window.saleSelect.button.confirm": "Confirm", "sales.name.id12250": "Common Chest", "sales.name.id12260": "Uncommon Chest", "sales.name.id12270": "Rare Chest", "sales.name.id12280": "Epic Chest", "sales.name.id12290": "Legendary Chest", "window.allianceCall.progress": "Progress: {count}\nLeaderboard position: {place}", "mines.name.id50101": "Small Water Tank Lv.1", "mines.name.id50102": "Small Water Tank Lv.2", "mines.name.id50103": "Small Water Tank Lv.3", "mines.name.id50104": "Medium Water Tank Lv.4", "mines.name.id50105": "Medium Water Tank Lv.5", "mines.name.id50106": "Medium Water Tank Lv.6", "mines.name.id50107": "Large Water Tank Lv.7", "mines.name.id50108": "Large Water Tank Lv.8", "window.arena.challengeList.empty": "No suitable opponents available, come back later!", "eventid4001.rule1.desc": "1. Set a defensive lineup.\n2. Participate in challenges\n3. Earn rewards!", "toast.event.arena.inactive": "The Gladiators Arena has not started yet", "window.allianceRanksInfo.privilege.villageReset": "Remove alliance control from the Oasis", "window.sales.customCategory.headerTimer": "DIY \u2013 General", "window.allianceRanksInfo.privilege.setEventActivation": "Activate Event", "chestAlliance.desc.id2651": "Contains survival resources.", "chestAlliance.desc.id2652": "Contains survival resources.", "chestAlliance.desc.id2653": "Contains survival resources.", "chestAlliance.desc.id2654": "Contains survival resources.", "chestAlliance.desc.id2655": "Contains survival resources.", "chestAlliance.desc.id2656": "Contains survival resources.", "chestAlliance.desc.id2650": "Special alliance resource chest obtained after purchasing an offer in the Mercenaries category.", "chestAlliance.desc.id26d6": "Contains survival resources.", "chestAlliance.desc.id2649": "Special alliance resource chest obtained after purchasing an offer in the Mercenaries category.", "chestAlliance.desc.id2625": "Contains survival resources.", "chestAlliance.desc.id2648": "Special alliance resource chest obtained after purchasing an offer in the Mercenaries category.", "chestAlliance.desc.id2624": "Contains survival resources.", "chestAlliance.desc.id2629": "Special alliance chest with resources, obtained after purchasing a Resources deal.", "chestAlliance.desc.id2647": "Special alliance resource chest obtained after purchasing an offer in the Mercenaries category.", "chestAlliance.desc.id2622": "Contains survival resources.", "chestAlliance.desc.id2646": "Special alliance resource chest obtained after purchasing an offer in the Mercenaries category.", "chestAlliance.desc.id2645": "Special alliance resource chest obtained after purchasing an offer in the Mercenaries category.", "window.creatureTrapEntrancement.title": "Trap Entrancement", "window.creatureTrapEntrancement.contribute.title": "Place meat in the trap to strengthen it", "toast.invalidUpgradeCreatureTrapResourceCount": "Get meat on the kingdom map!", "window.creatureTrapEntrancement.button.contribute": "Contribute", "event.contribute.id3003": "Contribute", "sales.desc.MercenariesCar2x": "Graveler Mercenaries: X2 BONUS!", "window.mailMessage.wormTrap.battleResult": "You launched a first-class attack and dealt {value} damage!", "window.mailMessage.wormTrap.battleVictory": "You launched a first-class attack and the monster was defeated!", "window.mailMessage.wormTrap.defeated": "The monster was defeated through combined efforts!", "sales.name.HiringHeroesFree": "FREE GIFT!", "arena.name.bot.id6": "WindRunner", "arena.name.bot.id7": "Rekveem", "arena.name.bot.id8": "KakiKeykes", "mission.name.id10125": "Build the Gladiator Arena", "window.groupMarchSelector.troopsCount": "Lineup", "window.marches.reinforcement.status.rally": "In Rally", "window.reinforcement.subtitle": "Reinforcements", "window.calendar.button.schedule": "Schedule", "window.minigame.battle.result.rank": "Rank:", "destination.unableToMoveMessage.id8000": "The event has not started yet", "sales.desc.MercenariesCar4x": "Graveler Mercenaries: X4 BONUS!", "sales.name.MercenariesHelicopter": "Buzzbat Mercenaries", "sales.desc.MercenariesHelicopter": "Buzzbat Mercenaries", "mission.name.id10117": "Complete 25 Breakout Missions", "mission.name.id10119": "Complete 35 Breakout Missions", "mission.name.id10103": "Complete 50 Breakout Missions", "window.groupMarchSelector.targetNotFound": "Target disappeared", "window.arena.leaderboard": "Leaderboard", "toast.cantOpenPortalInThisCell": "Can't use the portal in this cell", "toast.allianceCall.noMoreAttempts": "Can't purchase more attempts today", "event3003.boss.name": "Monster Trap", "window.mapCell.label.creatureTrap.notYourAlliance": "This is a structure of an enemy alliance", "window.mapCell.label.creatureTrap.desc": "Used in the \"Bloody Hunt\" event", "collection.cannot.complete.category": "Complete the entire collection!", "window.mail.message.id67.header": "Rally march has won!", "window.mail.message.id68.header": "Rally march has lost!", "window.mail.message.id67.description": "Victory is ours", "window.mail.message.id68.description": "We lost", "sales.name.MercenariesMotobike": "Spinout Mercenaries", "sales.desc.MercenariesMotobike": "Spinout Mercenaries", "sales.name.MercenariesMotobike2x": "Spinout Mercenaries: X2 BONUS!", "sales.desc.MercenariesMotobike2x": "Spinout Mercenaries: X2 BONUS!", "sales.name.MercenariesMotobike4x": "Spinout Mercenaries: X4 BONUS!", "sales.desc.MercenariesMotobike4x": "Spinout Mercenaries: X4 BONUS!", "sales.name.MercenariesSniper": "Dustmark Mercenaries", "sales.desc.MercenariesSniper": "Dustmark Mercenaries", "sales.name.MercenariesSniper2x": "Dustmark Mercenaries: X2 BONUS!", "sales.desc.MercenariesSniper2x": "Dustmark Mercenaries: X2 BONUS!", "sales.name.MercenariesSniper4x": "Dustmark Mercenaries: X4 BONUS!", "sales.desc.MercenariesSniper4x": "Dustmark Mercenaries: X4 BONUS!", "window.marches.status.rally": "In Rally", "sales.name.MercenariesInfantry": "Buckshot Mercenaries", "sales.desc.MercenariesInfantry": "Buckshot Mercenaries", "sales.name.MercenariesInfantry2x": "Buckshot Mercenaries: X2 BONUS!", "sales.desc.MercenariesInfantry2x": "Buckshot Mercenaries: X2 BONUS!", "sales.name.MercenariesInfantry4x": "Buckshot Mercenaries: X4 BONUS!", "sales.desc.MercenariesInfantry4x": "Buckshot Mercenaries: X4 BONUS!", "sales.name.MercenariesHelicopter2x": "Buzzbat Mercenaries: X2 BONUS!", "sales.desc.MercenariesHelicopter2x": "Buzzbat Mercenaries: X2 BONUS!", "sales.name.MercenariesHelicopter4x": "Buzzbat Mercenaries: X4 BONUS!", "sales.desc.MercenariesHelicopter4x": "Buzzbat Mercenaries: X4 BONUS!", "leaderboard.name.id4002": "Gladiators Arena", "window.marchBuilder.aggressiveMarch.confirm": "You are under a shield that protects you from attacks. If you send troops now, the shield will be disabled and you will not be able to use it for the next 30 minutes!", "window.rally.hasReinforcement": "The group march is already active", "window.rally.participantIsFull ": "Slots are full", "window.marchOverview.status.rally": "Rallying", "window.mapCell.label.supermob.eventNotStarted": "Event Unavailable", "destination.title.id8200": "Monster", "destination.desc.id8200": "Defeat monsters on the Kingdom Map", "window.alliance.buttonTech": "Techs", "sale.allRewards": "Full Reward", "feature.battlepass.sales.allReward": "Full Rewards", "window.mail.button.readAndClaimAll": "Read & Claim All", "window.lighthouse.allianceHelpTitle": "Help an alliance member!", "window.arena.shop.button": "Shop", "window.arena.defenseSquadDetails.title": "Defense Lineup information", "window.arena.defenseSquadDetails.skills": "Skills", "window.arena.defenseSquadDetails.gears": "Gear", "window.mapCell.label.village.monstersPower": "Enemy Power", "eventid1100.quest1100001.name": "Follow a Coyote\u2019s Tracks", "eventid1100.quest1201201.name": "Follow a Coyote\u2019s Tracks", "eventid1100.quest1201601.name": "Follow a Coyote\u2019s Tracks", "eventid1100.quest1202001.name": "Follow a Coyote\u2019s Tracks", "window.arena.challengeList.battleCount.resetTime": "Challenges refresh in: {value}", "window.creatureTrapEntrancement.levelReward.title": "Rewards for Trap Level {level}", "window.minigame.train.start.description": "Press the button when the arrows are in the green zone.", "tutor.id4003": "Work in progress...", "tutor.id5003": "Work in progress...", "tutor.id10003": "Work in progress...", "tutor.id19003": "Work in progress...", "tutor.id22003": "Work in progress...", "building.cookhouse.desc.id104100": "Provides fine food to satisfy survivors' appetites.", "building.cookhouse.desc.id104101": "Provides fine food to satisfy survivors' appetites.", "tutor.id26003": "Work in progress...", "window.joinAlliance.defaultDescription": "\u25c6 Alliance Help can greatly reduce your construction and research time!\n\u25c6 The Alliance Store offers a great assortment of goods at affordable prices!\n\u25c6 Alliance Gifts can help rapidly boost your power!\n\u25c6 In the Alliance Chat, your fellow members will always help and support you.", "window.arena.challengeHistory.title": "Challenge history", "window.arena.challengeHistory.empty": "No challenges today", "window.arena.defenseLineup.title": "Defensive lineup", "window.rally.participantIsFull": "Rally march is full", "map.supermob.bubble.phrase0": "I was born in fire you could not survive!", "map.supermob.bubble.phrase1": "The dunes warned you! You stayed!", "map.supermob.bubble.phrase2": "My fire cleans what you infest!", "map.supermob.bubble.phrase3": "Every city screams the same!", "map.supermob.bubble.phrase4": "Your water boils nicely!", "event3002.boss.forkilling": "Kill Chest", "window.arena.defenseLineup.heroes.title": "Heroes", "eventid905.rule1.desc": "\u25c6 3 mission types are unlocked each day during the first 5 days of the event\n\u25c6 Complete each mission to earn Points and Items\n\u25c6 Earn Points to claim Point Progress Rewards\n\u25c6 Unclaimed\u00a0Rewards\u00a0are mailed after the event\u00a0ends", "window.allianceOverview.title": "Alliance Technology Bonuses", "event.id3003.spawningSupermob": "Your troops are setting traps to capture the monster", "destination.desc.id8100": "Participate in the Arena and earn Arena Coins", "bp.honorfund.saleresource.name.id400": "Water Dominion", "bp.honorfund.saleresource.head.id400": "Water Dominion", "resource.name.id135": "Free Bonus Reward", "resource.desc.id135": "When you buy this deal, you instantly get a bonus reward for free. Your gift is already waiting!", "window.marchBuilder.powerIsNotAvailable": "Not available", "character.name.id1029": "Scorpion Soldier", "dialogue.id26003": "No time for questions! We need to fortify the city. If that thing attacks, we won\u2019t hold.", "dialogue.id143001": "If we want those barricades and turrets to take a hit, we\u2019re gonna need iron. Lots of it.", "cutscene.bubble.text.id1019": "Knock-knock, you vermin!", "dialogue.id118001": "Knock-knock, wicked girl! I\u2019ve got a little gift for you from the Sun God!", "dialogue.id18001": "Knock-knock, wicked girl! I\u2019ve got a little gift for you from the Sun God!", "cutscene.bubble.text.id1048": "Show no mercy!", "common.button.autoSelect": "Auto select", "push.title.category.id1": "War", "arena.Shop.name": "Arena Shop", "window.mapCell.button.villageMarchRecall": "Recall", "map.label.villageCapture.timerTitle": "Capture:", "window.allianceTerritory.villages.captureButton": "Capture", "window.allianceTerritory.villages.new": "NEW", "window.allianceTerritory.villages.lost": "Lost", "window.processPanel.expeditionMarches.title": "Marches", "window.allianceTrials.tasks": "Tasks", "dialogue.id59001": "I used to run a ranch, you know. I know how to turn dry land into fertile soil.", "dialogue.id59002": "So what, we can actually green this desert? Hand me the watering can!", "window.tavern.hint.text": "Recruit {value} more times to receive a guaranteed Hero Shard reward. After claiming the reward, the counter resets.", "window.leaderboardRankingRewards.rewardNotReached": "Reward Not Achieved", "event3002.boss.quests3": "Attack the Dune Ripper with a Rally March by creating one", "event.quests2.id3003": "Deposit {value} meat supplies into the trap", "eventlist.creatureTrap.proggress.active": "Deal damage: {value1}/{value2}", "eventlist.creatureTrap.proggress.preparation": "Contribute meat: {value1}/{value2}", "toast.salePurchaseUnavailable": "Offer already purchased", "allianceTrials.rewards.title": "Daily Rewards", "allianceTrials.winner.rewards.title": "Winner Rewards", "dialogue.id60001": "We need to expand our Alliance.", "allianceTrials.loser.rewards.title": "Loser Rewards", "window.allianceTrials.phaseRemainingTime": "Time remaining until the end of the day:", "window.allianceTrials.milestoneProgress": "Trial Chest Progress", "window.allianceTrials.day": "Day", "window.allianceTrials.userScore.label": "My Alliance Points", "window.allianceTrials.opponentScore.label": "Opponent Alliance Points", "window.allianceTrials.rewards": "Rewards", "entity.alliancetrials.name.id550": "Trial Points", "entity.alliancetrials.desc.id550": "Trial Points can be obtained by completing daily Alliance Trial quests", "entity.alliancetrials.name.id555": "Victory Points", "entity.alliancetrials.desc.id555": "Victory Points are awarded to the Alliance that wins the Alliance Trial day", "event.name.id500": "Alliance Trials", "window.featureUnlock.events": "Events", "allianceTrials.loser.rewards.desc": "These rewards will be received by every player who scored at least 100 points from the alliance that lost that day", "character.name.id1006": "Cultists' King", "eventid500.rule1.name": "Alliance Trial Rules", "eventid500.rule1.desc": "1. Alliance members must complete the tasks of the Alliance Trial day<br>2. By completing daily tasks, players earn Trial Points<br>3. The list of tasks changes every day<br>4. Each day, a daily winner is determined and Victory Trial Points are awarded to the Alliance that wins that day<br>5. At the end of the event, the Alliance that wins the Trial is determined by the total Trial Points earned over all competition days", "task.id5001": "Earn points for every 75 Uranium spent", "task.id5002": "Earn points for every 50 Valor spent", "window.turretInfo.occupationDetails": "Occupation Details", "task.id50010": "Earn points for every 1000 Hero EXP spent", "task.id50011": "Earn points for every Rare Skill Book used", "task.id50012": "Earn points for every Epic Skill Book used", "task.id5004": "Earn points for every minute of Speedup used", "window.turretInfo.activityLog": "Battle Record", "window.turretInfo.title": "Occupied by:", "window.turretInfo.rewards.label": "Rewards", "map.label.battleForThrone.phase.2": "Preparation Phase", "map.label.battleForThrone.updating": "updating current phase", "character.name.id1009": "Cultists' King", "building.shelter.desc.id101701": "A safe place for Survivors to rest.", "task.id50037": "Earn points for every 1000 Corn gathered from map mines", "task.id50038": "Earn points for every 200 Oil gathered from map mines", "task.id50039": "Earn points for every 50 Iron gathered from map mines", "task.id50040": "Earn points for building upgrades for every 10 Power gained", "task.id50041": "Earn points for training troops for every 2 Power gained", "task.id50042": "Earn points for healing troops for every 2 Power gained", "task.id50043": "Earn points for every 3 Medkits used", "task.id50044": "Earn points for defeating enemy troops for every 2 Power gained", "tab.alliancetrials.id501": "Rivalry", "tab.alliancetrials.id502": "Tasks", "tab.alliancetrials.id503": "Leaders", "window.deals.noDeals": "There are no active offers at the moment", "tooltip.myRally.targetName": "I have called for a rally against <color=#ff0000>{target}</color>", "tooltip.rally.targetName": "You have been invited for a rally against <color=#ff0000>{target}</color>", "desc.woodProductionIncreaseNumber": "Increases wood production at the city sawmill.", "name.stat.MoodLevel": "Mood", "desc.stat.MoodLevel": "Affects survivors\u2019 productivity", "name.survivorsRestLevelIncreaseNumber": "Rest", "desc.survivorsRestLevelIncreaseNumber": "Affects survivors\u2019 productivity", "task.id50046": "Earn points for defeating group monsters for every 10 Power gained", "task.id50047": "Earn points for every Alliance member help", "task.id50048": "Earn points for every Alliance chest equivalent", "window.allianceTech.recommended": "Contributation Rewards: +20%", "window.allianceTechInfo.contributionReward": "Contribution Rewards", "window.allianceTechInfo.attempts": "Quantity:", "window.battleForThrone.battlePass.myPoints": "My points", "window.turretInfo.turret.label": "Turret", "toast.ShardExchangeNotAvailable": "Not enough shards", "window.hospital.fullInfo": "1. In battle, some soldiers are wounded.\r\n2. Lightly and severely wounded soldiers are sent to the Hospital.\r\n3. Fallen soldiers do not return to the city.\r\n4. Medkits are required to heal lightly wounded soldiers.\r\n5. Severely wounded soldiers recover over time, which can be accelerated.\r\n6. The higher the Hospital level, the faster more medkits are produced.\r\n7. If you do not want to heal soldiers in the Hospital, they can be dismissed.\r\n8. Soldiers can remain in the Hospital for an unlimited time.", "window.truckInfo.chances.description": "The more water you turn in, the higher your chance of getting a rare-category truck. The truck takes all your water, so it\u2019s best to send it once you've collected the exact required amount for maximum benefit!", "window.allianceInfo.needApprove": "Needs Approval", "window.tavern.hint.title": "Guaranteed Rewards:", "window.rewardPreview.guarantedHeader": "Guaranteed Items", "building.mine.furn.desc.id210340700": "Corn cleaning station \u2014 removes all unnecessary chaff, leaving only the tastiest kernels.", "tech.category.name.alliance.development": "Development", "tech.category.name.alliance.struggle": "Struggle", "tech.category.name.alliance.domination": "Domination", "character.name.id1022": "Lisa", "building.mine.furn.desc.id210341000": "Turns corn into usable resources. Nothing wasted.", "alliance.help.requestDescription": "Help speed up the {name} upgrade!", "building.shelter.furn.desc.id210110900": "A beautiful decoration to make the shelter feel like home.", "widget.mailMessage.eventLeaderboard.description": "You participated in recent event {event}, earned {score} score and finished #{value}.", "building.watertown.desc.id105100": "Vital water source \u2014 keep it running.", "no.alliance.event.data": "Event Unavailable", "building.4x.desc.id117100": "Protects the City. Upgrade the barricade to raise defence and to reduce enemy breaches.", "eventlist.allianceTrials.progress": "Milestone Progress: {progress}", "building.shelter.desc.id101800": "A safe place for Survivors to rest.", "building.shelter.desc.id101801": "A safe place for Survivors to rest.", "cutscene.tooltip.text.thirst": "Your City is dying of thirst!", "widget.mailMessage.emptyDestinationReport.previewMain": "The desert claimed it first", "task.id50036": "Earn points for every 1000 Wood gathered from map mines", "window.occupation.userAlliance.title": "My Alliance", "window.turretInfo.no.nextShot": "None", "building.4x.desc.id117101": "Protects the City. Upgrade the barricade to raise defence and to reduce enemy breaches.", "building.shelter.desc.id101100": "A safe place for Survivors to rest.", "building.shelter.desc.id101101": "A safe place for Survivors to rest.", "building.shelter.desc.id101300": "A safe place for Survivors to rest.", "building.shelter.desc.id101301": "A safe place for Survivors to rest.", "building.shelter.desc.id101400": "A safe place for Survivors to rest.", "building.shelter.desc.id101401": "A safe place for Survivors to rest.", "building.shelter.desc.id101500": "A safe place for Survivors to rest.", "building.shelter.desc.id101501": "A safe place for Survivors to rest.", "building.shelter.desc.id101600": "A safe place for Survivors to rest.", "building.shelter.desc.id101601": "A safe place for Survivors to rest.", "building.shelter.desc.id101700": "A safe place for Survivors to rest.", "window.leaderboardRankingRewards.thereIsNoRewards": "No Reward", "window.mailMessage.section.bonuses": "Troops Stats Bonuses", "eventid1100.quest1202310.name": "Practice Escape Maneuvers", "eventid1100.quest1202710.name": "Practice Escape Maneuvers", "leaderboard.groups.name.id5100": "Winning Alliance Rewards", "leaderboard.groups.name.id5101": "Losing Alliance Rewards", "chestAlliance.desc.id2626": "Contains survival resources.", "task.id5003": "Earn points for every Gem spent", "task.id50013": "Earn points for every Legendary Skill Book used", "task.id50014": "Earn points for every Rare Hero Shard used", "task.id50020": "Earn points for every Epic Hero Shard used", "task.id50026": "Earn points for every Legendary Hero Shard used", "task.id50045": "Earn points for defeating normal monsters for every 10 Power gained", "toast.cityIsAlreadyOnAllianceTerritory": "You are already on your alliance\u2019s territory", "event.scorpio.rallyInfo": "Rally attack deals more damage to monsters", "window.marchBuilder.noTroops.header": "No troops available to deploy", "window.marchBuilder.unjuredTroops.title": "Heal wounded troops", "window.marchBuilder.unjuredTroops.desc": "Return troops to the battlefield", "window.marchBuilder.trainTroops.title": "Train new troops", "window.marchBuilder.trainTroops.desc": "Train troops and head to the battlefield", "window.marchBuilder.goButton": "Go", "window.allianceCall.battlePass.alliancePoints": "Alliance Points", "window.allianceCall.battlePass.requiresPoints": "Requires {count} Personal Point(s)", "window.allianceTech.button.addContribution": "Make Contribution", "window.allianceTech.bonus": "Bonus", "window.allianceTech.researchDetails": "More Details", "window.allianceTech.contributionInfoDescription": "By contributing, you advance the research of the technology. Once enough contributions are made, the technology can be researched.", "window.allianceTech.contributionInfoTitle": "Contributions", "window.occupation.current.title": "Occupied by:", "toast.allianceTechNotReadyComplete": "Technology is not ready to be researched yet", "window.allianceTrials.noTasks": "Results are being calculated", "leaderboard.groups.desc.id5100": "Rewards will be granted to members of the winning alliance who scored at least 50000 points, according to their rankings", "leaderboard.groups.desc.id5101": "Rewards will be granted to members of the losing alliance who scored at least 50000 points, according to their rankings", "allianceTrials.winner.rewards.desc": "These rewards will be received by every player who scored at least 100 points from the alliance that won that day", "event.desc.id500": "In this event, two Alliances battle each other. The winner will gain glory and valuable rewards!", "dialogue.id113805": "The signal\u2019s coming from far away. We\u2019ll need an airship to reach him.", "window.turretInfo.nextShot.label": "Next Attack", "destination.title.id10000": "To the event!", "widget.supermobMarchQueue.title": "Titan", "window.mapCell.button.visitCamp": "Visit", "window.mapCell.info.marchCapacity": "Troop capacity", "kingHistory.kingNumber": "Emperor \u2116 {value}", "kingHistory.electedTime": "Ascended the throne: {time}", "window.mapCell.button.explore": "Explore", "window.eventList.toast.eventFinished": "Event already finished", "window.battleForThrone.no.king": "Throne is empty", "window.turretInfo.casualty.label": "Casualty Rate", "window.turretInfo.turret.desc": "Turrets under hostile control will attack the occupant of Desert Throne. The attack gradually becomes more intense.", "window.truckParking.myTrucks.theft": "Plundered: {value}", "name.troopsStrengthDecreasePercent": "Enemy Troops Strength reduction", "alliance.tech.desc.80102022": "Increases the maximum number of alliance members.", "alliance.tech.name.80102023": "Alliance Expansion II", "window.boss3002.rules": "1. The Fire Scorpion appears twice a week and attacks Alliance cities for 12 hours.\r\n2. When the timer expires, the Scorpion burns one allied city.\r\n3. Each time you attack the Scorpion, the timer resets, delaying its next attack.\r\n4. Complete tasks to receive additional rewards.\r\n5. The Golden Battle Pass track grants more valuable rewards.\r\n6. If the Scorpion is defeated while the event is active, all participants will receive bonus rewards.\r\n7. Defeating the Scorpion unlocks a stronger enemy with better rewards.", "event.rules.id3003": "1. Members with Rank R4 or higher can set a trap.\r\n2. The trap holds the monster for 20 minutes.\r\n3. Clan members can upgrade the trap by contributing Meat Supplies.\r\n4. The higher the trap level, the stronger the event monster your clan will catch.\r\n5. Higher trap levels increase the value of potential rewards.\r\n6. The maximum trap level is 7.\r\n7. Meat Supplies can be obtained by killing monsters on the Kingdom Map.\r\n8. The higher the monster level on the map, the more Meat Supplies you can obtain.\r\n9. After killing a monster, Meat Supplies can be collected from mail.\r\n10. When attacking an event monster, there is a chance to obtain a collectible trophy.\r\n11. Collect all trophies to receive a chest.\r\n12. Complete quests to earn additional rewards.\r\n13. If the monster is defeated while the trap is active, every clan member receives an extra reward.", "event3010.rules4": "1. Attack the tournament monster to earn points.\n2. Complete quests to get additional rewards.\n3.  If the tournament monster is defeated in time, all participants will get extra rewards.", "dialogue.id113802": "Someone\u2019s sending an SOS. Could be a trap. Cultists love that.", "dialogue.id113803": "That sounds like my dad\u2026 Is he alive?!", "dialogue.id113804": "Yes, that\u2019s Frank\u2019s voice! He\u2019s alive! Please, help him!", "event.phase.3": "Attack Phase", "dialogue.id53004": "Things won\u2019t settle. Monsters are coming. Armies of them.", "dialogue.id53005": "Let them come. We\u2019ll recruit more heroes.", "character.name.id1023": "Unknown", "dialogue.id58002": "Which way?! Where do I shoot?!", "events.vibeFinal.niceTry": "For bravery in battle!", "dialogue.id53006": "Trust me \u2014 even heroes need an army. And armies cost silver.", "dialogue.id61601": "Well done, Commander! Pick the next target before they mutate.", "dialogue.id58001": "Feel that? The ground is shaking! Those things are close!", "dialogue.id61501": "Now that we have silver, we can recruit more soldiers into our army.", "dialogue.id58003": "Check the Event Radar! It tracks stuff like this.", "dialogue.id61001": "Help the Alliance, and the Alliance will help you. Protect its members, and they\u2019ll protect you.", "dialogue.id61002": "Yay! The Alliance is full of people like us - and we can talk to them in chat!", "window.event.banner.buttom.desc": "Join the event and earn rewards!", "name.maxAllianceMemberCapacityIncreaseNumber": "Maximum number of alliance members", "name.EnemyDebuffArmyBonusesPercent": "Enemy army weakening", "window.mailMessage.info.userAttackBoss": "You carried out a magnificent attack, Commander!", "mission.name.id10126": "Take part in a battle at the Gladiator Arena.", "resources.battlepass.name.id100000000": "Rapid Development", "dialogue.id125602": "RUN!", "character.name.id1024": "Scorpion King", "dialogue.id26005": "Damn, she\u2019s right!", "dialogue.id26002": "Yeah! And why is it after Becky?!", "name.villagesEffectsIncreasePercent": "Oasis Bonuses", "dialogue.id125601": "Vermin. You dare defy the Sun God\u2019s will. The girl is already ours!", "eventid907.quest183.name": "Use {value} Gems", "dialogue.id130004": "Damn it. Now I won\u2019t be able to sleep either. We gotta free those folks. Who\u2019s with me?", "window.leaderboard.allianceActionOpenTechs": "Alliance Technology", "window.leaderboard.category.chief": "Personal contribution", "window.wormTrapActivation.title": "Set trap", "window.wormTrapActivation.setTimeMode": "Pre-registration Available", "window.wormTrapActivation.setImmediatelyMode": "Set manually", "window.wormTrapActivation.date": "Date", "window.wormTrapActivation.hour": "hrs", "dialogue.id130001": "I\u2019m not trying to panic anyone, but we can\u2019t fight a monster like that with so few people.", "dialogue.id130002": "You told us the cultists are holding thousands captive. What if we free them?", "dialogue.id130003": "Damn right! We roll out, bust those folks loose, and build an army. Who\u2019s in?!", "window.explorersTrolley.missions.condition": "To continue, you need: {condition}", "dialogue.id132001": "Well, I\u2019ll be damned. Who\u2019s this queen walking into our saloon?", "dialogue.id132002": "Thanks for calling me here. I\u2019ll fight for this city until my last breath.", "dialogue.id133001": "Knock, knock, knock! Miss me? I dragged that  girl out of here once \u2014 I\u2019ll do it again.", "dialogue.id131001": "That fight was a nightmare. We need more fighters.", "dialogue.id131002": "Yeah, the cultists are getting stronger. Time to call in more heroes!", "eventid907.quest186.name": "Use {value} Epic Shards", "mission.name.id10127": "Defeat the looming threat!", "eventid907.quest189.name": "Buy {value} packs priced at $1 or higher", "widget.mailMessage.village.lost.previewMain": "Oasis {name} lost", "events.vibeFinal.monsterDefeated": "Monster defeated!", "window.wormTrapActivation.minute": "Min", "diary.desc.id10400": "I\u2019m scared to write this, but somehow the cultists are now mutating into monsters. We barely handled one \u2014 if there are more, the city won\u2019t hold. Our only chance to survive is to clear the desert of cultists before dawn.", "diary.desc.id10300": "We saved Becky and her mom, but the danger followed us home. A giant scorpion is coming, and we don\u2019t have enough people to fight back. We\u2019ll have to search the wasteland for survivors...", "window.wormTrapActivation.setTheTrapImmediately": "Set the trap immediately. Please notify allies about participating.", "window.wormTrapActivation.activateButton": "Activate", "window.wormTrapActivation.startTime": "Start Time (UTC)", "sales.name.id600000": "Squads on Sale", "sales.desc.id600000": "Discount on combat squads \u2014 strengthen your army now!", "event.name.id908": "Battle For Desert Throne", "event.desc.id908": "Let's Make The Desert Great Again!", "eventid908.rule1.name": "Rules", "eventTabVibeScreenName.id908": "For The Emperor!", "eventTabBattlePassName.id35": "Rewards", "window.battleForThrone.battlePass.label": "Battle Rewards", "map.label.battleForThrone.phase.3": "Attack Phase", "window.throneInfo.occupationDetails": "Occupation Details", "window.throneInfo.activityLog": "Battle Record", "window.throneInfo.kingHistory": "Hall of Fame", "window.throneInfo.title": "Occupied by:", "window.throneInfo.noActivityLog": "No Battle Record to show", "battleForThrone.event.phase.3": "Attack Phase", "window.throneInfo.noKingHistory": "No History to show", "turret.info.button": "Turret Details", "window.occupation.ranking.title": "Occupation Ranking", "window.throneInfo.occupants.name": "Cultists", "eventTabLeaderboardName.id908": "Player Ranking", "window.throneInfo.rewards.label": "Rewards", "eventTabVibeScreenName.id9080": "For The Emperor!", "popup.throneInfo.title": "Throne City", "throne.info.button": "Throne City Details", "window.throne.name": "Throne City", "map.throneCellWindow.name": "Throne City", "window.throneCellWindow.open": "Throne Details", "map.label.battleForThrone.remainingTime": "Time until capture:", "occupationInfo.totalOccupation": "Total occupation:{time}", "occupationInfo.continuousOccupation": "Continuous occupation:{time}", "map.label.turretShot.label": "Next Attack", "map.label.monsters.throne": "Under Cultist Control", "map.label.monsters.turret": "Under Cultist Control", "dialogue.id125502": "Becky, thank God you\u2019re okay. We need to get out of here. Now.", "dialogue.id125503": "Easy. No need to run. We won. It\u2019s over.", "\u0441hapter.desc.id10300": "SURVIVE OR DIE!", "window.cityIsOnFire.clanBossTitle": "City on Fire", "dialogue.id125603": "We\u2019ll come for you tomorrow!", "dialogue.id26001": "We barely made it out! What the hell was that thing?!", "dialogue.id133003": "And not just me! By morning, all my brothers will become like me. Watch!", "dialogue.id133002": "This can\u2019t be... The Cultists\u2019 King has mutated into a monster!?", "dialogue.id26004": "I\u2019ll fight with you. If you need me \u2014 call me, and I\u2019ll come.", "dialogue.id133004": "We don\u2019t negotiate with mutant scorpions. Open fire!", "window.marchBuilder.captureTimeLabel": "Capture Time", "window.mapCell.captureTimeLabel": "Capture Time", "window.mapCell.morePower": "More Power", "window.mapCell.lessTime": "Faster Capture", "window.occupation.noRankings": "No Ranking to show", "window.truckHeroSelection.title": "Cargo Defenders", "window.truckHeroSelection.infoTitle": "Assign heroes to escort the cargo", "window.truckHeroSelection.infoDescription": "If the cargo is attacked, an airship with defenders on board will be dispatched to the truck.", "dialogue.id136001": "Did you hear that? At dawn, every cultist around here will turn into a monster!", "\u0441hapter.desc.id10400": "FIGHT IS FATE", "window.cityIsOnFire.clanBossDescription": "Your city was destroyed by the Scorpion during the Scorpion Invasion event! Extinguish the flames to secure your city!", "window.cityIsOnFire.pvpDescription": "Your city attacked and set another player's city on fire! Extinguish the flames to secure your city!", "window.cityIsOnFire.button": "Extinguish Fire", "window.throneInfo.noOccupationDetails": "None", "toast.allianceTechNotAllowRankComplete": "Researching Alliance Technology is available only to the Leader or R4 Officers.", "window.allianceTechInfo.contributionRefillTime": "New Contribution attempt in: {time}", "window.leaderboard.ratingContribution": "Personal contribution", "toast.allianceTechNotContributionResource": "You\u2019ve run out of resource contributions. Please wait.", "alliance.tech.name.contributionpoint": "Alliance Contribution Points", "alliance.tech.desc.contributionpoint": "Alliance Contribution Points unlock new technologies.", "alliance.tech.desc.80102023": "Increases the maximum number of alliance members.", "alliance.tech.desc.80101011": "Increases the help limit that alliance members can provide.", "alliance.tech.desc.80101012": "Increases the help limit that alliance members can provide.", "alliance.tech.desc.80101013": "Increases the help limit that alliance members can provide.", "alliance.tech.desc.80101014": "Increases the help limit that alliance members can provide.", "alliance.tech.desc.80101015": "Increases the help limit that alliance members can provide.", "alliance.tech.desc.80101021": "Increases the help limit that alliance members can provide.", "alliance.tech.desc.80101022": "Increases the help limit that alliance members can provide.", "alliance.tech.desc.80102010": "Increases the maximum number of alliance 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"Increases army load capacity.", "alliance.tech.desc.80105022": "Increases army load capacity.", "alliance.tech.desc.80105023": "Increases army load capacity.", "alliance.tech.desc.80105024": "Increases army load capacity.", "alliance.tech.desc.80105025": "Increases army load capacity.", "alliance.tech.desc.80106010": "Increases marching speed to mines on the map.", "alliance.tech.desc.80106011": "Increases marching speed to mines on the map.", "alliance.tech.desc.80106012": "Increases marching speed to mines on the map.", "alliance.tech.desc.80106013": "Increases marching speed to mines on the map.", "alliance.tech.desc.80106014": "Increases marching speed to mines on the map.", "alliance.tech.desc.80106015": "Increases marching speed to mines on the map.", "alliance.tech.desc.80106020": "Increases marching speed to mines on the map.", "alliance.tech.desc.80106021": "Increases marching speed to mines on the map.", "alliance.tech.desc.80106022": "Increases marching speed to mines on 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"Increases healing speed of wounded in the hospital.", "alliance.tech.desc.80204021": "Increases healing speed of wounded in the hospital.", "alliance.tech.desc.80204022": "Increases healing speed of wounded in the hospital.", "alliance.tech.desc.80204023": "Increases healing speed of wounded in the hospital.", "alliance.tech.desc.80204024": "Increases healing speed of wounded in the hospital.", "alliance.tech.desc.80204025": "Increases healing speed of wounded in the hospital.", "alliance.tech.desc.80205010": "Increases medkit production limit.", "alliance.tech.desc.80205011": "Increases medkit production limit.", "alliance.tech.desc.80205012": "Increases medkit production limit.", "alliance.tech.desc.80205013": "Increases medkit production limit.", "alliance.tech.desc.80205014": "Increases medkit production limit.", "alliance.tech.desc.80205015": "Increases medkit production limit.", "alliance.tech.desc.80205020": "Increases medkit production limit.", "alliance.tech.desc.80205021": 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"Increases bonuses from captured oases.", "alliance.tech.desc.80302024": "Increases Army Health when attacking oases.", "alliance.tech.desc.80302025": "Increases Army Health when attacking oases.", "window.marchBuilder.button.clear": "Clear", "alliance.tech.desc.80209012": "Increases troop capacity in a march.", "alliance.tech.desc.80209013": "Increases troop capacity in a march.", "alliance.tech.desc.80209014": "Increases troop capacity in a march.", "alliance.tech.desc.80209015": "Increases troop capacity in a march.", "alliance.tech.desc.80209020": "Increases troop capacity in a march.", "alliance.tech.desc.80209021": "Increases troop capacity in a march.", "alliance.tech.desc.80209022": "Increases troop capacity in a march.", "alliance.tech.desc.80209023": "Increases troop capacity in a march.", "alliance.tech.desc.80209025": "Increases troop capacity in a march.", "alliance.tech.desc.80308010": "Increases Troops Strength when attacking a Railway Station.", 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Ammo? No. Persistence.", "dialogue.id63001": "Hey, where are you going?", "dialogue.id63002": "Don\u2019t tell anyone, but at night I slip past the barricade and hunt cultists.", "dialogue.id63003": "Looks like we share one secret. I\u2019m with you.", "toast.cantRecallMarch": "You cannot recall the march right now", "dialogue.id62002": "Show up every day and do the work.\u2028That\u2019s how you become king of the desert.", "window.truckMarchResult.title": "Contract Complete", "window.truckMarchResult.description": "Your truck delivered water to the railway stations!", "window.truckMarchResult.heroesPower": "Power:", "window.truckMarchResult.rewardsTitle": "Rewards", "window.truckMarchResult.attacksTitle": "Battle History", "window.truckMarchResult.noAttacks": "Truck arrived safely", "window.truckMarchResult.confirmButton": "OK", "window.truckInMarchInfo.revengeButton": "Revenge", "window.truckInMarchInfo.theftDescription": "Raided your truck", "window.truckInMarchInfo.viewButton": "View", "window.truckInMarchInfo.shareButton": "Share", "window.truckParking.marchNotReady": "The truck hasn\u2019t left the city yet", "window.lowRankTruck.description": "These trucks rolled into your territory. Pick a target and take your cut \u2014 no hard feelings, just desert business.", "window.lowRankTruck.toggle": "Don\u2019t remind me today", "watertruck.name.id12005": "Royal Contract", "toast.truckParking.dailySendLimitReached": "Daily truck dispatch limit reached", "window.truckHeroSelection.buttonAuto": "Auto Assign", "window.truckHeroSelection.buttonSave": "Assign", "toast.allianceCreated": "You have created the Alliance {allianceName}.", "toast.acceptedToAlliance": "You have been accepted into the Alliance {allianceName}.", "toast.leftAlliance": "You are no longer in an Alliance.", "window.sendTruck.defenceTitle": "Cargo Defenders", "window.sendTruck.freeRoll": "Free", "window.mapTruck.userName": "Name", "window.mapTruck.plunderToday": "Status:", "window.mapTruck.destinationTime": "Arrival Time", "window.mapTruck.userSuccessPlunder": "Plundered: {value}", "window.mapTruck.userFailPlunder": "Raid Attempts: {value}", "window.mapTruck.buttonAttack": "Raid!", "window.truckSendInfo.buttonSend": "Let\u2019s go!", "window.rally.forceStart.confirm.title": "Do you really want to start the Rally before the scheduled time?", "window.rally.button.forceStart": "Force start", "mission.name.id80107": "Upgrade any two heroes to Lvl. 19", "window.rally.troops.ratio.title": "Troop ratio", "window.truckParking.tab.myTrucks": "Escort", "window.firstUserSetup.nameTitle": "My Name", "window.firstUserSetup.description": "Choose your name and avatar - other players will see them. You can change them later in your profile.", "window.firstUserSetup.avatarTitle": "My Avatar", "map.resque.name.id30012121": "Mercenary Camp Lv.21", "map.resque.name.id30012122": "Mercenary Camp Lv.22", "window.truckParking.tab.theft": "Loot", "starterpack.name.id100010V2": "Lifetime Royal Contract", "starterpack.desc.id100010V2": "Unlock an extra Royal Water Truck forever!", "button.locked.parking": "Build a Truck Parking Lot", "window.mail.truckHeader.defence": "Escort:", "window.mail.truckHeader.titleArrived": "Your truck delivered water to the railway stations!", "popup.cityOnFire.pvpDescription": "Another player attacked your city. Extinguish the fire immediately!", "window.mailMessage.Truck.Reward.previewHeader": "Contract Completed", "window.mailMessage.Truck.Reward.previewMain": "Cargo Delivered", "window.mailMessage.Truck.DefenseSuccess.previewHeader": "Cargo Secured", "window.mailMessage.TruckDefenseFail.previewHeader": "Cargo Defense Failed", "window.mailMessage.Truck.RaidSuccess.previewHeader": "Successful Raid", "window.mailMessage.Truck.RaidFail.previewHeader": "Raid Failed", "waterTruck.myTrucks.rule1.name": "Start Trading", "waterTruck.myTrucks.rule1.desc": "1. You can sign up to 3 contracts per day. Each contract occupies a truck for a certain period of time.\n2. When selecting a contract, you get one free refresh to change the contract and its rewards.\n3. Trucks travel across the map along a random route and can be raided during the journey.\n4. Assign up to three heroes to protect the cargo. Each hero can defend only one truck at a time.\n5. The stronger and better upgraded your heroes are, the higher your chances of fending off attacks.", "waterTruck.myTrucks.rule2.name": "Claim Reward", "waterTruck.theft.rule1.name": "Cargo Hunt", "waterTruck.theft.rule1.desc": "1. Choose a truck from the list or find a suitable one on the map to raid it.\n2. Assign up to three heroes for the attack. Strengthen your heroes to increase the chances of a successful raid.\n3. After a successful attack, you will receive a random reward. The higher the truck\u2019s rarity, the greater the reward.", "waterTruck.theft.rule2.name": "Loot Rules", "waterTruck.theft.rule2.desc": "1. You can raid other players\u2019 trucks on the map up to 4 times per day.\n2. The same truck can only be raided once, but you have up to 3 attempts to attack it.\n3. A failed raid attempt does not count toward the daily limit.", "character.name.id1025": "Big Bob", "window.AllianceInvitesAndRequests.notRequests": "You have no active alliance requests.", "window.AllianceInvitesAndRequests.notInvites": "You have no active alliance invitations.", "mission.name.id10121": "Complete 5 Airship Missions", "widget.marchOverlay.cancel": "Cancel", "widget.marchOverlay.cancel.confirmation": "Do you really want to cancel the march?", "dialogue.id142001": "We need to establish silver production to hire more troops", "dialogue.id141001": "A new citizen! Welcome aboard \u2014 let\u2019s put them on the barricade turrets.", "map.resque.name.id30012123": "Mercenary Camp Lv.23", "map.resque.name.id30012124": "Mercenary Camp Lv.24", "map.resque.name.id30012125": "Mercenary Camp Lv.25", "map.resque.name.id30012126": "Mercenary Camp Lv.26", "map.resque.name.id30012127": "Mercenary Camp Lv.27", "dialogue.id137001": "One more gunner on a turret. We\u2019ll see if it\u2019s enough to hold that monster back.", "dialogue.id144001": "Another one rescued! Great, there are still empty turrets on the barricade.", "dialogue.id145001": "The barricade crew is doing their duty.\u00a0Let\u2019s build more shelters for the newcomers.", "window.firstUserSetup.title": "Wasteland will remember me as\u2026", "window.processPanel.building.state.Desc.UnlockFromShop": "+1 Building Queue", "mission.name.id41001": "Assign 1 citizen to the barricade", "mission.name.id41002": "Complete 7 Breakout Missions", "mission.name.id41003": "Assign 2 citizens to the barricade", "mission.name.id41004": "Complete 15 Breakout Missions", "mission.name.id41005": "Assign 3 citizens to the barricade", "window.waterTruck.title": "Desert Water Exchange", "map.resque.name.id30012128": "Mercenary Camp Lv.28", "window.boss3002.letter1": "Congratulations! The Scorpion has been defeated through joint efforts! Claim your rewards for this hard battle!", "dialogue.id140001": "The barricade turrets are unmanned! We need people \u2014 now!", "dialogue.id140002": "The cultists are holding people captive. We\u2019ll free them, and they\u2019ll stand with us.", "dialogue.id146001": "Oh no \u2014 the Scorpion is already here, and we don\u2019t have enough people! I hope we can hold...", "cutscene.bubble.text.id1045": "They\u2019ll all become like me!", "cutscene.bubble.text.id1046": "At dawn!", "dialogue.id136002": "We barely handled one... what are we supposed to do against a hundred?!", "dialogue.id136003": "Then we\u2019ve got until dawn to clear the desert of cultists!", "mission.name.id10112": "Complete 11 Breakout Missions", "map.resque.name.id30012129": "Mercenary Camp Lv.29", "map.resque.name.id30012130": "Mercenary Camp Lv.30", "map.resque.name.id30012101": "Mercenary Camp Lv.1", "map.resque.name.id30012102": "Mercenary Camp Lv.2", "map.resque.name.id30012103": "Mercenary Camp Lv.3", "map.resque.name.id30012104": "Mercenary Camp Lv.4", "map.resque.name.id30012105": "Mercenary Camp Lv.5", "map.resque.name.id30012106": "Mercenary Camp Lv.6", "map.resque.name.id30012107": "Mercenary Camp Lv.7", "map.resque.name.id30012108": "Mercenary Camp Lv.8", "map.resque.name.id30012109": "Mercenary Camp Lv.9", "map.resque.name.id30012110": "Mercenary Camp Lv.10", "map.resque.name.id30012111": "Mercenary Camp Lv.11", "map.resque.name.id30012112": "Mercenary Camp Lv.12", "map.resque.name.id30012113": "Mercenary Camp Lv.13", "map.resque.name.id30012114": "Mercenary Camp Lv.14", "map.resque.name.id30012115": "Mercenary Camp Lv.15", "map.resque.name.id30012116": "Mercenary Camp Lv.16", "map.resque.name.id30012117": "Mercenary Camp Lv.17", "map.resque.name.id30012118": "Mercenary Camp Lv.18", "map.resque.name.id30012119": "Mercenary Camp Lv.19", "map.resque.name.id30012120": "Mercenary Camp Lv.20", "map.resque.name.id30012132": "Mercenary Camp Lv.32", "map.resque.name.id30012133": "Mercenary Camp Lv.33", "map.resque.name.id30012134": "Mercenary Camp Lv.34", "map.resque.name.id30012135": "Mercenary Camp Lv.35", "window.mapCell.button.visitBattler": "Visit", "dialogue.id41002": "Hear that growl? The cultists are already mutating!\u2028", "character.name.id1013": "Soldier", "dialogue.id113801": "With a Commander like you, mercenaries will fight for half price. I\u2019ll build an airship, and we\u2019ll find the toughest bastards in the desert.", "dialogue.id53002": "You gone crazy, son? By sunrise those cultists will be monsters, and silver won\u2019t save you then!", "dialogue.id54002": "Then we need to build a training camp and train more soldiers", "condition.countSurvivorsLinkedToBuilding": "Assign survivors to {building} {current}/{goal}", "toast.reinforcementAlreadySent": "Reinforcements already sent", "window.sendTruck.goodDefence": "<color=#2CEC2E>Strong defense!</color>", "window.sendTruck.badDefence": "<color=#EC2D2D>Weak defense!</color>", "alliance.tech.name.80209010": "March Capacity I", "alliance.tech.name.80210014": "Group Health I", "alliance.tech.name.80211020": "Rapid March II", "alliance.tech.name.80212022": "Assault Speed II", "alliance.tech.name.80308010": "Railway Assault I", "alliance.tech.name.80308024": "Railway Assault II", "alliance.tech.name.80310010": "Railway Bastion I", "name.leadershipTechMarchIncreasePercent": "March capacity", "alliance.tech.desc.80303010": "Increases bonuses from captured oases.", "alliance.tech.desc.80303025": "Increases bonuses from captured oases.", "alliance.tech.desc.80301025": "Increases Army Strength when attacking oases.", "window.chat.scrollCell.shareRallyPoint": "Rally created", "chat.shareRallyPoint.desc": "Rally march on {target}", "alliance.tech.name.80303010": "Oases Prosperity I", "alliance.tech.name.80309020": "Railway Endurance II", "alliance.tech.name.80311012": "Railway Fortitude I", "community.discord.reward.button": "Claim", "community.discord.invite.button": "Discord Link", "chat.scrollCell.shareRallyPoint.desc": "Rally march on {target}", "community.discord.description": "Follow us on Discord to get <color=#0CDDFF>500</color> gems! \r\nYou can get all the latest updates and share your in-game experience with players all over the world.", "waterpump.battlepass.info.description": "1. Each player can complete the Battle Pass only once.\n2. The rewards you receive depend on the number of Water Pump upgrades.\n3. Purchasing the Epic tier unlocks many additional rewards.", "battlePredict.victory": "<color=#3164B0>You will win!</color>", "toast.truckParking.noHeroesAssigned": "Assign heroes to defend the cargo", "toast.truckPlunder.userAttackLimitReached": "You've used all attempts. Choose another truck to attack", "toast.truckPlunder.dailyTheftLimitReached": "Daily raid limit reached", "window.mail.truckDelivered.rewards": "Rewards", "window.mailMessage.section.Truck.Reward.previewMain": "Contract Completed", "window.mailMessage.section.Truck.DefenseSuccess.previewMain": "Cargo Secured", "window.mailMessage.section.TruckDefenseFail.previewMain": "Cargo Defense Failed", "window.mailMessage.section.Truck.RaidSuccess.previewMain": "Successful Raid", "window.mailMessage.section.Truck.RaidFail.previewMain": "Raid Failed", "dialogue.id147001": "We\u2019re gathering an army. But first, the mercenaries need to know whose banner they\u2019ll fight under.", "window.chooseName.description": "Other players will see this name. You can change it later.", "dialogue.id53003": "They\u2019re turning into monsters already? I\u2019m in. Show me how to find them on the map.", "tooltip.lostEntity.description": "This item was stolen!", "character.name.id1026": "Norah", "character.name.id1027": "Tom Gunn", "dialogue.id149001": "You killed that monster yourselves?!", "dialogue.id149002": "Only a fool goes after that alone. We killed it with our alliance.", "dialogue.id149003": "You don\u2019t have an alliance? Out here? Good luck.", "dialogue.id149004": "Seems like an alliance is the only way to survive here.", "\u0441hapter.desc.id10500": "WE NEED AN ALLIANCE", "tooltip.lostEntity.title": "The truck was raided!", "mines.desc.id50001": "An abandoned sawmill left by people. Allows you to gather some wood.", "mines.desc.id50021": "An abandoned cornfield still guarded by a scarecrow. Allows you to gather some usable corn.", "mines.desc.id50041": "An abandoned oil pump that can be taken over. Allows you to gather some usable oil.", "mines.name.id50001": "Abandoned Sawmill Lvl. 1", "mines.name.id50005": "Abandoned Sawmill Lvl. 5", "mines.name.id50022": "Abandoned Cornfield Lvl. 2", "mines.name.id50024": "Abandoned Cornfield Lvl. 4", "creatureTrap.level": "Trap Level: {level}", "bonus.cityShield.useFail.restrictedZone": "You cannot activate a Shield within the Throne City territory", "announcement.control.lost": "Your clan has lost {name}", "announcement.control.captured": "Your clan has captured {name}", "window.mapCell.info.throneRestrictedZone": "Available during \"Battle for the Throne\"", "window.occupation.no.current": "None", "window.battleForThrone.battlePass.desc": "Capture the throne and turrets to earn rewards!", "eventTabLeaderboardName.id608": "Alliance Ranking", "window.throne.king.name.label": "King:", "window.sealCapture.titles.king": "King", "window.electionOfKing.buttonKing": "King", "window.electionOfKing.king.title": "King", "event.throne.quests6": "Kill Points: 500000", "event.throne.quests7": "Kill Points: 1000000", "toast.cantTeleportToThroneTerritory": "Wait for the active phase of the \"Battle for the Throne\"", "event.phase.1": "Preparation Phase", "window.ElectionOfKing.phaseDescription.capture": "Only one shall become the new Desert King \u2014 and your vote may decide the outcome. Watch the results and prepare for a new era of power!", "window.battlePass.resourceInfoWindow.title": "My Points", "window.battlePass.resourceInfoWindow.label": "How to Earn Points:", "window.battlePass.id35.resourceInfoWindow.description": "Capture and hold the throne and turrets to earn points", "window.newKing.announcement.title": "Battle For Desert Throne is finished!", "window.newKing.announcement.desc": "Welcome to the new King!", "activityLog.battle.fail.text": "{attacker} launched an attack against {defender} and failed to capture {name}", "window.turretInfo.occupants.name": "Cultists", "map.label.battleForThrone.phase.1": "Preparation Phase", "dialogue.id44001": "Would you take in a humble scientist who managed to escape the Sun Cult?", "dialogue.id44004": "Interesting. Come in. Show us what you can do.", "activityLog.arrival.text": "{user} dispatched reinforcements to {name}", "activityLog.battle.success.text": "{attacker} launched an attack against {defender} and successfully captured {name}", "windowAllianceManagement.inviteDecline": "Decline", "eventid908.rule1.desc": "1. The Battle for the Throne is a global event where alliances fight for control of the Throne, and the winning player receives the title of Desert King.\n2. The main objective is to capture and hold the Throne longer than your opponents.\n3. The event takes place in three phases.\n4. Uprising Phase. Two hours before the event begins, the current Desert King loses their status, the Throne becomes unavailable, and cities near the Throne are automatically teleported out of the battle zone.\n5. Reconnaissance Phase. Participants of the Battle for the Throne teleport to the Throne zone and take advantageous positions near their Alliance.\n6. Attack Phase. Following their Alliance\u2019s strategy, players attack the Throne and Turrets.\n7. Players earn points for holding Turrets and the Throne, which determine both personal and Alliance rankings.\n8. If a Turret and the Throne are controlled by different alliances, the Turret begins attacking the Throne.\n9. The Alliance that holds the Throne for three consecutive hours wins. If no Alliance achieves this, the winner is the one that controlled the Throne for the longest total time.\n10. The leader of the winning Alliance is declared the Desert King and receives buffs for their troops, as well as deep respect and endless envy from other players.", "window.fruitninja.tutor.view.start": "Start", "title.name.id7100": "King", "window.clashForThrone.prepareTabTitle": "King Perks", "window.throne.king.name.empty": "There is no King in this Wasteland", "window.kingSkills.name": "King Skills", "tech.economy.name.id5051202": "Infirmary Speed V", "window.electionOfKing.userSummary.veteranDescription": "You are the voice and wisdom of the Wasteland. It is you who decides which Senator becomes the King.", "widget.mailMessage.electionOfKing.started.previewMain": "Time to choose the King, Commander", "widget.mailMessage.electionOfKing.started.previewHeader": "[Election of the King]: Voting started", "window.mailMessage.section.kingAnnouncement": "King {name} has made an announcement", "widget.mailMessage.kingAnnouncement.previewHeader": "The King has made an announcement", "window.throneRewards.onlyKingCanGive": "Only the King can grant this reward", "window.throneRewards.onlyMinisterOrKingCanGive": "Only the Minister or the King can grant this reward", "window.realmTitles.offenders.tab.header": "The King can punish offenders", "window.kingSkills.info.description": "Each time leaders within the state claim daily mission chests or gather resources, the King gains [Water]. The King's skills consume [Water]", "window.throneSkills.historyEntry": "King {nickname} used {skill}", "window.throneSkills.onlyKingCanUse": "Only the King can activate this bonus", "window.throneSkills.onlyMinisterOrKingCanUse": "Only the Minister or King can activate this bonus", "window.sealCaptureRules.textRules5": "At the end of the event, players receive titles and rewards based on the outcome. All players with seals, as well as the <color=#322C21>top 20 by points receive the title of Senator</color>. The <color=#322C21>top 100 by points become Citizens</color>. These titles grant the <color=#322C21>right to vote and participate in the election of the King</color>. If an alliance holds the seal that matches its railway station, it receives a <color=#322C21>bonus until the next event</color>. <color=#322C21>Only one bonus can apply to each station</color> from one seal.", "window.sealInfo.descriptionGiveAway": "1. You cannot transfer a Seal if it's your only one. You must always keep at least one Seal. \r\n2. If you receive a Seal from another player, it can\u2019t be transferred again for <color=#F4B000>30 minutes</color>. \r\n3. A Seal can only be transferred within <color=#F4B000>1 hour</color> after it was received. After that, it becomes locked to the owner. \r\n4. If the Seal is not transferred within an hour, further transfers are disabled. \r\n5. Transfers are a strategic tool \u2014 share Seals with allies to give them a chance to fight for titles. <color=#F4B000>Remember: friends in your alliance are the key to electing the King.</color>", "widget.mailMessage.electionOfKing.ends.previewMain": "Honorable Commander, a new King now rules the desert.", "window.mailMessage.sealCapture.prepare": "Commander! \r\nThe <color=#635741>Seal Capture</color> event has begun! \r\nThis is the first step on the path to the title of Sand King. \r\n\r\n20 Sun Guild camps have been spotted on the map. Each one hides ancient seals that grant power and points. Capture them to break into the Senate and prove your right to rule! \r\n\r\nDuration: 12 hours", "window.mailMessage.sealCapture.started": "Commander! \r\nThe <color=#635741>Seal Capture</color> event has begun! \r\nThis is the first step on the path to the title of Sand King. \r\n\r\n20 Sun Guild camps have been spotted on the map. Each one hides ancient seals that grant power and points. Capture them to break into the Senate and prove your right to rule! \r\n\r\nDuration: 12 hours", "window.sealCaptureRules.textHistory3": "Now anyone who claims the Seal becomes not just a target, but a contender for power in the Wasteland. In this battle, Senators are born, the Council is formed, and in the end \u2014 the King is chosen.", "mail.sealCapture.userSummaryInfo.senate": "You stand among the greatest warriors of the Wasteland. The people have chosen you by vote. Perhaps you are destined to become the King.", "widget.mailMessage.electionOfKing.becomesKing.previewHeader": "[Election of the King]: YOU ARE THE DESERT KING", "mail.sealCapture.userSummaryInfo.veteran": "You are the voice and wisdom of the wasteland. It is you who decides which Senator shall become the KING.", "mail.sealCapture.userSummaryInfo.citizen": "The sands shift, but fortune eludes you\u2014for now. Stand firm, Citizen, tomorrow\u2019s vote may yet crown a new KING.", "window.throneSenate.infoPopupDescription": "Senators are commanders who earned their title through active participation in the \"Seal Capture\" event. They have the right to influence the fate of the wasteland by voting for the new King.", "window.ElectionOfKingEvent.candidatesHeader": "Choose Your King", "window.mailMessage.electionOfKing.endsDescription": "Honorable Commanders! \r\nThe Senators have finished voting \u2014 the <color=#B47700>Desert King</color> has been chosen! \r\n\r\nHarsh battles, disputes, and a long journey are behind us. Now the wasteland has found a new leader. \r\nOne who will lead us forward. One who can unite the survivors. \r\n<color=#2F9400>{king}</color> is the new Desert King! He will bring hope, order, and transform this harsh land into the Last Oasis. \r\n\r\nPrepare for a new era.", "mail.electionOfKing.header": "Election of the King", "widget.mailMessage.electionOfKing.ends.previewHeader": "The desert has chosen its King!", "tech.economy.name.id5051203": "Infirmary Speed V", "mail.electionOfKing.started.senate": "Voting in the Wasteland has begun. Fortune favors the bold \u2014 will you become the new KING?", "mail.electionOfKing.userBecomesKing.king": "Commanders from across the Wasteland have recognized your strength, authority, and influence. You are now a symbol of order, hope, and survival. Lead the people forward through sands and storms. \r\n\r\n<color=#635741>Long live the King of the Wasteland!</color> \r\n\r\nIt is now your duty to rule and appoint ministers. Choose wisely: they will help you govern the Wasteland.", "window.electionOfKing.titlesDescription": "The King can appoint ministers to rule alongside him.", "window.electionOfKing.rewardsDescription": "The King can give gifts to any commander in the desert.", "window.electionOfKing.throneHeader": "King's Skills", "electionOfKing.info.rewards.desc": "The winner of the vote receives a unique title \u2014 <color=#635741>Desert King</color>, which will be displayed until the next election. Your power is officially recognized!", "window.mailMessage.electionOfKing.sameOldKingDescription": "Dear Commanders! The voting has ended \u2014 <color=#B47700>King of the Wasteland</color> retains the title. \r\n\r\n\r\n\r\nThe Wasteland has once again chosen stability. After intense elections, the survivors have decided that <color=#2F9400>{king}</color> should continue to rule. A trusted leader remains with us \u2014 to finish what was started, reinforce order, and keep hope alive. \r\n\r\n\r\n\r\nA new chapter continues. Long live the King!", "widget.mailMessage.voting.kingAgain.previewHeader": "The desert has chosen its King!", "eventid110.rule3.desc": "You don\u2019t need to hold all seals yourself \u2014 share them within the alliance so more players become Senators. Remember: Senators choose the King. The more Senators, the stronger your alliance.", "common.button.view": "View", "building.4\u0445.name.id106100": "Thrasher Lv.31", "building.4\u0445.name.id107100": "Thrasher Lv.32", "window.zombiecrusher.tutor.view.start": "TAP TO START", "chainedMission.desc.id401005": "Keep advancing, we mustn't lose momentum!", "survivors.name.id1312170": "Zara", "hero.history.description.matoaka.1": "When the winds swept the cities from the earth, Matoaka was born to the whisper of pines and the crackle of fire. Her mother taught her: \u201cWatch the earth \u2014 it speaks.\u201d Her first friends were birds, her last words were footprints. She didn\u2019t live among people. She lived beside them.", "window.chat.scrollCell.defaultMessage": "Please update the game to view this message.", "eventid1100.quest1202309.name": "Throw a Lasso", "diary.desc.id10500": "Today it finally hit me: no one survives the desert alone. Yeah, we can handle the small monsters now. But if the big ones come \u2014 and there are a lot of them... we\u2019ll need an alliance.", "eventid1100.quest1201109.name": "Throw a Lasso", "eventid1100.quest1201509.name": "Throw a Lasso", "eventid1100.quest1201909.name": "Throw a Lasso", "eventid1100.quest1202709.name": "Throw a Lasso", "tech.economy.name.id5011202": "Infirmary Speed I", "event.landscaping.moveTo.captureSomeVillage": "Capture an Oasis to begin!", "event.id3003.collectionchest.desc": "Reward for hunting the true embodiment of the night", "window.lighthouseInformation.levelCondition": "To move to the next level, missions need to be completed {completed}/{required}", "window.arena.challengeList.refresh.button": "Refresh", "eventid907.rule1.desc": "\u25c6 During the event, spend attempts to start completing quests\n\u25c6 If you complete a quest within the allotted time, you will receive event points as a reward\n\u25c6 Earn rewards for reaching specific event point milestones\n\u25c6 Earn additional rewards for your position on the overall player leaderboard\n\u25c6 Earn additional rewards for your alliance\u2019s position on the alliance leaderboard", "tech.economy.name.id5011203": "Infirmary Speed I", "tech.economy.name.id5021200": "Infirmary Speed II", "tech.economy.name.id5021201": "Infirmary Speed II", "window.replenishResources.description": "The following items will be used to replenish the missing resources", "building.4\u0445.name.id107101": "Thrasher Lv.33", "building.clinic.name.id108100": "Thrasher Lv.34", "tech.economy.name.id5011200": "Infirmary Speed I", "tech.economy.name.id5011201": "Infirmary Speed I", "survivors.name.id1104040": "Zarek", "tech.economy.name.id5051204": "Infirmary Speed V", "tech.economy.name.id5051205": "Infirmary Speed V", "teleport.desc.id8010": "This wild teleport will throw you to any point in the desert \u2014 be ready to end up anywhere!", "widget.building.finish": "Finish", "tech.economy.name.id5021202": "Infirmary Speed II", "tech.economy.name.id5021203": "Infirmary Speed II", "tech.economy.name.id5021204": "Infirmary Speed II", "tech.economy.name.id5031200": "Infirmary Speed III", "tech.economy.name.id5031201": "Infirmary Speed III", "tech.economy.name.id5031202": "Infirmary Speed III", "tech.economy.name.id5031203": "Infirmary Speed III", "tech.economy.name.id5031204": "Infirmary Speed III", "tech.economy.name.id5031205": "Infirmary Speed III", "tech.economy.name.id5041200": "Infirmary Speed IV", "tech.economy.name.id5041201": "Infirmary Speed IV", "tech.economy.name.id5041202": "Infirmary Speed IV", "tech.economy.name.id5041203": "Infirmary Speed IV", "tech.economy.name.id5041204": "Infirmary Speed IV", "tech.economy.name.id5041205": "Infirmary Speed IV", "tech.economy.name.id5041206": "Infirmary Speed IV", "tech.economy.name.id5051200": "Infirmary Speed V", "tech.economy.name.id5051201": "Infirmary Speed V", "tech.economy.name.id5051206": "Infirmary Speed V", "tech.economy.name.id5051207": "Infirmary Speed V", "tech.economy.name.id5061200": "Infirmary Speed VI", "tech.economy.name.id5061201": "Infirmary Speed VI", "tech.economy.name.id5061202": "Infirmary Speed VI", "tech.economy.name.id5061203": "Infirmary Speed VI", "tech.economy.name.id5061204": "Infirmary Speed VI", "tech.economy.name.id5061205": "Infirmary Speed VI", "tech.economy.name.id5061206": "Infirmary Speed VI", "tech.economy.name.id5061207": "Infirmary Speed VI", "tech.economy.name.id5061208": "Infirmary Speed VI", "event.announcement.id100.phase2": "Phase: Railway station capture will start in: {time}", "window.minigame.train.start.tap": "Tap to start", "building.clinic.name.id108101": "Thrasher Lv.35", "monster.name.id30010126": "Thrasher Lvl. 26", "monster.name.id30010127": "Thrasher Lvl. 27", "monster.name.id30010129": "Thrasher Lvl. 29", "monster.name.id30010130": "Thrasher Lvl. 30", "hero.history.description.lola.2": "When the dogs tore the guard apart, Lola picked up his shotgun. It was almost as tall as she was, but it sounded loud \u2014 and loud meant strong. Since then, she\u2019s spoken and decided in blasts. Shells in her vest, helmet on her head, eyes blazing even under the bandage.", "window.obtainMoreStamina.sourceDesc.stamina": "Use to restore 10 Chief stamina", "window.obtainMoreStamina.sourceDesc.token": "Predicted output from carrying out specified activities", "window.autoSpeedup.items": "The following speedups will be used", "window.sealCaptureRules.textRules1": "The event takes place every two weeks on Saturdays and consists of three phases: preview, seal capture, and reward distribution. During the preview phase, players can familiarize themselves with the event rules.", "resource.desc.id60": "Can be used to perform 1 Advanced Recruitment.", "resource.desc.id61": "Can be used to perform 1 Epic Recruitment.", "window.barricade.info": "<indent=4%>The barricade protects your city from attacks.</indent>\n<indent=4%>1. Heroes assigned to the barricade defend your city alongside stationed troops.</indent>\n<indent=4%>2. If the defense fails, the city will catch fire.</indent>\n<indent=4%>3. The city will continue burning until you extinguish the fire.</indent>\n<indent=4%>4. If the city burns completely, it will be teleported to a random location on the map.</indent>\n<indent=4%>5. After the fire is extinguished, the barricade begins to recover health.</indent>", "eventid1100.quest1201709.name": "Cross a Dry Ravine", "eventid1100.quest1201919.name": "Host a Tea Party", "alliance.tech.name.80106020": "Mine March II", "monster.desc.Mimic": "Created from shards of ancient obelisks, mimics wait, hidden in the sands, to pounce on fools seeking treasure.", "monster.troops.desc.Mimic": "Created from shards of ancient obelisks, mimics wait, hidden in the sands, to pounce on fools seeking treasure.", "hero.history.description.cleo.4": "Cleo knelt on cracked pavement, prying loose rusted hinges. Piece by piece, she gathered what she needed to brace the settlement\u2019s edge.", "hero.history.description.doc.2": "In a dim hut, surrounded by the wreckage of old technologies, he mixed powders made from bones, mold, and trash. He knew: order was dead. Only reaction remained. Sparks danced in his eyes \u2014 not of light, but of instability. And if the world could not be restored, it could be recrystallized.", "eventid1100.quest1202105.name": "Map a Safe Night Route", "eventid1100.quest1202109.name": "Cross a Dry Ravine", "eventid1100.quest1202505.name": "Map a Safe Night Route", "hero.history.description.doc.3": "The wasteland groaned outside, and he scratched his skin until it bled \u2014 a side effect of the new formula. He didn\u2019t record the doses. He felt them. Heisenberg had stopped searching for a cure. Now he sought the principles of destruction. On his board, there were no molecules \u2014 only schematics of devastation.", "window.tavern.common.survivor.chest.description": "Contains valuable items and epic survivors to strengthen your settlement.", "resource.desc.id63": "Can be used to perform 1 Epic Survivor Recruitment.", "dialogue.id24502": "Have you prayed to-night, sun worshippers?", "window.allianceRanksInfo.privilege.acceptOrRejectJoinRequest": "Accept or reject join requests", "hero.history.description.domino.1": "Domino rummaged through the ruins of an auto repair shop, collecting nuts and cables. \"You could even reinforce a fence with this,\" she threw over her shoulder, tossing her find into a sack. Someone asked why she needed old tires. \"To start a fire, send a signal\u2026 or slide down a hill,\" she replied without looking up.", "eventid1100.quest1202509.name": "Cross a Dry Ravine", "building.mine.furn.desc.id210330100": "Operator's workstation for managing oil production.", "alliance.tech.name.80201024": "Enemy Suppression II", "hero.history.description.cheecho.1": "Cheecho was once the star of bars along the South American coast. His guitar drove women crazy, and his gaze stirred envy in men. But then came the Sand. A global catastrophe turned the ocean into dust and the cities into ruins. \"Ay caramba... looks like this is my new desert tour.\" He wrapped his guitar case in steel and stepped onto the stage of a new world.", "sales.category.eventRC1.desc": "The battle for key points on the map will begin soon.\nStrengthen your army, stock up on resources, and prepare everything you need for victory!", "map.village.name.id4479": "Bramblegate", "dialogue.id101001": "We can\u2019t outrun that train! If they grab us, they\u2019ll sacrifice us!", "dialogue.id117001": "It\u2019s getting dark\u2026 Will someone hug me goodnight?", "map.village.name.id4363": "Briarcross", "resource.desc.id126": "You can refresh the rewards for completing the water delivery trade contract", "battleForThrone.event.will.start.soon": "The event will start soon", "window.sales.customCategoryHero.descriptionTimer": "Pick what you like and customize your own Chest.", "window.sealEffectInfo.desc": "To activate a railway station, an alliance must capture the unique seal associated with that station during the \u201cSeal Capture\u201d event. \nEach seal is linked to only one railway station. If by the end of the event the alliance controls both the station and its seal, the station becomes active and grants bonuses to all alliance members. \n\nThese bonuses last until the start of the next \u201cSeal Capture\u201d event. \n\nActive stations are a vital strategic resource, strengthening the alliance and influencing the balance of power.", "dialogue.id125005": "Becky, help Mom up \u2014 we have to get out of here!", "monster.name.id30010128": "Thrasher Lvl. 28", "gear.set.id30": "Head Hunter", "window.shop.label.refresh.timer": "Refresh in", "window.gearCraft.infoDescription": "Crafting window allows you to:\n1. Create gear \u2013 craft new equipment pieces using collected materials.\n2. Create materials \u2013 combine or refine resources to produce crafting components.\n3. Dismantle gear \u2013 break down unwanted equipment into reusable materials.\n4. View recipes \u2013 check what resources are needed for specific gear.\n5. Track costs \u2013 see crafting costs in materials and resources before confirming.\n", "windows.chat.settings.chatDesc": "Select the Water Pump level required for players to send you private messages.", "eventid1100.quest1202319.name": "Host a Tea Party", "toast.userIsNotInAlliance": "Join an Alliance to begin!", "window.truckMarchResult.revengeButton": "REVENGE", "window.truckMarchResult.attackInfoTitle": "Raider", "toast.truckParkingRevengeTargetNotFound": "The raider escaped", "window.availableSurvivors.freeSection.header": "Available", "hero.history.description.tomgunn.2": "Three helicopter drones rose into the sky and set course for the bandit citadel Tom watched from the ground ashes swirling behind him He said a short Fire and the rockets struck the walls When the dust cleared he adjusted his glasses and smirked Score 10 to 0 Round is mine", "window.shopTabInfo.description": "The shop allows you to purchase valuable items and resources for your survival.  \r\n\r\nEach offer has a purchase limit and will refresh after a certain period of time, bringing new opportunities.  \r\n\r\nYou can also refresh the shop to see a new assortment, but this may sometimes require special currency.  \r\n\r\nThe assortment of goods may change, so visit often to make sure you don\u2019t miss rare and limited-time deals.", "event.heroChallenge.cantRefresh": "Only challenges that haven\u2019t started can be refreshed.", "eventid1100.rule3.desc": "You can refresh the list of challenges to find more suitable conditions.", "eventid1100.quest1200009.name": "Cross a Dry Ravine", "eventid1100.quest1200005.name": "Map a Safe Night Route", "eventid1100.quest1201119.name": "Host a Tea Party", "eventid1100.quest1201305.name": "Map a Safe Night Route", "eventid1100.quest1201309.name": "Cross a Dry Ravine", "eventid1100.quest1201519.name": "Host a Tea Party", "eventid1100.quest1201705.name": "Map a Safe Night Route", "waterTruck.myTrucks.rule2.desc": "1. Once the truck arrives, you can claim the rewards remaining after any possible attacks.\n2. Using trade contracts to refresh trucks increases the chance of receiving more profitable contracts with valuable rewards.\n3. The higher the contract rarity and your Water Pump level, the more valuable the base rewards you can earn upon completion.", "dialogue.id41003": "We need a radar to locate them before they strike!", "window.mailMessage.Truck.DefenseSuccess.previewMain": "Victory in battle against <color=#72BBFF>{enemyName}</color>!", "window.mailMessage.TruckDefenseFail.previewMain": "Defeat in battle against <color=#72BBFF>{enemyName}</color>.", "window.mailMessage.Truck.RaidSuccess.previewMain": "Victory in battle against <color=#72BBFF>{enemyName}</color>!", "window.mailMessage.Truck.RaidFail.previewMain": "Defeat in battle against <color=#72BBFF>{enemyName}</color>.", "window.turretInfo.noOccupant": "No one is holding the turret", "window.minigame.caravan.victory.title": "Successful Raid", "window.minigame.caravan.defeat.title": "Raid Failed", "window.waterTruck.relusButton": "Rules", "mission.name.id51100": "Become a member of the alliance", "character.name.id1028": "Lola", "dialogue.id150001": "You have so little Power? How has your alliance not kicked you out yet?", "dialogue.id150002": "Why the hell do you care? Get lost while we\u2019re still being nice.", "dialogue.id150003": "I\u2019ll bet all my water you\u2019ll never raise your Power and stay pathetic forever!", "dialogue.id150004": "Alright, that\u2019s enough. We\u2019ll raise our Power so high you\u2019ll be dry for a year!", "window.electionOfKing.userSummary.senateDescription": "You stand among the greatest warriors of the Wasteland. The people have entrusted you with their votes \u2014 perhaps you are the one to become the King.", "window.sales.customCategoryRegular.headerTimer": "DIY \u2013 General", "window.sales.customCategoryRegular.descriptionTimer": "Pick what you like and customize your own Chest.", "window.sales.customCategoryMarch.headerTimer": "DIY - Marches", "window.sales.customCategoryMarch.descriptionTimer": "Pick what you like and customize your own Chest.", "window.sales.customCategoryHero.headerTimer": "DIY - Heroes", "dialogue.id138001": "Water runs this desert. Send it to the rail stations and make a profit!", "dialogue.id151002": "We\u2019re not weak! Commander, let\u2019s show them in the arena who\u2019s in charge!", "dialogue.id152001": "In the desert, water is the new money. Whoever controls it controls everything.", "dialogue.id152002": "Keep sending Water Trucks to the Capital, Commander. The more you send, the stronger you become.", "dialogue.id153001": "Every step forward has to be fought for. Now we\u2019ve got new troops for tougher operations.", "dialogue.id154001": "Commander, what\u2019s the most valuable thing in the desert? Water? Ammo? No. Persistence.", "sales.name.id12330": "Epic Chest", "sales.name.id12340": "Legendary Chest", "sales.name.id12350": "Common Chest", "dialogue.id154002": "Show up every day and do the work. That\u2019s how you become king of the desert.", "dialogue.id155001": "Hey, where are you going?", "dialogue.id155002": "Don\u2019t tell anyone, but at night I go beyond the barricade and hunt cultists.", "dialogue.id155003": "Looks like we share a secret.", "dialogue.id156001": "Our strength is our shield. Increase the city\u2019s power, and no one will dare attack us.", "dialogue.id157001": "The Scorpion found us! And now it\u2019s burning our allies\u2019 cities!", "diary.desc.id10600": "I thought the desert was simple: if you\u2019re not a cultist or a monster, you\u2019re a friend. But our strength is growing, and the neighbors already see us as a threat. Well\u2026 looks like we\u2019ll have to clench our fists and defend our place under the sun.", "dialogue.id159001": "All active battles and reinforcements from allies appear here.", "sales.name.id12360": "Uncommon Chest", "sales.name.id12370": "Rare Chest", "dialogue.id160001": "Contribute to Alliance Tech. We\u2019ll develop faster and stay ahead of other alliances.", "dialogue.id161001": "Alliance Gifts are here. When someone makes a purchase, everyone gets a gift.", "dialogue.id162001": "Capture oases and expand our territory \u2014 it makes the Alliance stronger.", "dialogue.id163001": "Help your allies, and they\u2019ll help you. Nobody survives alone out here.", "dialogue.id164001": "Here you can see all alliance members and their ranks.", "dialogue.id165001": "This leaderboard shows the best members of the alliance. Keep pushing \u2014 one day you\u2019ll be up here.", "sales.category.custom.hero": "DIY - Heroes", "sales.category.custom.march": "DIY - Marches", "sales.category.custom.general.new": "DIY \u2013 General", "sales.category.custom.general.regular": "DIY \u2013 General", "sales.name.id12300": "Common Chest", "sales.name.id12310": "Uncommon Chest", "sales.name.id12320": "Rare Chest", "ChainedMission.desc.id401001": "The moment we left the city, the road turned into a battlefield.", "ChainedMission.desc.id401002": "We took one of them alive. He showed us where to find the others.", "ChainedMission.desc.id401004": "We only have a few minutes before sunrise to save Becky and her mother.", "window.wormTrapActivation.warning": "Choose a time to activate the trap. This can be done only once. Are you sure?", "window.poiTroops.title": "The Throne is occupied by cultists", "window.poiTroops.occupants.name": "Garrison strength", "dialogue.id166001": "We\u2019re supposed to be ruling this desert, and flying freaks are stealing our people? That\u2019s embarrassing!", "dialogue.id166002": "Relax. We set a trap, lure those things in, and take one down every week.", "toast.truckPlunder.maxUserTruckThefts": "You have already raided this truck.", "window.poiTroops.rewards.label": "Rewards for victory", "\u0441hapter.desc.id10800": "PATH TO THE THRONE", "toast.truckPlunder.truckFullyPlundered": "This truck has been plundered. Only scraps left!", "window.mapCell.button.revenge": "Pillage", "window.wormTrapContributionHistory.title": "Meat delivery history", "window.wormTrapContributionHistory.empty": "No one has placed meat in the trap yet", "window.wormTrapContributionHistory.okButton": "OK", "window.event.trapContributionHistory": "History", "window.minigame.victory.noReward": "Oops! Someone beat you to it and snatched the loot right from under your nose!", "dialogue.id60002": "Let\u2019s cleanse the oases of cultist heresy and expand our territory!", "mission.name.id41101": "Upgrade the airship to level 3", "window.marchBuilder.speedupTroops.title": "Speed up the current march", "window.marchBuilder.speedupTroops.desc": "Speed up the march to destination", "dialogue.id167001": "You\u2019re wasting your time! At sunrise our entire cult will turn into ones like us!", "window.chat.scrollCell.shareTruck": "Share Truck", "toast.truckMarchFinished": "This contract has already been completed", "dialogue.id139001": "These trucks rolled into your territory. Pick a target and take your cut \u2014 no hard feelings, just desert business.", "window.throne.king.info.no.king": "The king has not yet been chosen", "toast.allMarchesReturned": "No marches available to speed up", "window.rallyBonus.heroSkills": "Hero skills", "window.rallyBonus.heroes.captainBonus.title": "Captain Bonus", "window.rallyBonus.heroes.membersBonus.title": "Members Bonus", "window.rallyBonus.troopsOverview.title": "Troops overview", "window.allianceTech.contributionInfoTitle.infinity": "Contributions", "resource.name.id123": "Alliance Points", "alliance.tech.name.80204010": "Heal Speed I", "alliance.tech.name.80204011": "Heal Speed I", "alliance.tech.name.80205021": "Medkit Limit II", "window.rallyBonus.squadBonus.title": "Squad Bonus (via Captain)", "window.rallyBonus.heroesBonuses.title": "Heroes Bonuses", "diary.desc.id10800": "There\u2019s too much injustice in the desert. And the only way to change that is to overthrow the Desert King and take his throne. Looks like that\u2019s the only way to make this desert a new home for everyone.", "push.title.messege.id1": "City under scouting", "push.disc.messege.id1": "The enemy has sent a scout to our city!", "push.title.messege.id2": "City under attack", "push.disc.messege.id2": "The enemy is attacking our city!", "window.allianceTech.contributionInfoDescription.infinity": "You can contribute to this technology an unlimited number of times.", "push.disc.category.id1": "Notifications when my city is under attack or has been scouted", "push.title.category.id2": "Assistance", "push.disc.category.id2": "Notifications when my city receives reinforcements", "push.title.category.id3": "Alliance", "push.disc.category.id3": "Notifications when I\u2019m accepted into an alliance or a player applies to join", "dialogue.id168001": "Boss, I\u2019ve been tinkering with the airship. Now we can fly farther, spot more targets, and some of \u2019em are real big.", "alliance.tech.name.80312010": "The Greatness of Our Alliance", "alliance.tech.header.80312010": "You can contribute to Alliance Technology endlessly.", "alliance.tech.desc.80312010": "You can contribute to Alliance Technology endlessly.", "alliance.tech.name.80312011": "The Greatness of Our Alliance", "alliance.tech.header.80312011": "You can contribute to Alliance Technology endlessly.", "alliance.tech.desc.80312011": "You can contribute to Alliance Technology endlessly.", "InfiniteAllianceTechnologyNumber": "You can contribute to Alliance Technology endlessly.", "name.InfiniteAllianceTechnologyNumber": "You can contribute to Alliance Technology endlessly.", "desc.InfiniteAllianceTechnologyNumber": "You can contribute to Alliance Technology endlessly.", "alliance.tech.name.80206013": "Barricade Repair I", "dialogue.id169001": "Put me in the fight, and I\u2019ll show you just how persuasive a girl with a steel pipe can be.", "resource.desc.id123": "Earned by helping other members.", "battlePredict.possibleVictory": "<color=#3164B0>Possible you will win!</color>", "battlePredict.defeat": "<color=#E75141>You will lose!</color>", "battlePredict. possibleDefeat": "<color=#E75141>Possible you will lose!</color>", "resource.desc.id7": "You can exchange tickets for valuable resources in the \u201cFreight Car\u201d section of the shop.", "event.throne.quests1": "Kill Points: 5000", "event.throne.quests2": "Kill Points: 20000", "event.throne.quests3": "Kill Points: 50000", "event.throne.quests4": "Kill Points: 100000", "event.throne.quests5": "Kill Points: 200000", "alliance.tech.name.80102024": "Alliance Expansion II", "alliance.tech.name.80102025": "Alliance Expansion II", "alliance.tech.name.80103010": "Gathering Speed I", "alliance.tech.name.80104020": "Build Speed II", "alliance.tech.name.80104021": "Build Speed II", "alliance.tech.name.80104022": "Build Speed II", "alliance.tech.desc.80101010": "Increases the help limit that alliance members can provide.", "alliance.tech.desc.80101020": "Increases the help limit that alliance members can provide.", "alliance.tech.desc.80101023": "Increases the help limit that alliance members can provide.", "alliance.tech.desc.80101025": "Increases the help limit that alliance members can provide.", "watertruck.name.id12003": "Standard Contract", "watertruck.name.id12004": "Elite Contract", "window.truckRollConfirm.title": "The current contract is very profitable.", "window.truckRollConfirm.description": "Continue refreshing?", "window.truckRollConfirm.cancelButton": "Cancel", "window.truckRollConfirm.confirmButton": "Refresh"}}